Commit Graph

257 Commits

Author SHA1 Message Date
Shauren
0a0b420d86 Build: Support ASAN on msvc 2023-08-22 12:56:13 +02:00
ModoX
95893cf53c Scripts/Commands: Implemented .debug play objectsound command 2023-08-14 00:00:13 +02:00
Shauren
81f0bf9525 Core/Conditions: Replaced Player argument to world state expression checking with Map 2023-06-26 22:53:07 +02:00
Shauren
1b55f85fad Core/AreaTriggers: Implement visibility of serverside areatriggers with .debug areatrigger command 2023-06-12 12:46:56 +02:00
Shauren
781ca507dd Core/Commands: Added .debug playercondition command 2023-05-26 23:51:20 +02:00
Shauren
d791afae1d Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compatible api) 2023-01-08 21:16:53 +01:00
Shauren
133334a902 Core/Loot: Implemented personal loot and tag sharing for non-boss loot 2022-10-17 23:11:46 +02:00
Shauren
9b924522d0 Core/Instances: Delete InstanceSaveMgr and replace most of its uses with new InstanceLockMgr 2022-10-04 00:19:38 +02:00
Shauren
fbe0b8efeb Core/Maps: Removed MapInstanced - no longer neccessary for grid data reference counting (moved to TerrainInfo) 2022-07-24 18:56:40 +02:00
Shauren
073a036d84 Core/Battlefields: Refactor Battlefield creation to be linked to host map creation instead of having globally accessible objects 2022-07-19 23:18:19 +02:00
Shauren
e487d78ba7 Core/WorldStates: Move custom worldstates to separate table and move saving worldstate values to WorldStateMgr 2022-07-14 22:32:21 +02:00
Shauren
630b60eb0d Core/GameObjects: Transport (type 11) improvements
* Fully synchronize serverside animation progress with client
* Implemented updating passenger positions on elevators
* Removed visibility hack for elevators that always forced CreateObject packet to be sent to client
2022-05-25 22:14:32 +02:00
Giacomo Pozzoni
a66b968f91 Core/Misc: Fix static analysis issues (#25924)
* Core/Misc: Fix static analysis issues

* Fix infinite loop in ".debug send opcode"
Fix using uninitialized memory in ".debug send opcode"

(cherry picked from commit 661f554b9e)
2022-03-06 01:35:01 +01:00
jackpoz
4e3d23188e Scripts/Commands: Improve ".debug objectcount"
Include the number of SetActive objects in ".debug objectcount" command

(cherry picked from commit d0231c5a8f)
2022-03-06 01:23:14 +01:00
jackpoz
e7fc68d74b Core/Commands: Enable .debug loadcells on console and allow to load a specific tile
Specify the tile as XY. Note that this is not Grid XY

