From 27ed296419368def26262c4de18daeef601a724e Mon Sep 17 00:00:00 2001 From: James Huston Date: Tue, 30 Sep 2025 21:13:16 -0400 Subject: [PATCH] tweaks to auction house menu --- src/LuaEngine/PlayerMethods.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/LuaEngine/PlayerMethods.h b/src/LuaEngine/PlayerMethods.h index 817b07a..8cbaf8e 100644 --- a/src/LuaEngine/PlayerMethods.h +++ b/src/LuaEngine/PlayerMethods.h @@ -2475,9 +2475,9 @@ namespace LuaPlayer * * @param [Unit] sender */ - int SendAuctionMenu(lua_State* L, Player* player) + int SendAuctionMenu(lua_State* L, Player* /*player*/) { - Unit* unit = Eluna::CHECKOBJ(L, 2); + Eluna::CHECKOBJ(L, 2); #if defined TRINITY || AZEROTHCORE // AuctionHouseEntry const* ahEntry = AuctionHouseMgr::GetAuctionHouseFactionFromHouseId(static_cast(unit->GetFaction()));