Commit Graph

52 Commits

Author SHA1 Message Date
Souler
895a4dd352 Spells/Mage: Ring of Frost 2013-04-08 21:37:57 +02:00
Vincent_Michael
a9b740ab74 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/AI/EventAI/CreatureEventAI.cpp
	src/server/game/AI/EventAI/CreatureEventAIMgr.h
	src/server/game/Entities/Creature/Creature.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Entities/Unit/Unit.h
	src/server/game/Guilds/Guild.cpp
	src/server/game/Handlers/MailHandler.cpp
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/Auras/SpellAuras.cpp
	src/server/game/Spells/SpellEffects.cpp
	src/server/scripts/Commands/cs_misc.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp
	src/server/scripts/Kalimdor/zone_azshara.cpp
	src/server/scripts/Kalimdor/zone_darkshore.cpp
	src/server/scripts/Kalimdor/zone_durotar.cpp
	src/server/scripts/Kalimdor/zone_orgrimmar.cpp
	src/server/scripts/Spells/spell_mage.cpp
	src/server/shared/Packets/ByteBuffer.h
2013-03-10 01:08:55 +01:00
Nefarion
49fd11ab5a First step of comment style refactoring to doxygen-style. 2013-03-08 21:55:37 +01:00
Vincent_Michael
9a0525757a Core: Fix some warnings 2013-01-31 00:35:33 +01:00
Souler
d92347bc22 Scripts/Mage: Unsummon current mage's Water Elemental before summoning a new one
Closes #8433
2013-01-29 15:10:47 +00:00
Nay
98f01c2b12 Core/Misc: Fix compile errors introduced in previous merge
There are probably other merge issues that got through, please report them
2013-01-28 02:54:27 +00:00
Nay
b404e0bec1 Merge remote-tracking branch 'origin/master' into 4.3.4
Conflicts:
	dep/PackageList.txt
	src/server/game/Battlegrounds/Battleground.cpp
	src/server/game/Combat/ThreatManager.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Handlers/BattleGroundHandler.cpp
	src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
	src/server/game/Movement/Spline/MoveSplineInit.cpp
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/SpellEffects.cpp
	src/server/game/World/World.cpp
	src/server/game/World/World.h
	src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
	src/server/scripts/Spells/spell_druid.cpp
	src/server/scripts/Spells/spell_mage.cpp
	src/server/scripts/Spells/spell_paladin.cpp
	src/server/scripts/Spells/spell_priest.cpp
	src/server/scripts/Spells/spell_rogue.cpp
	src/server/scripts/Spells/spell_shaman.cpp
	src/server/scripts/Spells/spell_warlock.cpp
	src/server/scripts/Spells/spell_warrior.cpp
	src/tools/map_extractor/CMakeLists.txt
	src/tools/map_extractor/System.cpp
	src/tools/map_extractor/loadlib.cpp
	src/tools/map_extractor/mpq_libmpq.cpp
	src/tools/map_extractor/mpq_libmpq04.h
	src/tools/vmap4_assembler/CMakeLists.txt
	src/tools/vmap4_extractor/CMakeLists.txt
	src/tools/vmap4_extractor/mpq_libmpq.cpp
	src/tools/vmap4_extractor/mpq_libmpq04.h
2013-01-28 01:04:37 +00:00
joschiwald
af50ce6223 Core/Spell: convert more spells to SpellScripts 2013-01-22 23:36:51 +01:00
joschiwald
c38d95ac33 Core/Spells: convert some spells to SpellScripts 2013-01-20 04:30:17 +01:00
Vincent_Michael
6f8aa6a782 Core/Spells: Reorder more scripts in some script files and some cosmetic stuff 2013-01-14 20:28:32 +01:00
Spp
0d5cb6af75 Core/Misc: Apply codestyle to multiple files (II) 2013-01-14 11:12:58 +01:00
