MitchesD
c40d3be6dc
Core/SmartScripts: added new action SMART_ACTION_COMBAT_STOP
...
* this avoid using hacks like evade, faction change or rooting. I wonder how SAI could be without this
(cherry picked from commit d68df33c76 )
2015-07-25 16:54:25 +02:00
MitchesD
1de02764c7
Core/SmartScripts: added SMART_ACTION_SET_COUNTER and SMART_EVENT_COUNTER_SET
...
as per request of DB developers
(cherry picked from commit 23b1c042ad )
Conflicts:
src/server/game/AI/SmartScripts/SmartScript.h
2015-04-02 18:30:27 +02:00
Vincent-Michael
f3e86d3e68
Update copyright note for 2015
...
Happy new year
Conflicts:
src/server/bnetserver/Authentication/AuthCodes.h
src/server/bnetserver/Authentication/BattlenetPacketCrypt.cpp
src/server/bnetserver/Authentication/BattlenetPacketCrypt.h
src/server/bnetserver/Packets/AchievementPackets.h
src/server/bnetserver/Packets/AuthenticationPackets.cpp
src/server/bnetserver/Packets/AuthenticationPackets.h
src/server/bnetserver/Packets/BitStream.cpp
src/server/bnetserver/Packets/BitStream.h
src/server/bnetserver/Packets/CachePackets.cpp
src/server/bnetserver/Packets/CachePackets.h
src/server/bnetserver/Packets/ChatPackets.h
src/server/bnetserver/Packets/ConnectionPackets.cpp
src/server/bnetserver/Packets/ConnectionPackets.h
src/server/bnetserver/Packets/FriendsPackets.cpp
src/server/bnetserver/Packets/FriendsPackets.h
src/server/bnetserver/Packets/PacketManager.cpp
src/server/bnetserver/Packets/PacketManager.h
src/server/bnetserver/Packets/Packets.h
src/server/bnetserver/Packets/PacketsBase.cpp
src/server/bnetserver/Packets/PacketsBase.h
src/server/bnetserver/Packets/PresencePackets.cpp
src/server/bnetserver/Packets/PresencePackets.h
src/server/bnetserver/Packets/ProfilePackets.h
src/server/bnetserver/Packets/SupportPackets.h
src/server/bnetserver/Packets/WoWRealmPackets.cpp
src/server/bnetserver/Packets/WoWRealmPackets.h
src/server/bnetserver/Realms/RealmList.cpp
src/server/bnetserver/Realms/WorldListener.cpp
src/server/bnetserver/Realms/WorldListener.h
src/server/bnetserver/Server/ComponentManager.cpp
src/server/bnetserver/Server/ComponentManager.h
src/server/bnetserver/Server/ModuleManager.cpp
src/server/bnetserver/Server/ModuleManager.h
src/server/bnetserver/Server/Session.cpp
src/server/bnetserver/Server/Session.h
src/server/bnetserver/Server/SessionManager.cpp
src/server/bnetserver/Server/SessionManager.h
src/server/game/Accounts/BattlenetAccountMgr.cpp
src/server/game/Accounts/BattlenetAccountMgr.h
src/server/game/Battlegrounds/Zones/BattlegroundBFG.cpp
src/server/game/Battlegrounds/Zones/BattlegroundBFG.h
src/server/game/Battlegrounds/Zones/BattlegroundTP.cpp
src/server/game/Battlegrounds/Zones/BattlegroundTP.h
src/server/game/Entities/AreaTrigger/AreaTrigger.cpp
src/server/game/Entities/AreaTrigger/AreaTrigger.h
src/server/game/Entities/Item/ItemTemplate.cpp
src/server/game/Guilds/GuildFinderMgr.cpp
src/server/game/Guilds/GuildFinderMgr.h
src/server/game/Handlers/GuildFinderHandler.cpp
src/server/game/Handlers/VoidStorageHandler.cpp
src/server/game/Movement/MovementStructures.cpp
src/server/game/Movement/MovementStructures.h
src/server/game/Movement/PathGenerator.cpp
src/server/game/Server/BattlenetServerManager.cpp
src/server/game/Server/BattlenetServerManager.h
src/server/game/Server/Packet.cpp
src/server/game/Server/Packet.h
src/server/game/Server/Packets/AchievementPackets.cpp
src/server/game/Server/Packets/AchievementPackets.h
src/server/game/Server/Packets/AuctionHousePackets.cpp
