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TrinityCore/src/server/scripts/Spells/spell_mage.cpp

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/*
* Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Scripts for spells with SPELLFAMILY_MAGE and SPELLFAMILY_GENERIC spells used by mage players.
* Ordered alphabetically using scriptname.
* Scriptnames of files in this file should be prefixed with "spell_mage_".
*/
#include "Player.h"
#include "ScriptMgr.h"
#include "SpellScript.h"
#include "SpellAuraEffects.h"
#include "Pet.h"
enum MageSpells
{
SPELL_MAGE_BURNOUT = 29077,
SPELL_MAGE_COLD_SNAP = 11958,
SPELL_MAGE_FOCUS_MAGIC_PROC = 54648,
SPELL_MAGE_FROST_WARDING_R1 = 11189,
SPELL_MAGE_FROST_WARDING_TRIGGERED = 57776,
SPELL_MAGE_INCANTERS_ABSORBTION_R1 = 44394,
SPELL_MAGE_INCANTERS_ABSORBTION_TRIGGERED = 44413,
SPELL_MAGE_IGNITE = 12654,
SPELL_MAGE_MASTER_OF_ELEMENTS_ENERGIZE = 29077,
SPELL_MAGE_SQUIRREL_FORM = 32813,
SPELL_MAGE_GIRAFFE_FORM = 32816,
SPELL_MAGE_SERPENT_FORM = 32817,
SPELL_MAGE_DRAGONHAWK_FORM = 32818,
SPELL_MAGE_WORGEN_FORM = 32819,
SPELL_MAGE_SHEEP_FORM = 32820,
SPELL_MAGE_GLYPH_OF_ETERNAL_WATER = 70937,
SPELL_MAGE_SUMMON_WATER_ELEMENTAL_PERMANENT = 70908,
SPELL_MAGE_SUMMON_WATER_ELEMENTAL_TEMPORARY = 70907,
SPELL_MAGE_GLYPH_OF_BLAST_WAVE = 62126,
SPELL_MAGE_FLAMESTRIKE = 2120,
SPELL_MAGE_CHILLED_R1 = 12484,
SPELL_MAGE_CHILLED_R2 = 12485,
SPELL_MAGE_CONE_OF_COLD_AURA_R1 = 11190,
SPELL_MAGE_CONE_OF_COLD_AURA_R2 = 12489,
SPELL_MAGE_CONE_OF_COLD_TRIGGER_R1 = 83301,
SPELL_MAGE_CONE_OF_COLD_TRIGGER_R2 = 83302,
SPELL_MAGE_SHATTERED_BARRIER_R1 = 44745,
SPELL_MAGE_SHATTERED_BARRIER_R2 = 54787,
SPELL_MAGE_SHATTERED_BARRIER_FREEZE_R1 = 55080,
SPELL_MAGE_SHATTERED_BARRIER_FREEZE_R2 = 83073,
SPELL_MAGE_IMPROVED_MANA_GEM_TRIGGERED = 83098,
SPELL_MAGE_FINGERS_OF_FROST = 44544
};
enum MageIcons
{
ICON_MAGE_SHATTER = 976,
ICON_MAGE_IMPROVED_FLAMESTRIKE = 37,
ICON_MAGE_IMPROVED_FREEZE = 94,
ICON_MAGE_INCANTER_S_ABSORPTION = 2941,
ICON_MAGE_IMPROVED_MANA_GEM = 1036
};
// Incanter's Absorbtion
class spell_mage_incanters_absorbtion_base_AuraScript : public AuraScript
{
public:
bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_INCANTERS_ABSORBTION_TRIGGERED))
return false;
if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_INCANTERS_ABSORBTION_R1))
return false;
return true;
}
void Trigger(AuraEffect* aurEff, DamageInfo& /*dmgInfo*/, uint32& absorbAmount)
{
Unit* target = GetTarget();
if (AuraEffect* talentAurEff = target->GetAuraEffectOfRankedSpell(SPELL_MAGE_INCANTERS_ABSORBTION_R1, EFFECT_0))
{
int32 bp = CalculatePct(absorbAmount, talentAurEff->GetAmount());
target->CastCustomSpell(target, SPELL_MAGE_INCANTERS_ABSORBTION_TRIGGERED, &bp, NULL, NULL, true, NULL, aurEff);
}
}
};
// 11113 - Blast Wave
class spell_mage_blast_wave : public SpellScriptLoader
{
public:
spell_mage_blast_wave() : SpellScriptLoader("spell_mage_blast_wave") { }
class spell_mage_blast_wave_SpellScript : public SpellScript
{
PrepareSpellScript(spell_mage_blast_wave_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_FLAMESTRIKE))
return false;
return true;
}
void CountTargets(std::list<WorldObject*>& targetList)
{
_targetCount = targetList.size();
}
void HandleImprovedFlamestrike()
{