(cherry picked from commit 6f6cec89e5)
2022-02-28 12:18:19 +01:00
Treeston
3fd2eb126c [3.3.5] ChatCommands, the other half: chat command resolution refactor (PR #25463)
(cherry picked from commit 1eca51b417)
2022-02-27 20:08:41 +01:00
Shauren
ad4f4bfab7 Core/Misc: Minor game include cleanup 2022-02-13 00:49:10 +01:00
Shauren
d057e057d3 Core/Misc: Optimize ChatCommand includes (include only where neccessary) 2022-02-11 21:57:45 +01:00
Shauren
cbcd149ce5 Core/Misc: Explicitly include required headers instead of relying on them to be included by other headers 2022-02-11 14:33:35 +01:00
Seyden
79c6054369 Core/Objects: Use player as summoner for personal clones (#27716)
* This allows clones to properly inherit phases
2022-02-08 00:03:02 +01:00
Treeston
013c9b2cb7 Core/ChatCommands: make ExactSequence more readable
(cherry picked from commit feaaa595ca)
2022-02-05 21:29:53 +01:00
Peter Keresztes Schmidt
26f3c25dae Scripts/Commands: Convert remaining debug commands (PR #25429)
(cherry picked from commit 062c55f1ab)
2022-02-05 20:50:33 +01:00
Treeston
45e9e94311 Core/ChatCommands: C++17 cleanup (again) (PR #25323)
(cherry picked from commit 2f7d2ef3e9)
2022-02-04 21:21:17 +01:00
Peter Keresztes Schmidt
3c82863c52 Core/ChatCommands: Check whether a passed numeric enum value is valid (#25285)
(cherry picked from commit 4286e7aa02)
2022-02-03 00:18:48 +01:00
Treeston
eaa3c7e5a0 Core/Warden: Add .debug warden force, allowing you to force specific warden checks to be sent
(cherry picked from commit f04f4e91ff)
2022-02-02 22:47:55 +01:00
Peter Keresztes Schmidt
ec26736e30 Scripts/Commands: Convert argument parsing of most debug commands to new system (PR #25260)
(cherry picked from commit 76f309b4e8)
2022-02-02 22:13:50 +01:00
Treeston
e0ddc676d6 Scripts/Commands: Move .debug asan command bodies inside #ifdef ASAN
(cherry picked from commit e18f7aaa4d)
(cherry picked from commit 0b13fc1926)
(cherry picked from commit 5ecbe93f7d)
2022-02-02 21:27:52 +01:00
Treeston
673521bc87 Core/ChatCommands: Move Trinity::ChatCommands::Variant from boost::variant to std::variant (for real this time)
(cherry picked from commit ffc3e355fe)
2022-02-02 20:49:42 +01:00
Shauren
7044204130 Core/Objects: Cleanup SmoothPhasing code - move to separate files and better integrate it with visibility system 2022-01-29 20:35:25 +01:00
Peter Keresztes Schmidt
ec44c8296d Scripts/Commands: Use enum type arg for HandleDebugAnimCommand (PR #25256)
* Core/Shared: Make Emote enum smart
* Scripts/Commands: Use enum type arg for HandleDebugAnimCommand

(cherry picked from commit 86dc58974a)
2022-01-26 22:16:05 +01:00
Peter Keresztes Schmidt
2e3c612c80 Core/Unit: Make HandleEmoteCommand typesafe (#25249)
* Scripts/ScarletMonastery: Fix wrong emote during Headless Horseman encounter

* Scripts/HoR: Fix wrong emote during escape event

* Core/Unit: Make improve type safety of HandleEmoteCommand

Change argument type to the expected enum type Emote

* Scripts/CoS: Use SetUInt32Value to set UNIT_NPC_EMOTESTATE

UNIT_NPC_EMOTESTATE is no flag field

(cherry picked from commit 6c7837f947)
2022-01-26 21:46:51 +01:00
Giacomo Pozzoni
ffd85f9139 Scripts/Comamnds: Improve ".debug objectcount" command (#25208)
* Scripts/Comamnds: Improve ".debug objectcount" command

Include the top 5 most common creatures in the map

* Use C++ features to copy data

* Fix build warnings

* Update src/server/scripts/Commands/cs_debug.cpp

Co-authored-by: Shauren <shauren.trinity@gmail.com>

* Update src/server/scripts/Commands/cs_debug.cpp

Co-authored-by: Shauren <shauren.trinity@gmail.com>

* Update src/server/scripts/Commands/cs_debug.cpp

Co-authored-by: Shauren <shauren.trinity@gmail.com>

* Move CreatureCountWorker out of function and use template for unhandled cases

* Code cleanup

Co-authored-by: Shauren <shauren.trinity@gmail.com>
(cherry picked from commit bd5e832a64)
2022-01-26 16:22:00 +01:00
Carbenium
310f996b1d Core/WorldObject: Partially std::chrono-ify SummonCreature overloads
TempSummon* SummonCreature(uint32 entry, float x, float y, float z, float o = 0, TempSummonType despawnType = TEMPSUMMON_MANUAL_DESPAWN, uint32 despawnTime = 0);
to
TempSummon* SummonCreature(uint32 entry, float x, float y, float z, float o = 0, TempSummonType despawnType = TEMPSUMMON_MANUAL_DESPAWN, Milliseconds despawnTime = 0s);

