Shocker
f03040b5b3
Core/Spells: Glyph of Polymorph should remove leech auras too, fixes #171
2011-01-11 00:57:20 +02:00
Shauren
870add0a3d
Core/Spells: Fixed Spirit Walk ability of shaman's Feral Spirit summons
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Closes #115
Signed-off-by: Shauren <shauren.dev@gmail.com >
2011-01-10 22:01:19 +01:00
Machiavelli
01d4080b4d
Core/Units: Send proper orientation in SMSG_MONSTER_MOVE_TRANSPORT
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Also get rid of the 100 constant in moveticks segment and use getMSTime() for consistency sake
2011-01-09 16:22:04 +01:00
Sarjuuk
8859aa689c
Core/Spells: Implemented Improved Faerie Fire crit chance increase effect
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Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com >
2011-01-06 21:37:16 +01:00
click
1251cf3f10
Fix typo (Note to self: USE THE RIGHT BRANCH WHEN DOING TESTCOMPILES!)
2011-01-05 18:18:37 +01:00
click
8bfc49cfa5
Core/Entities: Send SMSG_DISMOUNT notification to client when dismounting (mount/vehicle).
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Thanks to Vladimir.
2011-01-05 17:55:57 +01:00
Machiavelli
eac259f75f
Core/Units: Call Unit::InterruptNonMeleeSpells before RemoveFromWorld to make GetCaster() return a valid pointer on AuraEffect unapply methods.
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Fixes a crash in VisitorHelper related to Mind Vision.
closes #43
2011-01-04 23:43:20 +01:00
Shauren
a3eff12b33
Core/Auras: Fixed transform aura stacking logic
2011-01-02 17:22:45 +01:00
Shauren
eec299e605
Core/Spells: Cleaned up Shaman 4P Enhancement and Paladin 2P Retribution set bonus code
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SQL: Added missing sql for that revision, thx cyberbrest
Closes #12
2011-01-02 16:27:38 +01:00
leak
a7dadcb51c
Prevent infinite absorption (and spell damage from Incanter's Absorption) when Chaos Bolt hits Mana shield. Patch by johnholiver.
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Fixes #7
2011-01-02 13:42:14 +01:00
John Holiver
2b42dcadf7
Fix T10 Bonus for:
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- Paladin 2P Retribution
- Shaman 4P Enhancement
2011-01-02 12:40:07 +01:00
Machiavelli
957c69de83
Update copyright note for 2011.
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Happy new year.
2011-01-01 15:01:13 +01:00
Shauren
cf62d7b776
Core/Items: Implemented spell penetration stat on items and use it from enchantments, original patch by zergtmn
2010-12-31 22:59:36 +01:00
Machiavelli
8ab453b465
Missing changes from 72a115f242
2010-12-31 18:24:35 +01:00
QAston
42d3130a56
Core/Auras:
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Fix a crash with spell 33499 - BIG thanks to Shauren for finding the reason of this crash
Corrections in managing stacked auras which change unit model.
2010-12-31 18:12:20 +01:00
QAston
1b18a0ac65
Core/Auras: Fix aura positivity check after rev bb4bd46d21.
2010-12-31 16:12:29 +01:00
QAston
dd5a77bebc
Core/Auras: Recheck aura presence on target after calling linked events in charm and vehicle aura effect handlers.
2010-12-31 15:37:44 +01:00
QAston
c220fbbc45
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
2010-12-31 12:52:37 +01:00
QAston
bb4bd46d21
Core/Auras: Do not recheck aura positivity every aura effect apply/remove.
2010-12-31 12:50:17 +01:00
j4r0d
2cb1987a0a
Core/Spells: Fix Sacred Shield proccing on attacker
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Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com >
2010-12-31 00:10:49 +01:00
Machiavelli
9c7c62cc5e
Core/Vehicles: Send transport X,Y,Z offsets as floats instead of uint32, fixes a possible client crash.
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Thanks to j4r0d
2010-12-30 23:40:20 +01:00
QAston
6c56f9e1b7
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
2010-12-30 19:47:28 +01:00
QAston
3fc69f8619
Core/Spells: Remove some incanter's absorbtion code forgotten in previous rev.
2010-12-30 19:44:13 +01:00
Machiavelli
fe8c893273
Merge branch 'master' of github.com:TrinityCore/TrinityCore
2010-12-30 19:11:36 +01:00
Machiavelli
948a2136c4
Core/Vehicles: - Redefine VEHICLE_SEAT_FLAG_USABLE as VEHICLE_SEAT_FLAG_CAN_ENTER_OR_EXIT. This flag determines whether or not the player has control over entering/exiting a vehicleseat. Thanks to linencloth for help with research.
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- Implement VEHICLE_SEAT_FLAG_CAN_ENTER_OR_EXIT exit restriction
- Remove MOVEMENTFLAG_ROOT on vehicle exit
2010-12-30 19:10:46 +01:00
QAston
8cd2c73e45
Core/ScriptSystem: Add OnEffectManaShield and AfterEffectManaShield hooks to AuraScript class. Usage of these is the same as similar Absorb hooks.
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Scripts: Move Incanter's Absorbtion script from Unit::CalcAbsorbResist to AuraScript.
2010-12-30 19:05:19 +01:00
QAston
c8adcc95f9
Core/Unit: Move spell specific code from Unit::CalcAbsorbResist to AuraScripts.
2010-12-30 02:03:46 +01:00
Machiavelli
1f7e888465
Core/Units: Units shouldn't be able to dodge while casting
2010-12-29 14:37:55 +01:00
Machiavelli
68c6189201
Core/Vehicles:
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- Set MovementFlagsExtra (2) correctly depending on vehicle 'template' flags. This makes certain vehicles such as demolishers unable to jump/strafe (as intended)
- Fix SMSG_MONSTER_MOVE_TRANSPORT stucture, prevents a client crash when entering certain vehicles, as well as *properly* broadcast position relative to the vehicle.