Spp
d75222feca Merge branch 'master' into 4.3.4
Conflicts:
	src/server/game/Battlegrounds/Battleground.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.h
	src/server/game/Battlegrounds/BattlegroundQueue.cpp
	src/server/game/DataStores/DBCfmt.h
	src/server/game/Guilds/Guild.cpp
	src/server/game/Handlers/BattleGroundHandler.cpp
	src/server/game/Handlers/BattlefieldHandler.cpp
	src/server/game/Handlers/GuildHandler.cpp
	src/server/game/Movement/Spline/MoveSplineInit.cpp
	src/server/game/Movement/Spline/MovementPacketBuilder.cpp
	src/server/game/Movement/Spline/MovementUtil.cpp
	src/server/game/Server/WorldSession.cpp
	src/server/game/Spells/Auras/SpellAuras.cpp
	src/server/game/Spells/Spell.cpp
	src/server/game/Spells/SpellEffects.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
	src/server/scripts/EasternKingdoms/boss_kruul.cpp
	src/server/scripts/Kalimdor/zone_feralas.cpp
	src/server/scripts/Spells/spell_druid.cpp
	src/server/scripts/Spells/spell_mage.cpp
	src/server/scripts/Spells/spell_paladin.cpp
	src/server/scripts/Spells/spell_rogue.cpp
	src/server/scripts/Spells/spell_shaman.cpp
	src/server/scripts/Spells/spell_warlock.cpp
	src/server/scripts/Spells/spell_warrior.cpp
	src/server/shared/Packets/ByteBuffer.h
2013-01-14 11:04:03 +01:00
joschiwald
95f8068a6f Misc: Reorder more scripts in some script files and some cosmetic stuff 2013-01-12 02:16:30 +01:00
Spp
aed36a8375 Merge branch 'master' into 4.3.4
Conflicts:
	dep/libmpq/CMakeLists.txt
	src/server/game/AI/EventAI/CreatureEventAI.cpp
	src/server/game/AI/EventAI/CreatureEventAI.h
	src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
	src/server/game/AI/EventAI/CreatureEventAIMgr.h
	src/server/game/Entities/Creature/Creature.h
	src/server/game/Entities/Item/ItemPrototype.h
	src/server/game/Entities/Object/ObjectDefines.h
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Handlers/ReferAFriendHandler.cpp
	src/server/game/Movement/Spline/MoveSplineInit.h
	src/server/game/World/World.h
	src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
	src/server/scripts/EasternKingdoms/boss_kruul.cpp
	src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
	src/server/scripts/OutdoorPvP/OutdoorPvPEP.h
	src/server/shared/Database/Implementation/CharacterDatabase.cpp
	src/server/shared/Database/Implementation/CharacterDatabase.h
	src/server/shared/Database/Implementation/WorldDatabase.cpp
2013-01-02 13:30:51 +01:00
Vincent_Michael
cc65aba789 Update copyright note for 2013.
Happy new year.
2013-01-01 00:41:01 +01:00
Tuxity
e873a22a37 Core: fix build and typo after 0622cf8b64 2012-12-26 18:30:37 +01:00
huri
0622cf8b64 Scripts/Spells: Fixed Mage's Improved Flamestrike, Ice
Shards, Shatter, Shattered Barrier, Incanter's Absorption,
 Improved Mana Gem, Improved Freeze
2012-12-26 18:03:41 +01:00
Warpten
e6c763f433 Core/Spells: Fixed multiple spell effects where RadiusEntry is NULL but where MaxRadiusEntry is a valid radius entry.
Also fixed COD and money being swapped when sending mails, and another typo when sending battleground log data.
2012-12-07 17:29:31 +01:00
Warpten
4d111c10f0 Scripts/Spells: Fixed Rogue's Recuperate, Mage's Conjure Refreshment and Paladin's Sacred Shield.
Also fixed SQL file naming.
