tweaks to auction house menu

This commit is contained in:
2025-09-30 21:13:16 -04:00
parent 2947c06a7b
commit 27ed296419

View File

@@ -2475,9 +2475,9 @@ namespace LuaPlayer
*
* @param [Unit] sender
*/
int SendAuctionMenu(lua_State* L, Player* player)
int SendAuctionMenu(lua_State* L, Player* /*player*/)
{
Unit* unit = Eluna::CHECKOBJ<Unit>(L, 2);
Eluna::CHECKOBJ<Unit>(L, 2);
#if defined TRINITY || AZEROTHCORE
// AuctionHouseEntry const* ahEntry = AuctionHouseMgr::GetAuctionHouseFactionFromHouseId(static_cast<AuctionHouseId>(unit->GetFaction()));