fixed issue with eluna reloading

This commit is contained in:
2024-12-02 16:23:01 -05:00
parent aedb410aa8
commit fa9b7987d2

View File

@@ -135,7 +135,7 @@ void Eluna::_ReloadEluna()
ASSERT(IsInitialized());
if (eConfigMgr->GetOption<bool>("Eluna.PlayerAnnounceReload", false))
ChatHandler(nullptr).SendSysMessage("Reloading Eluna...");
eWorld->SendServerMessage(SERVER_MSG_STRING, "Reloading Eluna...");
else
ChatHandler(nullptr).SendGMText(SERVER_MSG_STRING, "Reloading Eluna...");