Core/Misc: Remove remaining COMPILER_HAS_CPP11_SUPPORT related macros

This commit is contained in:
Dehravor
2014-05-01 10:10:13 +02:00
parent 394ac748f8
commit cbd36d5a4e
54 changed files with 147 additions and 410 deletions
@@ -19,11 +19,12 @@
#ifndef _MMAP_FACTORY_H
#define _MMAP_FACTORY_H
#include "Define.h"
#include "MMapManager.h"
#include "UnorderedMap.h"
#include "DetourAlloc.h"
#include "DetourNavMesh.h"
#include "DetourNavMeshQuery.h"
#include <unordered_map>
namespace MMAP
{
@@ -19,17 +19,18 @@
#ifndef _MMAP_MANAGER_H
#define _MMAP_MANAGER_H
#include "UnorderedMap.h"
#include "Define.h"
#include "DetourAlloc.h"
#include "DetourNavMesh.h"
#include "DetourNavMeshQuery.h"
#include <string>
#include <unordered_map>
// move map related classes
namespace MMAP
{
typedef UNORDERED_MAP<uint32, dtTileRef> MMapTileSet;
typedef UNORDERED_MAP<uint32, dtNavMeshQuery*> NavMeshQuerySet;
typedef std::unordered_map<uint32, dtTileRef> MMapTileSet;
typedef std::unordered_map<uint32, dtNavMeshQuery*> NavMeshQuerySet;
// dummy struct to hold map's mmap data
struct MMapData
@@ -52,7 +53,7 @@ namespace MMAP
};
typedef UNORDERED_MAP<uint32, MMapData*> MMapDataSet;
typedef std::unordered_map<uint32, MMapData*> MMapDataSet;
// singleton class
// holds all all access to mmap loading unloading and meshes
@@ -19,9 +19,9 @@
#ifndef _VMAPMANAGER2_H
#define _VMAPMANAGER2_H
#include "IVMapManager.h"
#include "Dynamic/UnorderedMap.h"
#include "Define.h"
#include "IVMapManager.h"
#include <unordered_map>
#include <ace/Thread_Mutex.h>
//===========================================================
@@ -63,8 +63,8 @@ namespace VMAP
int iRefCount;
};
typedef UNORDERED_MAP<uint32, StaticMapTree*> InstanceTreeMap;
typedef UNORDERED_MAP<std::string, ManagedModel> ModelFileMap;
typedef std::unordered_map<uint32, StaticMapTree*> InstanceTreeMap;
typedef std::unordered_map<std::string, ManagedModel> ModelFileMap;
class VMapManager2 : public IVMapManager
{
+3 -3
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@@ -20,8 +20,8 @@
#define _MAPTREE_H
#include "Define.h"
#include "Dynamic/UnorderedMap.h"
#include "BoundingIntervalHierarchy.h"
#include <unordered_map>
namespace VMAP
{
@@ -39,8 +39,8 @@ namespace VMAP
class StaticMapTree
{
typedef UNORDERED_MAP<uint32, bool> loadedTileMap;
typedef UNORDERED_MAP<uint32, uint32> loadedSpawnMap;
typedef std::unordered_map<uint32, bool> loadedTileMap;
typedef std::unordered_map<uint32, uint32> loadedSpawnMap;
private:
uint32 iMapID;
bool iIsTiled;
@@ -43,7 +43,7 @@ struct GameobjectModelData
std::string name;
};
typedef UNORDERED_MAP<uint32, GameobjectModelData> ModelList;
typedef std::unordered_map<uint32, GameobjectModelData> ModelList;
ModelList model_list;
void LoadGameObjectModelList()
@@ -231,7 +231,7 @@ class SmartScript
SmartScriptType mScriptType;
uint32 mEventPhase;
UNORDERED_MAP<int32, int32> mStoredDecimals;
std::unordered_map<int32, int32> mStoredDecimals;
uint32 mPathId;
SmartAIEventList mStoredEvents;
std::list<uint32>mRemIDs;
@@ -37,7 +37,7 @@ void SmartWaypointMgr::LoadFromDB()
{
uint32 oldMSTime = getMSTime();
for (UNORDERED_MAP<uint32, WPPath*>::iterator itr = waypoint_map.begin(); itr != waypoint_map.end(); ++itr)
for (std::unordered_map<uint32, WPPath*>::iterator itr = waypoint_map.begin(); itr != waypoint_map.end(); ++itr)
{
for (WPPath::iterator pathItr = itr->second->begin(); pathItr != itr->second->end(); ++pathItr)
delete pathItr->second;
@@ -96,7 +96,7 @@ void SmartWaypointMgr::LoadFromDB()
SmartWaypointMgr::~SmartWaypointMgr()
{
for (UNORDERED_MAP<uint32, WPPath*>::iterator itr = waypoint_map.begin(); itr != waypoint_map.end(); ++itr)
for (std::unordered_map<uint32, WPPath*>::iterator itr = waypoint_map.begin(); itr != waypoint_map.end(); ++itr)
{
for (WPPath::iterator pathItr = itr->second->begin(); pathItr != itr->second->end(); ++pathItr)
delete pathItr->second;
@@ -1338,7 +1338,7 @@ struct SmartScriptHolder
bool enableTimed;
};
typedef UNORDERED_MAP<uint32, WayPoint*> WPPath;
typedef std::unordered_map<uint32, WayPoint*> WPPath;
typedef std::list<WorldObject*> ObjectList;
typedef std::list<uint64> GuidList;
@@ -1392,7 +1392,7 @@ public:
delete m_guidList;
}
};
typedef UNORDERED_MAP<uint32, ObjectGuidList*> ObjectListMap;
typedef std::unordered_map<uint32, ObjectGuidList*> ObjectListMap;
class SmartWaypointMgr
{
@@ -1411,14 +1411,14 @@ class SmartWaypointMgr
}
private:
UNORDERED_MAP<uint32, WPPath*> waypoint_map;
std::unordered_map<uint32, WPPath*> waypoint_map;
};
// all events for a single entry
typedef std::vector<SmartScriptHolder> SmartAIEventList;
// all events for all entries / guids
typedef UNORDERED_MAP<int32, SmartAIEventList> SmartAIEventMap;
typedef std::unordered_map<int32, SmartAIEventList> SmartAIEventMap;
// Helper Stores
typedef std::map<uint32 /*entry*/, std::pair<uint32 /*spellId*/, SpellEffIndex /*effIndex*/> > CacheSpellContainer;
@@ -35,8 +35,8 @@ class WorldPacket;
typedef std::vector<AchievementCriteriaEntry const*> AchievementCriteriaEntryList;
typedef std::vector<AchievementEntry const*> AchievementEntryList;
typedef UNORDERED_MAP<uint32, AchievementCriteriaEntryList> AchievementCriteriaListByAchievement;
typedef UNORDERED_MAP<uint32, AchievementEntryList> AchievementListByReferencedId;
typedef std::unordered_map<uint32, AchievementCriteriaEntryList> AchievementCriteriaListByAchievement;
typedef std::unordered_map<uint32, AchievementEntryList> AchievementListByReferencedId;
struct CriteriaProgress
{
@@ -236,7 +236,7 @@ struct AchievementReward
uint32 mailTemplate;
};
