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Removed ai change
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@@ -183,8 +183,8 @@ void MythicPlus::AddScaledCreature(Creature* creature, MpInstanceData* instanceD
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}
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// Update AI now the creature has been scaled.
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auto ai = new MpScriptAI(creature, instanceData->difficulty);
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creature->SetAI(ai);
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// auto ai = new MpScriptAI(creature, instanceData->difficulty);
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// creature->SetAI(ai);
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// We know the creature is scaled and in the instance to fire the event.
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sCreatureHooks->AddToInstance(creature);
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