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Core/Spells: convert some spell effects to SpellScripts
This commit is contained in:
@@ -0,0 +1,5 @@
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DELETE FROM `spell_ranks` WHERE `first_spell_id`=64694;
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INSERT INTO `spell_ranks` (`first_spell_id`,`spell_id`,`rank`) VALUES
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(64694,64694,1),
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(64694,65263,2),
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(64694,65264,3);
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@@ -0,0 +1,38 @@
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DELETE FROM `spell_script_names` WHERE `spell_id` IN (-633,781,-746,-8050,-34914,-44457,-48181,-30108,34438,34439,35183,43522,65812,68154,68155,68156,-33763,43421,52551,53608,57762,59990,66093,67957,67958,67959,7057,28832,28833,28834,28835,27831,55638,52942,59837,63322);
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INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES
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(-633, 'spell_pal_lay_on_hands'),
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(781, 'spell_hun_disengage'),
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(-746, 'spell_gen_bandage'),
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(-8050, 'spell_sha_flame_shock'),
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(-34914,'spell_pri_vampiric_touch'),
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(-44457,'spell_mage_living_bomb'),
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(-48181,'spell_warl_haunt'),
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(-30108,'spell_warl_unstable_affliction'),
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(34438, 'spell_warl_unstable_affliction'), -- using class spell script for generic spell because it uses class spell effect
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(34439, 'spell_warl_unstable_affliction'),
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(35183, 'spell_warl_unstable_affliction'),
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(43522, 'spell_hexlord_unstable_affliction'),
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(65812, 'spell_faction_champion_warl_unstable_affliction'),
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(68154, 'spell_faction_champion_warl_unstable_affliction'),
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(68155, 'spell_faction_champion_warl_unstable_affliction'),
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(68156, 'spell_faction_champion_warl_unstable_affliction'),
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(-33763,'spell_dru_lifebloom'),
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(43421, 'spell_hexlord_lifebloom'),
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(52551, 'spell_tur_ragepaw_lifebloom'),
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(53608, 'spell_cenarion_scout_lifebloom'),
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(57762, 'spell_twisted_visage_lifebloom'),
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(59990, 'spell_twisted_visage_lifebloom'),
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(66093, 'spell_faction_champion_dru_lifebloom'),
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(67957, 'spell_faction_champion_dru_lifebloom'),
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(67958, 'spell_faction_champion_dru_lifebloom'),
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(67959, 'spell_faction_champion_dru_lifebloom'),
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(7057, 'spell_shadowfang_keep_haunting_spirits'),
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(28832, 'spell_four_horsemen_mark'),
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(28833, 'spell_four_horsemen_mark'),
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(28834, 'spell_four_horsemen_mark'),
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(28835, 'spell_four_horsemen_mark'),
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(27831, 'spell_gothic_shadow_bolt_volley'),
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(55638, 'spell_gothic_shadow_bolt_volley'),
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(52942, 'spell_loken_pulsing_shockwave'),
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(59837, 'spell_loken_pulsing_shockwave'),
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(63322, 'spell_general_vezax_saronite_vapors');
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@@ -0,0 +1,5 @@
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SET @DIFF := xxxx; -- set by TDB team
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DELETE FROM `spelldifficulty_dbc` WHERE `id` IN (@DIFF+0,@DIFF+1);
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INSERT INTO `spelldifficulty_dbc` (`id`,`spelld0`,`spellid1`,`spelld2`,`spellid3`) VALUES
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(@DIFF+0,57762,57763,0,0),
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(@DIFF+1,59990,61489,0,0);
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@@ -0,0 +1,7 @@
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DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=17 AND `SourceEntry` IN (19938,30877);
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INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`SourceId`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionTarget`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`NegativeCondition`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`SourceId`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionTarget`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`NegativeCondition`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES
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(17,0,19938,0,0,1,1,17743,0,0,0,0,'','Awaken Peon'),
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(17,0,30877,0,0,31,1,3,17326,0,0,0,'','Tag Murloc');
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-- Lifebinder's Gift
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UPDATE `conditions` SET `SourceGroup`=7 WHERE `SourceTypeOrReferenceId`=13 AND `SourceEntry` IN (62584,64185);
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@@ -3629,87 +3629,6 @@ void Unit::RemoveAurasDueToSpellByDispel(uint32 spellId, uint32 dispellerSpellId
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// Call AfterDispel hook on AuraScript
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aura->CallScriptAfterDispel(&dispelInfo);
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switch (aura->GetSpellInfo()->SpellFamilyName)
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{
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case SPELLFAMILY_WARLOCK:
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{
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// Unstable Affliction (crash if before removeaura?)
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if (aura->GetSpellInfo()->SpellFamilyFlags[1] & 0x0100)
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{
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Unit* caster = aura->GetCaster();
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if (!caster)
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break;
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if (AuraEffect const* aurEff = aura->GetEffect(EFFECT_0))
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{
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int32 damage = aurEff->GetAmount() * 9;
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// backfire damage and silence
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caster->CastCustomSpell(dispeller, 31117, &damage, NULL, NULL, true, NULL, aurEff);
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}
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}
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break;
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}
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case SPELLFAMILY_DRUID:
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{
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// Lifebloom
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if (aura->GetSpellInfo()->SpellFamilyFlags[1] & 0x10)
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{
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if (AuraEffect const* aurEff = aura->GetEffect(EFFECT_1))
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{
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// final heal
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int32 healAmount = aurEff->GetAmount();
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if (Unit* caster = aura->GetCaster())
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{
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healAmount = caster->SpellHealingBonusDone(this, aura->GetSpellInfo(), healAmount, HEAL, dispelInfo.GetRemovedCharges());
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healAmount = this->SpellHealingBonusTaken(aura->GetSpellInfo(), healAmount, HEAL, dispelInfo.GetRemovedCharges());
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}
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CastCustomSpell(this, 33778, &healAmount, NULL, NULL, true, NULL, NULL, aura->GetCasterGUID());
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// mana
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if (Unit* caster = aura->GetCaster())
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{
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int32 mana = CalculatePctU(caster->GetCreateMana(), aura->GetSpellInfo()->ManaCostPercentage) * chargesRemoved / 2;
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caster->CastCustomSpell(caster, 64372, &mana, NULL, NULL, true, NULL, NULL, aura->GetCasterGUID());
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}
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}
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}
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break;
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}
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case SPELLFAMILY_SHAMAN:
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{
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// Flame Shock
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if (aura->GetSpellInfo()->SpellFamilyFlags[0] & 0x10000000)
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{
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if (Unit* caster = aura->GetCaster())
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{
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uint32 triggeredSpellId = 0;
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// Lava Flows
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if (AuraEffect const* aurEff = caster->GetDummyAuraEffect(SPELLFAMILY_SHAMAN, 3087, 0))
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{
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switch (aurEff->GetId())
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{
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case 51482: // Rank 3
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triggeredSpellId = 65264;
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break;
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case 51481: // Rank 2
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triggeredSpellId = 65263;
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break;
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case 51480: // Rank 1
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triggeredSpellId = 64694;
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break;
