Commit Graph

  • 4d94b923ef [8453] Make more informative error output in case empty version tables. Author: VladimirMangos megamage 2009-09-02 18:32:29 -05:00
  • cda1de00c9 [8452] Add describtion for two attributes flags. megamage 2009-09-02 18:31:49 -05:00
  • ea12ff233b [8450] Prevented using of plaintext passwords in sql queries Author: arrai megamage 2009-09-02 18:14:10 -05:00
  • 9d161ff757 [8449] Deprecate healing/damage item mods and merge internal data in to spell power. Author: VladimirMangos megamage 2009-09-02 18:11:11 -05:00
  • b8d1a0cd17 [8447] Small code cleanups in guild loading. Author: VladimirMangos megamage 2009-09-02 16:25:16 -05:00
  • ca514fde80 [8446] Update ACHIEVEMENT_CRITERIA_TYPE_FALL_WITHOUT_DYING only for real alive cases. Author: Opterman megamage 2009-09-02 16:24:41 -05:00
  • 790c5348a3 [8445] Fixed redundant calculation of v and s on every login Author: arrai megamage 2009-09-02 16:22:32 -05:00
  • 0c0a7b6b0e [8444] Prevent spawn gameobjects with invalid displayid by command. Author: VladimirMangos megamage 2009-09-02 15:42:40 -05:00
  • f49754447b *Fix the bug that Elemental Invisibility causes the creatures to constantly evade. Thanks to XTElite1 and simon megamage 2009-09-02 15:15:34 -05:00
  • 85ab4599ee [FIX] Energy/Mana Regeneration By HiZed megamage 2009-09-02 15:05:18 -05:00
  • 0da2e08a7e [fix] Mature Netherwing Drake By simon megamage 2009-09-02 14:53:50 -05:00
  • 5b9868f468 *Combine gobject::deleteobjectwithowner and delete megamage 2009-09-02 14:52:52 -05:00
  • 73fde81744 *Prevent the triggering spell to always consume one charge of fingers of frost. By Cleave megamage 2009-09-02 14:49:20 -05:00
  • 8efb15c52a *Try to fix the bug that creature does not regenerate after evade. megamage 2009-09-02 12:46:26 -05:00
  • c150629f8d *Fix a crash caused by spell target type channelled target. Thanks to nanouniko megamage 2009-09-02 12:11:01 -05:00
  • b0e15b8b23 *Fix a crash caused by Uldaman. Thanks to nanouniko megamage 2009-09-02 12:05:17 -05:00
  • ff902a30d1 Add ssleay32.lib to linker dependencies for TrinityCore.vcproj VC90/VC80, so Windows users can actually make use of SSL features. Machiavelli 2009-09-02 17:54:08 +02:00
  • 992d511322 *Kalecgos should teleport out all (even dead) players from Spectral Realm, not just players who have realm buff Rat 2009-09-02 12:36:14 +02:00
  • 1e06f0ee1e *GetHealth() was not returning desired value, so this code block is worthless. maximius 2009-09-01 21:10:43 -07:00
  • c926cb242c *Wintergrasp: allow player to get promotion by group member's kill. Thanks to iadus3 megamage 2009-09-01 19:58:43 -05:00
  • 287c2b87ea *Wintergrasp: count two more creatures as guard. By Gyullo megamage 2009-09-01 19:45:50 -05:00
  • a34ee29e9a *Fix the knockback direction of Typhoon megamage 2009-09-01 19:41:54 -05:00
  • f808a461cc *Fix a crash caused by gothik. Thanks to new001. megamage 2009-09-01 19:28:20 -05:00
  • 1e7386c638 [8442] Change some unit flag names. Author: NoFantasy megamage 2009-09-01 17:21:22 -05:00
  • 176a710e72 [8442] Fixed displaying return button in mails Author: arrai megamage 2009-09-01 17:09:39 -05:00
