Commit Graph

  • 2bf3bc334c Core/Spells: define spell attributes: SPELL_ATTR1_MELEE_COMBAT_SPELL, SPELL_ATTR1_FARSIGHT, SPELL_ATTR1_DONT_DISPLAY_IN_AURA_BAR QAston 2011-07-05 15:38:21 +02:00
  • 0039ca5861 DB/Instance: Fix character orientation on ZG entrance and exit Aokromes 2011-07-05 03:16:46 +01:00
  • 19cd259113 Core/Spells: Remove utterly wrong delay on GameObject activate spells Nay 2011-07-05 02:58:14 +01:00
  • fa29708759 DB: Clean up some EAI-scripts and creature templates (already converted, deprecated or missing the AI) Tome 2011-07-05 01:01:19 +02:00
  • f0464d5986 Fix Didn't Stand a Chance achievement Shocker 2011-07-05 01:48:03 +03:00
  • 8eea1ef807 Core/Achievements: ACHIEVEMENT_CRITERIA_TYPE_SPECIAL_PVP_KILL should be triggered by pet and controlled vehicle kill too Shocker 2011-07-05 01:19:07 +03:00
  • c44134e877 Misc fixes, BattlegroundSA compiles now Machiavelli 2011-07-04 23:54:43 +02:00
  • 3963d6eeb2 Typo in enum name, thanks Nayd for pointing this QAston 2011-07-04 23:26:36 +02:00
  • 0bc23239d8 Core/Spells: Remove some incorrect spell attribute checks and add custom attributes instead - it's better to know that there is no attribute for something than to pretend there's one and do ridiculous checks. QAston 2011-07-04 23:14:20 +02:00
  • 3bf7035fe1 Core/Spells: Remove some redundant code. QAston 2011-07-04 22:09:45 +02:00
  • 07f3da9426 Core/EventAI: Added a db error log to EventAI loading when AIName is not set properly (we don't like stealth changes to loaded data) Shauren 2011-07-04 18:57:16 +02:00
  • 9ed52dc646 Core/Commands: Update the trinity_string and cleanup the code related to .list auras command Nay 2011-07-04 16:03:11 +01:00
  • d6782fa826 Core/Misc: Refactor SendPlaySpellVisual and SendPlaySpellImpact and move them to Unit (from Spell) Nay 2011-07-04 14:46:48 +01:00
  • 40b17fd862 Core/Objects: Send proper values with UPDATEFLAG_HIGHGUID Shauren 2011-07-04 13:47:23 +02:00
  • f086f3640f Merge branch 'master' of github.com:TrinityCore/TrinityCore into Machi_master Machiavelli 2011-07-04 03:00:12 +02:00
  • a3a09f2982 Almost got rid of all build errors related to the low level battleground classes. Soon™: queueing and mapmanager changes Machiavelli 2011-07-04 02:57:12 +02:00
  • f513c35b5a Core/Spells: Fix talent Damage Shield tobmaps 2011-07-04 07:01:51 +07:00
  • 81d3ca8027 Core/Spells: Fix Warlock T7 4P Bonus Sarjuuk 2011-07-04 06:35:15 +07:00
  • 57b6cb71c0 DB/Script_texts: Update some texts.. Closes #89 (Thanks stfx) Nay 2011-07-04 00:28:05 +01:00
  • 9039583fda DB/Creature: Delete creature_addon's of some earlier deleted creatures. kaelima 2011-07-04 00:14:55 +02:00
  • 1a0506ca72 Scripts/Ulduar: Cleanup in Flame Leviathan. Supabad 2011-07-03 21:16:52 +02:00
  • bf48d53a85 - Rename scriptnames to keep naming consistent; Nay 2011-07-03 19:18:20 +01:00
  • 02aba3f652 Misc fixes Machiavelli 2011-07-03 15:22:31 +02:00
  • 5df24441d1 Scripts/Achievements: Fixed mass replace mistake Shauren 2011-07-03 13:35:36 +02:00
  • 648b1662ac Core/Battlegrounds: Further rewrite AB/AV/BE/DS/EY to BattlegroundMap interface Machiavelli 2011-07-03 12:58:12 +02:00
  • 37e4bd6b0b Core/Battlegrounds: Remove unnecessary updates for some arenas Shocker 2011-07-03 02:32:58 +03:00