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default:
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sLog->outError("Unit::RemoveAurasDueToSpellByDispel: Unknown rank of Lava Flows (%d) found", aurEff->GetId());
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}
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}
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if (triggeredSpellId)
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caster->CastSpell(caster, triggeredSpellId, true);
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}
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}
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break;
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}
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default:
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break;
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}
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return;
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}
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else
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@@ -777,33 +777,18 @@ void AuraEffect::CalculatePeriodic(Unit* caster, bool create, bool load)
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m_amplitude = 1 * IN_MILLISECONDS;
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case SPELL_AURA_PERIODIC_DAMAGE:
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case SPELL_AURA_PERIODIC_HEAL:
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case SPELL_AURA_PERIODIC_ENERGIZE:
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case SPELL_AURA_OBS_MOD_HEALTH:
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case SPELL_AURA_PERIODIC_TRIGGER_SPELL:
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case SPELL_AURA_PERIODIC_ENERGIZE:
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case SPELL_AURA_PERIODIC_LEECH:
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case SPELL_AURA_PERIODIC_HEALTH_FUNNEL:
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case SPELL_AURA_PERIODIC_MANA_LEECH:
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case SPELL_AURA_PERIODIC_DAMAGE_PERCENT:
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case SPELL_AURA_POWER_BURN:
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m_isPeriodic = true;
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break;
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case SPELL_AURA_PERIODIC_TRIGGER_SPELL:
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if (GetId() == 51912)
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m_amplitude = 3000;
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m_isPeriodic = true;
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break;
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case SPELL_AURA_PERIODIC_TRIGGER_SPELL_WITH_VALUE:
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case SPELL_AURA_PERIODIC_DUMMY:
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case SPELL_AURA_PERIODIC_TRIGGER_SPELL_WITH_VALUE:
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m_isPeriodic = true;
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break;
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case SPELL_AURA_DUMMY:
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// Haunting Spirits - perdiodic trigger demon
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if (GetId() == 7057)
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{
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m_isPeriodic = true;
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m_amplitude = irand (0, 60) + 30;
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m_amplitude *= IN_MILLISECONDS;
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}
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break;
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default:
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break;
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}
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@@ -1099,14 +1084,6 @@ void AuraEffect::UpdatePeriodic(Unit* caster)
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{
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switch (GetAuraType())
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{
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case SPELL_AURA_DUMMY:
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// Haunting Spirits
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if (GetId() == 7057)
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{
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m_amplitude = irand (0, 60) + 30;
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m_amplitude *= IN_MILLISECONDS;
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}
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break;
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case SPELL_AURA_PERIODIC_DUMMY:
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switch (GetSpellInfo()->SpellFamilyName)
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{
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@@ -1308,11 +1285,6 @@ void AuraEffect::PeriodicTick(AuraApplication * aurApp, Unit* caster)
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case SPELL_AURA_POWER_BURN:
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HandlePeriodicPowerBurnAuraTick(target, caster);
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break;
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case SPELL_AURA_DUMMY:
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// Haunting Spirits
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if (GetId() == 7057)
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target->CastSpell((Unit*)NULL, GetAmount(), true);
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break;
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default:
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break;
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}
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@@ -4804,38 +4776,6 @@ void AuraEffect::HandleAuraDummy(AuraApplication const* aurApp, uint8 mode, bool
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if (Unit* spellTarget = ObjectAccessor::GetUnit(*target, target->ToPlayer()->GetComboTarget()))
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target->CastSpell(spellTarget, 51699, true);
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break;
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case 28832: // Mark of Korth'azz
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case 28833: // Mark of Blaumeux
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case 28834: // Mark of Rivendare
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case 28835: // Mark of Zeliek
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if (caster) // actually we can also use cast(this, originalcasterguid)
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{
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int32 damage;
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switch (GetBase()->GetStackAmount())
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{
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case 1: damage = 0; break;
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case 2: damage = 500; break;
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case 3: damage = 1000; break;
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case 4: damage = 1500; break;
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case 5: damage = 4000; break;
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case 6: damage = 12000; break;
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default:damage = 20000 + 1000 * (GetBase()->GetStackAmount() - 7); break;
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}
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if (damage)
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caster->CastCustomSpell(28836, SPELLVALUE_BASE_POINT0, damage, target);
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}
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break;
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case 63322: // Saronite Vapors
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{
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if (caster)
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{
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int32 mana = int32(GetAmount() * pow(2.0f, GetBase()->GetStackAmount())); // mana restore - bp * 2^stackamount
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int32 damage = mana * 2; // damage
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caster->CastCustomSpell(target, 63337, &mana, NULL, NULL, true);
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caster->CastCustomSpell(target, 63338, &damage, NULL, NULL, true);
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}
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break;
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}
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case 71563:
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if (Aura* newAura = target->AddAura(71564, target))
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newAura->SetStackAmount(newAura->GetSpellInfo()->StackAmount);
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@@ -4929,57 +4869,6 @@ void AuraEffect::HandleAuraDummy(AuraApplication const* aurApp, uint8 mode, bool
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break;
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}
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break;
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case SPELLFAMILY_MAGE:
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// Living Bomb
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if (m_spellInfo->SpellFamilyFlags[1] & 0x20000)
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{
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AuraRemoveMode removeMode = aurApp->GetRemoveMode();
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if (caster && (removeMode == AURA_REMOVE_BY_ENEMY_SPELL || removeMode == AURA_REMOVE_BY_EXPIRE))
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caster->CastSpell(target, GetAmount(), true);
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}
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break;
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case SPELLFAMILY_PRIEST:
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// Vampiric Touch
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if (m_spellInfo->SpellFamilyFlags[1] & 0x0400 && aurApp->GetRemoveMode() == AURA_REMOVE_BY_ENEMY_SPELL && GetEffIndex() == 0)
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if (AuraEffect const* aurEff = GetBase()->GetEffect(1))
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{
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int32 damage = aurEff->GetAmount() * 8;
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// backfire damage
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target->CastCustomSpell(target, 64085, &damage, NULL, NULL, true, NULL, NULL, GetCasterGUID());
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}
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break;
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case SPELLFAMILY_WARLOCK:
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// Haunt
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if (m_spellInfo->SpellFamilyFlags[1] & 0x40000)
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if (caster)
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target->CastCustomSpell(caster, 48210, &m_amount, 0, 0, true, NULL, this, GetCasterGUID());
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break;
