updates to upgrade advancement event and new handlers

This commit is contained in:
2025-02-09 23:25:41 -05:00
parent a5b22f84ed
commit 586858c485
3 changed files with 132 additions and 16 deletions

View File

@@ -14,6 +14,7 @@ enum class MpEvent
UpgradeAdvancement, // Upgrades a player advancement 1 level
ResetAdvancement, // Resets a player Advancement back to 0
ResetAllAdvancements, // Resets all player advancements
GetPlayerRank, // Get the rank requirements for an advancement to the next levels
GetAdvancementRank // Get the details about the rank of a specific advancement (cost, bonus, etc)
};
@@ -24,6 +25,7 @@ enum class MpClientEvent
UpgradeAdvancement,
ResetAdvancement,
ResetAllAdvancements,
GetPlayerRank,
GetAdvancementRank
};
@@ -32,6 +34,7 @@ inline std::unordered_map<std::string_view, MpEvent> MpEventMap = {{
{"UpgradeAdvancement", MpEvent::UpgradeAdvancement},
{"ResetAdvancement", MpEvent::ResetAdvancement},
{"ResetAllAdvancements", MpEvent::ResetAllAdvancements},
{"GetPlayerRank", MpEvent::GetPlayerRank},
{"GetAdvancementRank", MpEvent::ResetAllAdvancements}
}};
@@ -40,6 +43,7 @@ inline std::unordered_map<MpClientEvent, std::string_view> MpClientEventNames =
{MpClientEvent::UpgradeAdvancement, "UpgradeAdvancement"},
{MpClientEvent::ResetAdvancement, "ResetAdvancement"},
{MpClientEvent::ResetAllAdvancements, "ResetAllAdvancements"},
{MpClientEvent::GetPlayerRank, "GetPlayerRank"},
{MpClientEvent::GetAdvancementRank, "GetAdvancementRank"}
}};