if (_targetCount >= 2)
if (AuraEffect* aurEff = GetCaster()->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_MAGE, ICON_MAGE_IMPROVED_FLAMESTRIKE, EFFECT_0))
if (roll_chance_i(aurEff->GetAmount()))
{
float x, y, z;
WorldLocation const* loc = GetExplTargetDest();
if (!loc)
return;
loc->GetPosition(x, y, z);
GetCaster()->CastSpell(x, y, z, SPELL_MAGE_FLAMESTRIKE, true);
}
}
void Register()
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_mage_blast_wave_SpellScript::CountTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
AfterCast += SpellCastFn(spell_mage_blast_wave_SpellScript::HandleImprovedFlamestrike);
}
private:
uint32 _targetCount;
};
SpellScript* GetSpellScript() const
{
return new spell_mage_blast_wave_SpellScript();
}
};
// -44449 - Burnout
class spell_mage_burnout : public SpellScriptLoader
{
public:
spell_mage_burnout() : SpellScriptLoader("spell_mage_burnout") { }
class spell_mage_burnout_AuraScript : public AuraScript
{
PrepareAuraScript(spell_mage_burnout_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_BURNOUT))
return false;
return true;
}
bool CheckProc(ProcEventInfo& eventInfo)
{
return eventInfo.GetDamageInfo()->GetSpellInfo(); // eventInfo.GetSpellInfo()
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
int32 mana = int32(eventInfo.GetDamageInfo()->GetSpellInfo()->CalcPowerCost(GetTarget(), eventInfo.GetDamageInfo()->GetSchoolMask()));
mana = CalculatePct(mana, aurEff->GetAmount());
GetTarget()->CastCustomSpell(SPELL_MAGE_BURNOUT, SPELLVALUE_BASE_POINT0, mana, GetTarget(), true, NULL, aurEff);
}
void Register()
{
DoCheckProc += AuraCheckProcFn(spell_mage_burnout_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_mage_burnout_AuraScript::HandleProc, EFFECT_1, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const
{
return new spell_mage_burnout_AuraScript();
}
};
// 42208 - Blizzard
/// Updated 4.3.4
class spell_mage_blizzard : public SpellScriptLoader
{
public:
spell_mage_blizzard() : SpellScriptLoader("spell_mage_blizzard") { }
class spell_mage_blizzard_SpellScript : public SpellScript
{
PrepareSpellScript(spell_mage_blizzard_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_CHILLED_R1))
return false;
if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_CHILLED_R2))
return false;
return true;
}
void AddChillEffect(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (Unit* unitTarget = GetHitUnit())
{
if (caster->IsScriptOverriden(GetSpellInfo(), 836))
caster->CastSpell(unitTarget, SPELL_MAGE_CHILLED_R1, true);
else if (caster->IsScriptOverriden(GetSpellInfo(), 988))
caster->CastSpell(unitTarget, SPELL_MAGE_CHILLED_R2, true);
}
}
void Register()
{
OnEffectHitTarget += SpellEffectFn(spell_mage_blizzard_SpellScript::AddChillEffect, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
}
};
SpellScript* GetSpellScript() const
{
return new spell_mage_blizzard_SpellScript();
}
};
// 11958 - Cold Snap
class spell_mage_cold_snap : public SpellScriptLoader
{
public:
spell_mage_cold_snap() : SpellScriptLoader("spell_mage_cold_snap") { }
class spell_mage_cold_snap_SpellScript : public SpellScript
{
PrepareSpellScript(spell_mage_cold_snap_SpellScript);
bool Load()
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Player* caster = GetCaster()->ToPlayer();
