Commit Graph

  • 16a1435a0b Core/GameObjects: Prevent repeating damage/destruction events when the gameobject is already in that state Shauren 2011-07-24 23:55:14 +02:00
  • 17c2c122da Core/Spells: Fix Glyph of Shadow Word: Death insider42 2011-07-25 01:50:46 +07:00
  • 17c3ac6b07 Core/Spells: Garrote and Ambush should be usable only behind the target tobmaps 2011-07-24 23:49:15 +07:00
  • 55b0e550b9 Core/Spells: Properly fix Ignite tobmaps 2011-07-24 19:37:57 +07:00
  • ef57bc3439 Scripts/Blackwing Lair: Fix access to loot from Vaelastrasz Sarjuuk 2011-07-24 06:58:29 +07:00
  • 3e70742e81 Core/Units: Prevent dodge/parry/block while under the effects of fear or desorientation Sarjuuk 2011-07-24 06:22:53 +07:00
  • ec9d738f3e DB/Item: Removed deprecated item Constrictor Gras from vendors Sarjuuk 2011-07-24 05:18:08 +07:00
  • 8bf7af541f Scripts/Ahn'kahet: Fix a bug with Herald Volazj after party wipe tassader 2011-07-24 04:09:55 +07:00
  • 5a370392d4 Core/Chat: Prevent turning whispers on, receive spam about AFK or DND in case of whispering with addon message tobmaps 2011-07-24 03:14:28 +07:00
  • f526b61e1a Core/Spells: Grounding Totem should respect line of sight Sarjuuk 2011-07-24 00:44:29 +07:00
  • bfb5032937 Core/Spells: Bonuses from SPELL_AURA_MOD_CRIT_DAMAGE_BONUS should be multiplicative Sarjuuk 2011-07-23 23:19:16 +07:00
  • bb0634c7c2 Core/Spells: Bonuses from SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN should be multiplicative tobmaps 2011-07-23 22:17:16 +07:00
  • d06d174a4f Scripts/Sholazar Basin: Add support for areatrigger conditions for Quest: The Etymidian (12548) crackm 2011-07-23 18:25:19 +07:00
  • 57c042e280 Core/Spells Sarjuuk 2011-07-23 06:11:26 +07:00
  • bd45e59e9f Merge branch 'master' of github.com:TrinityCore/TrinityCore Shauren 2011-07-23 00:23:27 +02:00
  • 18d4daf539 Revert "Scripts/Icecrown Citadel: Fixed Sindragosa first air phase entering condition (when reaching 85% health, not timed)" Shauren 2011-07-23 00:22:38 +02:00
  • a0f1a5c789 Core/Spells: Removed remaining part of old global cooldown handler tobmaps 2011-07-23 03:30:43 +07:00
  • 7303adf1eb Core/Scripts: Merged ZoneScript::ProcessEvent methods into one accepting WorldObject* parameter Shauren 2011-07-22 21:52:53 +02:00
  • ba4c4d8943 Core/GameObject: Added missed change to destructible health setting Shauren 2011-07-22 21:42:17 +02:00
  • 74e2d981ac Core/GameObject: Refactored destructible building handling, properly implemented spell effect repair Shauren 2011-07-22 21:22:05 +02:00
  • 0a4f18fab3 Compile fix and removed unneeded call in HomeMovementGenerator initialization Shauren 2011-07-22 20:10:48 +02:00
  • 4c9269cd54 Core/Spells: Fix talent Deep Wounds. Original idea by DrTenma tobmaps 2011-07-23 00:10:44 +07:00
  • 6b1a7497dc Scripts/Icecrown Citadel: Fixed Precious' Plagued Zombies duration Shauren 2011-07-22 19:05:46 +02:00
  • a3feb40eb6 Core/Spells: Define and implement SPELL_ATTR6_NO_DONE_PCT_DAMAGE_MODS; revert SPELL_ATTR4_FIXED_DAMAGE tobmaps 2011-07-22 23:30:23 +07:00
  • f50892fa77 Core/Misc: Small code style fix tobmaps 2011-07-22 20:46:19 +07:00