  • 7ee3a99a44 Core: Fix compile after the last attribute renaming (naming of this flag might change later) click 2011-07-03 12:49:01 +02:00
  • 5b79175b7a Core/Spells: More spell attribute definitions. QAston 2011-07-03 10:02:33 +02:00
  • 39d550045c Core/Battlegrounds: First part of implementing Process* phases Shocker 2011-07-03 03:23:15 +03:00
  • 4b4f0c1d85 Core/Battlegrounds: Drop StartingEventCloseDoors and StartingEventOpenDoors and move code to InitializeObjects and StartBattleground Shocker 2011-07-03 03:02:25 +03:00
  • 28b3bf2286 Core/Battlegrounds: Remove unnecessary updates for some arenas Shocker 2011-07-03 02:32:58 +03:00
  • d1394ade88 Core/Battlegrounds: Rename some methods Machiavelli 2011-07-03 01:19:53 +02:00
  • 890edadc68 Core/Battlegrounds: More updates to Battleground classes Machiavelli 2011-07-03 01:02:54 +02:00
  • d9bf7bef0b Core/Maps: Cleanups and logic changes Shocker 2011-07-03 01:59:44 +03:00
  • 04286fafeb Core/Maps: Remove old debugging code Shocker 2011-07-03 01:38:18 +03:00
  • 1aff85f541 Core: Cleaning up hungarian notation - Phase8: pSummon -> summon (also did related hits) click 2011-07-03 00:28:03 +02:00
  • 354e5e2bbc Core: Prohibit aggro on righclicking if not in range click 2011-07-03 00:18:33 +02:00
  • cc02a3fa79 Core: Cleaning up hungarian notation - Phase7: pOwner -> owner click 2011-07-03 00:06:11 +02:00
  • f09ad23e18 Core/Maps: Make sure MapUpdater is always activated Shocker 2011-07-03 01:05:39 +03:00
  • db045c40ad Core: Cleaning up hungarian notation - Phase5: pKiller -> killer click 2011-07-02 23:58:05 +02:00
  • b9de4b1652 Core/Maps: Update instanced maps on the same level as other maps Shocker 2011-07-03 00:55:17 +03:00
  • f676585cac Core: Cleaning up hungarian notation - Phase5: pWho -> who click 2011-07-02 23:53:38 +02:00
  • f997363c08 Core: Cleaning up hungarian notation - Phase3: pVictim -> victim click 2011-07-02 23:50:02 +02:00
  • 5cafed655a Core: Remove last trace of CONFIG_GM_LEVEL_ALLOW_ACHIEVEMENTS click 2011-07-02 23:18:31 +02:00
  • 70115f52f7 Core: Cleaning up hungarian notation - Phase3: pTarget -> target click 2011-07-02 23:16:45 +02:00
  • 169f5da8c3 Core: Cleaning up hungarian notation - Phase2: pPlayer -> player click 2011-07-02 22:52:42 +02:00
  • f91ee24184 Core: Start cleaning up hungarian notation - Phase1: pCreature -> creature click 2011-07-02 22:18:03 +02:00
  • 3ddc1cc4c4 DB: Fix query for deletion in previous commit (didn't test it, sorry!) - and the original SQL is by Durotar, not Aokromes - thanks to both anyway... :P click 2011-07-02 19:22:10 +02:00
  • a310e11ab6 DB: Add teleportlocations for the following locations: The Frozen Halls, The Shadow Vault, Chamber Of Aspects (thanks to Aokromes) click 2011-07-02 19:15:52 +02:00
  • 29a7535638 Core/Spells: Define 2 more spell attributes: SPELL_ATTR6_CAN_TARGET_POSSESSED_FRIENDS and SPELL_ATTR6_CAN_TARGET_UNTARGETABLE QAston 2011-07-02 17:06:19 +02:00
  • ece9790328 Core/Battlegrounds: More work on converting battlegrounds to BattlegroundMap class Machiavelli 2011-07-02 16:51:48 +02:00
  • 1068583172 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore QAston 2011-07-02 16:12:43 +02:00