// immediately finishes the cooldown on Frost spells
const SpellCooldowns& cm = caster->GetSpellCooldownMap();
for (SpellCooldowns::const_iterator itr = cm.begin(); itr != cm.end();)
{
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(itr->first);
if (spellInfo->SpellFamilyName == SPELLFAMILY_MAGE &&
(spellInfo->GetSchoolMask() & SPELL_SCHOOL_MASK_FROST) &&
spellInfo->Id != SPELL_MAGE_COLD_SNAP && spellInfo->GetRecoveryTime() > 0)
{
caster->RemoveSpellCooldown((itr++)->first, true);
}
else
++itr;
}
}
void Register()
{
OnEffectHit += SpellEffectFn(spell_mage_cold_snap_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const
{
return new spell_mage_cold_snap_SpellScript();
}
};
// 120 - Cone of Cold
/// Updated 4.3.4
class spell_mage_cone_of_cold : public SpellScriptLoader
{
public:
spell_mage_cone_of_cold() : SpellScriptLoader("spell_mage_cone_of_cold") { }
class spell_mage_cone_of_cold_SpellScript : public SpellScript
{
PrepareSpellScript(spell_mage_cone_of_cold_SpellScript);
void HandleConeOfColdScript(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (Unit* unitTarget = GetHitUnit())
{
if (caster->HasAura(SPELL_MAGE_CONE_OF_COLD_AURA_R1)) // Improved Cone of Cold Rank 1
unitTarget->CastSpell(unitTarget, SPELL_MAGE_CONE_OF_COLD_TRIGGER_R1, true);
else if (caster->HasAura(SPELL_MAGE_CONE_OF_COLD_AURA_R2)) // Improved Cone of Cold Rank 2
unitTarget->CastSpell(unitTarget, SPELL_MAGE_CONE_OF_COLD_TRIGGER_R2, true);
}
}
void Register()
{
OnEffectHitTarget += SpellEffectFn(spell_mage_cone_of_cold_SpellScript::HandleConeOfColdScript, EFFECT_0, SPELL_EFFECT_APPLY_AURA);
}
};
SpellScript* GetSpellScript() const
{
return new spell_mage_cone_of_cold_SpellScript();
}
};
// 42955 Conjure Refreshment
/// Updated 4.3.4
struct ConjureRefreshmentData
{
uint32 minLevel;
uint32 maxLevel;
uint32 spellId;
};
uint8 const MAX_CONJURE_REFRESHMENT_SPELLS = 7;
ConjureRefreshmentData const _conjureData[MAX_CONJURE_REFRESHMENT_SPELLS] =
{
{ 33, 43, 92739 },
{ 44, 53, 92799 },
{ 54, 63, 92802 },
{ 64, 73, 92805 },
{ 74, 79, 74625 },
{ 80, 84, 92822 },
{ 85, 85, 92727 }
};
// 42955 - Conjure Refreshment
class spell_mage_conjure_refreshment : public SpellScriptLoader
{
public:
spell_mage_conjure_refreshment() : SpellScriptLoader("spell_mage_conjure_refreshment") { }
class spell_mage_conjure_refreshment_SpellScript : public SpellScript
{
PrepareSpellScript(spell_mage_conjure_refreshment_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/)
{
for (uint8 i = 0; i < MAX_CONJURE_REFRESHMENT_SPELLS; ++i)
if (!sSpellMgr->GetSpellInfo(_conjureData[i].spellId))
return false;
return true;
}
bool Load()
{
if (GetCaster()->GetTypeId() != TYPEID_PLAYER)
return false;
return true;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
uint8 level = GetHitUnit()->getLevel();
for (uint8 i = 0; i < MAX_CONJURE_REFRESHMENT_SPELLS; ++i)
{
ConjureRefreshmentData const& spellData = _conjureData[i];
if (level < spellData.minLevel || level > spellData.maxLevel)
continue;
GetHitUnit()->CastSpell(GetHitUnit(), spellData.spellId);
break;
}
}
void Register()
{
OnEffectHitTarget += SpellEffectFn(spell_mage_conjure_refreshment_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const
{
return new spell_mage_conjure_refreshment_SpellScript();