src/server/game/Server/Packets/AuctionHousePackets.h
src/server/game/Server/Packets/AuthenticationPackets.cpp
src/server/game/Server/Packets/AuthenticationPackets.h
src/server/game/Server/Packets/BattlegroundPackets.cpp
src/server/game/Server/Packets/BattlegroundPackets.h
src/server/game/Server/Packets/ChannelPackets.cpp
src/server/game/Server/Packets/ChannelPackets.h
src/server/game/Server/Packets/CharacterPackets.cpp
src/server/game/Server/Packets/CharacterPackets.h
src/server/game/Server/Packets/ChatPackets.cpp
src/server/game/Server/Packets/ChatPackets.h
src/server/game/Server/Packets/ClientConfigPackets.cpp
src/server/game/Server/Packets/ClientConfigPackets.h
src/server/game/Server/Packets/CombatLogPackets.cpp
src/server/game/Server/Packets/CombatLogPackets.h
src/server/game/Server/Packets/CombatPackets.cpp
src/server/game/Server/Packets/CombatPackets.h
src/server/game/Server/Packets/EquipmentSetPackets.cpp
src/server/game/Server/Packets/EquipmentSetPackets.h
src/server/game/Server/Packets/GameObjectPackets.cpp
src/server/game/Server/Packets/GameObjectPackets.h
src/server/game/Server/Packets/GuildPackets.cpp
src/server/game/Server/Packets/GuildPackets.h
src/server/game/Server/Packets/ItemPackets.cpp
src/server/game/Server/Packets/ItemPackets.h
src/server/game/Server/Packets/LootPackets.h
src/server/game/Server/Packets/MiscPackets.cpp
src/server/game/Server/Packets/MiscPackets.h
src/server/game/Server/Packets/MovementPackets.cpp
src/server/game/Server/Packets/MovementPackets.h
src/server/game/Server/Packets/NPCPackets.cpp
src/server/game/Server/Packets/NPCPackets.h
src/server/game/Server/Packets/QueryPackets.cpp
src/server/game/Server/Packets/QueryPackets.h
src/server/game/Server/Packets/QuestPackets.cpp
src/server/game/Server/Packets/QuestPackets.h
src/server/game/Server/Packets/ReputationPackets.cpp
src/server/game/Server/Packets/ReputationPackets.h
src/server/game/Server/Packets/SpellPackets.cpp
src/server/game/Server/Packets/SpellPackets.h
src/server/game/Server/Packets/SystemPackets.cpp
src/server/game/Server/Packets/SystemPackets.h
src/server/game/Server/Packets/TalentPackets.cpp
src/server/game/Server/Packets/TalentPackets.h
src/server/game/Server/Packets/TradePackets.h
src/server/game/Server/Packets/WorldStatePackets.cpp
src/server/game/Server/Packets/WorldStatePackets.h
src/server/game/Server/WorldSocket.cpp
src/server/ipc/CMakeLists.txt
src/server/ipc/Commands.cpp
src/server/ipc/Commands.h
src/server/ipc/ZMQTask.cpp
src/server/ipc/ZMQTask.h
src/server/ipc/ZmqContext.cpp
src/server/ipc/ZmqContext.h
src/server/ipc/ZmqListener.cpp
src/server/ipc/ZmqListener.h
src/server/ipc/ZmqMux.cpp
src/server/ipc/ZmqMux.h
src/server/ipc/ZmqWorker.cpp
src/server/ipc/ZmqWorker.h
src/server/scripts/Commands/cs_battlenet_account.cpp
src/server/scripts/Commands/cs_mmaps.cpp
src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp
src/server/scripts/EasternKingdoms/BaradinHold/boss_occuthar.cpp
src/server/scripts/EasternKingdoms/BaradinHold/boss_pit_lord_argaloth.cpp
src/server/scripts/EasternKingdoms/BaradinHold/instance_baradin_hold.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/blackrock_caverns.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/blackrock_caverns.h
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_ascendant_lord_obsidius.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_beauty.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_corla.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_karsh_steelbender.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_romogg_bonecrusher.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/instance_blackrock_caverns.cpp