  • 28e229d8a8 [8436] Return CMSG_SET_ACTIVE_VOICE_CHANNEL to STATUS_AUTHED. Author: VladimirMangos megamage 2009-09-01 16:56:02 -05:00
  • 09ce96265b [8438] Correctly update achievement at bank bag slot buy instead next login. Author: win megamage 2009-09-01 16:55:29 -05:00
  • dc68c2b269 [8433] Implement proper store and use character specific account data. megamage 2009-09-01 16:47:49 -05:00
  • f0e6acda3b *Switch exploit check to debug only.. maximius 2009-09-01 14:40:38 -07:00
  • 4337d98863 [8431] Avoid unlearn class skills at unlearn spell learned at skill learn. Author: VladimirMangos megamage 2009-09-01 15:33:07 -05:00
  • 69c0e34df4 *Make defensive procs are active on absorbs. By Cleave megamage 2009-09-01 15:22:42 -05:00
  • 2a9aff9080 *Blink glyph fix. By Cleave megamage 2009-09-01 15:07:03 -05:00
  • d879267f9b *Fix the final heal of lifebloom. The dispel issue is still not fixed. megamage 2009-09-01 14:45:29 -05:00
  • 3db602b2d1 *Add some more debug info, don't kick GMs :) maximius 2009-09-01 11:18:51 -07:00
  • 9710187b1a *Better fix to dead player with health exploit.. maximius 2009-09-01 10:31:35 -07:00
  • 6c4971ee79 *Add script for iruk and "aces high". By manuel megamage 2009-09-01 11:26:26 -05:00
  • 55981782f0 *Prevent players from casting spells while getDeathState() == DEAD (this blocks an exploit where players can skip all mobs/doors/etc in an instance and ressurect themselves at boss) maximius 2009-09-01 07:06:42 -07:00
  • 51affe07d0 *Fix some restriction of pet spell cast. megamage 2009-09-01 01:11:28 -05:00
  • 33a0155281 *Allow pet to have combo points. megamage 2009-09-01 00:17:39 -05:00
  • 83ea85f9e4 *Fix a typo that makes buildings in wintergrasp can never be destroyed and titan relic cannot be clicked. megamage 2009-08-31 23:01:38 -05:00
  • 90b4d81819 *Fix the bug that salvage defense's aura is not taken away after being hit. megamage 2009-08-31 22:11:48 -05:00
  • 76d8a63302 *Fix build in linux. megamage 2009-08-31 17:18:21 -05:00
  • 83dbfec80e *Better check for achievement criteria ACHIEVEMENT_CRITERIA_TYPE_FALL_WITHOUT_DYING. By Opterman. Anubisss 2009-08-31 23:59:43 +02:00
  • 9fdca970c6 *Add more debug info. megamage 2009-08-31 15:00:53 -05:00
  • 7535a64b42 *Add a line in ~Spell for debug. megamage 2009-08-31 14:30:54 -05:00
  • ad1acedea7 *Use updatecombatstate to replace updatevictim. This should fix the bug of MoveSeekAssistance is replace by MoveChase immediately. Thanks to totoro megamage 2009-08-31 13:56:26 -05:00
  • a4f6659f7a *Wintergrasp: fix the bug that player is send into hall when dead near hall. *Only revive player in the graveyard which is occupied. *Do not allow to use titan relic if hall gate is not destroyed. megamage 2009-08-31 13:43:54 -05:00
  • 6a50516174 *Add an error log to find crash reason of m_spellModTakingSpell. megamage 2009-08-31 12:00:19 -05:00
  • 66793a1ce0 *Fix a crash in npc_sinkhole_kill_creditAI. Thanks to Visagalis megamage 2009-08-31 09:22:28 -05:00
  • d7c8380d47 *rescripted Kalecgos Rat 2009-08-31 11:29:11 +02:00
  • 3f467130f6 *Replace 2^32-1 with MAPID_INVALID (I knew megamage added this somewhere, just couldn't find it until now :P) maximius 2009-08-31 01:18:29 -07:00