}
};
// -543 - Fire Ward
// -6143 - Frost Ward
class spell_mage_fire_frost_ward : public SpellScriptLoader
{
public:
spell_mage_fire_frost_ward() : SpellScriptLoader("spell_mage_fire_frost_ward") { }
class spell_mage_fire_frost_ward_AuraScript : public spell_mage_incanters_absorbtion_base_AuraScript
{
PrepareAuraScript(spell_mage_fire_frost_ward_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_FROST_WARDING_TRIGGERED))
return false;
if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_FROST_WARDING_R1))
return false;
return true;
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated)
{
canBeRecalculated = false;
if (Unit* caster = GetCaster())
{
// +80.68% from sp bonus
float bonus = 0.8068f;
bonus *= caster->SpellBaseHealingBonusDone(GetSpellInfo()->GetSchoolMask());
bonus *= caster->CalculateLevelPenalty(GetSpellInfo());
amount += int32(bonus);
}
}
void Absorb(AuraEffect* aurEff, DamageInfo& dmgInfo, uint32& absorbAmount)
{
Unit* target = GetTarget();
if (AuraEffect* talentAurEff = target->GetAuraEffectOfRankedSpell(SPELL_MAGE_FROST_WARDING_R1, EFFECT_0))
{
int32 chance = talentAurEff->GetSpellInfo()->Effects[EFFECT_1].CalcValue(); // SPELL_EFFECT_DUMMY with NO_TARGET
if (roll_chance_i(chance))
{
int32 bp = dmgInfo.GetDamage();
dmgInfo.AbsorbDamage(bp);
target->CastCustomSpell(target, SPELL_MAGE_FROST_WARDING_TRIGGERED, &bp, NULL, NULL, true, NULL, aurEff);
absorbAmount = 0;
PreventDefaultAction();
}
}
}
void Register()
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_mage_fire_frost_ward_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
OnEffectAbsorb += AuraEffectAbsorbFn(spell_mage_fire_frost_ward_AuraScript::Absorb, EFFECT_0);
AfterEffectAbsorb += AuraEffectAbsorbFn(spell_mage_fire_frost_ward_AuraScript::Trigger, EFFECT_0);
}
};
AuraScript* GetAuraScript() const
{
return new spell_mage_fire_frost_ward_AuraScript();
}
};
// 54646 - Focus Magic
class spell_mage_focus_magic : public SpellScriptLoader
{
public:
spell_mage_focus_magic() : SpellScriptLoader("spell_mage_focus_magic") { }
class spell_mage_focus_magic_AuraScript : public AuraScript
{
PrepareAuraScript(spell_mage_focus_magic_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_FOCUS_MAGIC_PROC))
return false;
return true;
}
bool Load()
{
_procTarget = NULL;
return true;
}
bool CheckProc(ProcEventInfo& /*eventInfo*/)
{
_procTarget = GetCaster();
return _procTarget && _procTarget->isAlive();
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->CastSpell(_procTarget, SPELL_MAGE_FOCUS_MAGIC_PROC, true, NULL, aurEff);
}
void Register()
{
DoCheckProc += AuraCheckProcFn(spell_mage_focus_magic_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_mage_focus_magic_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_MOD_SPELL_CRIT_CHANCE);
}
private:
Unit* _procTarget;
};
AuraScript* GetAuraScript() const
{
return new spell_mage_focus_magic_AuraScript();
}
};
// 116 - Frostbolt
/// Updated 4.3.4
class spell_mage_frostbolt : public SpellScriptLoader
{
public:
spell_mage_frostbolt() : SpellScriptLoader("spell_mage_frostbolt") { }
class spell_mage_frostbolt_SpellScript : public SpellScript
{
PrepareSpellScript(spell_mage_frostbolt_SpellScript);
void RecalculateDamage(SpellEffIndex /*effIndex*/)