src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_daakara.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.h
src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo_the_godbreaker.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_kilnara.cpp
src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
src/server/scripts/EasternKingdoms/zone_ironforge.cpp
src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp
src/server/scripts/Kalimdor/Firelands/firelands.h
src/server/scripts/Kalimdor/Firelands/instance_firelands.cpp
src/server/scripts/Kalimdor/HallsOfOrigination/boss_anraphet.cpp
src/server/scripts/Kalimdor/HallsOfOrigination/boss_earthrager_ptah.cpp
src/server/scripts/Kalimdor/HallsOfOrigination/boss_temple_guardian_anhuur.cpp
src/server/scripts/Kalimdor/HallsOfOrigination/halls_of_origination.h
src/server/scripts/Kalimdor/HallsOfOrigination/instance_halls_of_origination.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_darkshore.cpp
src/server/scripts/Kalimdor/zone_felwood.cpp
src/server/scripts/Kalimdor/zone_moonglade.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp
src/server/scripts/Maelstrom/Stonecore/boss_corborus.cpp
src/server/scripts/Maelstrom/Stonecore/boss_high_priestess_azil.cpp
src/server/scripts/Maelstrom/Stonecore/boss_ozruk.cpp
src/server/scripts/Maelstrom/Stonecore/boss_slabhide.cpp
src/server/scripts/Maelstrom/Stonecore/instance_stonecore.cpp
src/server/scripts/Maelstrom/Stonecore/stonecore.cpp
src/server/scripts/Maelstrom/Stonecore/stonecore.h
src/server/shared/Cryptography/Authentication/AuthCrypt.h
src/server/shared/Cryptography/Authentication/PacketCrypt.cpp
src/server/shared/Cryptography/Authentication/WorldPacketCrypt.cpp
src/server/shared/Cryptography/HmacHash.cpp
src/server/shared/Cryptography/SHA256.cpp
src/server/shared/Cryptography/SHA256.h
src/server/shared/Database/Implementation/HotfixDatabase.cpp
src/server/shared/Database/Implementation/HotfixDatabase.h
src/server/shared/Realm/Realm.cpp
src/server/shared/Realm/Realm.h
src/tools/connection_patcher/CMakeLists.txt
src/tools/connection_patcher/Constants/BinaryTypes.hpp
src/tools/connection_patcher/Helper.cpp
src/tools/connection_patcher/Helper.hpp
src/tools/connection_patcher/Patcher.cpp
src/tools/connection_patcher/Patcher.hpp
src/tools/connection_patcher/Patches/Common.hpp
src/tools/connection_patcher/Patches/Mac.hpp
src/tools/connection_patcher/Patches/Windows.hpp
src/tools/connection_patcher/Patterns/Common.hpp
src/tools/connection_patcher/Patterns/Mac.hpp
src/tools/connection_patcher/Patterns/Windows.hpp
src/tools/connection_patcher/Program.cpp
src/tools/map_extractor/loadlib/DBFilesClientList.h
2015-01-01 00:32:50 +01:00
Discover-
b61098a2d4
Core/SAI: Allow dropping a specific amount of aura charges using SMART_ACTION_REMOVEAURASFROMSPELL (action_param2).
...
(cherry picked from commit ed4feec276 )
2014-11-02 18:48:31 +01:00
joschiwald
90a2acfbdf
Core/SAI: changed multiple validation checks
2014-10-11 18:52:01 +02:00
Vincent-Michael
1d92315492
Core/SAI: CleanUp in 98257b9472 / 2838a62264
2014-10-03 20:06:22 +02:00
Vincent-Michael
1d8feb271c
Core:/SmartScript: Added log for item has credit spell blabla
2014-09-21 17:45:57 +02:00
DDuarte
af7daba02d
Core/SAI: Remove SMART_ACTION_STORE_VARIABLE_DECIMAL
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It's not used.