typedef UNORDERED_MAP<uint32, AchievementReward> AchievementRewards;
typedef std::unordered_map<uint32, AchievementReward> AchievementRewards;
struct AchievementRewardLocale
{
@@ -244,7 +244,7 @@ struct AchievementRewardLocale
std::vector<std::string> text;
};
typedef UNORDERED_MAP<uint32, AchievementRewardLocale> AchievementRewardLocales;
typedef std::unordered_map<uint32, AchievementRewardLocale> AchievementRewardLocales;
struct CompletedAchievementData
{
@@ -252,8 +252,8 @@ struct CompletedAchievementData
bool changed;
};
typedef UNORDERED_MAP<uint32, CriteriaProgress> CriteriaProgressMap;
typedef UNORDERED_MAP<uint32, CompletedAchievementData> CompletedAchievementMap;
typedef std::unordered_map<uint32, CriteriaProgress> CriteriaProgressMap;
typedef std::unordered_map<uint32, CompletedAchievementData> CompletedAchievementMap;
enum ProgressType
{
@@ -145,7 +145,7 @@ class AuctionHouseMgr
public:
typedef UNORDERED_MAP<uint32, Item*> ItemMap;
typedef std::unordered_map<uint32, Item*> ItemMap;
AuctionHouseObject* GetAuctionsMap(uint32 factionTemplateId);
AuctionHouseObject* GetBidsMap(uint32 factionTemplateId);
+1 -1
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@@ -27,7 +27,7 @@ class ArenaTeamMgr
~ArenaTeamMgr();
public:
typedef UNORDERED_MAP<uint32, ArenaTeam*> ArenaTeamContainer;
typedef std::unordered_map<uint32, ArenaTeam*> ArenaTeamContainer;
ArenaTeam* GetArenaTeamById(uint32 arenaTeamId) const;
ArenaTeam* GetArenaTeamByName(std::string const& arenaTeamName) const;
@@ -28,7 +28,7 @@
typedef std::map<uint32, Battleground*> BattlegroundContainer;
typedef std::set<uint32> BattlegroundClientIdsContainer;
typedef UNORDERED_MAP<uint32, BattlegroundTypeId> BattleMastersMap;
typedef std::unordered_map<uint32, BattlegroundTypeId> BattleMastersMap;
#define BATTLEGROUND_ARENA_POINT_DISTRIBUTION_DAY 86400 // seconds in a day
#define WS_ARENA_DISTRIBUTION_TIME 20001 // Custom worldstate
+1 -1
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@@ -145,7 +145,7 @@ typedef std::map<uint64, LfgProposalPlayer> LfgProposalPlayerContainer;
typedef std::map<uint64, LfgPlayerBoot> LfgPlayerBootContainer;
typedef std::map<uint64, LfgGroupData> LfgGroupDataContainer;
typedef std::map<uint64, LfgPlayerData> LfgPlayerDataContainer;
typedef UNORDERED_MAP<uint32, LFGDungeonData> LFGDungeonContainer;
typedef std::unordered_map<uint32, LFGDungeonData> LFGDungeonContainer;
// Data needed by SMSG_LFG_JOIN_RESULT
struct LfgJoinResultData
+7 -7
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@@ -170,7 +170,7 @@ struct CreatureTemplate
};
// Benchmarked: Faster than std::map (insert/find)
typedef UNORDERED_MAP<uint32, CreatureTemplate> CreatureTemplateContainer;
typedef std::unordered_map<uint32, CreatureTemplate> CreatureTemplateContainer;
// GCC have alternative #pragma pack(N) syntax and old gcc version not support pack(push, N), also any gcc version not support it at some platform
#if defined(__GNUC__)
@@ -218,7 +218,7 @@ struct CreatureBaseStats
static CreatureBaseStats const* GetBaseStats(uint8 level, uint8 unitClass);
};
typedef UNORDERED_MAP<uint16, CreatureBaseStats> CreatureBaseStatsContainer;
typedef std::unordered_map<uint16, CreatureBaseStats> CreatureBaseStatsContainer;
struct CreatureLocale
{
@@ -243,8 +243,8 @@ struct EquipmentInfo
};
// Benchmarked: Faster than std::map (insert/find)
typedef UNORDERED_MAP<uint8, EquipmentInfo> EquipmentInfoContainerInternal;
typedef UNORDERED_MAP<uint32, EquipmentInfoContainerInternal> EquipmentInfoContainer;
typedef std::unordered_map<uint8, EquipmentInfo> EquipmentInfoContainerInternal;
typedef std::unordered_map<uint32, EquipmentInfoContainerInternal> EquipmentInfoContainer;
// from `creature` table
struct CreatureData
@@ -284,7 +284,7 @@ struct CreatureModelInfo
};
// Benchmarked: Faster than std::map (insert/find)
typedef UNORDERED_MAP<uint16, CreatureModelInfo> CreatureModelContainer;
typedef std::unordered_map<uint16, CreatureModelInfo> CreatureModelContainer;
enum InhabitTypeValues
{
@@ -325,7 +325,7 @@ struct CreatureAddon
std::vector<uint32> auras;
};
typedef UNORDERED_MAP<uint32, CreatureAddon> CreatureAddonContainer;
typedef std::unordered_map<uint32, CreatureAddon> CreatureAddonContainer;
// Vendors
struct VendorItem
@@ -401,7 +401,7 @@ struct TrainerSpell
bool IsCastable() const { return learnedSpell[0] != spell; }
};
typedef UNORDERED_MAP<uint32 /*spellid*/, TrainerSpell> TrainerSpellMap;
typedef std::unordered_map<uint32 /*spellid*/, TrainerSpell> TrainerSpellMap;
struct TrainerSpellData
{
@@ -20,7 +20,7 @@
#define _FORMATIONS_H
#include "Define.h"
#include "UnorderedMap.h"
#include <unordered_map>
#include <map>
class Creature;
@@ -36,7 +36,7 @@ struct FormationInfo
uint16 point_2;
};
typedef UNORDERED_MAP<uint32/*memberDBGUID*/, FormationInfo*> CreatureGroupInfoType;
typedef std::unordered_map<uint32/*memberDBGUID*/, FormationInfo*> CreatureGroupInfoType;
class FormationMgr
{
@@ -538,7 +538,7 @@ struct GameObjectTemplate
};
// Benchmarked: Faster than std::map (insert/find)
typedef UNORDERED_MAP<uint32, GameObjectTemplate> GameObjectTemplateContainer;
typedef std::unordered_map<uint32, GameObjectTemplate> GameObjectTemplateContainer;
class OPvPCapturePoint;
struct TransportAnimation;
@@ -40,7 +40,7 @@ struct EnchStoreItem
};
typedef std::vector<EnchStoreItem> EnchStoreList;
typedef UNORDERED_MAP<uint32, EnchStoreList> EnchantmentStore;
typedef std::unordered_map<uint32, EnchStoreList> EnchantmentStore;
static EnchantmentStore RandomItemEnch;
@@ -744,7 +744,7 @@ struct ItemTemplate
};
// Benchmarked: Faster than std::map (insert/find)