  • ecc76277f1 Core/Spells: Update damage formulas for talent Ignite tobmaps 2011-07-22 20:16:31 +07:00
  • d7b8ec60fe Added missed changes for previous revision tobmaps 2011-07-22 06:17:38 +07:00
  • 6a89bd767f Scripts/Trial of the Crusader tobmaps 2011-07-22 06:04:10 +07:00
  • 6f30f16177 Core/Spells: talent Judgements of the Pure should proc also on absorbs tobmaps 2011-07-21 20:58:34 +07:00
  • dd2990e2a7 Core/Spells: Fix Glyph of Scourge Strike tobmaps 2011-07-21 20:38:13 +07:00
  • dae2a088fd Core/Entities: After some research redefine MOVEMENTFLAG_MASK_MOVING and make it entirely mutually exclusive with MOVEMENTFLAG_ROOT - fixes the last of the related client freezes. Machiavelli 2011-07-19 20:37:17 +02:00
  • 85caf3a2c1 Core/Instances: Fix dungeon and raid difficulty setting for characters under level 70. Prevents entering heroic modes of instances when access criteria are not met. Machiavelli 2011-07-19 20:35:05 +02:00
  • bcdbc9517e Scripts/Naxxramas: Remove improper unit flags from Gothik the Harvester and properly make him ignore damage taken in phase 1. Machiavelli 2011-07-19 20:32:31 +02:00
  • 7fe3f55b5e Core: Fix non-PCH build + clean up some sporadic warnings click 2011-07-18 14:49:08 +02:00
  • cf9ce100ed Core/Spells: Fix talent Dirty Deeds DrTenma 2011-07-16 22:21:15 +07:00
  • f35d8c9bc4 Core/Spells: Temporary workaround for Summon Eye of Acherus (this time working) QAston 2011-07-16 07:55:49 +02:00
  • 3c780bb0b4 Core/Spells: Fix exploit with Fiery Payback talent tobmaps 2011-07-16 05:56:57 +07:00
  • 66b217991c Core/Spells: Fix Unstable Affliction tobmaps 2011-07-16 01:24:15 +07:00
  • 8a112a5c10 Core/Spells: Replace spell power coefficient for Divine Hymn by value from dbc tobmaps 2011-07-16 01:02:50 +07:00
  • f7737f5660 Core/Spells: Moved part of improved presences code to spell scripts tobmaps 2011-07-16 00:46:58 +07:00
  • 99530dcde2 Core/Vehicles: Move most of hardcoded vehicle immunities to DB tobmaps 2011-07-15 21:37:09 +07:00
  • 0b40d39dcf Core/Vehicles: Add more immunes to mechanical vehicles tobmaps 2011-07-15 20:17:55 +07:00
  • 37185c7749 Core/Spells: Fix Divine Hymn spell power coefficients Ramusik 2011-07-15 20:04:18 +07:00
  • e1c7d95699 Core/Spells: Fix Divine Hymn crits tobmaps 2011-07-15 19:57:22 +07:00
  • 19036d260a Scripts/Icecrown Citadel Shauren 2011-07-15 14:41:49 +02:00
  • 52afb27efa Core/Misc: Fix typo in Corpse Explosion code L30m4nc3r 2011-07-15 18:45:42 +07:00
  • 1e3c23a4e8 Core/Spells: Set UNIT_FIELD_TARGET to current spell cast target for proper facing the target Shauren 2011-07-15 12:33:03 +02:00
  • 944fb4c1b7 Core/Misc: Minor cleanup and code style fix tobmaps 2011-07-15 07:12:54 +07:00
  • 26b3f00dac Core/Spells: Fix bugs with improved presences at talents switch tobmaps 2011-07-15 07:01:33 +07:00
  • ebc1baf684 Core/Spells: Fix talent Improved Unholy Presence DrTenma 2011-07-15 04:58:14 +07:00
  • 5f565709cf Core/Auras: Correct display stackable aura amount in client when aura has 1 stack. QAston 2011-07-13 20:57:11 +02:00