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case SPELLFAMILY_DRUID:
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// Lifebloom
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if (GetSpellInfo()->SpellFamilyFlags[1] & 0x10)
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{
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// Final heal only on duration end
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if (aurApp->GetRemoveMode() != AURA_REMOVE_BY_EXPIRE)
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return;
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// final heal
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int32 stack = GetBase()->GetStackAmount();
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int32 heal = m_amount;
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if (caster)
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{
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heal = caster->SpellHealingBonusDone(target, GetSpellInfo(), heal, HEAL, stack);
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heal = target->SpellHealingBonusTaken(GetSpellInfo(), heal, HEAL, stack);
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}
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target->CastCustomSpell(target, 33778, &heal, &stack, NULL, true, NULL, this, GetCasterGUID());
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// restore mana
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if (caster)
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{
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int32 returnmana = CalculatePctU(caster->GetCreateMana(), GetSpellInfo()->ManaCostPercentage) * stack / 2;
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caster->CastCustomSpell(caster, 64372, &returnmana, NULL, NULL, true, NULL, this, GetCasterGUID());
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}
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}
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break;
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case SPELLFAMILY_DEATHKNIGHT:
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// Summon Gargoyle (Dismiss Gargoyle at remove)
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if (GetId() == 61777)
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@@ -5087,16 +4976,6 @@ void AuraEffect::HandleAuraDummy(AuraApplication const* aurApp, uint8 mode, bool
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}
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break;
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}
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case 57723: // Exhaustion
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case 57724: // Sated
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{
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switch (GetId())
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{
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case 57723: target->ApplySpellImmune(GetId(), IMMUNITY_ID, 32182, apply); break; // Heroism
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case 57724: target->ApplySpellImmune(GetId(), IMMUNITY_ID, 2825, apply); break; // Bloodlust
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}
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break;
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}
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case 57819: // Argent Champion
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case 57820: // Ebon Champion
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case 57821: // Champion of the Kirin Tor
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@@ -5884,14 +5763,6 @@ void AuraEffect::HandlePeriodicTriggerSpellAuraTick(Unit* target, Unit* caster)
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if (caster)
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caster->CastCustomSpell(29879, SPELLVALUE_BASE_POINT0, int32(target->CountPctFromMaxHealth(21)), target, true, NULL, this);
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return;
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// Detonate Mana
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case 27819:
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if (int32 mana = (int32)(target->GetMaxPower(POWER_MANA) / 10))
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{
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mana = target->ModifyPower(POWER_MANA, -mana);
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target->CastCustomSpell(27820, SPELLVALUE_BASE_POINT0, -mana*10, target, true, NULL, this);
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}
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return;
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// Inoculate Nestlewood Owlkin
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case 29528:
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if (target->GetTypeId() != TYPEID_UNIT) // prevent error reports in case ignored player target
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@@ -1288,18 +1288,6 @@ void Spell::SelectImplicitAreaTargets(SpellEffIndex effIndex, SpellImplicitTarge
|
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maxSize = m_caster->HasAura(62970) ? 6 : 5; // Glyph of Wild Growth
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power = POWER_HEALTH;
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}
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else if (m_spellInfo->SpellFamilyFlags[2] == 0x0100) // Starfall
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{
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// Remove targets not in LoS or in stealth
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for (std::list<Unit*>::iterator itr = unitTargets.begin(); itr != unitTargets.end();)
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{
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if ((*itr)->HasStealthAura() || (*itr)->HasInvisibilityAura() || !(*itr)->IsWithinLOSInMap(m_caster))
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itr = unitTargets.erase(itr);
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else
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++itr;
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}
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break;
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}
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else
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break;
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@@ -1340,6 +1328,11 @@ void Spell::SelectImplicitAreaTargets(SpellEffIndex effIndex, SpellImplicitTarge
|
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}
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}
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// todo: move to scripts, but we must call it before resize list by MaxAffectedTargets
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// Intimidating Shout
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if (m_spellInfo->Id == 5246 && effIndex != EFFECT_0)
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unitTargets.remove(m_targets.GetUnitTarget());
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// Other special target selection goes here
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if (uint32 maxTargets = m_spellValue->MaxAffectedTargets)
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{
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@@ -1348,8 +1341,6 @@ void Spell::SelectImplicitAreaTargets(SpellEffIndex effIndex, SpellImplicitTarge
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if ((*j)->IsAffectedOnSpell(m_spellInfo))
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maxTargets += (*j)->GetAmount();
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if (m_spellInfo->Id == 5246) //Intimidating Shout
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unitTargets.remove(m_targets.GetUnitTarget());
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Trinity::Containers::RandomResizeList(unitTargets, maxTargets);
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||||
}
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@@ -2477,12 +2468,6 @@ void Spell::DoAllEffectOnTarget(TargetInfo* target)
|
||||
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||||
caster->DealSpellDamage(&damageInfo, true);
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||||
// Haunt
|
||||
if (m_spellInfo->SpellFamilyName == SPELLFAMILY_WARLOCK && m_spellInfo->SpellFamilyFlags[1] & 0x40000 && m_spellAura && m_spellAura->GetEffect(1))
|
||||
{
|
||||
AuraEffect* aurEff = m_spellAura->GetEffect(1);
|
||||
aurEff->SetAmount(CalculatePctU(aurEff->GetAmount(), damageInfo.damage));
|
||||
}
|
||||
m_damage = damageInfo.damage;
|
||||
}
|
||||
// Passive spell hits/misses or active spells only misses (only triggers)
|
||||
@@ -4825,19 +4810,9 @@ SpellCastResult Spell::CheckCast(bool strict)
|
||||
if (!(m_spellInfo->AttributesEx2 & SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS) && VMAP::VMapFactory::checkSpellForLoS(m_spellInfo->Id) && !m_caster->IsWithinLOSInMap(target))
|
||||
return SPELL_FAILED_LINE_OF_SIGHT;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (m_caster->GetTypeId() == TYPEID_PLAYER) // Target - is player caster
|
||||
{
|
||||
// Lay on Hands - cannot be self-cast on paladin with Forbearance or after using Avenging Wrath
|
||||
if (m_spellInfo->SpellFamilyName == SPELLFAMILY_PALADIN && m_spellInfo->SpellFamilyFlags[0] & 0x0008000)
|
||||
if (target->HasAura(61988)) // Immunity shield marker
|
||||
return SPELL_FAILED_TARGET_AURASTATE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Check for line of sight for spells with dest
|
||||
// Check for line of sight for spells with dest
|
||||
if (m_targets.HasDst())
|
||||
{
|
||||
float x, y, z;
|
||||
@@ -4936,7 +4911,8 @@ SpellCastResult Spell::CheckCast(bool strict)
|
||||
|
||||
bool hasDispellableAura = false;
|
||||
bool hasNonDispelEffect = false;
|
||||
for (int i = 0; i < MAX_SPELL_EFFECTS; i++)
|
||||
uint32 dispelMask = 0;
|
||||
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
|
||||
if (m_spellInfo->Effects[i].Effect == SPELL_EFFECT_DISPEL)
|
||||
{
|
||||
if (m_spellInfo->Effects[i].IsTargetingArea() || m_spellInfo->AttributesEx & SPELL_ATTR1_MELEE_COMBAT_START)
|
||||
@@ -4944,17 +4920,8 @@ SpellCastResult Spell::CheckCast(bool strict)
|
||||
hasDispellableAura = true;
|
||||
break;
|
||||
}
|
||||
if (Unit* target = m_targets.GetUnitTarget())
|
||||
{
|
||||
DispelChargesList dispelList;
|
||||
uint32 dispelMask = SpellInfo::GetDispelMask(DispelType(m_spellInfo->Effects[i].MiscValue));
|
||||
target->GetDispellableAuraList(m_caster, dispelMask, dispelList);
|
||||
if (!dispelList.empty())
|
||||
{
|
||||
hasDispellableAura = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
dispelMask |= SpellInfo::GetDispelMask(DispelType(m_spellInfo->Effects[i].MiscValue));
|
||||
}
|
||||
else if (m_spellInfo->Effects[i].IsEffect())
|
||||
{
|
||||
@@ -4962,10 +4929,18 @@ SpellCastResult Spell::CheckCast(bool strict)
|
||||
break;
|
||||
}
|
||||
|
||||
if (!hasNonDispelEffect && !hasDispellableAura && m_spellInfo->HasEffect(SPELL_EFFECT_DISPEL) && !IsTriggered())
|
||||
return SPELL_FAILED_NOTHING_TO_DISPEL;
|
||||
if (!hasNonDispelEffect && !hasDispellableAura && dispelMask && !IsTriggered())
|
||||
{
|
||||
if (Unit* target = m_targets.GetUnitTarget())
|
||||
{
|
||||
DispelChargesList dispelList;
|
||||
target->GetDispellableAuraList(m_caster, dispelMask, dispelList);
|
||||
if (dispelList.empty())
|
||||
return SPELL_FAILED_NOTHING_TO_DISPEL;
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < MAX_SPELL_EFFECTS; i++)
|
||||
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
|
||||
{
|
||||
// for effects of spells that have only one target
|
||||