typedef UNORDERED_MAP<uint32, ItemTemplate> ItemTemplateContainer;
typedef std::unordered_map<uint32, ItemTemplate> ItemTemplateContainer;
struct ItemLocale
{
+1 -1
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@@ -116,7 +116,7 @@ class WorldObject;
class WorldPacket;
class ZoneScript;
typedef UNORDERED_MAP<Player*, UpdateData> UpdateDataMapType;
typedef std::unordered_map<Player*, UpdateData> UpdateDataMapType;
class Object
{
+1 -1
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@@ -32,7 +32,7 @@ struct PetSpell
PetSpellType type;
};
typedef UNORDERED_MAP<uint32, PetSpell> PetSpellMap;
typedef std::unordered_map<uint32, PetSpell> PetSpellMap;
typedef std::vector<uint32> AutoSpellList;
class Player;
+7 -7
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@@ -121,8 +121,8 @@ struct SpellModifier
Aura* const ownerAura;
};
typedef UNORDERED_MAP<uint32, PlayerTalent*> PlayerTalentMap;
typedef UNORDERED_MAP<uint32, PlayerSpell*> PlayerSpellMap;
typedef std::unordered_map<uint32, PlayerTalent*> PlayerTalentMap;
typedef std::unordered_map<uint32, PlayerSpell*> PlayerSpellMap;
typedef std::list<SpellModifier*> SpellModList;
typedef std::list<uint64> WhisperListContainer;
@@ -134,7 +134,7 @@ struct SpellCooldown
};
typedef std::map<uint32, SpellCooldown> SpellCooldowns;
typedef UNORDERED_MAP<uint32 /*instanceId*/, time_t/*releaseTime*/> InstanceTimeMap;
typedef std::unordered_map<uint32 /*instanceId*/, time_t/*releaseTime*/> InstanceTimeMap;
enum TrainerSpellState
{
@@ -551,7 +551,7 @@ struct SkillStatusData
SkillUpdateState uState;
};
typedef UNORDERED_MAP<uint32, SkillStatusData> SkillStatusMap;
typedef std::unordered_map<uint32, SkillStatusData> SkillStatusMap;
class Quest;
class Spell;
@@ -1544,7 +1544,7 @@ class Player : public Unit, public GridObject<Player>
uint8 unReadMails;
time_t m_nextMailDelivereTime;
typedef UNORDERED_MAP<uint32, Item*> ItemMap;
typedef std::unordered_map<uint32, Item*> ItemMap;
ItemMap mMitems; //template defined in objectmgr.cpp
@@ -2169,7 +2169,7 @@ class Player : public Unit, public GridObject<Player>
/*** INSTANCE SYSTEM ***/
/*********************************************************/
typedef UNORDERED_MAP< uint32 /*mapId*/, InstancePlayerBind > BoundInstancesMap;
typedef std::unordered_map< uint32 /*mapId*/, InstancePlayerBind > BoundInstancesMap;
void UpdateHomebindTime(uint32 time);
@@ -2331,7 +2331,7 @@ class Player : public Unit, public GridObject<Player>
//We allow only one timed quest active at the same time. Below can then be simple value instead of set.
typedef std::set<uint32> QuestSet;
typedef std::set<uint32> SeasonalQuestSet;
typedef UNORDERED_MAP<uint32, SeasonalQuestSet> SeasonalEventQuestMap;
typedef std::unordered_map<uint32, SeasonalQuestSet> SeasonalEventQuestMap;
QuestSet m_timedquests;
QuestSet m_weeklyquests;
QuestSet m_monthlyquests;
+1 -1
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@@ -17699,7 +17699,7 @@ void Unit::BuildCooldownPacket(WorldPacket& data, uint8 flags, PacketCooldowns c
data.Initialize(SMSG_SPELL_COOLDOWN, 8 + 1 + (4 + 4) * cooldowns.size());
data << uint64(GetGUID());
data << uint8(flags);
for (UNORDERED_MAP<uint32, uint32>::const_iterator itr = cooldowns.begin(); itr != cooldowns.end(); ++itr)
for (std::unordered_map<uint32, uint32>::const_iterator itr = cooldowns.begin(); itr != cooldowns.end(); ++itr)
{
data << uint32(itr->first);
data << uint32(itr->second);
+2 -2
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@@ -1040,7 +1040,7 @@ struct GlobalCooldown
uint32 cast_time;
};
typedef UNORDERED_MAP<uint32 /*category*/, GlobalCooldown> GlobalCooldownList;
typedef std::unordered_map<uint32 /*category*/, GlobalCooldown> GlobalCooldownList;
class GlobalCooldownMgr // Shared by Player and CharmInfo
{
@@ -1247,7 +1247,7 @@ enum SpellCooldownFlags
SPELL_COOLDOWN_FLAG_INCLUDE_EVENT_COOLDOWNS = 0x2 ///< Starts GCD for spells that should start their cooldown on events, requires SPELL_COOLDOWN_FLAG_INCLUDE_GCD set
};
typedef UNORDERED_MAP<uint32, uint32> PacketCooldowns;
typedef std::unordered_map<uint32, uint32> PacketCooldowns;
// delay time next attack to prevent client attack animation problems
#define ATTACK_DISPLAY_DELAY 200
+1 -1
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@@ -1620,7 +1620,7 @@ uint16 GameEventMgr::GetEventIdForQuest(Quest const* quest) const
if (!quest)
return 0;
UNORDERED_MAP<uint32, uint16>::const_iterator itr = _questToEventLinks.find(quest->GetQuestId());
std::unordered_map<uint32, uint16>::const_iterator itr = _questToEventLinks.find(quest->GetQuestId());
if (itr == _questToEventLinks.end())
return 0;
+1 -1
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@@ -173,7 +173,7 @@ class GameEventMgr
QuestIdToEventConditionMap mQuestToEventConditions;
GameEventNPCFlagMap mGameEventNPCFlags;
ActiveEvents m_ActiveEvents;
UNORDERED_MAP<uint32, uint16> _questToEventLinks;
std::unordered_map<uint32, uint16> _questToEventLinks;
bool isSystemInit;
public:
GameEventGuidMap mGameEventCreatureGuids;
+1 -1
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@@ -431,7 +431,7 @@ void ObjectAccessor::UnloadAll()
/// Define the static members of HashMapHolder
template <class T> UNORDERED_MAP< uint64, T* > HashMapHolder<T>::m_objectMap;
template <class T> std::unordered_map< uint64, T* > HashMapHolder<T>::m_objectMap;
template <class T> typename HashMapHolder<T>::LockType HashMapHolder<T>::i_lock;
/// Global definitions for the hashmap storage
+4 -4
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@@ -22,7 +22,7 @@
#include "Define.h"
#include <ace/Singleton.h>