2014-09-17 01:07:29 +01:00
Shauren
6c1a33d62d
Core/Scripts: Fixed incorrect guid usage in logs
2014-09-16 19:47:10 +02:00
Shauren
a0e50ea35f
Core/Entities: Use ObjectGuid class in game project
2014-09-14 16:14:12 +02:00
Discover-
6066ec0949
Core/SAI: Implement a new action type to make a creature (or targets in list) start the closest waypoint available to them
2014-09-03 20:11:15 +02:00
DDuarte
430b3adfe8
Scripts: Correct despawn time of multiple objects
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WorldObject::SummonGameObject respawn time is in seconds and not milliseconds
2014-08-26 13:37:55 +01:00
DDuarte
df3b08d140
Core/Server: Use nullptr instead of 0 where pointers are expected
2014-08-09 21:32:26 +01:00
leak
dce92611f3
Refactored singletons to enable proper deconstruction during shutdown
2014-07-20 00:40:08 +02:00
leak
029bad6698
Replaced all remaining ACE based Singletons
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Replaced ACE base AutoPtr class with shared_ptr
Note: worldserver currently broken due to MapUpdater threading failure (ACE ofc, what else could it be)
2014-07-01 00:54:09 +02:00
Dehravor
cbd36d5a4e
Core/Misc: Remove remaining COMPILER_HAS_CPP11_SUPPORT related macros
2014-05-01 11:19:32 +02:00
joschiwald
84bff76ba0
Core/Misc: remove some obsolete parameters
2014-04-28 20:05:36 +02:00
joschiwald
465e4a0b0f
Core/Achievements: achievement earned message will now use broadcasttext instead of trinity_string
2014-04-23 01:14:20 +02:00
joschiwald
583039c1c5
Core/SmartScripts: use broadcasttext instead of trinity_string in SMART_ACTION_FLEE_FOR_ASSIST and SMART_ACTION_CALL_FOR_HELP
2014-04-22 19:24:47 +02:00
Discover-
17674182c4
Core/SAI: Allow only creature sources to use the event types SMART_EVENT_DISTANCE_CREATURE and SMART_EVENT_DISTANCE_GAMEOBJECT for now.
2014-03-26 13:50:36 +01:00
Discover-
76641bc7dc
Core/SAI: Only allow SMART_EVENT_TARGET_BUFFED to be used from creature sources.
2014-03-26 13:44:36 +01:00
deathicon
78e9a3eb65
Core/SAI: Implement two new event types that are triggered when a certain creature/gameobject entry or guid gets within a given distance of the source.
2014-03-26 10:23:34 +01:00
Discover-
bebb581d2e
Core/SAI: I need more sleep...
2014-01-21 20:01:00 +01:00
Discover-
bf0d8c1346
Core/SAI: Implement three more event phases which makes a total of 9 (from 6).
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Ref. #11486
2014-01-21 19:56:43 +01:00
jackpoz
cbba22ba68
Core/SAI: Fix assertion triggered in SmartScript
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Remove assertion in SmartScript added in b8625f41bd and handle SmartScripts with GetBaseObject() returning NULL , like SmartTrigger . In this case SmartScript::mTargetStorage cannot be sanitized and might contain references to free'd WorldObjects if the script doesn't last a single Map::Update() call.
2014-01-15 20:20:01 +01:00
jackpoz
b8625f41bd
Core/SAI: Fix crash in SmartScript
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Fix crash in SmartScript storing WorldObject* instead of guid as targets in SmartScript::mTargetStorage , used by SMART_TARGET_STORED target type , SMART_ESCORT_TARGETS and other escort related code.
Fixes #11228 , #10157 .
Valgrind log:
Invalid read of size 4
at : Object::GetTypeId() const (Object.h:140)
by : SmartScript::IsPlayer(WorldObject*) (SmartScript.h:73)
by : SmartScript::ProcessAction(SmartScriptHolder&, Unit*, unsigned int, unsigned int, bool, SpellInfo const*, GameObject*) (SmartScript.cpp:330)
by : SmartScript::ProcessEvent(SmartScriptHolder&, Unit*, unsigned int, unsigned int, bool, SpellInfo const*, GameObject*) (SmartScript.cpp:2662)
by : SmartScript::ProcessAction(SmartScriptHolder&, Unit*, unsigned int, unsigned int, bool, SpellInfo const*, GameObject*) (SmartScript.cpp:2226)
by : SmartScript::ProcessTimedAction(SmartScriptHolder&, unsigned int const&, unsigned int const&, Unit*, unsigned int, unsigned int, bool, SpellInfo const*, GameObject*) (SmartScript.cpp:2238)
by : SmartScript::ProcessEvent(SmartScriptHolder&, Unit*, unsigned int, unsigned int, bool, SpellInfo const*, GameObject*) (SmartScript.cpp:2685)
by : SmartScript::UpdateTimer(SmartScriptHolder&, unsigned int) (SmartScript.cpp:3198)
by : SmartScript::OnUpdate(unsigned int) (SmartScript.cpp:3244)
by : SmartAI::UpdateAI(unsigned int) (SmartAI.cpp:331)
by : Creature::Update(unsigned int) (Creature.cpp:544)
by : void Trinity::ObjectUpdater::Visit<Creature>(GridRefManager<Creature>&) (GridNotifiers.cpp:340)
2014-01-12 20:23:13 +01:00
Vincent_Michael
20004050bc
Update copyright note for 2014.