2012-12-01 14:58:56 +01:00
Spp
7f061fc57f Merge branch 'master' into 4.3.4
Conflicts:
	src/server/game/AI/EventAI/CreatureEventAI.cpp
	src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
	src/server/game/AI/EventAI/CreatureEventAIMgr.h
	src/server/game/Battlegrounds/Battleground.h
	src/server/game/Chat/Chat.h
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Globals/ObjectMgr.h
	src/server/game/Guilds/Guild.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/MailHandler.cpp
	src/server/game/Miscellaneous/SharedDefines.h
	src/server/game/Server/Protocol/Opcodes.cpp
	src/server/game/Spells/SpellInfo.cpp
	src/server/game/World/World.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/scripts/Commands/cs_reload.cpp
	src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
	src/server/shared/Database/Implementation/CharacterDatabase.cpp
2012-11-19 10:09:58 +01:00
oMadMano
477d17b0fc Core/Spells: Fixed Improved Cone of Cold. 2012-11-17 14:10:47 -05:00
Spp
b99c347747 Core: Remove Player.h dependency from all the possible headers 2012-11-17 05:18:37 +01:00
Spp
380db44583 Core/Utilities: Use generic templates with AddPct, ApplyPct and CalculatePct 2012-10-02 12:17:42 +02:00
joschiwald
ca07f30d03 Core/Spells: convert some spell effects to SpellScripts 2012-05-28 04:07:51 +02:00
Subv
443adaff07 Scripts/Spells: When Frost Warding negates the damage taken, the Frost Ward should remain intact
Closes #313
Signed-off-by: Subv <s.v.h21@hotmail.com>
2012-04-07 18:27:47 -05:00
Shauren
bf5c8d7399 Scripts/Spells: Fixed target of visual polymorph in Silvermoon city 2012-03-06 22:05:33 +01:00
click
dce3bc01ac Core: Fix non-PCH building 2012-02-19 16:57:07 +01:00
click
5411e1ce52 Core: Clean up whitespace and tabs in the base sourcetree 2012-02-18 16:52:08 +01:00
Kandera
c517806a23 Scripts/Spells: Convert code from Spell::EffectDummy to spell scripts. 2012-02-18 12:12:49 +01:00
kiper
8299627ed9 Update headers for 2012. HAPPY NEW YEAR!!! 2012-01-01 00:32:13 +01:00
QAston
e949ad3adb Core/Spells: spell effect handling improvements
* Call spell effect handlers in 4 modes:
   - SPELL_EFFECT_HANDLE_LAUNCH - called when spell is launched (cast just finished)
   - SPELL_EFFECT_HANDLE_LAUNCH_TARGET - called when spell is launched for each target in spell target map
   - SPELL_EFFECT_HANDLE_HIT - called when spell hits its destination
   - SPELL_EFFECT_HANDLE_HIT_TARGET - called when spell hits it's target from spell target map
*Correctly implement SPELL_EFFECT_TRIGGER_SPELL, SPELL_EFFECT_TRIGGER_SPELL_WITH_VALUE, SPELL_EFFECT_TRIGGER_MISSILE_SPELL_WITH_VALUE, SPELL_EFFECT_TRIGGER_MISSILE_SPELL
*Remove spell system hacks which became obsolete with this commit
Core/SpellScripts:
add OnEffectLaunch, OnEffectLaunchTarget, OnEffectHit, OnEffectHitTarget hooks for new effect handle modes and remove OnEffect hook.
A generic rule of thumb how to update your scripts (will work for nearly all cases) for spell system noobs:
if your spell script used GetHitXXXX function, you need to use OnEffectHitTarget, otherwise use
OnEffectHit
2011-09-25 13:29:50 +02:00
Spp
af05915b9e [Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions) 2011-09-15 14:12:57 +02:00
QAston
b0fe236265 Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile with some of the custom code. To make your code work again you may need to change:
*SpellEntry is now SpellInfo
*GetSpellProto is now GetSpellInfo
*SpellEntry::Effect*[effIndex] is now avalible under SpellInfo.Effects[effIndex].*
*sSpellStore.LookupEntry is no longer valid, use sSpellMgr->GetSpellInfo()
*SpellFunctions from SpellMgr.h like DoSpellStuff(spellId) are now: spellInfo->DoStuff()
*SpellMgr::CalculateEffectValue and similar functions are now avalible in SpellEffectInfo class.