#include <ace/Thread_Mutex.h>
#include "UnorderedMap.h"
#include <unordered_map>
#include "UpdateData.h"
@@ -47,7 +47,7 @@ class HashMapHolder
{
public:
typedef UNORDERED_MAP<uint64, T*> MapType;
typedef std::unordered_map<uint64, T*> MapType;
typedef ACE_RW_Thread_Mutex LockType;
static void Insert(T* o)
@@ -222,8 +222,8 @@ class ObjectAccessor
static void _buildPacket(Player*, Object*, UpdateDataMapType&);
void _update();
typedef UNORDERED_MAP<uint64, Corpse*> Player2CorpsesMapType;
typedef UNORDERED_MAP<Player*, UpdateData>::value_type UpdateDataValueType;
typedef std::unordered_map<uint64, Corpse*> Player2CorpsesMapType;
typedef std::unordered_map<Player*, UpdateData>::value_type UpdateDataValueType;
std::set<Object*> i_objects;
Player2CorpsesMapType i_player2corpse;
+36 -36
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@@ -125,11 +125,11 @@ enum ScriptCommands
SCRIPT_COMMAND_PLAYMOVIE = 34 // source = Player, datalong = movie id
};
// Benchmarked: Faster than UNORDERED_MAP (insert/find)
// Benchmarked: Faster than std::unordered_map (insert/find)
typedef std::map<uint32, PageText> PageTextContainer;
// Benchmarked: Faster than std::map (insert/find)
typedef UNORDERED_MAP<uint16, InstanceTemplate> InstanceTemplateContainer;
typedef std::unordered_map<uint16, InstanceTemplate> InstanceTemplateContainer;
struct GameTele
{
@@ -142,7 +142,7 @@ struct GameTele
std::wstring wnameLow;
};
typedef UNORDERED_MAP<uint32, GameTele > GameTeleContainer;
typedef std::unordered_map<uint32, GameTele > GameTeleContainer;
enum ScriptsType
{
@@ -444,7 +444,7 @@ struct BroadcastText
}
};
typedef UNORDERED_MAP<uint32, BroadcastText> BroadcastTextContainer;
typedef std::unordered_map<uint32, BroadcastText> BroadcastTextContainer;
typedef std::set<uint32> CellGuidSet;
typedef std::map<uint32/*player guid*/, uint32/*instance*/> CellCorpseSet;
@@ -454,8 +454,8 @@ struct CellObjectGuids
CellGuidSet gameobjects;
CellCorpseSet corpses;
};
typedef UNORDERED_MAP<uint32/*cell_id*/, CellObjectGuids> CellObjectGuidsMap;
typedef UNORDERED_MAP<uint32/*(mapid, spawnMode) pair*/, CellObjectGuidsMap> MapObjectGuids;
typedef std::unordered_map<uint32/*cell_id*/, CellObjectGuids> CellObjectGuidsMap;
typedef std::unordered_map<uint32/*(mapid, spawnMode) pair*/, CellObjectGuidsMap> MapObjectGuids;
// Trinity string ranges
#define MIN_TRINITY_STRING_ID 1 // 'trinity_string'
@@ -472,19 +472,19 @@ struct TrinityStringLocale
};
typedef std::map<uint64, uint64> LinkedRespawnContainer;
typedef UNORDERED_MAP<uint32, CreatureData> CreatureDataContainer;
typedef UNORDERED_MAP<uint32, GameObjectData> GameObjectDataContainer;
typedef std::unordered_map<uint32, CreatureData> CreatureDataContainer;
typedef std::unordered_map<uint32, GameObjectData> GameObjectDataContainer;
typedef std::map<TempSummonGroupKey, std::vector<TempSummonData> > TempSummonDataContainer;
typedef UNORDERED_MAP<uint32, CreatureLocale> CreatureLocaleContainer;
typedef UNORDERED_MAP<uint32, GameObjectLocale> GameObjectLocaleContainer;
typedef UNORDERED_MAP<uint32, ItemLocale> ItemLocaleContainer;
typedef UNORDERED_MAP<uint32, ItemSetNameLocale> ItemSetNameLocaleContainer;
typedef UNORDERED_MAP<uint32, QuestLocale> QuestLocaleContainer;
typedef UNORDERED_MAP<uint32, NpcTextLocale> NpcTextLocaleContainer;
typedef UNORDERED_MAP<uint32, PageTextLocale> PageTextLocaleContainer;
typedef UNORDERED_MAP<int32, TrinityStringLocale> TrinityStringLocaleContainer;
typedef UNORDERED_MAP<uint32, GossipMenuItemsLocale> GossipMenuItemsLocaleContainer;
typedef UNORDERED_MAP<uint32, PointOfInterestLocale> PointOfInterestLocaleContainer;
typedef std::unordered_map<uint32, CreatureLocale> CreatureLocaleContainer;
typedef std::unordered_map<uint32, GameObjectLocale> GameObjectLocaleContainer;
typedef std::unordered_map<uint32, ItemLocale> ItemLocaleContainer;
typedef std::unordered_map<uint32, ItemSetNameLocale> ItemSetNameLocaleContainer;
typedef std::unordered_map<uint32, QuestLocale> QuestLocaleContainer;
typedef std::unordered_map<uint32, NpcTextLocale> NpcTextLocaleContainer;
typedef std::unordered_map<uint32, PageTextLocale> PageTextLocaleContainer;
typedef std::unordered_map<int32, TrinityStringLocale> TrinityStringLocaleContainer;
typedef std::unordered_map<uint32, GossipMenuItemsLocale> GossipMenuItemsLocaleContainer;
typedef std::unordered_map<uint32, PointOfInterestLocale> PointOfInterestLocaleContainer;
typedef std::multimap<uint32, uint32> QuestRelations;
typedef std::pair<QuestRelations::const_iterator, QuestRelations::const_iterator> QuestRelationBounds;
@@ -510,7 +510,7 @@ struct MailLevelReward
};
typedef std::list<MailLevelReward> MailLevelRewardList;
typedef UNORDERED_MAP<uint8, MailLevelRewardList> MailLevelRewardContainer;
typedef std::unordered_map<uint8, MailLevelRewardList> MailLevelRewardContainer;
// We assume the rate is in general the same for all three types below, but chose to keep three for scalability and customization
struct RepRewardRate
@@ -612,7 +612,7 @@ struct QuestPOI
};
typedef std::vector<QuestPOI> QuestPOIVector;
typedef UNORDERED_MAP<uint32, QuestPOIVector> QuestPOIContainer;
typedef std::unordered_map<uint32, QuestPOIVector> QuestPOIContainer;
struct GraveYardData
{
@@ -624,8 +624,8 @@ typedef std::multimap<uint32, GraveYardData> GraveYardContainer;
typedef std::pair<GraveYardContainer::const_iterator, GraveYardContainer::const_iterator> GraveYardMapBounds;
typedef std::pair<GraveYardContainer::iterator, GraveYardContainer::iterator> GraveYardMapBoundsNonConst;
typedef UNORDERED_MAP<uint32, VendorItemData> CacheVendorItemContainer;