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Happy new year.
2014-01-01 00:07:53 +01:00
jackpoz
1c0903e286
Core/Misc: Fix some static analysis issues
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Fix some static analysis issues about uninitialized values. Most of them are false positives, always initialized before being accessed, while some of them are real issues spotted by valgrind too.
2013-12-14 18:41:26 +01:00
joschiwald
a40e814240
Core/SmartScripts: speedup loading/validating sai scripts from db
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Before:
>> Loaded 6953 SmartAI scripts in 3543 ms
After:
>> Loaded SmartAIMgr Helpers in 4 ms
>> Loaded 6953 SmartAI scripts in 95 ms
2013-12-11 18:53:05 +01:00
Malcrom
b407e72339
Core/SmartScript: Allow flag to be added to spell to determine combat movement.
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Greatly simplifies SAI combat scripting.
2013-12-03 20:53:33 -03:30
Spp
65cd07a288
Core: Improve error messages for linked_respawn table (and minor cosmetic changes here and there)
2013-11-11 11:03:32 +01:00
Spp
94e2b9332a
Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger names are case-sensitive)
2013-11-08 10:50:51 +01:00
Ascathor
2607738990
Core/Code: Unify codestyle for brackets: {} to { }.
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Also added missing copyright to some files.
2013-10-27 23:46:02 +01:00
Discover-
0cc32e28e3
Core/SAI: Rename SMART_EVENT_TARGET_CASTING to SMART_EVENT_VICTIM_CASTING as that's what it actually does. It was often confused to use the target_type field instead of the victim.
2013-10-22 15:59:32 +02:00
Shauren
ce55647c41
Core/Transports
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* Rewritten path generation, now uses splines - timers are a lot more accurate now
* Implemented stopping transports
* Implemented spawning transports in instances
* Implemented spawning gameobjects as transport passengers
* Transport passengers are now stored in creature/gameobject table using gameobject_template.data6 from transport's template as map id
2013-10-16 18:37:29 +02:00
Discover-
80ce30ac7d
Core/SAI: Add 'playerOnly' parameters to SMART_TARGET_CLOSEST_ENEMY and SMART_TARGET_CLOSEST_FRIENDLY. Wiki is updated accordingly.
2013-09-30 10:11:02 +02:00
Discover-
a5c248b60f
Core/SAI: Get rid of unused parameter 'storageId' (third) in SMART_ACTION_SUMMON_CREATURE. This means the 4th parameter (actionInvoker 0/1) must move back one parameter. On a clean TDB there is not a single case of this parameter being used.
...
Updated wiki accordingly.
2013-09-25 11:46:51 +02:00
jackpoz
ec3832c2c1
Core/AI: Fix uninitialized values and array overflows in SAI
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Proper initialize POD struct members to 0 in SMART_ACTION_CREATE_TIMED_EVENT action type.
Fix array overflows and access uninitialized values in SMART_ACTION_CALL_RANDOM_TIMED_ACTIONLIST, SMART_ACTION_RANDOM_PHASE and SMART_ACTION_RANDOM_EMOTE .
Valgrind log for SMART_ACTION_RANDOM_PHASE case:
Conditional jump or move depends on uninitialised value(s)
at : SmartScript::UpdateTimer(SmartScriptHolder&, unsigned int) (SmartScript.cpp:3086)
by : SmartScript::OnUpdate(unsigned int) (SmartScript.cpp:3176)
by : SmartAI::UpdateAI(unsigned int) (SmartAI.cpp:335)
by : Creature::Update(unsigned int) (Creature.cpp:542)
by : TempSummon::Update(unsigned int) (TemporarySummon.cpp:47)
Uninitialised value was created by a stack allocation
at : SmartScript::ProcessAction(SmartScriptHolder&, Unit*, unsigned int, unsigned int, bool, SpellInfo const*, GameObject*) (SmartScript.cpp:143)
2013-09-24 23:33:28 +02:00
Nay
582686090d
Merge pull request #10685 from Discover-/SmartAI-Target-Casting
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Core/SmartAI: Add a spellid to SMART_EVENT_TARGET_CASTING. If left on 0,...
