Trisjdc
e0d08f5afb
Core/Spells: Corpse Explosion should not be able to pick the Ghoul out of implicit targets
2014-06-09 23:10:40 +02:00
Shauren
f9c7bb4171
Partially revert f296095191 "Fix various warnings. The core, the scripts and the tools now compile without warnings with -Wall -Wextra -pedantic."
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Visual studio does not support constexpr
Made semicolon after "Prepare*Script" mandatory - workaround for dumb IDEs inserting extra indentation level after newline
2014-05-18 12:50:10 +02:00
Praetonus
f296095191
Fix various warnings. The core, the scripts and the tools now compile without warnings with -Wall -Wextra -pedantic.
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-Fix warnings from -Woverflow on implicit constant conversion.
-Fix warnings from -pedantic.
-Fix warnings from -pedantic.
-Fix warnings from -Wformat.
Two minor changes in addition :
-Replace a defined value equal to 2^31 - 1 by std::numeric_limits<int>::max().
-Remove useless null-check on pointer returned by new. New doesn't returns nullptr on failure, it throws std::bad_alloc.
2014-05-15 21:32:47 +02:00
Dehravor
24ae6a6802
Core/Misc: Remove obsolete C++11 backward compatibility macros
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OVERRIDE, FINAL, DELETE_MEMBER
2014-04-29 16:35:11 +02:00
jackpoz
8c44259fae
Core/Misc: Fix some static analysis issues
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Fix uninitialized values, most of which are false positives, always initialized before being accessed.
Add some asserts and additional NULL checks as sanity checks. Use SpellMgr::EnsureSpellInfo() if the spell id is valid and always supposed to return a valid not-NULL SpellInfo* .
2014-03-27 21:43:59 +01:00
Discover-
a242662ae6
Core/Spells: Fix DK Ghoul's damage after ad8eb434c0. I misread 'SpellScript::m_damage' for 'SpellScript::damage'.
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By @joschiwald
2014-01-31 10:37:55 +01:00
Discover-
ad8eb434c0
Core/Misc: Missing changes and get rid of useless method in acd46085d1
2014-01-30 10:28:05 +01:00
joschiwald
acd46085d1
Core/Spells: drop last leftovers of hardcoded spell target selection and move it into spellscripts
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Closes #1719
Closes #3186
2014-01-30 02:40:12 +01:00
Vincent_Michael
79a2a0c434
Core/Spell: Fix logic fail in 96ae4caf62
2014-01-26 16:42:02 +01:00
Vincent_Michael
96ae4caf62
Core/Spells: Fix typo in 955fb907c5
2014-01-26 03:56:41 +01:00
Vincent_Michael
955fb907c5
Core: Fix warnings
2014-01-26 03:48:33 +01:00
joschiwald
e80d1f3465
Scripts/BloodFurnace:
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* cleanup InstanceScript
* fix broggok poison cloud
Scripts/Naxxramas/Grobbulus:
* fix poison cloud
* fix mutating injection
2014-01-09 23:17:02 +01:00
Vincent_Michael
20004050bc
Update copyright note for 2014.
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Happy new year.
2014-01-01 00:07:53 +01:00
Vincent_Michael
9802c7b891
Scripts/Misc: Coding Style unification? (by Aokromes)
2013-10-22 20:24:05 +02:00
Nay
1bb3c4a2b4
Misc: Fix warnings and build
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Closes #10396
2013-07-29 14:24:53 +01:00
joschiwald
cf7e783274
Scripts/Spells: Fixed typo in 7678800a93
2013-07-27 21:25:56 +02:00
joschiwald
7678800a93
Scripts/Spells: simplified "spell_dk_presence"
2013-07-27 17:53:00 +02:00
joschiwald
b4d2796e33
Core/Spells: moved Improved Paladin Auras and Aura Mastery into SpellScripts
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Closes #205
Closes #5163
Closes #6809
Closes #7408
Closes #9587
2013-07-27 02:37:48 +02:00
joschiwald
e9750a4b65
Core/Spells: move Death Knights Presences into SpellScripts, fix possible issue after spec change, and fix some startup errors
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Closes #10354
2013-07-25 18:06:21 +02:00
joschiwald
a522be8108
Merge pull request #10336 from joschiwald/spellscripts5
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Scripts/Spells: backport some SpellScripts from 4.3.4 branch
2013-07-23 17:21:17 -07:00
joschiwald
99c67c103d
Scripts/Spells: backport some SpellScripts from 4.3.4 branch
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- Fix Earth Shield
- Fix Necrotic Touch
- Fix Reflective Shield
Closes #9145 , #9163 , #9665
2013-07-24 02:13:49 +02:00
joschiwald
2d6a48840c
Core/Spells: use SpellInfo class to get spell rank instead of SpellMgr helpers
2013-07-21 13:37:34 +02:00
Nay
3561ab98ba
Misc: Use override and final C++11 keywords in a few places (mostly scripts)
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OVERRIDE and FINAL are TC macros (expand to nothing if compiler does not support C++11)
2013-07-06 20:21:45 +01:00
Malcrom
66978cfc3b
Core: Some function renaming.