typedef UNORDERED_MAP<uint32, TrainerSpellData> CacheTrainerSpellContainer;
typedef std::unordered_map<uint32, VendorItemData> CacheVendorItemContainer;
typedef std::unordered_map<uint32, TrainerSpellData> CacheTrainerSpellContainer;
enum SkillRangeType
{
@@ -673,7 +673,7 @@ struct DungeonEncounter
};
typedef std::list<DungeonEncounter const*> DungeonEncounterList;
typedef UNORDERED_MAP<uint32, DungeonEncounterList> DungeonEncounterContainer;
typedef std::unordered_map<uint32, DungeonEncounterList> DungeonEncounterContainer;
class PlayerDumpReader;
@@ -687,21 +687,21 @@ class ObjectMgr
~ObjectMgr();
public:
typedef UNORDERED_MAP<uint32, Item*> ItemMap;
typedef std::unordered_map<uint32, Item*> ItemMap;
typedef UNORDERED_MAP<uint32, Quest*> QuestMap;
typedef std::unordered_map<uint32, Quest*> QuestMap;
typedef UNORDERED_MAP<uint32, AreaTrigger> AreaTriggerContainer;
typedef std::unordered_map<uint32, AreaTrigger> AreaTriggerContainer;
typedef UNORDERED_MAP<uint32, uint32> AreaTriggerScriptContainer;
typedef std::unordered_map<uint32, uint32> AreaTriggerScriptContainer;
typedef UNORDERED_MAP<uint32, AccessRequirement*> AccessRequirementContainer;
typedef std::unordered_map<uint32, AccessRequirement*> AccessRequirementContainer;
typedef UNORDERED_MAP<uint32, RepRewardRate > RepRewardRateContainer;
typedef UNORDERED_MAP<uint32, ReputationOnKillEntry> RepOnKillContainer;
typedef UNORDERED_MAP<uint32, RepSpilloverTemplate> RepSpilloverTemplateContainer;
typedef std::unordered_map<uint32, RepRewardRate > RepRewardRateContainer;
typedef std::unordered_map<uint32, ReputationOnKillEntry> RepOnKillContainer;
typedef std::unordered_map<uint32, RepSpilloverTemplate> RepSpilloverTemplateContainer;
typedef UNORDERED_MAP<uint32, PointOfInterest> PointOfInterestContainer;
typedef std::unordered_map<uint32, PointOfInterest> PointOfInterestContainer;
typedef std::vector<std::string> ScriptNameContainer;
@@ -881,7 +881,7 @@ class ObjectMgr
DungeonEncounterList const* GetDungeonEncounterList(uint32 mapId, Difficulty difficulty)
{
UNORDERED_MAP<uint32, DungeonEncounterList>::const_iterator itr = _dungeonEncounterStore.find(MAKE_PAIR32(mapId, difficulty));
std::unordered_map<uint32, DungeonEncounterList>::const_iterator itr = _dungeonEncounterStore.find(MAKE_PAIR32(mapId, difficulty));
if (itr != _dungeonEncounterStore.end())
return &itr->second;
return NULL;
@@ -1307,8 +1307,8 @@ class ObjectMgr
QuestMap _questTemplates;
typedef UNORDERED_MAP<uint32, GossipText> GossipTextContainer;
typedef UNORDERED_MAP<uint32, uint32> QuestAreaTriggerContainer;
typedef std::unordered_map<uint32, GossipText> GossipTextContainer;
typedef std::unordered_map<uint32, uint32> QuestAreaTriggerContainer;
typedef std::set<uint32> TavernAreaTriggerContainer;
typedef std::set<uint32> GameObjectForQuestContainer;
@@ -1389,7 +1389,7 @@ class ObjectMgr
HalfNameContainer _petHalfName0;
HalfNameContainer _petHalfName1;
typedef UNORDERED_MAP<uint32, ItemSetNameEntry> ItemSetNameContainer;
typedef std::unordered_map<uint32, ItemSetNameEntry> ItemSetNameContainer;
ItemSetNameContainer _itemSetNameStore;
MapObjectGuids _mapObjectGuidsStore;
+1 -1
View File
@@ -171,7 +171,7 @@ class Group
typedef std::list<MemberSlot> MemberSlotList;
typedef MemberSlotList::const_iterator member_citerator;
typedef UNORDERED_MAP< uint32 /*mapId*/, InstanceGroupBind> BoundInstancesMap;
typedef std::unordered_map< uint32 /*mapId*/, InstanceGroupBind> BoundInstancesMap;
protected:
typedef MemberSlotList::iterator member_witerator;
typedef std::set<Player*> InvitesList;
+1 -1
View File
@@ -637,7 +637,7 @@ private:
void CanStoreItemInTab(Item* pItem, uint8 skipSlotId, bool merge, uint32& count);
};
typedef UNORDERED_MAP<uint32, Member*> Members;
typedef std::unordered_map<uint32, Member*> Members;
typedef std::vector<RankInfo> Ranks;
typedef std::vector<BankTab*> BankTabs;
+1 -1
View File
@@ -43,7 +43,7 @@ public:
void ResetTimes();
protected:
typedef UNORDERED_MAP<uint32, Guild*> GuildContainer;
typedef std::unordered_map<uint32, Guild*> GuildContainer;
uint32 NextGuildId;
GuildContainer GuildStore;
};
+3 -3
View File
@@ -24,7 +24,7 @@
#include <ace/Thread_Mutex.h>
#include <list>
#include <map>
#include "UnorderedMap.h"
#include <unordered_map>
#include "DatabaseEnv.h"
#include "DBCEnums.h"
#include "ObjectDefines.h"
@@ -140,7 +140,7 @@ class InstanceSave
ACE_Thread_Mutex _lock;
};
typedef UNORDERED_MAP<uint32 /*PAIR32(map, difficulty)*/, time_t /*resetTime*/> ResetTimeByMapDifficultyMap;
typedef std::unordered_map<uint32 /*PAIR32(map, difficulty)*/, time_t /*resetTime*/> ResetTimeByMapDifficultyMap;
class InstanceSaveManager
{
@@ -152,7 +152,7 @@ class InstanceSaveManager
~InstanceSaveManager();
public:
typedef UNORDERED_MAP<uint32 /*InstanceId*/, InstanceSave*> InstanceSaveHashMap;
typedef std::unordered_map<uint32 /*InstanceId*/, InstanceSave*> InstanceSaveHashMap;
/* resetTime is a global propery of each (raid/heroic) map
all instances of that map reset at the same time */
+1 -1
View File
@@ -178,7 +178,7 @@ typedef std::vector<QuestItem> QuestItemList;
typedef std::vector<LootItem> LootItemList;
typedef std::map<uint32, QuestItemList*> QuestItemMap;
typedef std::list<LootStoreItem*> LootStoreItemList;
typedef UNORDERED_MAP<uint32, LootTemplate*> LootTemplateMap;
typedef std::unordered_map<uint32, LootTemplate*> LootTemplateMap;
typedef std::set<uint32> LootIdSet;
+5 -5
View File
@@ -256,7 +256,7 @@ struct ZoneDynamicInfo
typedef std::map<uint32/*leaderDBGUID*/, CreatureGroup*> CreatureGroupHolderType;