  • f70875510a Core/Spells: Drop unrelated manaCostPct check from Spell::EffectPowerBurn and use explicit check instead, fixes some power burn spells. QAston 2011-07-13 20:39:17 +02:00
  • b9413f08b3 Core/Spells: Define and implement attributes SPELL_ATTR1_CANT_BE_REDIRECTED and SPELL_ATTR1_CANT_BE_REFLECTED, fixes some problems with Grounding Totem and Spell Reflection. QAston 2011-07-13 20:14:55 +02:00
  • 7b2cf3d1f2 Core/Spells: Fix a typo (thanks to tobmaps for catching) QAston 2011-07-13 17:31:09 +02:00
  • 5b1d170272 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore QAston 2011-07-13 17:22:04 +02:00
  • 20e8c25b48 Core/Spells: Define and implement attribute SPELL_ATTR3_CANT_TRIGGER_PROC, change names of some attributes to better describe their functionality. QAston 2011-07-13 17:18:04 +02:00
  • e9e50c4937 Core/Players: Fix corpse remove visual for clients Machiavelli 2011-07-13 14:40:46 +02:00
  • 2400a8a1dd Core/Spells: Fix Beacon of Light in more correct way tobmaps 2011-07-13 05:48:14 +07:00
  • 1d5fbc3830 Core/Spells: Fix combat log bugs with Beacon of Light Sarjuuk 2011-07-13 05:23:40 +07:00
  • f37a2030c0 Core: Minor optimization in AnyUnfriendlyAttackableVisibleUnitInObjectRangeCheck Spp- 2011-07-12 13:30:33 +02:00
  • f441a159b1 Cosmetic: Some cosmetic changes in Unit.cpp and conversion of pVictim to victim Spp- 2011-07-12 13:18:18 +02:00
  • 1c7616dcc8 Core/Spells: Define and implement SPELL_ATTR3_IGNORE_RESURRECTION_TIMER - now you can instantly resurrect with Rebirth spell. QAston 2011-07-12 10:43:58 +02:00
  • cd1df639b2 Core/Spells: Define and implement SPELL_ATTR2_CANT_TARGET_TAPPED attribute. QAston 2011-07-12 07:34:42 +02:00
  • b253c844fc Core/Spells: Add ability check in one more place, to prevent other kind of spell reflection. QAston 2011-07-12 06:34:57 +02:00
  • 145ff66382 Core/Entities: MOVEMENTFLAG_ROOT in conjunction with MOVEMENTFLAG_FALLING will cause client freezes, so make them mutually exclusive. Machiavelli 2011-07-12 00:21:24 +02:00
  • 53cc218983 Core/Spells: Allow periodic trigger auras to work on dead creatures. Patch by Josh (major stuff) and me (minor changes). QAston 2011-07-12 00:19:50 +02:00
  • 58c63f4cc5 Core/Spells: Breaking news: Spell Reflection cannot reflect abilities (patch 1.2 change) QAston 2011-07-11 22:54:18 +02:00
  • a233e7b9d8 Core/Misc: Add new function for selection nearest player in given distance Lopin 2011-07-11 16:17:21 +02:00
  • e35e4d6e23 Core/Disables: Allow to disable certain vMaps through Disables system. Wiki will be updated soon Lopin 2011-07-11 16:14:26 +02:00
  • b596d35b3b Update Queue initialization and implement basic support for joining queue for battleground maps_rewrite Machiavelli 2011-07-10 20:28:03 +02:00
  • 0932208db8 Long overdue commit. Started rewriting BattlegroundQueue/Mgr totally. Machiavelli 2011-07-10 17:54:50 +02:00
  • 72ea9c9fa8 Core/Spells: Add a base for brand new proc system, this is a WIP and doesn't affect currently working code. QAston 2011-07-10 13:13:02 +02:00
  • 22135f4d91 Core/Spells: Add a temporary workaround for spell Summon Eye of Acherus(51888) - fixes gameobject cast of the spell after recent changes. QAston 2011-07-09 20:25:32 +02:00