(cherry picked from commit 1131229ee9)
2022-01-24 11:55:32 +01:00
Shauren
596bf2b772 Core/Misc: Replace boost::optional with std::optional part 2 2022-01-23 20:31:52 +01:00
Peter Keresztes Schmidt
770fbcca0c Core/Misc: Replace boost::optional with std::optional (#25047)
C++17 is already mandatory, so it's a safe thing to do

(cherry picked from commit 202fd41389)
2022-01-23 18:05:59 +01:00
Peter Keresztes Schmidt
1e1679a1f7 Core/DataStores: Port refactors from Update DBC field names to generated ones (#24999)
(cherry picked from commit c92950b3e1)
2022-01-23 00:06:16 +01:00
jackpoz
5886bf7484 Scripts/Commands: Add .debug objectcount <optional map id> chat command
Add .debug objectcount <optional map id> chat command to show the number of Creatures and GameObjects

(cherry picked from commit cd37a17103)
2022-01-06 20:49:28 +01:00
Matan Shukry
8fabe5a3aa Core/Phasing: Implemented db spawns in personal phases (#26345)
Co-authored-by: Shauren <shauren.trinity@gmail.com>
2021-12-28 13:24:10 +01:00
Matan Shukry
b821a72973 Core/Player: Initial War Mode support (#25926)
* Enable PvP talents
* War Mode buff aura
* Forced PvP flagging

Co-authored-by: Shauren <shauren.trinity@gmail.com>
2021-12-26 19:14:46 +01:00
Treeston
51fbda4223 Core/Pooling: Quest pooling rewrite: (PR#23627)
- Split quest pooling from PoolMgr (into QuestPoolMgr)
- Proper saving/restoring on server restart
- No more hacking into sObjectMgr to insert/remove available quests

(cherry picked from commit a5e73e41c0)
2021-12-18 15:28:45 +01:00
Treeston
c13d83796f Core/AI: Finally move the "is creature engaged" flag to be a property of the creature AI, where it honestly always belonged. Fixes #17981 and #23602 for real this time.
(cherry picked from commit 0e7c66cb4c)
2021-12-17 00:23:33 +01:00
Treeston
6f6cf975e4 Scripts/Commands: Add .debug questreset to force daily/weekly/monthly quest reset.
(cherry picked from commit 293ba08d21)
2021-12-16 21:20:38 +01:00
jackpoz
e7b94603f2 Core/Commands: Add .debug guidlimits <optional map id> chat command
Add .debug guidlimits <optional map id> chat command to show the highest low guid counter for Creature and GameObject, useful when reaching Respawn.GuidWarnLevel

(cherry picked from commit 7421ccaf7e)
2021-12-16 00:53:58 +01:00
ForesterDev
61cc88731c Scripts/Commands: update .wp commands to use orientation field from DB (PR #23566)
Closes #23330

(cherry picked from commit e71773140c)
2021-12-15 00:17:13 +01:00
Treeston
35e55f1089 Core/Entities: Kick engagement logic upstairs to Unit (from ThreatManager), since all Units with AI need it (not just those with threat list). Fixes #17981.
(cherry picked from commit dbe3bbefe7)
2021-12-12 00:31:15 +01:00
jackpoz
c73fd0e6e3 Scripts/Commands: Add .debug asan commands
Add ".debug asan memoryleak" and ".debug asan outofbounds" commands to trigger Address Sanitizer warnings at runtime (or other dynamic analysis tools)

(cherry picked from commit 71d15ea25b)
2021-12-02 00:39:20 +01:00
Treeston
5ed891a0f0 Scripts/Commands: Add .debug dummy. It does nothing, which means you can make it do anything.
(cherry picked from commit 97ade1321b)
2021-11-08 23:18:32 +01:00
Treeston
e4e8c1c59c Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a crapton of booleans
(cherry picked from commit 042f5515e4)
2021-10-22 23:47:51 +02:00
Shauren
3fe9b0a296 Core/Conversations: Replace _participants with generic personal object implementation 2021-10-09 13:30:47 +02:00
Shauren
2d7af28e9f Core/Transports: Store information about continent transports 2021-10-02 19:59:56 +02:00