switch (m_spellInfo->Effects[i].Effect)
|
||||
@@ -4977,25 +4952,6 @@ SpellCastResult Spell::CheckCast(bool strict)
|
||||
if (m_caster->IsInWater())
|
||||
return SPELL_FAILED_ONLY_ABOVEWATER;
|
||||
}
|
||||
else if (m_spellInfo->SpellIconID == 156) // Holy Shock
|
||||
{
|
||||
// spell different for friends and enemies
|
||||
// hurt version required facing
|
||||
if (m_targets.GetUnitTarget() && !m_caster->IsFriendlyTo(m_targets.GetUnitTarget()) && !m_caster->HasInArc(static_cast<float>(M_PI), m_targets.GetUnitTarget()))
|
||||
return SPELL_FAILED_UNIT_NOT_INFRONT;
|
||||
}
|
||||
else if (m_spellInfo->SpellFamilyName == SPELLFAMILY_DEATHKNIGHT && m_spellInfo->SpellFamilyFlags[0] == 0x2000) // Death Coil (DeathKnight)
|
||||
{
|
||||
Unit* target = m_targets.GetUnitTarget();
|
||||
if (!target || (target->IsFriendlyTo(m_caster) && target->GetCreatureType() != CREATURE_TYPE_UNDEAD))
|
||||
return SPELL_FAILED_BAD_TARGETS;
|
||||
}
|
||||
else if (m_spellInfo->Id == 19938) // Awaken Peon
|
||||
{
|
||||
Unit* unit = m_targets.GetUnitTarget();
|
||||
if (!unit || !unit->HasAura(17743))
|
||||
return SPELL_FAILED_BAD_TARGETS;
|
||||
}
|
||||
else if (m_spellInfo->Id == 52264) // Deliver Stolen Horse
|
||||
{
|
||||
if (!m_caster->FindNearestCreature(28653, 5))
|
||||
@@ -5329,10 +5285,6 @@ SpellCastResult Spell::CheckCast(bool strict)
|
||||
}
|
||||
case SPELL_EFFECT_LEAP_BACK:
|
||||
{
|
||||
// Spell 781 (Disengage) requires player to be in combat
|
||||
if (m_caster->GetTypeId() == TYPEID_PLAYER && m_spellInfo->Id == 781 && !m_caster->isInCombat())
|
||||
return SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW;
|
||||
|
||||
if (m_caster->HasUnitState(UNIT_STATE_ROOT))
|
||||
{
|
||||
if (m_caster->GetTypeId() == TYPEID_PLAYER)
|
||||
@@ -5363,14 +5315,6 @@ SpellCastResult Spell::CheckCast(bool strict)
|
||||
//custom check
|
||||
switch (m_spellInfo->Id)
|
||||
{
|
||||
// Tag Murloc
|
||||
case 30877:
|
||||
{
|
||||
Unit* target = m_targets.GetUnitTarget();
|
||||
if (!target || target->GetEntry() != 17326)
|
||||
return SPELL_FAILED_BAD_TARGETS;
|
||||
break;
|
||||
}
|
||||
case 61336:
|
||||
if (m_caster->GetTypeId() != TYPEID_PLAYER || !m_caster->ToPlayer()->IsInFeralForm())
|
||||
return SPELL_FAILED_ONLY_SHAPESHIFT;
|
||||
@@ -7173,12 +7117,6 @@ void Spell::PrepareTriggersExecutedOnHit()
|
||||
// todo: move this to scripts
|
||||
switch (m_spellInfo->SpellFamilyName)
|
||||
{
|
||||
case SPELLFAMILY_GENERIC:
|
||||
{
|
||||
if (m_spellInfo->Mechanic == MECHANIC_BANDAGE) // Bandages
|
||||
m_preCastSpell = 11196; // Recently Bandaged
|
||||
break;
|
||||
}
|
||||
case SPELLFAMILY_MAGE:
|
||||
{
|
||||
// Permafrost
|
||||
|
||||
@@ -368,28 +368,6 @@ void Spell::EffectSchoolDMG(SpellEffIndex effIndex)
|
||||
damage = (distance > radius) ? 0 : int32(m_spellInfo->Effects[EFFECT_0].CalcValue(m_caster) * ((radius - distance)/radius));
|
||||
break;
|
||||
}
|
||||
// Loken Pulsing Shockwave
|
||||
case 59837:
|
||||
case 52942:
|
||||
{
|
||||
// don't damage self and only players
|
||||
if (unitTarget->GetGUID() == m_caster->GetGUID() || unitTarget->GetTypeId() != TYPEID_PLAYER)
|
||||
return;
|
||||
|
||||
float radius = m_spellInfo->Effects[EFFECT_0].CalcRadius(m_caster);
|
||||
if (!radius)
|
||||
return;
|
||||
float distance = m_caster->GetDistance2d(unitTarget);
|
||||
damage = (distance > radius) ? 0 : int32(m_spellInfo->Effects[EFFECT_0].CalcValue(m_caster) * distance);
|
||||
break;
|
||||
}
|
||||
// TODO: add spell specific target requirement hook for spells
|
||||
// Shadowbolts only affects targets with Shadow Mark (Gothik)
|
||||
case 27831:
|
||||
case 55638:
|
||||
if (!unitTarget->HasAura(27825))
|
||||
return;
|
||||
break;
|
||||
// Gargoyle Strike
|
||||
case 51963:
|
||||
{
|
||||
@@ -3569,15 +3547,6 @@ void Spell::EffectHealMaxHealth(SpellEffIndex /*effIndex*/)
|
||||
return;
|
||||
|
||||
int32 addhealth;
|
||||
if (m_spellInfo->SpellFamilyName == SPELLFAMILY_PALADIN) // Lay on Hands
|
||||
{
|
||||
if (m_caster->GetGUID() == unitTarget->GetGUID())
|
||||
{
|
||||
m_caster->CastSpell(m_caster, 25771, true); // Forbearance
|
||||
m_caster->CastSpell(m_caster, 61988, true); // Immune shield marker (serverside)
|
||||
m_caster->CastSpell(m_caster, 61987, true); // Avenging Wrath marker
|
||||
}
|
||||
}
|
||||
|
||||
// damage == 0 - heal for caster max health
|
||||
if (damage == 0)
|
||||
|
||||
@@ -2960,8 +2960,10 @@ void SpellMgr::LoadDbcDataCorrections()
|
||||
|
||||
switch (spellInfo->Id)
|
||||
{
|
||||
case 40244: case 40245: // Simon Game Visual
|
||||
case 40246: case 40247: // Simon Game Visual
|
||||
case 40244: // Simon Game Visual
|
||||
case 40245: // Simon Game Visual
|
||||
case 40246: // Simon Game Visual
|
||||
case 40247: // Simon Game Visual
|
||||
case 42835: // Spout, remove damage effect, only anim is needed
|
||||
spellInfo->Effect[0] = 0;
|
||||
break;
|
||||
@@ -3125,6 +3127,9 @@ void SpellMgr::LoadDbcDataCorrections()
|
||||
case 51852: // The Eye of Acherus (no spawn in phase 2 in db)
|
||||
spellInfo->EffectMiscValue[0] |= 1;
|
||||
break;
|
||||
case 51912: // Crafty's Ultra-Advanced Proto-Typical Shortening Blaster
|
||||
spellInfo->EffectAmplitude[0] = 3000;
|
||||
break;
|
||||
case 29809: // Desecration Arm - 36 instead of 37 - typo? :/
|
||||
spellInfo->EffectRadiusIndex[0] = EFFECT_RADIUS_7_YARDS;
|
||||
break;
|
||||
@@ -3293,11 +3298,6 @@ void SpellMgr::LoadDbcDataCorrections()
|
||||
// that will be clear if we get more spells with problem like this
|
||||
spellInfo->AttributesEx |= SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY;
|
||||
break;
|
||||
case 62584: // Lifebinder's Gift
|
||||
case 64185: // Lifebinder's Gift
|
||||
spellInfo->EffectImplicitTargetB[1] = TARGET_UNIT_NEARBY_ENTRY;
|
||||
spellInfo->EffectImplicitTargetB[2] = TARGET_UNIT_NEARBY_ENTRY;
|
||||
break;
|
||||
case 62301: // Cosmic Smash (Algalon the Observer)
|
||||
spellInfo->MaxAffectedTargets = 1;
|
||||
break;
|
||||
@@ -3539,11 +3539,6 @@ void SpellMgr::LoadDbcDataCorrections()
|
||||
|
||||
switch (spellInfo->SpellFamilyName)
|
||||
{
|
||||
case SPELLFAMILY_DRUID:
|
||||
// Starfall Target Selection
|
||||
if (spellInfo->SpellFamilyFlags[2] & 0x100)
|
||||
spellInfo->MaxAffectedTargets = 2;
|
||||
break;
|
||||
case SPELLFAMILY_PALADIN:
|
||||
// Seals of the Pure should affect Seal of Righteousness
|
||||
if (spellInfo->SpellIconID == 25 && spellInfo->Attributes & SPELL_ATTR0_PASSIVE)
|
||||
|
||||
@@ -27,7 +27,11 @@ EndScriptData */
|
||||
npc_shadowfang_prisoner
|
||||
EndContentData */
|
||||
|
||||
#include "ScriptPCH.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptedGossip.h"
|
||||
#include "SpellScript.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "ScriptedEscortAI.h"
|
||||
#include "shadowfang_keep.h"
|
||||
|
||||
@@ -193,8 +197,48 @@ public:
|
||||
|
||||
};
|
||||
|
||||
class spell_shadowfang_keep_haunting_spirits : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_shadowfang_keep_haunting_spirits() : SpellScriptLoader("spell_shadowfang_keep_haunting_spirits") { }
|
||||
|
||||
class spell_shadowfang_keep_haunting_spirits_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_shadowfang_keep_haunting_spirits_AuraScript);
|
||||
|
||||
void CalcPeriodic(AuraEffect const* /*aurEff*/, bool& isPeriodic, int32& amplitude)
|
||||
{
|
||||
isPeriodic = true;
|
||||
amplitude = (irand(0, 60) + 30) * IN_MILLISECONDS;
|
||||
}
|
||||
|
||||
void HandleDummyTick(AuraEffect const* aurEff)
|
||||
{
|
||||
GetTarget()->CastSpell((Unit*)NULL, aurEff->GetAmount(), true);
|
||||
}
|
||||
|
||||
void HandleUpdatePeriodic(AuraEffect* aurEff)
|
||||
{
|
||||
aurEff->CalculatePeriodic(GetCaster());
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
DoEffectCalcPeriodic += AuraEffectCalcPeriodicFn(spell_shadowfang_keep_haunting_spirits_AuraScript::CalcPeriodic, EFFECT_0, SPELL_AURA_DUMMY);
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_shadowfang_keep_haunting_spirits_AuraScript::HandleDummyTick, EFFECT_0, SPELL_AURA_DUMMY);
|
||||
OnEffectUpdatePeriodic += AuraEffectUpdatePeriodicFn(spell_shadowfang_keep_haunting_spirits_AuraScript::HandleUpdatePeriodic, EFFECT_0, SPELL_AURA_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_shadowfang_keep_haunting_spirits_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_shadowfang_keep()
|
||||
{
|
||||
new npc_shadowfang_prisoner();
|
||||
new npc_arugal_voidwalker();
|
||||
new spell_shadowfang_keep_haunting_spirits();
|
||||
}
|
||||
|
||||
@@ -23,7 +23,10 @@ SDComment:
|
||||
SDCategory: Zul'Aman
|
||||
EndScriptData */
|
||||
|
||||
#include "ScriptPCH.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "SpellScript.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "zulaman.h"
|
||||
|
||||
#define YELL_AGGRO "Da shadow gonna fall on you... "
|
||||
@@ -47,54 +50,58 @@ EndScriptData */
|
||||
|
||||
//Defines for various powers he uses after using soul drain
|
||||
|
||||
//Druid
|
||||
#define SPELL_DR_LIFEBLOOM 43421
|
||||
#define SPELL_DR_THORNS 43420
|
||||
#define SPELL_DR_MOONFIRE 43545
|
||||
enum Spells
|
||||
{
|
||||
// Druid
|
||||
SPELL_DR_THORNS = 43420,
|
||||
SPELL_DR_LIFEBLOOM = 43421,
|
||||
SPELL_DR_MOONFIRE = 43545,
|
||||
|
||||
//Hunter
|
||||
#define SPELL_HU_EXPLOSIVE_TRAP 43444
|
||||
#define SPELL_HU_FREEZING_TRAP 43447
|
||||
#define SPELL_HU_SNAKE_TRAP 43449
|
||||
// Hunter
|
||||
SPELL_HU_EXPLOSIVE_TRAP = 43444,
|
||||
SPELL_HU_FREEZING_TRAP = 43447,
|
||||
SPELL_HU_SNAKE_TRAP = 43449,
|
||||
|
||||
//Mage
|
||||
#define SPELL_MG_FIREBALL 41383
|
||||
#define SPELL_MG_FROSTBOLT 43428
|
||||
#define SPELL_MG_FROST_NOVA 43426
|
||||
#define SPELL_MG_ICE_LANCE 43427
|
||||
// Mage
|
||||
SPELL_MG_FIREBALL = 41383,
|
||||
SPELL_MG_FROST_NOVA = 43426,
|
||||
SPELL_MG_ICE_LANCE = 43427,
|
||||
SPELL_MG_FROSTBOLT = 43428,
|
||||
|
||||
//Paladin
|
||||
#define SPELL_PA_CONSECRATION 43429
|
||||
#define SPELL_PA_HOLY_LIGHT 43451
|
||||
#define SPELL_PA_AVENGING_WRATH 43430
|
||||
// Paladin
|
||||
SPELL_PA_CONSECRATION = 43429,
|
||||
SPELL_PA_AVENGING_WRATH = 43430,
|
||||
SPELL_PA_HOLY_LIGHT = 43451,
|
||||
|
||||
//Priest
|
||||
#define SPELL_PR_HEAL 41372
|
||||
#define SPELL_PR_MIND_CONTROL 43550
|
||||
#define SPELL_PR_MIND_BLAST 41374
|
||||
#define SPELL_PR_SW_DEATH 41375
|
||||
#define SPELL_PR_PSYCHIC_SCREAM 43432
|
||||
#define SPELL_PR_PAIN_SUPP 44416
|
||||
// Priest
|
||||
SPELL_PR_HEAL = 41372,
|
||||
SPELL_PR_MIND_BLAST = 41374,
|
||||
SPELL_PR_SW_DEATH = 41375,
|
||||
SPELL_PR_PSYCHIC_SCREAM = 43432,
|
||||
SPELL_PR_MIND_CONTROL = 43550,
|
||||
SPELL_PR_PAIN_SUPP = 44416,
|
||||
|
||||
//Rogue
|
||||
#define SPELL_RO_BLIND 43433
|
||||
#define SPELL_RO_SLICE_DICE 43457
|
||||
#define SPELL_RO_WOUND_POISON 39665
|
||||
// Rogue
|
||||
SPELL_RO_BLIND = 43433,
|
||||
SPELL_RO_SLICE_DICE = 43457,
|
||||
SPELL_RO_WOUND_POISON = 43461,
|
||||
|
||||
//Shaman
|
||||
#define SPELL_SH_FIRE_NOVA 43436
|
||||
#define SPELL_SH_HEALING_WAVE 43548
|
||||
#define SPELL_SH_CHAIN_LIGHT 43435
|
||||
// Shaman
|
||||
SPELL_SH_CHAIN_LIGHT = 43435,
|
||||
SPELL_SH_FIRE_NOVA = 43436,
|
||||
SPELL_SH_HEALING_WAVE = 43548,
|
||||
|
||||
//Warlock
|
||||
#define SPELL_WL_CURSE_OF_DOOM 43439
|
||||
#define SPELL_WL_RAIN_OF_FIRE 43440
|
||||
#define SPELL_WL_UNSTABLE_AFFL 35183
|
||||
// Warlock
|
||||
SPELL_WL_CURSE_OF_DOOM = 43439,
|
||||
SPELL_WL_RAIN_OF_FIRE = 43440,
|
||||
SPELL_WL_UNSTABLE_AFFL = 43522,
|
||||
SPELL_WL_UNSTABLE_AFFL_DISPEL = 43523,
|
||||
|
||||
//Warrior
|
||||
#define SPELL_WR_SPELL_REFLECT 43443
|
||||
#define SPELL_WR_WHIRLWIND 43442
|
||||
#define SPELL_WR_MORTAL_STRIKE 43441
|
||||
// Warrior
|
||||
SPELL_WR_MORTAL_STRIKE = 43441,
|
||||
SPELL_WR_WHIRLWIND = 43442,
|
||||
SPELL_WR_SPELL_REFLECT = 43443
|
||||
};
|
||||
|
||||
#define ORIENT 1.5696f
|
||||
#define POS_Y 921.2795f
|
||||
@@ -936,6 +943,40 @@ class boss_koragg : public CreatureScript
|
||||
}
|
||||
};
|
||||
|
||||