{
if (GetHitUnit() && GetHitUnit()->HasAuraState(AURA_STATE_FROZEN, GetSpellInfo(), GetCaster()))
{
if (AuraEffect* aurEff = GetCaster()->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_MAGE, ICON_MAGE_SHATTER, EFFECT_1))
{
int32 damage = GetHitDamage();
AddPct(damage, aurEff->GetAmount());
SetHitDamage(damage);
}
}
}
void Register()
{
OnEffectHitTarget += SpellEffectFn(spell_mage_frostbolt_SpellScript::RecalculateDamage, EFFECT_1, SPELL_EFFECT_SCHOOL_DAMAGE);
}
};
SpellScript* GetSpellScript() const
{
return new spell_mage_frostbolt_SpellScript();
}
};
// -44457 - Living Bomb
class spell_mage_living_bomb : public SpellScriptLoader
{
public:
spell_mage_living_bomb() : SpellScriptLoader("spell_mage_living_bomb") { }
class spell_mage_living_bomb_AuraScript : public AuraScript
{
PrepareAuraScript(spell_mage_living_bomb_AuraScript);
bool Validate(SpellInfo const* spellInfo)
{
if (!sSpellMgr->GetSpellInfo(uint32(spellInfo->Effects[EFFECT_1].CalcValue())))
return false;
return true;
}
void AfterRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
AuraRemoveMode removeMode = GetTargetApplication()->GetRemoveMode();
if (removeMode != AURA_REMOVE_BY_ENEMY_SPELL && removeMode != AURA_REMOVE_BY_EXPIRE)
return;
if (Unit* caster = GetCaster())
caster->CastSpell(GetTarget(), uint32(aurEff->GetAmount()), true, NULL, aurEff);
}
void Register()
{
AfterEffectRemove += AuraEffectRemoveFn(spell_mage_living_bomb_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const
{
return new spell_mage_living_bomb_AuraScript();
}
};
// 11426 - Ice Barrier
/// Updated 4.3.4
class spell_mage_ice_barrier : public SpellScriptLoader
{
public:
spell_mage_ice_barrier() : SpellScriptLoader("spell_mage_ice_barrier") { }
class spell_mage_ice_barrier_AuraScript : public AuraScript
{
PrepareAuraScript(spell_mage_ice_barrier_AuraScript);
void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_ENEMY_SPELL)
return;
if (GetTarget()->HasAura(SPELL_MAGE_SHATTERED_BARRIER_R1))
GetTarget()->CastSpell(GetTarget(), SPELL_MAGE_SHATTERED_BARRIER_FREEZE_R1, true);
else if (GetTarget()->HasAura(SPELL_MAGE_SHATTERED_BARRIER_R2))
GetTarget()->CastSpell(GetTarget(), SPELL_MAGE_SHATTERED_BARRIER_FREEZE_R2, true);
}
void Register()
{
AfterEffectRemove += AuraEffectRemoveFn(spell_mage_ice_barrier_AuraScript::AfterRemove, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const
{
return new spell_mage_ice_barrier_AuraScript();
}
};
// -11119 - Ignite
class spell_mage_ignite : public SpellScriptLoader
{
public:
spell_mage_ignite() : SpellScriptLoader("spell_mage_ignite") { }
class spell_mage_ignite_AuraScript : public AuraScript
{
PrepareAuraScript(spell_mage_ignite_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_IGNITE))
return false;
return true;
}
bool CheckProc(ProcEventInfo& eventInfo)
{
return eventInfo.GetProcTarget();
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
SpellInfo const* igniteDot = sSpellMgr->GetSpellInfo(SPELL_MAGE_IGNITE);
int32 pct = 8 * GetSpellInfo()->GetRank();
int32 amount = int32(CalculatePct(eventInfo.GetDamageInfo()->GetDamage(), pct) / igniteDot->GetMaxTicks());
amount += eventInfo.GetProcTarget()->GetRemainingPeriodicAmount(eventInfo.GetActor()->GetGUID(), SPELL_MAGE_IGNITE, SPELL_AURA_PERIODIC_DAMAGE);
