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## WoW EndGame Item Generator
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This is a project I started to learn golang. The goal is to enable scaling of base items in World Warcraft, based on a few parameters.
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The idea is using AzerothCore + Autobalance mod + some custom lua I have built to extend endgame content, specifically 5-man dungeon instances.
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The idea is combining **mod-autobalance** + some ets-modules I have built to extend endgame content, specifically 5-man dungeon instances.
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This cli will generate a large sql dump of scaled items and spells that can be imported into your acore_world database.
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This project creates scaled items based on math from a google sheets item generator, but also with some personal preferences.
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### Prebuilt Items
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You can either use the script with the options yourself or just grab the pre-run ones I created already with the script.
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The easiest path is to just download the prebuilt items I have generated. The intention was for these items to beyond current achievable items 280+ so they are high stats. Items with few stats ...get kind of insane when scaled.
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`mythic-scaled.sql` : ILevels 301 - 320 epic and rares item_template ids are original entry + 2000000
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