typedef UNORDERED_MAP<uint32 /*zoneId*/, ZoneDynamicInfo> ZoneDynamicInfoMap;
typedef std::unordered_map<uint32 /*zoneId*/, ZoneDynamicInfo> ZoneDynamicInfoMap;
class Map : public GridRefManager<NGridType>
{
@@ -482,7 +482,7 @@ class Map : public GridRefManager<NGridType>
time_t GetLinkedRespawnTime(uint64 guid) const;
time_t GetCreatureRespawnTime(uint32 dbGuid) const
{
UNORDERED_MAP<uint32 /*dbGUID*/, time_t>::const_iterator itr = _creatureRespawnTimes.find(dbGuid);
std::unordered_map<uint32 /*dbGUID*/, time_t>::const_iterator itr = _creatureRespawnTimes.find(dbGuid);
if (itr != _creatureRespawnTimes.end())
return itr->second;
@@ -491,7 +491,7 @@ class Map : public GridRefManager<NGridType>
time_t GetGORespawnTime(uint32 dbGuid) const
{
UNORDERED_MAP<uint32 /*dbGUID*/, time_t>::const_iterator itr = _goRespawnTimes.find(dbGuid);
std::unordered_map<uint32 /*dbGUID*/, time_t>::const_iterator itr = _goRespawnTimes.find(dbGuid);
if (itr != _goRespawnTimes.end())
return itr->second;
@@ -658,8 +658,8 @@ class Map : public GridRefManager<NGridType>
m_activeNonPlayers.erase(obj);
}
UNORDERED_MAP<uint32 /*dbGUID*/, time_t> _creatureRespawnTimes;
UNORDERED_MAP<uint32 /*dbGUID*/, time_t> _goRespawnTimes;
std::unordered_map<uint32 /*dbGUID*/, time_t> _creatureRespawnTimes;
std::unordered_map<uint32 /*dbGUID*/, time_t> _goRespawnTimes;
ZoneDynamicInfoMap _zoneDynamicInfo;
uint32 _defaultLight;
+1 -1
View File
@@ -27,7 +27,7 @@ class MapInstanced : public Map
{
friend class MapManager;
public:
typedef UNORDERED_MAP< uint32, Map*> InstancedMaps;
typedef std::unordered_map< uint32, Map*> InstancedMaps;
MapInstanced(uint32 id, time_t expiry);
~MapInstanced() { }
+1 -1
View File
@@ -126,7 +126,7 @@ class MapManager
MapUpdater * GetMapUpdater() { return &m_updater; }
private:
typedef UNORDERED_MAP<uint32, Map*> MapMapType;
typedef std::unordered_map<uint32, Map*> MapMapType;
typedef std::vector<bool> InstanceIds;
MapManager();
+3 -3
View File
@@ -31,10 +31,10 @@ class Map;
typedef Movement::Spline<double> TransportSpline;
typedef std::vector<KeyFrame> KeyFrameVec;
typedef UNORDERED_MAP<uint32, TransportTemplate> TransportTemplates;
typedef std::unordered_map<uint32, TransportTemplate> TransportTemplates;
typedef std::set<Transport*> TransportSet;
typedef UNORDERED_MAP<uint32, TransportSet> TransportMap;
typedef UNORDERED_MAP<uint32, std::set<uint32> > TransportInstanceMap;
typedef std::unordered_map<uint32, TransportSet> TransportMap;
typedef std::unordered_map<uint32, std::set<uint32> > TransportInstanceMap;
struct KeyFrame
{
@@ -34,7 +34,7 @@ struct WaypointData
};
typedef std::vector<WaypointData*> WaypointPath;
typedef UNORDERED_MAP<uint32, WaypointPath> WaypointPathContainer;
typedef std::unordered_map<uint32, WaypointPath> WaypointPathContainer;
class WaypointMgr
{
+1 -1
View File
@@ -53,7 +53,7 @@ class SystemMgr
~SystemMgr() { }
public:
typedef UNORDERED_MAP<uint32, ScriptPointVector> PointMoveMap;
typedef std::unordered_map<uint32, ScriptPointVector> PointMoveMap;
//Database
void LoadScriptWaypoints();
+1 -1
View File
@@ -951,7 +951,7 @@ class WorldSession
WorldSession* Session;
private:
typedef UNORDERED_MAP<uint16, bool> OpcodeStatusMap;
typedef std::unordered_map<uint16, bool> OpcodeStatusMap;
OpcodeStatusMap _isOpcodeAllowed; // could be bool array, but wouldn't be practical for game versions with non-linear opcodes
Policy _policy;
+1 -1
View File
@@ -40,7 +40,7 @@ struct SkillDiscoveryEntry
};
typedef std::list<SkillDiscoveryEntry> SkillDiscoveryList;
typedef UNORDERED_MAP<int32, SkillDiscoveryList> SkillDiscoveryMap;
typedef std::unordered_map<int32, SkillDiscoveryList> SkillDiscoveryMap;
static SkillDiscoveryMap SkillDiscoveryStore;
+8 -7
View File
@@ -23,14 +23,15 @@
#include <ace/Singleton.h>
#include "Define.h"
#include "DBCStructure.h"
#include "SharedDefines.h"
#include "UnorderedMap.h"
#include "Util.h"
#include <map>
#include <set>
#include <vector>
#include <unordered_map>
class SpellInfo;
class Player;
@@ -287,7 +288,7 @@ struct SpellProcEventEntry
uint32 cooldown; // hidden cooldown used for some spell proc events, applied to _triggered_spell_
};
typedef UNORDERED_MAP<uint32, SpellProcEventEntry> SpellProcEventMap;
typedef std::unordered_map<uint32, SpellProcEventEntry> SpellProcEventMap;
struct SpellProcEntry
{
@@ -305,7 +306,7 @@ struct SpellProcEntry
uint32 charges; // if nonzero - owerwrite procCharges field for given Spell.dbc entry, defines how many times proc can occur before aura remove, 0 - infinite
};
typedef UNORDERED_MAP<uint32, SpellProcEntry> SpellProcMap;
typedef std::unordered_map<uint32, SpellProcEntry> SpellProcMap;
struct SpellEnchantProcEntry
{
@@ -314,7 +315,7 @@ struct SpellEnchantProcEntry
uint32 procEx;
};
typedef UNORDERED_MAP<uint32, SpellEnchantProcEntry> SpellEnchantProcEventMap;
typedef std::unordered_map<uint32, SpellEnchantProcEntry> SpellEnchantProcEventMap;
struct SpellBonusEntry
{
@@ -324,7 +325,7 @@ struct SpellBonusEntry
float ap_dot_bonus;
};
typedef UNORDERED_MAP<uint32, SpellBonusEntry> SpellBonusMap;
typedef std::unordered_map<uint32, SpellBonusEntry> SpellBonusMap;
enum SpellGroup
{
@@ -445,7 +446,7 @@ enum EffectRadiusIndex
class PetAura
{
private:
typedef UNORDERED_MAP<uint32, uint32> PetAuraMap;
typedef std::unordered_map<uint32, uint32> PetAuraMap;
public:
PetAura() : removeOnChangePet(false), damage(0) { }
@@ -525,7 +526,7 @@ struct SpellChainNode
uint8 rank;
};
typedef UNORDERED_MAP<uint32, SpellChainNode> SpellChainMap;
typedef std::unordered_map<uint32, SpellChainNode> SpellChainMap;
// spell_id req_spell
