Core/Spells: Fix Beacon of Light in more correct way

This commit is contained in:
tobmaps
2011-07-13 05:48:14 +07:00
parent 1d5fbc3830
commit 2400a8a1dd

View File

@@ -6700,10 +6700,8 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere
if (beaconTarget->IsWithinLOSInMap(victim))
{
basepoints0 = damage;
triggered_spell_id = 53654;
target = beaconTarget;
originalCaster = victim->GetGUID();
break;
victim->CastCustomSpell(beaconTarget, 53654, &basepoints0, NULL, NULL, true);
return true;
}
}
}