class spell_hexlord_unstable_affliction : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_hexlord_unstable_affliction() : SpellScriptLoader("spell_hexlord_unstable_affliction") { }
|
||||
|
||||
class spell_hexlord_unstable_affliction_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_hexlord_unstable_affliction_AuraScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spell*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_WL_UNSTABLE_AFFL_DISPEL))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void HandleDispel(DispelInfo* dispelInfo)
|
||||
{
|
||||
if (Unit* caster = GetCaster())
|
||||
caster->CastSpell(dispelInfo->GetDispeller(), SPELL_WL_UNSTABLE_AFFL_DISPEL, true, NULL, GetEffect(EFFECT_0));
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
AfterDispel += AuraDispelFn(spell_hexlord_unstable_affliction_AuraScript::HandleDispel);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_hexlord_unstable_affliction_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_boss_hex_lord_malacrass()
|
||||
{
|
||||
new boss_hexlord_malacrass();
|
||||
@@ -947,5 +988,6 @@ void AddSC_boss_hex_lord_malacrass()
|
||||
new boss_fenstalker();
|
||||
new boss_koragg();
|
||||
new boss_alyson_antille();
|
||||
new spell_hexlord_unstable_affliction();
|
||||
}
|
||||
|
||||
|
||||
+50
-12
@@ -27,7 +27,10 @@ EndScriptData */
|
||||
// All - untested
|
||||
// Pets aren't being summoned by their masters
|
||||
|
||||
#include "ScriptPCH.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "SpellScript.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "trial_of_the_crusader.h"
|
||||
|
||||
enum eYell
|
||||
@@ -945,18 +948,18 @@ public:
|
||||
|
||||
};
|
||||
|
||||
enum eWarlockSpells
|
||||
enum WarlockSpells
|
||||
{
|
||||
SPELL_HELLFIRE = 65816,
|
||||
SPELL_CORRUPTION = 65810,
|
||||
SPELL_CURSE_OF_AGONY = 65814,
|
||||
SPELL_CURSE_OF_EXHAUSTION = 65815,
|
||||
SPELL_FEAR = 65809, //8s
|
||||
SPELL_SEARING_PAIN = 65819,
|
||||
SPELL_SHADOW_BOLT = 65821,
|
||||
SPELL_UNSTABLE_AFFLICTION = 65812,
|
||||
SPELL_SUMMON_FELHUNTER = 67514,
|
||||
H_SPELL_UNSTABLE_AFFLICTION = 68155, //15s
|
||||
SPELL_HELLFIRE = 65816,
|
||||
SPELL_CORRUPTION = 65810,
|
||||
SPELL_CURSE_OF_AGONY = 65814,
|
||||
SPELL_CURSE_OF_EXHAUSTION = 65815,
|
||||
SPELL_FEAR = 65809, // 8s
|
||||
SPELL_SEARING_PAIN = 65819,
|
||||
SPELL_SHADOW_BOLT = 65821,
|
||||
SPELL_UNSTABLE_AFFLICTION = 65812, // 15s
|
||||
SPELL_UNSTABLE_AFFLICTION_DISPEL = 65813,
|
||||
SPELL_SUMMON_FELHUNTER = 67514,
|
||||
};
|
||||
|
||||
class mob_toc_warlock : public CreatureScript
|
||||
@@ -2030,6 +2033,40 @@ public:
|
||||
};
|
||||
};
|
||||
|
||||
class spell_faction_champion_warl_unstable_affliction : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_faction_champion_warl_unstable_affliction() : SpellScriptLoader("spell_faction_champion_warl_unstable_affliction") { }
|
||||
|
||||
class spell_faction_champion_warl_unstable_affliction_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_faction_champion_warl_unstable_affliction_AuraScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spell*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_UNSTABLE_AFFLICTION_DISPEL))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void HandleDispel(DispelInfo* dispelInfo)
|
||||
{
|
||||
if (Unit* caster = GetCaster())
|
||||
caster->CastSpell(dispelInfo->GetDispeller(), SPELL_UNSTABLE_AFFLICTION_DISPEL, true, NULL, GetEffect(EFFECT_0));
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
AfterDispel += AuraDispelFn(spell_faction_champion_warl_unstable_affliction_AuraScript::HandleDispel);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_faction_champion_warl_unstable_affliction_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_boss_faction_champions()
|
||||
{
|
||||
new boss_toc_champion_controller();
|
||||
@@ -2049,4 +2086,5 @@ void AddSC_boss_faction_champions()
|
||||
new mob_toc_retro_paladin();
|
||||
new mob_toc_pet_warlock();
|
||||
new mob_toc_pet_hunter();
|
||||
new spell_faction_champion_warl_unstable_affliction();
|
||||
}
|
||||
|
||||
@@ -15,7 +15,10 @@
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "ScriptPCH.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "SpellScript.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "naxxramas.h"
|
||||
|
||||
enum Horsemen
|
||||
@@ -26,6 +29,11 @@ enum Horsemen
|
||||
HORSEMEN_SIR,
|
||||
};
|
||||
|
||||
enum Spells
|
||||
{
|
||||
SPELL_MARK_DAMAGE = 28836
|
||||
};
|
||||
|
||||
enum Events
|
||||
{
|
||||
EVENT_NONE,
|
||||
@@ -395,7 +403,63 @@ public:
|
||||
|
||||
};
|
||||
|
||||
class spell_four_horsemen_mark : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_four_horsemen_mark() : SpellScriptLoader("spell_four_horsemen_mark") { }
|
||||
|
||||
class spell_four_horsemen_mark_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_four_horsemen_mark_AuraScript);
|
||||
|
||||
void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
if (Unit* caster = GetCaster())
|
||||
{
|
||||
int32 damage;
|
||||
switch (GetStackAmount())
|
||||
{
|
||||
case 1:
|
||||
damage = 0;
|
||||
break;
|
||||
case 2:
|
||||
damage = 500;
|
||||
break;
|
||||
case 3:
|
||||
damage = 1000;
|
||||
break;
|
||||
case 4:
|
||||
damage = 1500;
|
||||
break;
|
||||
case 5:
|
||||
damage = 4000;
|
||||
break;
|
||||
case 6:
|
||||
damage = 12000;
|
||||
break;
|
||||
default:
|
||||
damage = 20000 + 1000 * (GetStackAmount() - 7);
|
||||
break;
|
||||
}
|
||||
if (damage)
|
||||
caster->CastCustomSpell(SPELL_MARK_DAMAGE, SPELLVALUE_BASE_POINT0, damage, GetTarget());
|
||||
}
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
AfterEffectApply += AuraEffectApplyFn(spell_four_horsemen_mark_AuraScript::OnApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_four_horsemen_mark_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_boss_four_horsemen()
|
||||
{
|
||||
new boss_four_horsemen();
|
||||
new spell_four_horsemen_mark();
|
||||
}
|
||||
|
||||
@@ -15,7 +15,9 @@
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "ScriptPCH.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "SpellScript.h"
|
||||
#include "naxxramas.h"
|
||||
|
||||
enum Yells
|
||||
@@ -25,6 +27,7 @@ enum Yells
|
||||
SAY_DEATH = -1533042,
|
||||
SAY_TELEPORT = -1533043
|
||||
};
|
||||
|
||||
//Gothik
|
||||
enum Spells
|
||||
{
|
||||
@@ -36,8 +39,11 @@ enum Spells
|
||||
SPELL_INFORM_LIVE_RIDER = 27935,
|
||||
SPELL_INFORM_DEAD_TRAINEE = 27915,
|
||||
SPELL_INFORM_DEAD_KNIGHT = 27931,
|
||||
SPELL_INFORM_DEAD_RIDER = 27937
|
||||
SPELL_INFORM_DEAD_RIDER = 27937,
|
||||
|
||||
SPELL_SHADOW_MARK = 27825
|
||||
};
|
||||
|
||||
enum Creatures
|
||||
{
|
||||
MOB_LIVE_TRAINEE = 16124,
|
||||
@@ -585,8 +591,35 @@ class mob_gothik_minion : public CreatureScript
|
||||
}
|
||||
};
|
||||
|
||||
class spell_gothic_shadow_bolt_volley : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_gothic_shadow_bolt_volley() : SpellScriptLoader("spell_gothic_shadow_bolt_volley") { }
|
||||
|
||||
class spell_gothic_shadow_bolt_volley_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_gothic_shadow_bolt_volley_SpellScript);
|
||||
|
||||
void FilterTargets(std::list<Unit*>& unitList)
|
||||
{
|
||||
unitList.remove_if(Trinity::UnitAuraCheck(false, SPELL_SHADOW_MARK));
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnUnitTargetSelect += SpellUnitTargetFn(spell_gothic_shadow_bolt_volley_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_gothic_shadow_bolt_volley_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_boss_gothik()
|
||||
{
|
||||
new boss_gothik();
|
||||
new mob_gothik_minion();
|
||||
new spell_gothic_shadow_bolt_volley();
|
||||
}
|
||||
|
||||
@@ -86,6 +86,7 @@ enum Spells
|
||||
SPELL_SHADOW_FISURE = 27810,
|
||||
SPELL_VOID_BLAST = 27812,
|
||||
SPELL_MANA_DETONATION = 27819,
|
||||
SPELL_MANA_DETONATION_DAMAGE = 27820,
|
||||
SPELL_FROST_BLAST = 27808,
|
||||
SPELL_CHAINS_OF_KELTHUZAD = 28410, //28408 script effect
|
||||
SPELL_KELTHUZAD_CHANNEL = 29423,
|
||||
@@ -773,6 +774,46 @@ class npc_kelthuzad_abomination : public CreatureScript
|
||||
}
|
||||
};
|
||||
|
||||
class spell_kelthuzad_detonate_mana : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_kelthuzad_detonate_mana() : SpellScriptLoader("spell_kelthuzad_detonate_mana") { }
|
||||
|
||||
class spell_kelthuzad_detonate_mana_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_kelthuzad_detonate_mana_AuraScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spell*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_MANA_DETONATION_DAMAGE))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void HandleScript(AuraEffect const* aurEff)
|
||||
{
|
||||
PreventDefaultAction();
|
||||
|
||||
Unit* target = GetTarget();
|
||||
if (int32 mana = int32(target->GetMaxPower(POWER_MANA) / 10))
|
||||
{
|
||||
mana = target->ModifyPower(POWER_MANA, -mana);
|
||||
target->CastCustomSpell(SPELL_MANA_DETONATION_DAMAGE, SPELLVALUE_BASE_POINT0, -mana * 10, target, true, NULL, aurEff);
|
||||
}
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_kelthuzad_detonate_mana_AuraScript::HandleScript, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_kelthuzad_detonate_mana_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
class achievement_just_cant_get_enough : public AchievementCriteriaScript
|
||||
{
|
||||
public:
|
||||
@@ -796,5 +837,6 @@ void AddSC_boss_kelthuzad()
|
||||
new boss_kelthuzad();
|
||||
new at_kelthuzad_center();
|
||||
new npc_kelthuzad_abomination();
|
||||
new spell_kelthuzad_detonate_mana();
|
||||
new achievement_just_cant_get_enough();
|
||||
}
|
||||
|
||||
@@ -19,11 +19,13 @@
|
||||
/* ScriptData
|
||||
SDName: Boss Loken
|
||||
SD%Complete: 60%
|
||||
SDComment: Missing intro. Remove hack of Pulsing Shockwave when core supports. Aura is not working (59414)
|
||||
SDComment: Missing intro. Aura is not working (59414)
|
||||
SDCategory: Halls of Lightning
|
||||
EndScriptData */
|
||||
|
||||
#include "ScriptPCH.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "SpellScript.h"
|
||||
#include "halls_of_lightning.h"
|
||||
|
||||
enum eEnums
|
||||
@@ -73,22 +75,16 @@ public:
|
||||
|
||||
InstanceScript* instance;
|
||||
|
||||
bool m_bIsAura;
|
||||
|
||||
uint32 m_uiArcLightning_Timer;
|
||||
uint32 m_uiLightningNova_Timer;
|
||||
uint32 m_uiPulsingShockwave_Timer;
|
||||
uint32 m_uiResumePulsingShockwave_Timer;
|
||||
|
||||
uint32 m_uiHealthAmountModifier;
|
||||
|
||||
void Reset()
|
||||
{
|
||||
m_bIsAura = false;
|
||||
|
||||
m_uiArcLightning_Timer = 15000;
|
||||
m_uiLightningNova_Timer = 20000;
|
||||
m_uiPulsingShockwave_Timer = 2000;
|
||||
m_uiResumePulsingShockwave_Timer = 15000;
|
||||
|
||||
m_uiHealthAmountModifier = 1;
|
||||
@@ -130,44 +126,14 @@ public:
|
||||
if (!UpdateVictim())
|
||||
return;
|
||||
|
||||
if (m_bIsAura)
|
||||
{
|
||||
// workaround for PULSING_SHOCKWAVE
|
||||
if (m_uiPulsingShockwave_Timer <= uiDiff)
|
||||
{
|
||||
Map* map = me->GetMap();
|
||||
if (map->IsDungeon())
|
||||
{
|
||||
Map::PlayerList const &PlayerList = map->GetPlayers();
|
||||
|
||||
if (PlayerList.isEmpty())
|
||||
return;
|
||||
|
||||
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
|
||||
if (i->getSource() && i->getSource()->isAlive() && i->getSource()->isTargetableForAttack())
|
||||
{
|
||||
int32 dmg;
|
||||
float m_fDist = me->GetExactDist(i->getSource()->GetPositionX(), i->getSource()->GetPositionY(), i->getSource()->GetPositionZ());
|
||||
|
||||
dmg = DUNGEON_MODE(100, 150); // need to correct damage
|
||||
if (m_fDist > 1.0f) // Further from 1 yard
|
||||
dmg = int32(dmg*m_fDist);
|
||||
|
||||
me->CastCustomSpell(i->getSource(), DUNGEON_MODE(52942, 59837), &dmg, 0, 0, false);
|
||||
}
|
||||
}
|
||||
m_uiPulsingShockwave_Timer = 2000;
|
||||
} else m_uiPulsingShockwave_Timer -= uiDiff;
|
||||
}
|
||||
else
|
||||
if (m_uiResumePulsingShockwave_Timer)
|
||||
{
|
||||
if (m_uiResumePulsingShockwave_Timer <= uiDiff)
|
||||
{
|
||||
//breaks at movement, can we assume when it's time, this spell is casted and also must stop movement?