  • 86dde83dda Core/Spells: Define many unknown SpellCastTargetFlags enum values, rename some target type enum values to follow standards, also correctly implement TARGET_UNIT_TARGET_PASSENGER. QAston 2011-07-02 16:12:19 +02:00
  • f3dfa8066a Scripts/Icecrown Citadel Shauren 2011-07-02 14:05:40 +02:00
  • 7ebb16a3f2 Scripts/Icecrown Citadel: Fixed room check for Blood Prince Council Shauren 2011-07-02 13:38:49 +02:00
  • 65a40a5437 Scripts/Icecrown Citadel: Teleporting to the Frozen Throne should now happen as on retail (with an areatrigger, not gossip), also added missing spawns to Frozen Throne and Tirion's gossip Shauren 2011-07-02 12:36:48 +02:00
  • b216522b3d Core/SAI: Add action SMART_ACTION_JUMP_TO_POS. Jesper Meyer 2011-07-02 07:52:03 +02:00
  • b7ed8b7c66 Core: Fix the achievement-command to use the new functionname. click 2011-07-02 02:57:46 +02:00
  • 246979fa6c Core: Fix previous commit (stupid mistake) click 2011-07-02 02:41:03 +02:00
  • 48e47a9245 Core/Achievements: Simplify handling of achievements for GMs: Do not allow achievements when GM-mode is enabled, allow when disabled click 2011-07-02 02:14:49 +02:00
  • a3ff97297d Core: Fix a minor issue with GUID readout for a questhandler logentry click 2011-07-02 01:42:18 +02:00
  • 676967c9ac Core/Achievements: Fix The Sickly Gazelle horn 2011-07-01 19:32:41 +03:00
  • 08be81caca Scripts/Ulduar: Fixed achievement Iron Dwarf, Medium Rare in Razorscale's encounter. Thanks to Shauren for help with this achievement Lopin 2011-07-01 18:04:00 +02:00
  • bb921ae78c Core: Do not use STL container size method to check if container is empty Spp- 2011-07-01 14:58:44 +02:00
  • 6f9a5ed9d5 Core/Battlegrounds: Remove obsolete classes (All Arenas and Random Battleground) Machiavelli 2011-07-01 13:31:55 +02:00
  • ce75ced741 Core/Spells: define SPELL_ATTR1_CHANNEL_DISPLAY_SPELL_NAME(0x20000000) QAston 2011-07-01 13:12:19 +02:00
  • 06515b27b3 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore QAston 2011-07-01 12:48:21 +02:00
  • 3b8dce669d Core/Spells: Define attributes: SPELL_ATTR0_CAST_TRACK_TARGET(0x00400000), SPELL_ATTR1_CHANNEL_TRACK_TARGET(0x00004000), SPELL_ATTR0_ON_NEXT_SWING_2(0x00000400), add some attribute flag comments based on client research. QAston 2011-07-01 12:47:26 +02:00
  • a9c9ab0efa Core: Clean up script variables to make variables consistant/standardized, and some additional warning-removals: + Fix compilewarning in Unit.cpp + Remove/comment out unused parameters for some commandscripts/scripts (warnings) + Replace "plr" with "player" all over the scriptbase for consistency click 2011-07-01 03:00:39 +02:00
  • ed4c9986c1 DB: Fix a small issue with reapplying the SQL removing the old text for ZulGurub Venoxis click 2011-07-01 02:25:15 +02:00
  • b89237e4cd SQL: Fix a typo in a delete query Nay 2011-06-30 16:49:01 -07:00
  • b22b846347 DB/Items: Fix Recipe: Kungaloosh (wrong taught spell) glkrlos 2011-07-01 00:18:26 +01:00
  • b007836d27 DB/NPCs: Add a sh*tload of waypoints (Netherstorm zone) Malcrom 2011-07-01 00:13:43 +01:00
  • f5102b6e6b Core/Scripts: Commented EventMap and added GetNextEventTime to know when will next event with given id run Shauren 2011-06-30 22:56:32 +02:00
  • 049ed754ba Edited sql/updates/world/2011_06_30_01_world_sai.sql via GitHub Nay 2011-06-30 13:34:33 -07:00
