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5fca712e62
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Added creature scaling fixes for respawn and scripted events.
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2025-08-21 01:29:47 -04:00 |
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3f3f63f90e
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Updates to enemy scaling mechanics for heroic, raids
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2025-08-01 10:06:55 -04:00 |
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1481fe1cce
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Major overhauls of key systems and scripts
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2025-07-18 19:49:02 -04:00 |
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27db74e2ae
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Merge branch 'araxia-main' into refactor-scripts
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2025-01-24 17:27:05 -05:00 |
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ad39d53c58
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fixed issues for newest version
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2025-01-24 17:13:52 -05:00 |
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5986d314c7
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Updates to work with latest acore source
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2025-01-12 18:22:35 -05:00 |
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4df7800afa
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Fixed all Warnings and added in advancement methods + material types loader
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2024-12-13 19:18:44 -05:00 |
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41fd4876cf
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renamed function
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2024-12-11 15:40:44 -05:00 |
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91d3f91dfc
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Group data and player data objects were not referencing the same object corrected using right pointers
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2024-11-25 23:55:50 -05:00 |
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fd5e186032
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Added boot on deaths limits hit
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2024-11-24 21:51:13 -05:00 |
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baf0d8e6e7
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Added difficulty to death stats
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2024-11-22 19:12:08 -05:00 |
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f3230a6559
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Merge branch 'main' of https://github.com/araxiaonline/mod-mythic-plus
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2024-11-22 14:14:08 -05:00 |
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86d5ba83f1
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merged in branch and handled conflicts
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2024-11-22 14:08:50 -05:00 |
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73018100ac
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Turned on player scripts have segfault in bind to instance that needs fixed.
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2024-11-21 23:52:02 -05:00 |
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fbcb218dd6
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player instance saves are working now on group entry
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2024-11-21 23:25:46 -05:00 |
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9d009d0feb
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fixed segmentation fault related to null pointer
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2024-11-21 22:52:01 -05:00 |
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c32b64bb1f
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Added a bunch of methods for saving database information on key events
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2024-11-14 23:12:25 -05:00 |
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3cf1e17c99
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Added more database storage of stats, timers, death and workign on final boss detection.
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2024-11-14 00:07:36 -05:00 |
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d35a934b8a
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more work on player and group data storage for death counts and other stats
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2024-11-11 22:56:18 -05:00 |
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f8ecc0d1b9
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Adding in player instance data
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2024-11-08 00:53:43 -05:00 |
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fcce3a0453
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updated sql and added more methods to store state between server / character login/out
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2024-11-07 23:41:40 -05:00 |
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68efd1a732
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Added instance resets when difficulty is changed and added personal difficulty tracking
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2024-11-05 01:06:30 -05:00 |
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9f4ea9d539
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adding rescale all command and updated factors sql
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2024-11-04 23:36:27 -05:00 |
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1bd94e56fa
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Added easier way to tune up and down zones
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2024-11-01 19:48:30 -04:00 |
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0ee3ead805
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Added new AP fixes and working on healing fixes for enemy creature
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2024-10-29 19:45:30 -04:00 |
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5847754197
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Added scale to respawn trigger, added creaturehook add to instance when creature is scaled.
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2024-10-14 23:25:00 -04:00 |
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c73dba69d7
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Added new melee scaling
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2024-10-04 20:41:52 -04:00 |
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2fda1c1a93
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Scaling updates for Attack Power
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2024-10-01 19:50:07 -04:00 |
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d7e1f7a026
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Adding base increases to normalize damange similar to heroic dungeons from normal
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2024-09-30 21:03:28 -04:00 |
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519d17a272
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Added Unit damage code and removed chatty logging
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2024-09-25 01:19:16 -04:00 |
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7b79bf0316
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Added Creature Map tracking and improved performance on storage
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2024-09-20 23:28:58 -04:00 |
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02f27a32f1
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Added in leveling for enemies
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2024-09-05 23:52:05 -04:00 |
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f98ec7ad57
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Added in logic for when player enters an instance to store details and updated config settings
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2024-09-03 23:01:31 -04:00 |
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d98a0345d7
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fixed compile issues for first compile and updated conf to remove duplicates
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2024-09-02 00:37:11 -04:00 |
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3383cb1323
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Added methods for saving group data to memory and the database
Also added some new commands
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2024-09-01 01:34:35 -04:00 |
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a5dd94fe54
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Adding data storage and commands
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2024-08-17 20:51:27 -04:00 |
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7446c676f2
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Building out data stores. Moved logging to standalone class.
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2024-08-05 22:19:46 -04:00 |
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