*GET_SPELL macro is removed, code which used it is moved to SpellMgr::LoadDbcDataCorrections
*code which affected dbc data in SpellMgr::LoadSpellCustomAttr is now moved to LoadDbcDataCorrections
2011-07-26 23:09:28 +02:00
Spp-
6fd41ae50e Scripts: Reorder file names in Commands/CMakeList file and cosmetic changes in all scripts 2011-06-30 14:24:56 +02:00
click
158966dc79 Core: Codestyle cleanup 2011-06-11 22:35:29 +02:00
click
59f48c9bec Core: Clean up a lot of whitespace, and at the same time fix non-PCH building (again) 2011-05-22 17:27:56 +02:00
QAston
432136355e Scripts/Spell: Share some code for Incantner's Absorbtion script. 2011-05-15 19:04:09 +02:00
leak
137b079eea Core: Generic cleanup (tab2spaces/trailing whitespace removal) 2011-01-26 01:03:35 +01:00
Spp
bd2728eb74 Core: Fix some warnings 2011-01-11 11:18:00 +01:00
Machiavelli
957c69de83 Update copyright note for 2011.
Happy new year.
2011-01-01 15:01:13 +01:00
QAston
8cd2c73e45 Core/ScriptSystem: Add OnEffectManaShield and AfterEffectManaShield hooks to AuraScript class. Usage of these is the same as similar Absorb hooks.
Scripts: Move Incanter's Absorbtion script from Unit::CalcAbsorbResist to AuraScript.
2010-12-30 19:05:19 +01:00
QAston
c8adcc95f9 Core/Unit: Move spell specific code from Unit::CalcAbsorbResist to AuraScripts. 2010-12-30 02:03:46 +01:00
QAston
1760e42e2c Core/ScriptSystem: Add compile time type check of function assigned to hooks - prevents incorrect function calls. Since this rev you have to put PrepareSpellScript(<yourscriptclassnamehere>) at the beginning of every spell script. Yes, i know it's unhandy, but unfortunately C++ preprocessor is very limited, so you have to do that extra work each time you write a script:(.
--HG--
branch : trunk
2010-10-08 21:33:44 +02:00
Shocker
c847d3c825 Core/Spells: Fix Glyph of Blast Wave (based on patch by dr.tenma), closes issue 3593
--HG--
branch : trunk
2010-09-28 09:11:41 +03:00
QAston
07a3a1254b *Add AuraScript class for scripting aura objects - scripts are registered same way as SpellScripts, bound to SpellScriptNames table. For more details see example_spell.cpp and SpellScript.h
*Rename SpellHandlerScript to SpellScriptLoader, EffectHandlerFn to SpellEffectFn, HitHandlerFn to SpellHitFn, SpellScript::EffectHandlers to SpellScript::OnEffect, these changes were neccesary to prevent namespace collisions, happily you can solve these by simple find and replace
*Make spells 66244 and 5581 example scripts.

--HG--
branch : trunk
2010-08-24 00:10:49 +02:00
Spp
58e94dcb9d Core: Fix more warnings
--HG--
branch : trunk
2010-08-23 14:10:24 +02:00
azazel
f413d60908 * Move all movable spell effects from core to DB. Needs DB support.
* Fix some compile errors made in previous commits.

--HG--
branch : trunk
2010-08-07 01:02:09 +06:00
silinoron
14459bc467 Convert spell scripts to new system.
--HG--
branch : trunk
2010-08-06 11:35:39 -07:00
XTZGZoReX
7f6fe6394c * Converted hunter spell scripts to the new format (mostly for example purposes for the rest of the team).
--HG--
branch : trunk
2010-08-06 19:46:02 +02:00
silinoron
e7e49c56cf Cleanup the mage spell scripts, and move SPELLFAMILY_PRIEST and SPELLFAMILY_ROGUE dummy effect handlers to spell scripts.
--HG--
branch : trunk
2010-07-27 21:12:40 -07:00