GetTarget()->CastCustomSpell(SPELL_MAGE_IGNITE, SPELLVALUE_BASE_POINT0, amount, eventInfo.GetProcTarget(), true, NULL, aurEff);
}
void Register()
{
DoCheckProc += AuraCheckProcFn(spell_mage_ignite_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_mage_ignite_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const
{
return new spell_mage_ignite_AuraScript();
}
};
// 543 - Mage Ward
/// Updated 4.3.4
class spell_mage_mage_ward : public SpellScriptLoader
{
public:
spell_mage_mage_ward() : SpellScriptLoader("spell_mage_mage_ward") { }
class spell_mage_mage_ward_AuraScript : public AuraScript
{
PrepareAuraScript(spell_mage_mage_ward_AuraScript);
void HandleAbsorb(AuraEffect* /*aurEff*/, DamageInfo & /*dmgInfo*/, uint32 & absorbAmount)
{
if (AuraEffect* aurEff = GetTarget()->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_GENERIC, ICON_MAGE_INCANTER_S_ABSORPTION, EFFECT_0))
{
int32 bp = CalculatePct(absorbAmount, aurEff->GetAmount());
GetTarget()->CastCustomSpell(GetTarget(), SPELL_MAGE_INCANTERS_ABSORBTION_TRIGGERED, &bp, NULL, NULL, true);
}
}
void Register()
{
AfterEffectAbsorb += AuraEffectAbsorbFn(spell_mage_mage_ward_AuraScript::HandleAbsorb, EFFECT_0);
}
};
AuraScript* GetAuraScript() const
{
return new spell_mage_mage_ward_AuraScript();
}
};
// 1463 - Mana Shield
/// Updated 4.3.4
class spell_mage_mana_shield : public SpellScriptLoader
{
public:
spell_mage_mana_shield() : SpellScriptLoader("spell_mage_mana_shield") { }
class spell_mage_mana_shield_AuraScript : public AuraScript
{
PrepareAuraScript(spell_mage_mana_shield_AuraScript);
void HandleAbsorb(AuraEffect* /*aurEff*/, DamageInfo & /*dmgInfo*/, uint32 & absorbAmount)
{
if (AuraEffect* aurEff = GetTarget()->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_GENERIC, ICON_MAGE_INCANTER_S_ABSORPTION, EFFECT_0))
{
int32 bp = CalculatePct(absorbAmount, aurEff->GetAmount());
GetTarget()->CastCustomSpell(GetTarget(), SPELL_MAGE_INCANTERS_ABSORBTION_TRIGGERED, &bp, NULL, NULL, true);
}
}
void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (GetTargetApplication()->GetRemoveMode() == AURA_REMOVE_BY_ENEMY_SPELL)
GetTarget()->CastSpell(GetTarget(), SPELL_MAGE_INCANTERS_ABSORBTION_R1, true);
}
void Register()
{
AfterEffectManaShield += AuraEffectManaShieldFn(spell_mage_mana_shield_AuraScript::HandleAbsorb, EFFECT_0);
AfterEffectRemove += AuraEffectRemoveFn(spell_mage_mana_shield_AuraScript::AfterRemove, EFFECT_0, SPELL_AURA_MANA_SHIELD, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const
{
return new spell_mage_mana_shield_AuraScript();
}
};
// -29074 - Master of Elements
class spell_mage_master_of_elements : public SpellScriptLoader
{
public:
spell_mage_master_of_elements() : SpellScriptLoader("spell_mage_master_of_elements") { }
class spell_mage_master_of_elements_AuraScript : public AuraScript
{
PrepareAuraScript(spell_mage_master_of_elements_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_MASTER_OF_ELEMENTS_ENERGIZE))
return false;
return true;
}
bool CheckProc(ProcEventInfo& eventInfo)
{
return eventInfo.GetDamageInfo()->GetSpellInfo(); // eventInfo.GetSpellInfo()
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
int32 mana = int32(eventInfo.GetDamageInfo()->GetSpellInfo()->CalcPowerCost(GetTarget(), eventInfo.GetDamageInfo()->GetSchoolMask()));