  • a75ed42832 Scripts/ZulGurub: Venoxis: Add SAI (spellcasting and handling) for Parasitic Serpent (NPC 14884) Signed-off-by: click <click@gonnamakeyou.com> Tome 2011-06-30 22:26:43 +02:00
  • 21c5620073 Scripts/ZulGurub: Some small fixes to Venoxis: - Remove mini-AI-part from Parasitic Serpent, it'll be handled in SAI. - Set Venoxis passive untill aggroed. click 2011-06-30 21:39:25 +02:00
  • 97e6d34f49 Scripts/ZulGurub: Convert Venoxis over to use BossAI click 2011-06-30 19:11:35 +02:00
  • e9aa72cc7b Cosmetic: rename function escape_string to EscapeString Spp- 2011-06-30 14:52:44 +02:00
  • 6fd41ae50e Scripts: Reorder file names in Commands/CMakeList file and cosmetic changes in all scripts Spp- 2011-06-30 14:24:56 +02:00
  • df6c26f62e Core/Battlegrounds: Implement a modular design for BattlegroundScore and its deriviates. Machiavelli 2011-06-30 12:29:19 +02:00
  • d12bb4a657 Core/Command: Don't parse varags for simple string in '.server info' command Spp- 2011-06-30 11:43:21 +02:00
  • 1e95341827 Cosmetic: Remove trailing whitespaces Spp- 2011-06-30 11:28:47 +02:00
  • 52f60df6a3 Scripts/Icecrown Citadel: Boiling Blood will not attempt to find a target if there isnt any Shauren 2011-06-30 09:31:46 +02:00
  • 12280988d7 Core/Battlegrounds: Add wrappers for entity management to BattlegroundMap Machiavelli 2011-06-30 04:03:23 +02:00
  • 18a2d330a8 Core/Spells: Prevent abilities that are 'usable while stunned' being usable while in non-stun effects. Original idea by darkstalker tobmaps 2011-06-30 08:05:03 +07:00
  • f6cd57cc9a Merge branch 'master' of github.com:TrinityCore/TrinityCore into Machi_master Machiavelli 2011-06-30 02:46:45 +02:00
  • 36e9c0a6f3 Core/Maps & Battlegrounds: Machiavelli 2011-06-30 02:43:42 +02:00
  • d3e887060d Fix build. QAston 2011-06-30 02:17:07 +02:00
  • fb9719c653 Core/Spells: Define SPELL_ATTR0_ABILITY (old SPELL_ATTR0_UNK4) QAston 2011-06-30 01:47:09 +02:00
  • 0db2cade0a Core/Battlegrounds: Proper handling of premature countdown timer and add DestroyBattleground call in ProcessEnded Machiavelli 2011-06-30 01:16:21 +02:00
  • b28653c9d0 Merge branch 'master' of github.com:TrinityCore/TrinityCore into Machi_master Machiavelli 2011-06-30 01:03:00 +02:00
  • cd8fc100c6 Core/Maps & Battlegrounds: First step towards integrating class Battleground with class BattlegroundMap. Basic battleground phase and event handling is implemented. Machiavelli 2011-06-30 00:49:44 +02:00
  • e79d46e499 Core/Spells: Correctly define TARGET_UNIT_NEARBY_PARTY(3) and TARGET_UNIT_NEARBY_ALLY(4) target types. QAston 2011-06-30 00:49:10 +02:00
  • d31f53c16a Core/Auras: Don't cache aura object fields in periodic damage aura handler, as it's not needed. QAston 2011-06-30 00:00:20 +02:00
  • 8df3fb5c9c Core/Corpses: Fix a crash in ConvertCorpseForPlayer Machiavelli 2011-06-29 16:05:33 +02:00
  • 49ed8efa83 Core/Misc: Logic fix in previous build fix Shocker 2011-06-29 16:49:55 +03:00
  • 697fa4b4d2 Core/Commands: Move .gps to command scripts and add .wpgps command, used for generating partial SQL queries for pathing Shocker 2011-06-29 16:36:54 +03:00
  • c084b61deb Core/Logs: Add outSQLDev log, will be used for core-generated SQL queries/dumps Shocker 2011-06-29 16:31:01 +03:00
  • 3d183bb344 Fix build Shocker 2011-06-29 15:43:48 +03:00