typedef std::multimap<uint32, uint32> SpellRequiredMap;
+4 -4
View File
@@ -70,15 +70,15 @@ struct CreatureTextId
};
typedef std::vector<CreatureTextEntry> CreatureTextGroup; //texts in a group
typedef UNORDERED_MAP<uint8, CreatureTextGroup> CreatureTextHolder; //groups for a creature by groupid
typedef UNORDERED_MAP<uint32, CreatureTextHolder> CreatureTextMap; //all creatures by entry
typedef std::unordered_map<uint8, CreatureTextGroup> CreatureTextHolder; //groups for a creature by groupid
typedef std::unordered_map<uint32, CreatureTextHolder> CreatureTextMap; //all creatures by entry
typedef std::map<CreatureTextId, CreatureTextLocale> LocaleCreatureTextMap;
//used for handling non-repeatable random texts
typedef std::vector<uint8> CreatureTextRepeatIds;
typedef UNORDERED_MAP<uint8, CreatureTextRepeatIds> CreatureTextRepeatGroup;
typedef UNORDERED_MAP<uint64, CreatureTextRepeatGroup> CreatureTextRepeatMap;//guid based
typedef std::unordered_map<uint8, CreatureTextRepeatIds> CreatureTextRepeatGroup;
typedef std::unordered_map<uint64, CreatureTextRepeatGroup> CreatureTextRepeatMap;//guid based
class CreatureTextMgr
{
+2 -2
View File
@@ -34,8 +34,8 @@ namespace WeatherMgr
namespace
{
typedef UNORDERED_MAP<uint32, Trinity::AutoPtr<Weather, ACE_Null_Mutex> > WeatherMap;
typedef UNORDERED_MAP<uint32, WeatherData> WeatherZoneMap;
typedef std::unordered_map<uint32, Trinity::AutoPtr<Weather, ACE_Null_Mutex> > WeatherMap;
typedef std::unordered_map<uint32, WeatherData> WeatherZoneMap;
WeatherMap m_weathers;
WeatherZoneMap mWeatherZoneMap;
+2 -2
View File
@@ -502,7 +502,7 @@ private:
CliCommandHolder& operator=(CliCommandHolder const& right) = delete;
};
typedef UNORDERED_MAP<uint32, WorldSession*> SessionMap;
typedef std::unordered_map<uint32, WorldSession*> SessionMap;
struct CharacterNameData
{
@@ -774,7 +774,7 @@ class World
uint32 m_currentTime;
SessionMap m_sessions;
typedef UNORDERED_MAP<uint32, time_t> DisconnectMap;
typedef std::unordered_map<uint32, time_t> DisconnectMap;
DisconnectMap m_disconnects;
uint32 m_maxActiveSessionCount;
uint32 m_maxQueuedSessionCount;
@@ -483,7 +483,7 @@ public:
uint64 StomachEnterTarget;
//Stomach map, bool = true then in stomach
UNORDERED_MAP<uint64, bool> Stomach_Map;
std::unordered_map<uint64, bool> Stomach_Map;
void Reset() override
{
@@ -536,7 +536,7 @@ public:
if (Stomach_Map.empty())
return NULL;
UNORDERED_MAP<uint64, bool>::const_iterator i = Stomach_Map.begin();
std::unordered_map<uint64, bool>::const_iterator i = Stomach_Map.begin();
std::list<Unit*> temp;
std::list<Unit*>::const_iterator j;
@@ -680,7 +680,7 @@ public:
DoCast(me, SPELL_PURPLE_COLORATION, true);
UNORDERED_MAP<uint64, bool>::iterator i = Stomach_Map.begin();
std::unordered_map<uint64, bool>::iterator i = Stomach_Map.begin();
//Kick all players out of stomach
while (i != Stomach_Map.end())
@@ -712,7 +712,7 @@ public:
if (StomachAcidTimer <= diff)
{
//Apply aura to all players in stomach
UNORDERED_MAP<uint64, bool>::iterator i = Stomach_Map.begin();
std::unordered_map<uint64, bool>::iterator i = Stomach_Map.begin();
while (i != Stomach_Map.end())
{
+1 -1
View File
@@ -61,7 +61,7 @@
#include "Define.h"
#include "Dynamic/UnorderedMap.h"
#include <unordered_map>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
-8
View File
@@ -55,12 +55,4 @@
# error "FATAL ERROR: Unknown compiler."
#endif
#if defined(__cplusplus) && __cplusplus == 201103L
# define COMPILER_HAS_CPP11_SUPPORT 1
#elif _MSC_VER >= 1700
# define COMPILER_HAS_CPP11_SUPPORT 1
#else
# define COMPILER_HAS_CPP11_SUPPORT 0
#endif
#endif
-119
View File
@@ -1,119 +0,0 @@
/*
* Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef TRINITY_HASH_NAMESPACE_H
#define TRINITY_HASH_NAMESPACE_H
#include "Define.h"
#if COMPILER_HAS_CPP11_SUPPORT
# define HASH_NAMESPACE_START namespace std {
# define HASH_NAMESPACE_END }
#elif defined(_STLPORT_VERSION)
# define HASH_NAMESPACE_START namespace std {
# define HASH_NAMESPACE_END }
#elif COMPILER == COMPILER_MICROSOFT && _MSC_VER >= 1600 // VS100
# define HASH_NAMESPACE_START namespace std {
# define HASH_NAMESPACE_END }
#elif COMPILER == COMPILER_MICROSOFT && _MSC_VER >= 1500 && _HAS_TR1
# define HASH_NAMESPACE_START namespace std { namespace tr1 {
# define HASH_NAMESPACE_END } }
#elif COMPILER == COMPILER_MICROSOFT && _MSC_VER >= 1300
# define HASH_NAMESPACE_START namespace stdext {
# define HASH_NAMESPACE_END }
#if !_HAS_TRADITIONAL_STL
#ifndef HASH_NAMESPACE
#define HASH_NAMESPACE
#else
// can be not used by some platforms, so provide fake forward
HASH_NAMESPACE_START
template<class K>
class hash
{
public:
size_t operator() (K const&);
};
HASH_NAMESPACE_END
#endif
#endif
#elif COMPILER == COMPILER_INTEL
# define HASH_NAMESPACE_START namespace std {
# define HASH_NAMESPACE_END }
#elif COMPILER == COMPILER_GNU && defined(__clang__) && defined(_LIBCPP_VERSION)
# define HASH_NAMESPACE_START namespace std {
# define HASH_NAMESPACE_END }
#elif COMPILER == COMPILER_GNU && GCC_VERSION > 40200
# define HASH_NAMESPACE_START namespace std { namespace tr1 {
# define HASH_NAMESPACE_END } }
#elif COMPILER == COMPILER_GNU && GCC_VERSION >= 30000
# define HASH_NAMESPACE_START namespace __gnu_cxx {
# define HASH_NAMESPACE_END }
#include <ext/hash_fun.h>
#include <string>
HASH_NAMESPACE_START
template<>
class hash<unsigned long long>
{
public:
size_t operator()(const unsigned long long &__x) const { return (size_t)__x; }
};
template<typename T>
class hash<T *>
{
public:
size_t operator()(T * const &__x) const { return (size_t)__x; }
};
template<> struct hash<std::string>
{