mana = CalculatePct(mana, aurEff->GetAmount());
if (mana > 0)
GetTarget()->CastCustomSpell(SPELL_MAGE_MASTER_OF_ELEMENTS_ENERGIZE, SPELLVALUE_BASE_POINT0, mana, GetTarget(), true, NULL, aurEff);
}
void Register()
{
DoCheckProc += AuraCheckProcFn(spell_mage_master_of_elements_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_mage_master_of_elements_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const
{
return new spell_mage_master_of_elements_AuraScript();
}
};
enum SilvermoonPolymorph
{
NPC_AUROSALIA = 18744
};
// TODO: move out of here and rename - not a mage spell
class spell_mage_polymorph_cast_visual : public SpellScriptLoader
{
public:
spell_mage_polymorph_cast_visual() : SpellScriptLoader("spell_mage_polymorph_visual") { }
class spell_mage_polymorph_cast_visual_SpellScript : public SpellScript
{
PrepareSpellScript(spell_mage_polymorph_cast_visual_SpellScript);
static const uint32 PolymorhForms[6];
bool Validate(SpellInfo const* /*spellInfo*/)
{
// check if spell ids exist in dbc
for (uint32 i = 0; i < 6; i++)
if (!sSpellMgr->GetSpellInfo(PolymorhForms[i]))
return false;
return true;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
if (Unit* target = GetCaster()->FindNearestCreature(NPC_AUROSALIA, 30.0f))
if (target->GetTypeId() == TYPEID_UNIT)
target->CastSpell(target, PolymorhForms[urand(0, 5)], true);
}
void Register()
{
// add dummy effect spell handler to Polymorph visual
OnEffectHitTarget += SpellEffectFn(spell_mage_polymorph_cast_visual_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const
{
return new spell_mage_polymorph_cast_visual_SpellScript();
}
};
uint32 const spell_mage_polymorph_cast_visual::spell_mage_polymorph_cast_visual_SpellScript::PolymorhForms[6] =
{
SPELL_MAGE_SQUIRREL_FORM,
SPELL_MAGE_GIRAFFE_FORM,
SPELL_MAGE_SERPENT_FORM,
SPELL_MAGE_DRAGONHAWK_FORM,
SPELL_MAGE_WORGEN_FORM,
SPELL_MAGE_SHEEP_FORM
};
// 5405 - Replenish Mana (Mana Gem)
/// Updated 4.3.4
class spell_mage_replenish_mana : public SpellScriptLoader
{
public:
spell_mage_replenish_mana() : SpellScriptLoader("spell_mage_replenish_mana") { }
class spell_mage_replenish_mana_SpellScript : public SpellScript
{
PrepareSpellScript(spell_mage_replenish_mana_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_IMPROVED_MANA_GEM_TRIGGERED))
return false;
return true;
}
void HandleImprovedManaGem()
{
if (AuraEffect* aurEff = GetCaster()->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_MAGE, ICON_MAGE_IMPROVED_MANA_GEM, EFFECT_0))
{
int32 bp = CalculatePct(GetCaster()->GetMaxPower(POWER_MANA), aurEff->GetAmount());
GetCaster()->CastCustomSpell(GetCaster(), SPELL_MAGE_IMPROVED_MANA_GEM_TRIGGERED, &bp, &bp, NULL, true);
}
}
void Register()
{
AfterCast += SpellCastFn(spell_mage_replenish_mana_SpellScript::HandleImprovedManaGem);
}
};
SpellScript* GetSpellScript() const
{
return new spell_mage_replenish_mana_SpellScript();
}
};
// 31687 - Summon Water Elemental
class spell_mage_summon_water_elemental : public SpellScriptLoader
{
public:
spell_mage_summon_water_elemental() : SpellScriptLoader("spell_mage_summon_water_elemental") { }
class spell_mage_summon_water_elemental_SpellScript : public SpellScript
{