  • 0c984bfdf5 Core/Auras: Fix problem with aura charges introduced on 42a20f1 with the reuse of existing aura objects on aura reapply. Havenard 2011-07-09 14:59:35 +07:00
  • bc1f668471 SQL: Corrected comment, oops bad copypasta Shauren 2011-07-08 18:29:15 +02:00
  • 39be194fd0 Core/Object: Removed unused LoadValues method Shauren 2011-07-08 18:18:04 +02:00
  • d12194a006 Core/Units: Removed unused vehicle check Shauren 2011-07-08 18:16:28 +02:00
  • 34124f6ce9 Scripts/Icecrown Citadel Shauren 2011-07-08 18:15:57 +02:00
  • 3ea03b0aaf Scripts/Spells: Fixed Shadowmourne after recent changes to auras Shauren 2011-07-08 16:44:58 +02:00
  • f874ca6342 Compile fix (typo in ceefc8c3d7) Spp- 2011-07-08 11:45:18 +02:00
  • d8bbbc40de Cosmetic: Correction to 3f9db9d29e Spp- 2011-07-08 11:18:05 +02:00
  • 6e68b82250 Core/Handlers: Use correct packet size in SMSG_LOOT_MONEY_NOTIFY Spp- 2011-07-08 11:15:00 +02:00
  • ceefc8c3d7 Core/Misc: Replace dynamic_cast<XXX*> with proper ToXXX Spp- 2011-07-08 11:12:19 +02:00
  • 3f9db9d29e Core/Quests: Reduced the need to expose internal Player's class member Spp- 2011-07-08 10:54:46 +02:00
  • a17aae626c Core/Misc: Add better log error in CMSG_FAR_SIGHT Opcode Spp- 2011-07-08 10:18:20 +02:00
  • 622fa86026 Core/Spells: Allow death knights to mount while under the effect of Lichborne. kaelima 2011-07-08 08:19:50 +02:00
  • 0c23e1597a DB/Misc: Add scripts & gossip to npc 10578; Template update and auras for corpses in Grizzly Hills; Remove a console error (Closes #2247) Nay 2011-07-07 18:56:44 +01:00
  • 6bf7597043 DB/NPCs: Thorim triggers should be.. triggers Akama 2011-07-07 18:52:24 +01:00
  • 99f917552e Forgotten change from 0dc90a2cbb. QAston 2011-07-07 18:04:35 +02:00
  • 0dc90a2cbb Core/Spells: use spell caster as a target of spells triggered by SPELL_EFFECT_FORCE_CAST QAston 2011-07-07 18:02:04 +02:00
  • 4147106373 DB/NPCs: Add some random gossips and template updates. Should fix some combat bugs in Ulduar. Closes #2241 Nay 2011-07-06 18:17:44 +01:00
  • f0c28cb398 Cosmetic: Define PetAuraMap Spp- 2011-07-06 13:28:59 +02:00
  • e3729950b9 Core: Rename GetDispellMask to GetDispelMask Spp- 2011-07-06 13:21:39 +02:00
  • e5b5f4e2c7 DB/SAI: Replace some EAI-scripts with SAI equivalents Signed-off-by: click <click@gonnamakeyou.com> Tome 2011-07-06 03:07:38 +02:00
  • 7dc2bf6ee3 Finished work on lower level classes, time to move to MapManager and QueueMgr Machiavelli 2011-07-06 00:58:40 +02:00
  • e510c8fffb DB/Instances: Fix more instance portals orientation/position Aokromes 2011-07-05 22:24:21 +01:00
  • c572adea15 Scripts/Silithus: Fix Wind Stones gameobjects (fixes many quests in this zone). Closes #95 Nay 2011-07-05 22:07:40 +01:00
  • 0059e2e21b Scripts/Icecrown Citadel: Sindragosa will now mark 2 players for frost tombs on 10 man heroic mode Shauren 2011-07-05 19:51:15 +02:00
  • 82887dc7fc DB/Factions: Double the reputation gains of Mag'har quests. Nay 2011-07-05 15:32:31 +01:00
  • 283ec002ae DB/Factions: Increase 4 times the reputation gains of Timbermaw quests. Closes #989 Nay 2011-07-05 15:09:40 +01:00