  • 254c49f55a *Hg missed a file in last commit -_- maximius 2009-08-31 01:16:23 -07:00
  • 596ed324a1 *Should fix 2 of Visagalis' crashes, and Grimwing flight master in Ebon Hold. maximius 2009-08-31 01:15:09 -07:00
  • fe3e40c284 *Fix possible freezing bug of last rev. megamage 2009-08-31 00:59:02 -05:00
  • 29901b5389 *Same as previous commit, for pets. I know this could be optimized, but not sure how to do it correctly :/ maximius 2009-08-30 22:53:12 -07:00
  • d9656fbabd *Attempt to fix "can't learn any talents" bug maximius 2009-08-30 22:49:01 -07:00
  • 7847025bdf *Temp fix for crash caused by new areaaura without a source. Thanks to Visagalis megamage 2009-08-31 00:37:05 -05:00
  • f5d4ee1e95 *Fix a crash caused by unremoved spell mode. Thanks to Visagalis megamage 2009-08-31 00:14:45 -05:00
  • 9b0c712946 *Fix a crash caused by invalid mapid in player save. Thanks to Visagalis megamage 2009-08-30 23:51:11 -05:00
  • d8971e58f2 *Make Unit::GetSpeed return correct value for creatures/players maximius 2009-08-30 21:38:20 -07:00
  • 1646b0bcef *More updates to Rate.MoveSpeed, thanks megamage maximius 2009-08-30 21:33:17 -07:00
  • 054aa05201 *Should fix some things with Rate.MoveSpeed, thanks megamage maximius 2009-08-30 21:10:31 -07:00
  • 31b5979fb6 *Move an output message in ScriptMgr to somewhere more useful, and more private :) maximius 2009-08-30 20:34:47 -07:00
  • 1ba42f208c *More verbose EAI output messages.. this should probably be double-checked for validity. maximius 2009-08-30 20:12:53 -07:00
  • aab7742e38 *Add Rate.MoveSpeed (aka speedpatch) to core maximius 2009-08-30 19:00:19 -07:00
  • f5e96f83aa *Remove typo'd line that wasn't even used :P maximius 2009-08-30 18:15:00 -07:00
  • 4945bc986f *Improve support for "Favored" buffs, Thrallmar's Favor, Honor Hold's Favor, and Cenarion Favor should all be fully supported now.. maximius 2009-08-30 18:13:33 -07:00
  • 8017027ab5 *Add support for Thrallmar's Fervor spell, cleanup some talent code maximius 2009-08-30 17:19:10 -07:00
  • 3ea312cad5 *Update Kologarn script. megamage 2009-08-30 18:38:54 -05:00
  • c07707ba47 *Fix a crash caused by movementinform. Thanks to new001. megamage 2009-08-30 18:32:55 -05:00
  • 6f2abca19b * Add OpenSSL-0.9.8k libraries for Win32 and Win64 to repo Machiavelli 2009-08-31 00:06:59 +02:00
  • 6bd28d6749 *Small cleanup of talent code. megamage 2009-08-30 14:46:49 -05:00
  • 6b5007475a *Some Uldaman updates for 3.0.8+ maximius 2009-08-30 12:10:58 -07:00
  • a6630d4789 Add .rc file for trinityscripts.dll Chaz Brown 2009-08-30 14:06:36 -04:00
  • 2979e031e8 *Ulduar: allow player to use electroshock to interrupt flame levi's flame vent. megamage 2009-08-30 12:08:00 -05:00
  • 31324d56eb *Fix the lurker below. Thanks to rat. megamage 2009-08-30 11:50:55 -05:00
  • c5fe210461 *Fix the error in 5477 which makes server freeze. megamage 2009-08-30 11:24:56 -05:00
  • cceab34cff *Remove client spams caused by outdated waypoint data (I found the data is as old as pre-WLK). By Elminster megamage 2009-08-30 10:50:09 -05:00
  • 1cc1831e4f *Fix buld for some compilers. megamage 2009-08-30 09:54:35 -05:00
  • b5903fd3d8 *use random timers in coilfang ambusher script (lurker adds) so they don't oneshot the raid Rat 2009-08-30 13:25:21 +02:00