2013-06-11 19:54:27 -02:30
Nefarion
49fd11ab5a
First step of comment style refactoring to doxygen-style.
2013-03-08 21:55:37 +01:00
joschiwald
af50ce6223
Core/Spell: convert more spells to SpellScripts
2013-01-22 23:36:51 +01:00
joschiwald
c38d95ac33
Core/Spells: convert some spells to SpellScripts
2013-01-20 04:30:17 +01:00
joschiwald
2f1bbb2c7a
Misc: Reorder more scripts in some script files and some cosmetic stuff
2013-01-13 02:41:40 +01:00
joschiwald
0c16b95905
Misc: Reorder scripts in some script files and some cosmetic stuff
2013-01-11 04:18:02 +01:00
Vincent_Michael
cc65aba789
Update copyright note for 2013.
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Happy new year.
2013-01-01 00:41:01 +01:00
Spp
b99c347747
Core: Remove Player.h dependency from all the possible headers
2012-11-17 05:18:37 +01:00
Spp
380db44583
Core/Utilities: Use generic templates with AddPct, ApplyPct and CalculatePct
2012-10-02 12:17:42 +02:00
Faq
1fa0177bb0
Core/Spells - Idol of the Crying Wind;
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+ Fixing typo;
2012-07-13 18:42:28 +03:00
Faq
3308809066
Correcting Black Ice bonus dmg for Scourge strike shadow part. Thnx Tibbi & Shauren
2012-06-30 21:27:09 +03:00
Shauren
e0997874f5
Core/SpellScripts: Changed OnUnitTargetSelect hook to OnObjectAreaTargetSelect, it will now work with WorldObject instead of only Units and call it even for empty target lists
2012-06-29 21:53:35 +02:00
Kandera
6e4da3367a
Core/Spells: fix build and typo from previous commit
2012-06-29 13:45:14 -04:00
Elron103
8ba234e245
Scripts/Spells: Fix Deathknight ability Death Pact 48743
2012-06-29 18:45:18 +02:00
Faq
6bd8a01aa5
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2012-06-15 17:21:34 +03:00
Faq
67a0e54bb9
Correct the amount of dmg absorbed by Anti-magic shell.tibbi
2012-06-15 01:29:52 +03:00
Faq
ac74853415
Adding enums
2012-06-15 01:21:02 +03:00
Faq
d77a8568b7
Fixing Death Knight T8 Melee 4P Bonus (darkruned set). tibbi
2012-06-14 22:36:56 +03:00
QAston
e53b44b6ba
Merge pull request #6491
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Core/Spells: convert some spell effects to SpellScripts
Closes #6491
2012-06-14 19:12:03 +02:00
Kandera
69bf716c1b
Core/Spells: set default multiplier for scourge strike bonus damage to 1.
2012-06-08 11:01:27 -04:00
Kandera
6107e48f8b
Core/Spells: fix scourge strike extra damage. thanks to tibbi
2012-06-08 10:08:02 -04:00
joschiwald
7e454b26ac
more updates
2012-06-03 02:35:00 +02:00
joschiwald
cd7ab6f3a5
Merge branch 'master' of github.com:joschiwald/TrinityCore into spellscripts
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Conflicts:
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/Spell.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/scripts/Spells/spell_paladin.cpp
2012-05-28 04:27:51 +02:00
joschiwald
ca07f30d03
Core/Spells: convert some spell effects to SpellScripts
2012-05-28 04:07:51 +02:00
Kandera
edf1de6d93
Core/Spells: move rocket boots spell cast check to spell script. add event for checkcast for deathcoil (dk) heh i forgot it >.<
2012-05-18 11:56:23 -04:00
Kandera
7688c7609f
Core/Spells: remove holy shock and death coil (dk) from checkcast and add them to the checkcast of the spell script. also check if unit is in front for damage spell of death coil (dk) Closes #6027
2012-05-18 11:44:38 -04:00
QAston
b899f5fc94
Core/SpellScripts: rename GetTarget*() functions to GetExplTarget*(), so the names reflect better what those functions do. Also update some comments.
2012-04-28 14:55:14 +02:00