PrepareSpellScript(spell_mage_summon_water_elemental_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_GLYPH_OF_ETERNAL_WATER) || !sSpellMgr->GetSpellInfo(SPELL_MAGE_SUMMON_WATER_ELEMENTAL_TEMPORARY) || !sSpellMgr->GetSpellInfo(SPELL_MAGE_SUMMON_WATER_ELEMENTAL_PERMANENT))
return false;
return true;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (Player* player = caster->ToPlayer())
if (Guardian* elemental = player->GetGuardianPet())
// Check if the pet we are going to unsummon is the mage's water elemental
if (elemental->GetEntry() == sSpellMgr->GetSpellInfo(SPELL_MAGE_SUMMON_WATER_ELEMENTAL_TEMPORARY)->Effects[EFFECT_0].MiscValue ||
elemental->GetEntry() == sSpellMgr->GetSpellInfo(SPELL_MAGE_SUMMON_WATER_ELEMENTAL_PERMANENT)->Effects[EFFECT_0].MiscValue)
elemental->UnSummon();
// Glyph of Eternal Water
if (caster->HasAura(SPELL_MAGE_GLYPH_OF_ETERNAL_WATER))
caster->CastSpell(caster, SPELL_MAGE_SUMMON_WATER_ELEMENTAL_PERMANENT, true);
else
caster->CastSpell(caster, SPELL_MAGE_SUMMON_WATER_ELEMENTAL_TEMPORARY, true);
}
void Register()
{
// add dummy effect spell handler to Summon Water Elemental
OnEffectHit += SpellEffectFn(spell_mage_summon_water_elemental_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const
{
return new spell_mage_summon_water_elemental_SpellScript();
}
};
// 33395 Water Elemental's Freeze
/// Updated 4.3.4
class spell_mage_water_elemental_freeze : public SpellScriptLoader
{
public:
spell_mage_water_elemental_freeze() : SpellScriptLoader("spell_mage_water_elemental_freeze") { }
class spell_mage_water_elemental_freeze_SpellScript : public SpellScript
{
PrepareSpellScript(spell_mage_water_elemental_freeze_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_FINGERS_OF_FROST))
return false;
return true;
}
void CountTargets(std::list<WorldObject*>& targetList)
{
_didHit = !targetList.empty();
}
void HandleImprovedFreeze()
{
if (!_didHit)
return;
Unit* owner = GetCaster()->GetOwner();
if (!owner)
return;
if (AuraEffect* aurEff = owner->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_MAGE, ICON_MAGE_IMPROVED_FREEZE, EFFECT_0))
{
if (roll_chance_i(aurEff->GetAmount()))
owner->CastCustomSpell(SPELL_MAGE_FINGERS_OF_FROST, SPELLVALUE_AURA_STACK, 2, owner, true);
}
}
void Register()
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_mage_water_elemental_freeze_SpellScript::CountTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
AfterCast += SpellCastFn(spell_mage_water_elemental_freeze_SpellScript::HandleImprovedFreeze);
}
private:
bool _didHit;
};
SpellScript* GetSpellScript() const
{
return new spell_mage_water_elemental_freeze_SpellScript();
}
};
void AddSC_mage_spell_scripts()
{
new spell_mage_blast_wave();
new spell_mage_blizzard();
new spell_mage_burnout();
new spell_mage_cold_snap();
new spell_mage_cone_of_cold();
new spell_mage_conjure_refreshment();
new spell_mage_fire_frost_ward();
new spell_mage_focus_magic();
new spell_mage_frostbolt();
new spell_mage_ice_barrier();
new spell_mage_ignite();
new spell_mage_living_bomb();
new spell_mage_mage_ward();
new spell_mage_mana_shield();
new spell_mage_master_of_elements();
new spell_mage_polymorph_cast_visual();
new spell_mage_replenish_mana();
new spell_mage_summon_water_elemental();
new spell_mage_water_elemental_freeze();
}