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Updated some straggling session notification errors
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@@ -731,7 +731,9 @@ public:
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}
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std::string name(code);
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if (name.find('"') != std::string::npos || name.find('\\') != std::string::npos)
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{
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ChatHandler(player->GetSession()).SendNotification(LANG_PRESET_ERR_INVALID_NAME);
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}
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else
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{
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for (uint8 presetID = 0; presetID < sT->GetMaxSets(); ++presetID) // should never reach over max
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