2013-09-01 10:03:45 -07:00
Discover-
016dac995e
Core/SmartAI: Add a spellid to SMART_EVENT_TARGET_CASTING. If left on 0, it checks for all spells (like it did without these changes)
2013-09-01 10:49:29 +02:00
Nay
7776016106
Core/Quests: Remove CastedCreatureOrGO method
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- Remove EAI's ACTION_T_CAST_EVENT and ACTION_T_CAST_EVENT_ALL
- Remove SAI's SMART_ACTION_CALL_CASTEDCREATUREORGO
- Split QUEST_TRINITY_FLAGS_KILL_OR_CAST into QUEST_TRINITY_FLAGS_KILL and QUEST_TRINITY_FLAGS_CAST
- Assign QUEST_TRINITY_FLAGS_CAST to all the quests that were using RequiredSpellCastX
- (unrelated) Fix a warning in Player.cpp
- Replace CastedCreatureOrGO usage in scripts by KilledMonsterCredit
TODO: Convert the two EAI scripts commented out in the .sql to proper SAI
Closes #10667
2013-08-30 19:32:08 +01:00
xjose93
c3afc00571
Implement SMART_ACTION_GAME_EVENT_STOP (111) and SMART_ACTION_GAME_EVENT_START (112).
2013-08-30 01:23:01 +02:00
Discover-
a0ff0233c5
Core/SmartAI: Implement SMART_TARGET_CLOSEST_FRIENDLY.
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Parameter is distance to search for.
Closes #10521
2013-08-15 01:22:22 +01:00
Discover-
8c961687a0
Core/SmartAI: Implement SMART_EVENT_FRIENDLY_HEALTH_PCT.
...
On current clean TDB, there are a total of 106 creatures using
SMART_EVENT_FRIENDLY_HEALTH (non-PCT) which has a flat first parameter, but
only 8 of these use the event correctly (and therefore only 8 of them
actually work).
Closes #10520
2013-08-15 01:18:10 +01:00
Nay
54d2b73f3c
Merge pull request #10513 from Discover-/SmartAI-Casted-CreatureOrGo
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Core/SmartAI: Drop support for SMART_ACTION_SEND_CASTCREATUREORGO. It is...
2013-08-11 06:26:52 -07:00
Discover-
80bd5b363a
Core/SmartAI: Drop support for SMART_ACTION_SEND_CASTCREATUREORGO. It is unused in the current newest TDB, it never even worked like it should and the exact same purpose of this function is already fulfilled by SMART_ACTION_CALL_CASTEDCREATUREORGO (the correct way).
2013-08-11 02:58:53 +02:00
Discover-
75ca3573c8
Core/SmartAI: Implement SMART_ACTION_SET_POWER, SMART_ACTION_ADD_POWER and SMART_ACTION_REMOVE_POWER (param1 = powertype, param2 = newPower). Required for upcoming EAI to SAI conversion (for ACTION_T_SET_UNIT_FIELD) (only SMART_ACTION_SET_POWER is required for the conversion but might as well do it right when on it).
2013-08-10 14:13:17 +02:00
Nay
eba8c2d345
Merge pull request #10464 from Discover-/SmartAI-Set-Active
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Core/SmartAI: Allow SMART_ACTION_SET_ACTIVE to take a parameter for on/o...
2013-08-09 08:44:56 -07:00
Nay
edf77a4cf6
Merge pull request #10493 from Discover-/SmartAI-Action-Sound-Update
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Core/SmartAI: Rename SMART_ACTION_SOUND's parameters and get rid of an e...
2013-08-09 08:38:09 -07:00
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Core/SmartAI: Rename SMART_ACTION_SOUND's parameters and get rid of an error that shouldn't be there. The method it calls doesn't take CreatureTextRange (enum) in consideration, but a boolean called onlySelf.
2013-08-09 01:05:56 +02:00