size_t operator()(const std::string &__x) const
{
return hash<char const*>()(__x.c_str());
}
};
HASH_NAMESPACE_END
#else
# define HASH_NAMESPACE_START namespace std {
# define HASH_NAMESPACE_END }
#endif
#if COMPILER != COMPILER_MICROSOFT
// Visual Studio use non standard hash calculation function, so provide fake forward for other
HASH_NAMESPACE_START
template<class K>
size_t hash_value(K const&);
HASH_NAMESPACE_END
#endif
#endif
+1 -1
View File
@@ -20,12 +20,12 @@
#define TRINITY_OBJECTREGISTRY_H
#include "Define.h"
#include "Dynamic/UnorderedMap.h"
#include <ace/Singleton.h>
#include <string>
#include <vector>
#include <map>
#include <unordered_map>
/** ObjectRegistry holds all registry item of the same type
*/
-72
View File
@@ -1,72 +0,0 @@
/*
* Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef TRINITY_UNORDERED_MAP_H
#define TRINITY_UNORDERED_MAP_H
#include "HashNamespace.h"
#if COMPILER_HAS_CPP11_SUPPORT
# include <unordered_map>
#elif COMPILER == COMPILER_INTEL
# include <ext/hash_map>
#elif COMPILER == COMPILER_GNU && defined(__clang__) && defined(_LIBCPP_VERSION)
# include <unordered_map>
#elif COMPILER == COMPILER_GNU && GCC_VERSION > 40200
# include <tr1/unordered_map>
#elif COMPILER == COMPILER_GNU && GCC_VERSION >= 30000
# include <ext/hash_map>
#elif COMPILER == COMPILER_MICROSOFT && ((_MSC_VER >= 1500 && _HAS_TR1) || _MSC_VER >= 1700) // VC9.0 SP1 and later
# include <unordered_map>
#else
# include <hash_map>
#endif
#ifdef _STLPORT_VERSION
# define UNORDERED_MAP std::hash_map
# define UNORDERED_MULTIMAP std::hash_multimap
#elif COMPILER_HAS_CPP11_SUPPORT
# define UNORDERED_MAP std::unordered_map
# define UNORDERED_MULTIMAP std::unordered_multimap
#elif COMPILER == COMPILER_MICROSOFT && _MSC_VER >= 1600 // VS100
# define UNORDERED_MAP std::tr1::unordered_map
# define UNORDERED_MULTIMAP std::tr1::unordered_multimap
#elif COMPILER == COMPILER_MICROSOFT && _MSC_VER >= 1500 && _HAS_TR1
# define UNORDERED_MAP std::tr1::unordered_map
# define UNORDERED_MULTIMAP std::tr1::unordered_multimap
#elif COMPILER == COMPILER_MICROSOFT && _MSC_VER >= 1300
# define UNORDERED_MAP stdext::hash_map
# define UNORDERED_MULTIMAP stdext::hash_multimap
#elif COMPILER == COMPILER_INTEL
# define UNORDERED_MAP std::hash_map
# define UNORDERED_MULTIMAP std::hash_multimap
#elif COMPILER == COMPILER_GNU && defined(__clang__) && defined(_LIBCPP_VERSION)
# define UNORDERED_MAP std::unordered_map
# define UNORDERED_MULTIMAP std::unordered_multimap
#elif COMPILER == COMPILER_GNU && GCC_VERSION > 40200
# define UNORDERED_MAP std::tr1::unordered_map
# define UNORDERED_MULTIMAP std::tr1::unordered_multimap
#elif COMPILER == COMPILER_GNU && GCC_VERSION >= 30000
# define UNORDERED_MAP __gnu_cxx::hash_map
# define UNORDERED_MULTIMAP __gnu_cxx::hash_multimap
#else
# define UNORDERED_MAP std::hash_map
# define UNORDERED_MULTIMAP std::hash_multimap
#endif
#endif
-66
View File
@@ -1,66 +0,0 @@
/*
* Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef TRINITY_UNORDERED_SET_H
#define TRINITY_UNORDERED_SET_H
#include "HashNamespace.h"
#if COMPILER_HAS_CPP11_SUPPORT
# include <unordered_set>
#elif COMPILER == COMPILER_INTEL
# include <ext/hash_set>
#elif COMPILER == COMPILER_GNU && defined(__clang__) && defined(_LIBCPP_VERSION)
# include <unordered_set>
#elif COMPILER == COMPILER_GNU && GCC_VERSION > 40200
# include <tr1/unordered_set>
#elif COMPILER == COMPILER_GNU && GCC_VERSION >= 30000
# include <ext/hash_set>
#elif COMPILER == COMPILER_MICROSOFT && ((_MSC_VER >= 1500 && _HAS_TR1) || _MSC_VER >= 1700) // VC9.0 SP1 and later
# include <unordered_set>
#else
# include <hash_set>
#endif
#ifdef _STLPORT_VERSION
# define UNORDERED_SET std::hash_set
using std::hash_set;
#elif COMPILER_HAS_CPP11_SUPPORT
# define UNORDERED_SET std::unordered_set
#elif COMPILER == COMPILER_MICROSOFT && _MSC_VER >= 1600 // VS100
# define UNORDERED_SET std::tr1::unordered_set
#elif COMPILER == COMPILER_MICROSOFT && _MSC_VER >= 1500 && _HAS_TR1
# define UNORDERED_SET std::tr1::unordered_set
#elif COMPILER == COMPILER_MICROSOFT && _MSC_VER >= 1300
# define UNORDERED_SET stdext::hash_set
using stdext::hash_set;
#elif COMPILER == COMPILER_INTEL
# define UNORDERED_SET std::hash_set
using std::hash_set;
#elif COMPILER == COMPILER_GNU && defined(__clang__) && defined(_LIBCPP_VERSION)
# define UNORDERED_SET std::unordered_set
#elif COMPILER == COMPILER_GNU && GCC_VERSION > 40200
# define UNORDERED_SET std::tr1::unordered_set
#elif COMPILER == COMPILER_GNU && GCC_VERSION >= 30000
# define UNORDERED_SET __gnu_cxx::hash_set
#else
# define UNORDERED_SET std::hash_set
using std::hash_set;
#endif
#endif
+2 -3
View File
@@ -20,8 +20,7 @@
#include "Define.h"
#include <time.h>
#include "Dynamic/UnorderedMap.h"
#include <unordered_map>
#include <string>
// Values assigned have their equivalent in enum ACE_Log_Priority
@@ -105,6 +104,6 @@ class Appender
AppenderFlags flags;
};
typedef UNORDERED_MAP<uint8, Appender*> AppenderMap;
typedef std::unordered_map<uint8, Appender*> AppenderMap;
#endif
+3 -3
View File
@@ -23,8 +23,8 @@
#include "Appender.h"
#include "Logger.h"
#include "LogWorker.h"
#include "Dynamic/UnorderedMap.h"
#include <unordered_map>
#include <string>
#include <ace/Singleton.h>
@@ -34,8 +34,8 @@ class Log
{
friend class ACE_Singleton<Log, ACE_Thread_Mutex>;
typedef UNORDERED_MAP<std::string, Logger> LoggerMap;
typedef UNORDERED_MAP<std::string, Logger const*> CachedLoggerContainer;
typedef std::unordered_map<std::string, Logger> LoggerMap;
typedef std::unordered_map<std::string, Logger const*> CachedLoggerContainer;
private:
Log();