mirror of
https://github.com/araxiaonline/wow-item-generator.git
synced 2026-06-13 03:02:22 -04:00
Fixed minDmg1 being duplicated into minDmg2
This commit is contained in:
@@ -13,10 +13,15 @@ func ItemToSql(item models.Item, reqLevel int, difficulty int) string {
|
||||
spellBump := 30000000
|
||||
if difficulty == 4 {
|
||||
entryBump = 21000000
|
||||
spellBump = 31000000
|
||||
}
|
||||
if difficulty == 5 {
|
||||
entryBump = 22000000
|
||||
}
|
||||
|
||||
if *item.Quality == 5 {
|
||||
spellBump = 31000000
|
||||
}
|
||||
if *item.Quality == 6 {
|
||||
spellBump = 32000000
|
||||
}
|
||||
|
||||
@@ -117,7 +122,7 @@ func ItemToSql(item models.Item, reqLevel int, difficulty int) string {
|
||||
SellPrice = %v,
|
||||
Armor = %v
|
||||
WHERE entry = %v;
|
||||
`, *item.Quality, *item.ItemLevel, reqLevel, *item.MinDmg1, *item.MaxDmg1, *item.MinDmg1, *item.MaxDmg2, *item.StatsCount,
|
||||
`, *item.Quality, *item.ItemLevel, reqLevel, *item.MinDmg1, *item.MaxDmg1, *item.MinDmg2, *item.MaxDmg2, *item.StatsCount,
|
||||
*item.StatType1, *item.StatValue1, *item.StatType2, *item.StatValue2, *item.StatType3, *item.StatValue3, *item.StatType4, *item.StatValue4,
|
||||
*item.StatType5, *item.StatValue5, *item.StatType6, *item.StatValue6, *item.StatType7, *item.StatValue7, *item.StatType8, *item.StatValue8,
|
||||
*item.StatType9, *item.StatValue9, *item.StatType10, *item.StatValue10, *item.SpellId1, *item.SpellId2, *item.SpellId3, 375,
|
||||
|
||||
Reference in New Issue
Block a user