|
||||
DoCast(me, SPELL_PULSING_SHOCKWAVE_AURA, true);
|
||||
|
||||
DoCast(me, SPELL_PULSING_SHOCKWAVE_N); // need core support
|
||||
m_bIsAura = true;
|
||||
DoCast(me, SPELL_PULSING_SHOCKWAVE_N, true);
|
||||
m_uiResumePulsingShockwave_Timer = 0;
|
||||
}
|
||||
else
|
||||
@@ -190,7 +156,7 @@ public:
|
||||
Talk(EMOTE_NOVA);
|
||||
DoCast(me, SPELL_LIGHTNING_NOVA_N);
|
||||
|
||||
m_bIsAura = false;
|
||||
me->RemoveAurasDueToSpell(DUNGEON_MODE<uint32>(SPELL_PULSING_SHOCKWAVE_N, SPELL_PULSING_SHOCKWAVE_H));
|
||||
m_uiResumePulsingShockwave_Timer = DUNGEON_MODE(5000, 4000); // Pause Pulsing Shockwave aura
|
||||
m_uiLightningNova_Timer = urand(20000, 21000);
|
||||
}
|
||||
@@ -216,7 +182,39 @@ public:
|
||||
|
||||
};
|
||||
|
||||
class spell_loken_pulsing_shockwave : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_loken_pulsing_shockwave() : SpellScriptLoader("spell_loken_pulsing_shockwave") { }
|
||||
|
||||
class spell_loken_pulsing_shockwave_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_loken_pulsing_shockwave_SpellScript);
|
||||
|
||||
void CalculateDamage()
|
||||
{
|
||||
if (!GetHitUnit())
|
||||
return;
|
||||
|
||||
float distance = GetCaster()->GetDistance2d(GetHitUnit());
|
||||
if (distance > 1.0f)
|
||||
SetHitDamage(int32(GetHitDamage() * distance));
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnHit += SpellHitFn(spell_loken_pulsing_shockwave_SpellScript::CalculateDamage);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_loken_pulsing_shockwave_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_boss_loken()
|
||||
{
|
||||
new boss_loken();
|
||||
new spell_loken_pulsing_shockwave();
|
||||
}
|
||||
|
||||
@@ -51,6 +51,8 @@ enum VezaxSpells
|
||||
SPELL_SHADOW_CRASH_HIT = 62659,
|
||||
SPELL_SURGE_OF_DARKNESS = 62662,
|
||||
SPELL_SARONITE_VAPORS = 63323,
|
||||
SPELL_SARONITE_VAPORS_ENERGIZE = 63337,
|
||||
SPELL_SARONITE_VAPORS_DAMAGE = 63338,
|
||||
SPELL_SUMMON_SARONITE_VAPORS = 63081,
|
||||
SPELL_BERSERK = 26662,
|
||||
|
||||
@@ -463,6 +465,45 @@ class spell_mark_of_the_faceless : public SpellScriptLoader
|
||||
}
|
||||
};
|
||||
|
||||
class spell_general_vezax_saronite_vapors : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_general_vezax_saronite_vapors() : SpellScriptLoader("spell_general_vezax_saronite_vapors") { }
|
||||
|
||||
class spell_general_vezax_saronite_vapors_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_general_vezax_saronite_vapors_AuraScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spell*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_SARONITE_VAPORS_ENERGIZE) || !sSpellMgr->GetSpellInfo(SPELL_SARONITE_VAPORS_DAMAGE))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void HandleEffectApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
if (Unit* caster = GetCaster())
|
||||
{
|
||||
int32 mana = int32(aurEff->GetAmount() * pow(2.0f, GetStackAmount())); // mana restore - bp * 2^stackamount
|
||||
int32 damage = mana * 2;
|
||||
caster->CastCustomSpell(GetTarget(), SPELL_SARONITE_VAPORS_ENERGIZE, &mana, NULL, NULL, true);
|
||||
caster->CastCustomSpell(GetTarget(), SPELL_SARONITE_VAPORS_DAMAGE, &damage, NULL, NULL, true);
|
||||
}
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
AfterEffectApply += AuraEffectApplyFn(spell_general_vezax_saronite_vapors_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_general_vezax_saronite_vapors_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
class achievement_shadowdodger : public AchievementCriteriaScript
|
||||
{
|
||||
public:
|
||||
@@ -509,6 +550,7 @@ void AddSC_boss_general_vezax()
|
||||
new boss_saronite_animus();
|
||||
new npc_saronite_vapors();
|
||||
new spell_mark_of_the_faceless();
|
||||
new spell_general_vezax_saronite_vapors();
|
||||
new achievement_shadowdodger();
|
||||
new achievement_smell_saronite();
|
||||
}
|
||||
|
||||
@@ -723,14 +723,25 @@ class spell_dk_death_coil : public SpellScriptLoader
|
||||
{
|
||||
PrepareSpellScript(spell_dk_death_coil_SpellScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*SpellEntry*/)
|
||||
bool Validate(SpellInfo const* /*spell*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_DEATH_COIL_DAMAGE) || !sSpellMgr->GetSpellInfo(SPELL_DEATH_COIL_HEAL))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void HandleDummy(SpellEffIndex /* effIndex */)
|
||||
SpellCastResult CheckCast()
|
||||
{
|
||||
Unit* caster = GetCaster();
|
||||
if (Unit* target = GetExplTargetUnit())
|
||||
{
|
||||
if (target->IsFriendlyTo(caster) && target->GetCreatureType() != CREATURE_TYPE_UNDEAD)
|
||||
return SPELL_FAILED_BAD_TARGETS;
|
||||
}
|
||||
return SPELL_CAST_OK;
|
||||
}
|
||||
|
||||
void HandleDummy(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
int32 damage = GetEffectValue();
|
||||
Unit* caster = GetCaster();
|
||||
@@ -752,6 +763,7 @@ class spell_dk_death_coil : public SpellScriptLoader
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnCheckCast += SpellCheckCastFn(spell_dk_death_coil_SpellScript::CheckCast);
|
||||
OnEffectHitTarget += SpellEffectFn(spell_dk_death_coil_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
||||
}
|
||||
|
||||
|
||||
@@ -28,7 +28,9 @@
|
||||
enum DruidSpells
|
||||
{
|
||||
DRUID_INCREASED_MOONFIRE_DURATION = 38414,
|
||||
DRUID_NATURES_SPLENDOR = 57865
|
||||
DRUID_NATURES_SPLENDOR = 57865,
|
||||
DRUID_LIFEBLOOM_FINAL_HEAL = 33778,
|
||||
DRUID_LIFEBLOOM_ENERGIZE = 64372
|
||||
};
|
||||
|
||||
// 54846 Glyph of Starfire
|
||||
@@ -154,7 +156,7 @@ class spell_dru_primal_tenacity : public SpellScriptLoader
|
||||
void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
|
||||
{
|
||||
// reduces all damage taken while Stunned in Cat Form
|
||||
if (GetTarget()->GetShapeshiftForm() == FORM_CAT && GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1<<MECHANIC_STUN))
|
||||
if (GetTarget()->GetShapeshiftForm() == FORM_CAT && GetTarget()->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1<<MECHANIC_STUN))
|
||||
absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
|
||||
}
|
||||
|
||||
@@ -328,6 +330,26 @@ class spell_dru_swift_flight_passive : public SpellScriptLoader
|
||||
}
|
||||
};
|
||||
|
||||
class StarfallDummyTargetFilter
|
||||
{
|
||||
public:
|
||||
StarfallDummyTargetFilter(Unit* caster) : _caster(caster) { }
|
||||
|
||||
bool operator()(Unit* target) const
|
||||
{
|
||||
if (target->HasStealthAura() || target->HasInvisibilityAura())
|
||||
return true;
|
||||
|
||||
if (!target->IsWithinLOSInMap(_caster))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private:
|
||||
Unit* _caster;
|
||||
};
|
||||
|
||||
class spell_dru_starfall_dummy : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
@@ -337,7 +359,14 @@ class spell_dru_starfall_dummy : public SpellScriptLoader
|
||||
{
|
||||
PrepareSpellScript(spell_dru_starfall_dummy_SpellScript);
|
||||
|
||||
void HandleDummy(SpellEffIndex /* effIndex */)
|
||||
void FilterTargets(std::list<Unit*>& unitList)
|
||||
{
|
||||
// Remove targets not in LoS or in stealth
|
||||
unitList.remove_if(StarfallDummyTargetFilter(GetCaster()));
|
||||
Trinity::Containers::RandomResizeList(unitList, 2);
|
||||
}
|
||||
|
||||
void HandleDummy(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
Unit* caster = GetCaster();
|
||||
// Shapeshifting into an animal form or mounting cancels the effect
|
||||
@@ -348,15 +377,16 @@ class spell_dru_starfall_dummy : public SpellScriptLoader
|
||||
return;
|
||||
}
|
||||
|
||||
//Any effect which causes you to lose control of your character will supress the starfall effect.
|
||||
// Any effect which causes you to lose control of your character will supress the starfall effect.
|
||||
if (caster->HasUnitState(UNIT_STATE_CONTROLLED))
|
||||
return;
|
||||
|
||||
caster->CastSpell(GetHitUnit(), GetEffectValue(), true);
|
||||
caster->CastSpell(GetHitUnit(), uint32(GetEffectValue()), true);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnUnitTargetSelect += SpellUnitTargetFn(spell_dru_starfall_dummy_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
|
||||
OnEffectHitTarget += SpellEffectFn(spell_dru_starfall_dummy_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
||||
}
|
||||
};
|
||||
@@ -367,6 +397,90 @@ class spell_dru_starfall_dummy : public SpellScriptLoader
|
||||
}
|
||||
};
|
||||
|
||||
class spell_dru_lifebloom : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_dru_lifebloom() : SpellScriptLoader("spell_dru_lifebloom") { }
|
||||
|
||||
class spell_dru_lifebloom_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_dru_lifebloom_AuraScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spell*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(DRUID_LIFEBLOOM_FINAL_HEAL))
|
||||
return false;
|
||||
if (!sSpellMgr->GetSpellInfo(DRUID_LIFEBLOOM_ENERGIZE))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void AfterRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
// Final heal only on duration end
|
||||
if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_EXPIRE)
|
||||
return;
|
||||
|
||||
// final heal
|
||||
int32 stack = GetStackAmount();
|
||||
int32 healAmount = aurEff->GetAmount();
|
||||
Unit* caster = GetCaster();
|
||||
if (caster)
|
||||
{
|
||||
healAmount = caster->SpellHealingBonusDone(GetTarget(), GetSpellInfo(), healAmount, HEAL, stack);
|
||||
healAmount = GetTarget()->SpellHealingBonusTaken(GetSpellInfo(), healAmount, HEAL, stack);
|
||||
}
|
||||
|
||||
GetTarget()->CastCustomSpell(GetTarget(), DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
|
||||
|
||||
// restore mana
|
||||
if (caster)
|
||||
{
|
||||
int32 returnMana = CalculatePctU(caster->GetCreateMana(), GetSpellInfo()->ManaCostPercentage) * stack / 2;
|
||||
caster->CastCustomSpell(caster, DRUID_LIFEBLOOM_ENERGIZE, &returnMana, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
|
||||
}
|
||||
}
|
||||
|
||||
void HandleDispel(DispelInfo* dispelInfo)
|
||||
{
|
||||
if (Unit* target = GetUnitOwner())
|
||||
{
|
||||
if (AuraEffect const* aurEff = GetEffect(EFFECT_1))
|
||||
{
|
||||
// final heal
|
||||
int32 healAmount = aurEff->GetAmount();
|
||||
Unit* caster = GetCaster();
|
||||
if (caster)
|
||||
{
|
||||