- Send SMSG_BREAK_TARGET to player when entering vehicle.
- Set MOVEMENTFLAG_ROOT on passenger when entering vehicle
- Cleanup in affected code
2010-12-29 05:45:38 +01:00
Shauren
52620db629
Core/Auras: Fixed enchant proc stack rules
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Closes issue #5222 .
--HG--
branch : trunk
2010-12-27 22:27:11 +01:00
QAston
ef968f4b15
Core/Unit: Big cleanup in Unit::CalcAbsorbResist
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Core/AuraScript:
Fix compile time check for AuraScript functions
Remove AuraApplication from hook functions parameter list, use GetTarget() and GetTargetApplication() instead
Add OnEffectAbsorb hook
Scripts: move handlers of Spell Deflection, Savage Defense, Primal Tenacity, Nerves of Steel, Astral shift from core to scripts.
--HG--
branch : trunk
2010-12-27 20:14:54 +01:00
Machiavelli
dd745ef326
Core/Vehicles: Some research on VehicleSeatFlagsB.
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It is assumed that VehicleSeatFlagsB & 322 means the seat can be used indirectly (ie. by aura 236 (SPELL_AURA_CONTROL_VEHICLE)) even though !(VehicleSeatFlags & VEHICLE_SEAT_FLAG_USABLE).
More research to be done Soon (tm).
--HG--
branch : trunk
2010-12-27 16:55:17 +01:00
click
29d5e4e4d5
Core: Remove a useless log-error in Unit::BuildMovementPacket()
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--HG--
branch : trunk
2010-12-26 00:38:01 +01:00
QAston
f4e46db38a
Core/Auras: Add some asserions to hunt down reason of a crash in Aura::UpdateTargetMap. Thanks to Shauren for inspiration.
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--HG--
branch : trunk
2010-12-26 00:14:13 +01:00
Machiavelli
70ec4a8f9b
Fix build
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--HG--
branch : trunk
2010-12-25 20:12:31 +01:00
Machiavelli
06d014f04d
Core/Spells: Remove double initialization of ¨GetAuraEffectsByType(SPELL_AURA_MOD_DAMAGE_PERCENT_DONE)¨ in Unit::MeleeDamageBonus
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Patch by gianni.elio@hotmail.it
Fixes issue #5269
--HG--
branch : trunk
2010-12-25 20:04:12 +01:00
QAston
bce9b081ec
Core/Unit: Fix crashes in Unit::CalcAbsorbResist and Unit::DealDamage caused by unsafe iteration over Unit::AuraEffectList - copy the list instead of using oryginal one.
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--HG--
branch : trunk
2010-12-25 16:12:31 +01:00
click
b181ba21d9
Core: Fix a few warnings here and there.
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--HG--
branch : trunk
2010-12-25 06:28:38 +01:00
click
088ed9404b
Core/Entities: Fix a minor disrepancy in the handling of weapon specializations introduced in revision a83f26ef71 - patch by Dr.Tenma
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Fixes issue 5059.
Fixes issue 5265.
--HG--
branch : trunk
2010-12-25 04:03:04 +01:00
Shauren
928443d899
Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)
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--HG--
branch : trunk
2010-12-23 23:25:44 +01:00
click
ca78881c63
Core/Spells: Fix a warning in SPELL_AURA_MOD_DAMAGE_PERCENT_DONE (explicitly define which parts to check for)
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--HG--
branch : trunk
2010-12-23 18:35:43 +01:00
Machiavelli
0cdc4153d8
Core/Spells: Fix Glyph of Death Grip
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Fixes issue #4608
--HG--
branch : trunk
2010-12-23 17:38:31 +01:00
Machiavelli
392a312c6b
Core/Spells: Fix SPELL_AURA_MOD_DAMAGE_PERCENT_DONE(79) to affect proper spellschools based on EffectMiscValue.
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Author: Dr.Tenma
Fixes issue #4019
Fixes issue #5059
--HG--
branch : trunk
2010-12-23 16:22:30 +01:00
click
b1ded4bd98
Core/Unit: Check if NPC is on a transport before sending StopMoving() -packet (normally shipped when trying to speak to moving NPCs) - fixes creatures falling off boats etc.
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Thanks to Socolin for hunting down and patching this annoying bug.
--HG--
branch : trunk
2010-12-22 21:31:52 +01:00
Shauren
0f3b9019a8
Core: Get rid of dirty operator workaround for ACE_Singleton class implementation
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--HG--
branch : trunk
2010-12-22 21:25:23 +01:00
Shauren
7b4e1c6387
Core/ObjectMgr: Static members are no longer accessed through singleton
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--HG--
branch : trunk
2010-12-22 20:23:47 +01:00
Shauren
5809c1fa3b
Core/Auras: Fixed auras incorrectly stacking with different item casters introduced in r19f21916a940
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Closes issue #5218 .
--HG--
branch : trunk
2010-12-21 11:40:20 +01:00
Shauren
e3e77aceab
Scripts/Temple of Anh'Qiraj: Fixed possible crash in mob_anubisath_sentinel
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--HG--
branch : trunk
2010-12-20 11:39:12 +01:00
Shauren
756ee5832b
Core/Auras: Allow stacking of auras proced from different items
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Closes issue #2296 .
--HG--
branch : trunk
2010-12-20 11:04:48 +01:00
Machiavelli
33808ab567
Core/Spells: Fix Improved Spirit Tap proc from Mind Flay crits.
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Author: Dr.Tenma
Fixes issue #2786
--HG--
branch : trunk
2010-12-20 01:58:15 +01:00