  • d6017f3ef8 *Brutallus, move intro start to MoveInLoneOfSight (works for other bosses..), translate some comments maximius 2009-08-30 04:08:50 -07:00
  • 8db1370cd6 * Fix Build biglad 2009-08-30 11:47:29 +01:00
  • 86a4d496e7 *Cleanup in dual spec and handling of multiple ranks of spells; cleanup in resetSpells (by TOM_RUS) maximius 2009-08-30 03:00:11 -07:00
  • 2421d01f70 genrevision now generates revision and hash number #defines that are used in trinityrealm.rc and trinitycore.rc to correctly set the fileversion numbers in windows executables, major/minor numbers will be updated later. Chaz Brown 2009-08-30 01:29:40 -04:00
  • d802cd3811 *More update about positions. *Ulduar: do not allow demolisher to regenerate pyrite. Player must shoot down and grab the containers to refill pyrite. megamage 2009-08-29 23:20:16 -05:00
  • 6954eae60a fix import error in 5472 Chaz Brown 2009-08-29 22:00:59 -04:00
  • b79e4e3983 *Implement achievement Make Quick Werk Of Him and minor clean in achievement Timely Death. Anubisss 2009-08-30 02:51:43 +02:00
  • 0bf74d2384 *Fix script of quest trees company. By totoro megamage 2009-08-29 17:32:11 -05:00
  • 7f04b23d24 *Don't show lootable animation without loot. By WarHead megamage 2009-08-29 17:22:59 -05:00
  • 69c487abe5 *Handle creature rotation using movement generator. Please tell me if this breaks any script. megamage 2009-08-29 17:14:47 -05:00
  • 13eda038fd *forgotten sql for Alterac Valley this will remove all spawns from map 30 (AV) core spawns all creatures Rat 2009-08-29 23:00:18 +02:00
  • 1d1f5e64e1 *Update Archaedas (Uldaman) script to only require 1 player to activate the altars (changed in 3.0.8 from 3 players) maximius 2009-08-29 13:59:18 -07:00
  • c97ae96ed0 *Move movement generator to a seperate folder. megamage 2009-08-29 15:56:20 -05:00
  • 202cb07f63 *Disable changing specs in Battlegrounds unless you have Preparation buff. maximius 2009-08-29 13:35:41 -07:00
  • 927b96ed90 *Remove some log spams. megamage 2009-08-29 15:29:14 -05:00
  • 2a4c9bcaf9 *Make position as a class; megamage 2009-08-29 14:58:45 -05:00
  • 3aabef53ee Fix missed changes in conf file version. Thanks Aokromes Chaz Brown 2009-08-29 10:32:10 -04:00
  • a174a303bb *implement 'water event' into SerpentShrine Cavern at start, Coilfang Frenzie will attack swimming players, if all 6 platforms are cleared players will get Scalding water debuff while swimming Note: scalding water's dmg is still bugged Rat 2009-08-29 16:18:18 +02:00
  • 055acc4b8a Replace switch with more proper way of checking allowSecurityLevel, and a few other minor changes. Chaz Brown 2009-08-29 08:51:24 -04:00
  • 2345c5ca8d Change default MOTD text in load from conf (how did this get overlooked?) comment out some nonsense in SetPlayerLimit that was causing the allowedSecurityLevel in realmd to be reset. (I think someone got confused between setting a limit on number of players allowed and the allowed security limit...) You can now Block Players from connecting to certain realms by setting the allowedSecurityLevel in the realmlist - Thanks, raczman for nudging me in the right direction Chaz Brown 2009-08-29 05:17:55 -04:00