healAmount = caster->SpellHealingBonusDone(target, GetSpellInfo(), healAmount, HEAL, dispelInfo->GetRemovedCharges());
|
||||
healAmount = target->SpellHealingBonusTaken(GetSpellInfo(), healAmount, HEAL, dispelInfo->GetRemovedCharges());
|
||||
}
|
||||
|
||||
target->CastCustomSpell(target, DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, NULL, GetCasterGUID());
|
||||
|
||||
// restore mana
|
||||
if (caster)
|
||||
{
|
||||
int32 returnMana = CalculatePctU(caster->GetCreateMana(), GetSpellInfo()->ManaCostPercentage) * dispelInfo->GetRemovedCharges() / 2;
|
||||
caster->CastCustomSpell(caster, DRUID_LIFEBLOOM_ENERGIZE, &returnMana, NULL, NULL, true, NULL, NULL, GetCasterGUID());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
AfterEffectRemove += AuraEffectRemoveFn(spell_dru_lifebloom_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
||||
AfterDispel += AuraDispelFn(spell_dru_lifebloom_AuraScript::HandleDispel);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_dru_lifebloom_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_druid_spell_scripts()
|
||||
{
|
||||
new spell_dru_glyph_of_starfire();
|
||||
@@ -377,4 +491,5 @@ void AddSC_druid_spell_scripts()
|
||||
new spell_dru_starfall_aoe();
|
||||
new spell_dru_swift_flight_passive();
|
||||
new spell_dru_starfall_dummy();
|
||||
new spell_dru_lifebloom();
|
||||
}
|
||||
|
||||
@@ -2688,6 +2688,120 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
enum GenericBandage
|
||||
{
|
||||
SPELL_RECENTLY_BANDAGED = 11196,
|
||||
};
|
||||
|
||||
class spell_gen_bandage : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_gen_bandage() : SpellScriptLoader("spell_gen_bandage") { }
|
||||
|
||||
class spell_gen_bandage_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_gen_bandage_SpellScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spell*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_RECENTLY_BANDAGED))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
SpellCastResult CheckCast()
|
||||
{
|
||||
if (Unit* target = GetExplTargetUnit())
|
||||
{
|
||||
if (target->HasAura(SPELL_RECENTLY_BANDAGED))
|
||||
return SPELL_FAILED_TARGET_AURASTATE;
|
||||
}
|
||||
return SPELL_CAST_OK;
|
||||
}
|
||||
|
||||
void HandleScript()
|
||||
{
|
||||
if (Unit* target = GetHitUnit())
|
||||
GetCaster()->CastSpell(target, SPELL_RECENTLY_BANDAGED, true);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnCheckCast += SpellCheckCastFn(spell_gen_bandage_SpellScript::CheckCast);
|
||||
AfterHit += SpellHitFn(spell_gen_bandage_SpellScript::HandleScript);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_gen_bandage_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
enum GenericLifebloom
|
||||
{
|
||||
SPELL_HEXLORD_MALACRASS_LIFEBLOOM_FINAL_HEAL = 43422,
|
||||
SPELL_TUR_RAGEPAW_LIFEBLOOM_FINAL_HEAL = 52552,
|
||||
SPELL_CENARION_SCOUT_LIFEBLOOM_FINAL_HEAL = 53692,
|
||||
SPELL_TWISTED_VISAGE_LIFEBLOOM_FINAL_HEAL = 57763,
|
||||
SPELL_FACTION_CHAMPIONS_DRU_LIFEBLOOM_FINAL_HEAL = 66094,
|
||||
};
|
||||
|
||||
class spell_gen_lifebloom : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_gen_lifebloom(const char* name, uint32 spellId) : SpellScriptLoader(name), _spellId(spellId) { }
|
||||
|
||||
class spell_gen_lifebloom_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_gen_lifebloom_AuraScript);
|
||||
|
||||
public:
|
||||
spell_gen_lifebloom_AuraScript(uint32 spellId) : AuraScript(), _spellId(spellId) { }
|
||||
|
||||
bool Validate(SpellInfo const* /*spell*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(_spellId))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void AfterRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
// Final heal only on duration end
|
||||
if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_EXPIRE)
|
||||
return;
|
||||
|
||||
// final heal
|
||||
GetTarget()->CastSpell(GetTarget(), _spellId, true, NULL, aurEff, GetCasterGUID());
|
||||
}
|
||||
|
||||
void HandleDispel(DispelInfo* /*dispelInfo*/)
|
||||
{
|
||||
// final heal
|
||||
if (Unit* target = GetUnitOwner())
|
||||
target->CastSpell(target, _spellId, true, NULL, GetEffect(EFFECT_0), GetCasterGUID());
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
AfterEffectRemove += AuraEffectRemoveFn(spell_gen_lifebloom_AuraScript::AfterRemove, EFFECT_0, SPELL_AURA_PERIODIC_HEAL, AURA_EFFECT_HANDLE_REAL);
|
||||
AfterDispel += AuraDispelFn(spell_gen_lifebloom_AuraScript::HandleDispel);
|
||||
}
|
||||
|
||||
private:
|
||||
uint32 _spellId;
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_gen_lifebloom_AuraScript(_spellId);
|
||||
}
|
||||
|
||||
private:
|
||||
uint32 _spellId;
|
||||
};
|
||||
|
||||
void AddSC_generic_spell_scripts()
|
||||
{
|
||||
new spell_gen_absorb0_hitlimit1();
|
||||
@@ -2742,4 +2856,10 @@ void AddSC_generic_spell_scripts()
|
||||
new spell_gen_count_pct_from_max_hp("spell_gen_default_count_pct_from_max_hp");
|
||||
new spell_gen_count_pct_from_max_hp("spell_gen_50pct_count_pct_from_max_hp", 50);
|
||||
new spell_gen_despawn_self();
|
||||
new spell_gen_bandage();
|
||||
new spell_gen_lifebloom("spell_hexlord_lifebloom", SPELL_HEXLORD_MALACRASS_LIFEBLOOM_FINAL_HEAL);
|
||||
new spell_gen_lifebloom("spell_tur_ragepaw_lifebloom", SPELL_TUR_RAGEPAW_LIFEBLOOM_FINAL_HEAL);
|
||||
new spell_gen_lifebloom("spell_cenarion_scout_lifebloom", SPELL_CENARION_SCOUT_LIFEBLOOM_FINAL_HEAL);
|
||||
new spell_gen_lifebloom("spell_twisted_visage_lifebloom", SPELL_TWISTED_VISAGE_LIFEBLOOM_FINAL_HEAL);
|
||||
new spell_gen_lifebloom("spell_faction_champion_dru_lifebloom", SPELL_FACTION_CHAMPIONS_DRU_LIFEBLOOM_FINAL_HEAL);
|
||||
}
|
||||
|
||||
@@ -618,6 +618,34 @@ class spell_hun_misdirection_proc : public SpellScriptLoader
|
||||
}
|
||||
};
|
||||
|
||||
class spell_hun_disengage : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_hun_disengage() : SpellScriptLoader("spell_hun_disengage") { }
|
||||
|
||||
class spell_hun_disengage_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_hun_disengage_SpellScript);
|
||||
|
||||
SpellCastResult CheckCast()
|
||||
{
|
||||
if (GetCaster()->GetTypeId() == TYPEID_PLAYER && !GetCaster()->isInCombat())
|
||||
return SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW;
|
||||
|
||||
return SPELL_CAST_OK;
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnCheckCast += SpellCheckCastFn(spell_hun_disengage_SpellScript::CheckCast);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_hun_disengage_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_hunter_spell_scripts()
|
||||
{
|
||||
@@ -633,4 +661,5 @@ void AddSC_hunter_spell_scripts()
|
||||
new spell_hun_pet_carrion_feeder();
|
||||
new spell_hun_misdirection();
|
||||
new spell_hun_misdirection_proc();
|
||||
new spell_hun_disengage();
|
||||
}
|
||||
|
||||
@@ -342,13 +342,52 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
class spell_mage_living_bomb : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_mage_living_bomb() : SpellScriptLoader("spell_mage_living_bomb") { }
|
||||
|
||||
class spell_mage_living_bomb_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_mage_living_bomb_AuraScript);
|
||||
|
||||
bool Validate(SpellInfo const* spell)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(uint32(spell->Effects[EFFECT_1].CalcValue())))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void AfterRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
AuraRemoveMode removeMode = GetTargetApplication()->GetRemoveMode();
|
||||
if (removeMode != AURA_REMOVE_BY_ENEMY_SPELL && removeMode != AURA_REMOVE_BY_EXPIRE)
|
||||
return;
|
||||
|
||||
if (Unit* caster = GetCaster())
|
||||
caster->CastSpell(GetTarget(), uint32(aurEff->GetAmount()), true, NULL, aurEff);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
AfterEffectRemove += AuraEffectRemoveFn(spell_mage_living_bomb_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_mage_living_bomb_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_mage_spell_scripts()
|
||||
{
|
||||
new spell_mage_blast_wave;
|
||||
new spell_mage_cold_snap;
|
||||
new spell_mage_blast_wave();
|
||||
new spell_mage_cold_snap();
|
||||
new spell_mage_frost_warding_trigger();
|
||||
new spell_mage_incanters_absorbtion_absorb();
|
||||
new spell_mage_incanters_absorbtion_manashield();
|
||||
new spell_mage_polymorph_cast_visual;
|
||||
new spell_mage_summon_water_elemental;
|
||||
new spell_mage_polymorph_cast_visual();
|
||||
new spell_mage_summon_water_elemental();
|
||||
new spell_mage_living_bomb();
|
||||
}
|
||||
|
||||
@@ -43,6 +43,10 @@ enum PaladinSpells
|
||||
SPELL_DIVINE_STORM = 53385,
|
||||
SPELL_DIVINE_STORM_DUMMY = 54171,
|
||||
SPELL_DIVINE_STORM_HEAL = 54172,
|
||||
|
||||
SPELL_FORBEARANCE = 25771,
|
||||
SPELL_AVENGING_WRATH_MARKER = 61987,
|
||||
SPELL_IMMUNE_SHIELD_MARKER = 61988,
|
||||
};
|
||||
|
||||
// 31850 - Ardent Defender
|
||||
@@ -255,17 +259,18 @@ class spell_pal_holy_shock : public SpellScriptLoader
|
||||
|
||||
class spell_pal_holy_shock_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_pal_holy_shock_SpellScript)
|
||||
bool Validate(SpellInfo const* spellEntry)
|
||||
PrepareSpellScript(spell_pal_holy_shock_SpellScript);
|
||||
|
||||
bool Validate(SpellInfo const* spell)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(PALADIN_SPELL_HOLY_SHOCK_R1))
|
||||
return false;
|
||||
|
||||
// can't use other spell than holy shock due to spell_ranks dependency
|
||||
if (sSpellMgr->GetFirstSpellInChain(PALADIN_SPELL_HOLY_SHOCK_R1) != sSpellMgr->GetFirstSpellInChain(spellEntry->Id))
|
||||
if (sSpellMgr->GetFirstSpellInChain(PALADIN_SPELL_HOLY_SHOCK_R1) != sSpellMgr->GetFirstSpellInChain(spell->Id))
|
||||
return false;
|
||||
|
||||
uint8 rank = sSpellMgr->GetSpellRank(spellEntry->Id);
|
||||
uint8 rank = sSpellMgr->GetSpellRank(spell->Id);
|
||||
if (!sSpellMgr->GetSpellWithRank(PALADIN_SPELL_HOLY_SHOCK_R1_DAMAGE, rank, true) || !sSpellMgr->GetSpellWithRank(PALADIN_SPELL_HOLY_SHOCK_R1_HEALING, rank, true))
|
||||
return false;
|
||||
|
||||
@@ -287,10 +292,18 @@ class spell_pal_holy_shock : public SpellScriptLoader
|
||||
|
||||
SpellCastResult CheckCast()
|
||||
{
|
||||
Player* caster = GetCaster()->ToPlayer();
|
||||
Unit* caster = GetCaster();
|
||||
if (Unit* target = GetExplTargetUnit())
|
||||
if (!caster->IsFriendlyTo(target) && !caster->IsValidAttackTarget(target))
|
||||
return SPELL_FAILED_BAD_TARGETS;
|
||||
{
|
||||
if (!caster->IsFriendlyTo(target))
|
||||
{
|
||||
if (!caster->HasInArc(static_cast<float>(M_PI), target))
|
||||
return SPELL_FAILED_UNIT_NOT_INFRONT;
|
||||
|
||||
if (!caster->IsValidAttackTarget(target))
|
||||
return SPELL_FAILED_BAD_TARGETS;
|
||||
}
|
||||
}
|
||||
return SPELL_CAST_OK;
|
||||
}
|
||||
|
||||
@@ -423,6 +436,70 @@ class spell_pal_divine_storm_dummy : public SpellScriptLoader
|
||||
}
|
||||
};
|
||||
|
||||
class spell_pal_lay_on_hands : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_pal_lay_on_hands() : SpellScriptLoader("spell_pal_lay_on_hands") { }
|
||||
|
||||
class spell_pal_lay_on_hands_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_pal_lay_on_hands_SpellScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spell*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_FORBEARANCE))
|
||||
return false;
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_AVENGING_WRATH_MARKER))
|
||||
return false;
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_IMMUNE_SHIELD_MARKER))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
SpellCastResult CheckCast()
|
||||
{
|
||||
Unit* caster = GetCaster();
|
||||
if (Unit* target = GetExplTargetUnit())
|
||||
{
|
||||
if (caster == target)
|
||||
{
|
||||
if (target->HasAura(SPELL_FORBEARANCE))
|
||||
return SPELL_FAILED_TARGET_AURASTATE;
|
||||
|
||||
if (target->HasAura(SPELL_AVENGING_WRATH_MARKER))
|
||||
return SPELL_FAILED_TARGET_AURASTATE;
|
||||
|
||||
if (target->HasAura(SPELL_IMMUNE_SHIELD_MARKER))
|
||||
return SPELL_FAILED_TARGET_AURASTATE;
|
||||
}
|
||||
}
|
||||
return SPELL_CAST_OK;
|
||||
}
|
||||
|
||||
void HandleScript()
|
||||
{
|
||||
Unit* caster = GetCaster();
|
||||
if (caster == GetHitUnit())
|
||||
{
|
||||
caster->CastSpell(caster, SPELL_FORBEARANCE, true);
|
||||
caster->CastSpell(caster, SPELL_AVENGING_WRATH_MARKER, true);
|
||||
caster->CastSpell(caster, SPELL_IMMUNE_SHIELD_MARKER, true);
|
||||
}
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnCheckCast += SpellCheckCastFn(spell_pal_lay_on_hands_SpellScript::CheckCast);
|
||||
AfterHit += SpellHitFn(spell_pal_lay_on_hands_SpellScript::HandleScript);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_pal_lay_on_hands_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_paladin_spell_scripts()
|
||||
{
|
||||
new spell_pal_ardent_defender();
|
||||
@@ -433,4 +510,5 @@ void AddSC_paladin_spell_scripts()
|
||||
new spell_pal_judgement_of_command();
|
||||
new spell_pal_divine_storm();
|
||||
new spell_pal_divine_storm_dummy();
|
||||
new spell_pal_lay_on_hands();
|
||||
}
|
||||
|
||||
@@ -34,6 +34,7 @@ enum PriestSpells
|
||||
PRIEST_SPELL_PENANCE_R1_HEAL = 47757,
|
||||
PRIEST_SPELL_REFLECTIVE_SHIELD_TRIGGERED = 33619,
|
||||
PRIEST_SPELL_REFLECTIVE_SHIELD_R1 = 33201,
|
||||
PRIEST_SPELL_VAMPIRIC_TOUCH_DISPEL = 64085,
|
||||
};
|
||||
|
||||
// Guardian Spirit
|
||||
@@ -330,6 +331,50 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
class spell_pri_vampiric_touch : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_pri_vampiric_touch() : SpellScriptLoader("spell_pri_vampiric_touch") { }
|
||||
|
||||
class spell_pri_vampiric_touch_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_pri_vampiric_touch_AuraScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spell*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(PRIEST_SPELL_VAMPIRIC_TOUCH_DISPEL))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void HandleDispel(DispelInfo* /*dispelInfo*/)
|
||||
{
|
||||
if (Unit* caster = GetCaster())
|
||||
{
|
||||
if (Unit* target = GetUnitOwner())
|
||||
{
|
||||
if (AuraEffect const* aurEff = GetEffect(EFFECT_1))
|
||||
{
|
||||
int32 damage = aurEff->GetAmount() * 8;
|
||||
// backfire damage
|
||||
caster->CastCustomSpell(target, PRIEST_SPELL_VAMPIRIC_TOUCH_DISPEL, &damage, NULL, NULL, true, NULL, aurEff);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
AfterDispel += AuraDispelFn(spell_pri_vampiric_touch_AuraScript::HandleDispel);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_pri_vampiric_touch_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_priest_spell_scripts()
|
||||
{
|
||||
new spell_pri_guardian_spirit();
|
||||
@@ -339,4 +384,5 @@ void AddSC_priest_spell_scripts()
|
||||
new spell_pri_reflective_shield_trigger();
|
||||
new spell_pri_mind_sear();
|
||||
new spell_pri_prayer_of_mending_heal();
|
||||
new spell_pri_vampiric_touch();
|
||||
}
|
||||
|
||||
@@ -42,6 +42,10 @@ enum ShamanSpells
|
||||
// For Earthen Power
|
||||
SHAMAN_TOTEM_SPELL_EARTHBIND_TOTEM = 6474,
|
||||
SHAMAN_TOTEM_SPELL_EARTHEN_POWER = 59566,
|
||||
|
||||
ICON_ID_SHAMAN_LAVA_FLOW = 3087,
|
||||
SHAMAN_LAVA_FLOWS_R1 = 51480,
|
||||
SHAMAN_LAVA_FLOWS_TRIGGERED_R1 = 64694,
|
||||
};
|
||||
|
||||
// 51474 - Astral shift
|
||||
@@ -652,6 +656,52 @@ class spell_sha_chain_heal : public SpellScriptLoader
|
||||
}
|
||||
};
|
||||
|
||||
class spell_sha_flame_shock : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_sha_flame_shock() : SpellScriptLoader("spell_sha_flame_shock") { }
|
||||
|
||||
class spell_sha_flame_shock_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_sha_flame_shock_AuraScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spell*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(SHAMAN_LAVA_FLOWS_R1))
|
||||
return false;
|
||||
if (!sSpellMgr->GetSpellInfo(SHAMAN_LAVA_FLOWS_TRIGGERED_R1))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void HandleDispel(DispelInfo* /*dispelInfo*/)
|
||||
{
|
||||
if (Unit* caster = GetCaster())
|
||||
{
|
||||
// Lava Flows
|
||||
if (AuraEffect const* aurEff = caster->GetDummyAuraEffect(SPELLFAMILY_SHAMAN, ICON_ID_SHAMAN_LAVA_FLOW, 0))
|
||||
{
|
||||
if (sSpellMgr->GetFirstSpellInChain(SHAMAN_LAVA_FLOWS_R1) != sSpellMgr->GetFirstSpellInChain(aurEff->GetId()))
|
||||
return;
|
||||
|
||||
uint8 rank = sSpellMgr->GetSpellRank(aurEff->GetId());
|
||||
caster->CastSpell(caster, sSpellMgr->GetSpellWithRank(SHAMAN_LAVA_FLOWS_TRIGGERED_R1, rank), true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
AfterDispel += AuraDispelFn(spell_sha_flame_shock_AuraScript::HandleDispel);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_sha_flame_shock_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_shaman_spell_scripts()
|
||||
{
|
||||
new spell_sha_astral_shift();
|
||||
@@ -667,4 +717,5 @@ void AddSC_shaman_spell_scripts()
|
||||
new spell_sha_mana_spring_totem();
|
||||
new spell_sha_lava_lash();
|
||||
new spell_sha_chain_heal();
|
||||
new spell_sha_flame_shock();
|
||||
}
|
||||
|
||||
@@ -37,6 +37,8 @@ enum WarlockSpells
|
||||
WARLOCK_DEMONIC_CIRCLE_SUMMON = 48018,
|
||||
WARLOCK_DEMONIC_CIRCLE_TELEPORT = 48020,
|
||||
WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST = 62388,
|
||||
WARLOCK_HAUNT_HEAL = 48210,
|
||||
WARLOCK_UNSTABLE_AFFLICTION_DISPEL = 31117,
|
||||
};
|
||||
|
||||
class spell_warl_banish : public SpellScriptLoader
|
||||
@@ -523,6 +525,106 @@ class spell_warl_demonic_circle_teleport : public SpellScriptLoader
|
||||
}
|
||||
};
|
||||
|
||||
class spell_warl_haunt : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_warl_haunt() : SpellScriptLoader("spell_warl_haunt") { }
|
||||
|
||||
class spell_warl_haunt_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_warl_haunt_SpellScript);
|
||||
|
||||
void HandleOnHit()
|
||||
{
|
||||
if (Aura* aura = GetHitAura())
|
||||
if (AuraEffect* aurEff = aura->GetEffect(EFFECT_1))
|
||||
aurEff->SetAmount(CalculatePctN(aurEff->GetAmount(), GetHitDamage()));
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnHit += SpellHitFn(spell_warl_haunt_SpellScript::HandleOnHit);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_warl_haunt_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_warl_haunt_AuraScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spell*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(WARLOCK_HAUNT_HEAL))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void HandleRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
if (Unit* caster = GetCaster())
|
||||
{
|
||||
int32 amount = aurEff->GetAmount();
|
||||
GetTarget()->CastCustomSpell(caster, WARLOCK_HAUNT_HEAL, &amount, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
|
||||
}
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnEffectRemove += AuraEffectApplyFn(spell_warl_haunt_AuraScript::HandleRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_warl_haunt_SpellScript();
|
||||
}
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_warl_haunt_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
class spell_warl_unstable_affliction : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_warl_unstable_affliction() : SpellScriptLoader("spell_warl_unstable_affliction") { }
|
||||
|
||||
class spell_warl_unstable_affliction_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_warl_unstable_affliction_AuraScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spell*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(WARLOCK_UNSTABLE_AFFLICTION_DISPEL))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void HandleDispel(DispelInfo* dispelInfo)
|
||||
{
|
||||
if (Unit* caster = GetCaster())
|
||||
{
|
||||
if (AuraEffect const* aurEff = GetEffect(EFFECT_0))
|
||||
{
|
||||
int32 damage = aurEff->GetAmount() * 9;
|
||||
// backfire damage and silence
|
||||
caster->CastCustomSpell(dispelInfo->GetDispeller(), WARLOCK_UNSTABLE_AFFLICTION_DISPEL, &damage, NULL, NULL, true, NULL, aurEff);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
AfterDispel += AuraDispelFn(spell_warl_unstable_affliction_AuraScript::HandleDispel);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_warl_unstable_affliction_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_warlock_spell_scripts()
|
||||
{
|
||||
new spell_warl_banish();
|
||||
@@ -535,4 +637,6 @@ void AddSC_warlock_spell_scripts()
|
||||
new spell_warl_life_tap();
|
||||
new spell_warl_demonic_circle_summon();
|
||||
new spell_warl_demonic_circle_teleport();
|
||||
new spell_warl_haunt();
|
||||
new spell_warl_unstable_affliction();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user