View File

@@ -1,6 +1,6 @@
#include "MpEvent.h"
#include "MpLogger.h"
#include "AdvancementMgr.h"
#include "../AdvancementMgr.h"
#include "MpEventProcessor.h"
#include "MpClientDispatcher.h"
#include "Player.h"
@@ -15,13 +15,12 @@
/**
* Handles Updates to a players advancement system
* Event format
* p|playerGuid|UpgradeAdvancement|advancementId|rank|diceSpent|bonus
*/
enum class MP_EVENT_CODE
{
SUCCESS = 0,
// API Errors
// Message Errors
INVALID_EVENT = 100,
INVALID_ARGUMENT_SIZE = 201,
INVALID_ARGUMENT = 202,
@@ -30,8 +29,26 @@ enum class MP_EVENT_CODE
// Game Response Codes
FAILED_UPGRADE_ADV = 300,
// Unknown Error
UNKNOWN_ERROR = 400,
NO_HANDLER = 401
};
std::string EventCodeToString(MP_EVENT_CODE code)
{
switch(code) {
case MP_EVENT_CODE::SUCCESS: return "Success";
case MP_EVENT_CODE::INVALID_EVENT: return "Invalid event";
case MP_EVENT_CODE::INVALID_ARGUMENT_SIZE: return "Invalid argument size";
case MP_EVENT_CODE::INVALID_ARGUMENT: return "Invalid argument";
case MP_EVENT_CODE::INVALID_ARGUMENT_TYPE: return "Invalid argument type";
case MP_EVENT_CODE::FAILED_UPGRADE_ADV: return "Failed to upgrade advancement";
case MP_EVENT_CODE::NO_HANDLER: return "No handler for event";
default: return "Unknown error";
}
}
// Send an error event to the client
bool SendEventError(Player* player, const std::string& method, MP_EVENT_CODE code, std::string message)
{
@@ -41,6 +58,11 @@ bool SendEventError(Player* player, const std::string& method, MP_EVENT_CODE cod
return false;
}
/**
* Upgrade a Player Advancement
* Message Format:
* p|playerGuid|UpgradeAdvancement|advancementId|diceLevel|itemEntry1|itemEntry2|itemEntry3
*/
class UpdateAdvancements : public MpEventInterface
{
public:
@@ -49,7 +71,7 @@ class UpdateAdvancements : public MpEventInterface
return "UpgradeAdvancement";
}
bool Execute(Player* player, std::vector<std::string>& args)
bool Execute(Player* player, std::vector<std::string>& args) override
{
// Store the event data to send back to the client for parsing
std::vector<std::string> eventData;
@@ -83,16 +105,25 @@ class UpdateAdvancements : public MpEventInterface
uint32 itemEntry2 = std::stoi(args[3]);
uint32 itemEntry3 = std::stoi(args[4]);
// Upgrade the advancement for the player!
uint32 increase;
try {
if(! sAdvancementMgr->UpgradeAdvancement(player, static_cast<MpAdvancements>(advancementId), diceLevel, itemEntry1, itemEntry2, itemEntry3)) {
increase = sAdvancementMgr->UpgradeAdvancement(player, static_cast<MpAdvancements>(advancementId), diceLevel, itemEntry1, itemEntry2, itemEntry3);
if( increase == 0) {
return SendEventError(player, EventName(),MP_EVENT_CODE::INVALID_ARGUMENT, "Failed to upgrade advancement invalid request see error logs for player " + player->GetName());
}
} catch(const std::exception& e) {
return SendEventError(player, EventName(),MP_EVENT_CODE::FAILED_UPGRADE_ADV, "Failed to upgrade: " + std::string(e.what()) + " for player " + player->GetName());
}
eventData = {"0", "success"};
MpPlayerRank* playerRank = sAdvancementMgr->GetPlayerAdvancementRank(player, static_cast<MpAdvancements>(advancementId));
// Format the success event data for client increase|newrank|bonus
eventData = {
EventCodeToString(MP_EVENT_CODE::SUCCESS),
std::to_string(increase),
std::to_string(playerRank->rank),
std::to_string(playerRank->bonus)
};
// Send response back to the client
sMpClientDispatcher->Dispatch(MpClientEvent::UpgradeAdvancement, player, eventData);
@@ -101,15 +132,24 @@ class UpdateAdvancements : public MpEventInterface
}
};
class GetAdvancementRank : public MpEventInterface
/**
* @brief Event is used to get the rank requirements for an advancement to the next levels
*
* Message Format:
* p|playerGuid|GetPlayerRank|advancementId
*
* Returns:
* p|playerGuid|GetPlayerRank|rank|bonus|spentDice
*/
class GetPlayerRank : public MpEventInterface
{
public:
const std::string EventName() const override
{
return "GetAdvancementRank";
return "GetPlayerRank";
}
bool Execute(Player* player, std::vector<std::string>& args)
bool Execute(Player* player, std::vector<std::string>& args) override
{
// Store the event data to send back to the client for parsing
std::vector<std::string> eventData;
@@ -129,22 +169,89 @@ class GetAdvancementRank : public MpEventInterface
return SendEventError(player, EventName(),MP_EVENT_CODE::INVALID_ARGUMENT, "Invalid advancement id " + args[0] + " max is " + std::to_string(MpAdvancements::MP_ADV_MAX));
}
MpAdvancementRank* rank = sAdvancementMgr->GetAdvancementRank(1, static_cast<MpAdvancements>(advancementId));
if(!rank) {
MpPlayerRank* playerRank = sAdvancementMgr->GetPlayerAdvancementRank(player, static_cast<MpAdvancements>(advancementId));
if(!playerRank) {
return SendEventError(player, EventName(),MP_EVENT_CODE::INVALID_ARGUMENT, "Failed to get advancement rank for player " + player->GetName());
}
eventData = {std::to_string(rank->rank), std::to_string(rank->advancementId)};
eventData = {
EventCodeToString(MP_EVENT_CODE::SUCCESS),
std::to_string(playerRank->rank),
std::to_string(playerRank->bonus),
std::to_string(playerRank->diceSpent)
};
// Send response back to the client
sMpClientDispatcher->Dispatch(MpClientEvent::GetPlayerRank, player, eventData);
return true;
}
};
/**
* @brief Event is used to get the rank requirements for an advancement to the next levels
*
* Message Format:
* p|playerGuid|GetAdvancmentRank|advancementId|rank
*
* Returns:
* p|playerGuid|GetAdvancementRank|advancementId|rank|min1|max1|min2|max2|min3|max3|itemEntry1|itemEntryCost1|itemEntry2|itemEntryCost2|itemEntry3|itemEntryCost3
*/
class GetAdvancementRank : public MpEventInterface {
public:
const std::string EventName() const override
{
return "GetAdvancementRank";
}
bool Execute(Player* player, std::vector<std::string>& args) override
{
if(args.size() != 3) {
return SendEventError(player, EventName(),MP_EVENT_CODE::INVALID_ARGUMENT_SIZE, "Invalid number of arguments expected 3, found " + std::to_string(args.size()));
}
uint32 advancementId = std::stoi(args[0]);
if(advancementId >= MpAdvancements::MP_ADV_MAX) {
return SendEventError(player, EventName(),MP_EVENT_CODE::INVALID_ARGUMENT, "Invalid advancement id " + args[0] + " max is " + std::to_string(MpAdvancements::MP_ADV_MAX));
}
uint32 rank = std::stoi(args[1]);
if(rank == 0) {
return SendEventError(player, EventName(),MP_EVENT_CODE::INVALID_ARGUMENT, "Invalid rank " + args[1] + " can not be empty");
}
MpAdvancementRank* advRank = sAdvancementMgr->GetAdvancementRank(rank, static_cast<MpAdvancements>(advancementId));
if(!advRank) {
return SendEventError(player, EventName(),MP_EVENT_CODE::INVALID_ARGUMENT, "Failed to get advancement rank for player " + player->GetName());
}
std::vector<std::string> eventData = {
EventCodeToString(MP_EVENT_CODE::SUCCESS),
std::to_string(advRank->advancementId),
std::to_string(advRank->rank),
std::to_string(advRank->lowRange.first),
std::to_string(advRank->lowRange.second),
std::to_string(advRank->midRange.first),
std::to_string(advRank->midRange.second),
std::to_string(advRank->highRange.first),
std::to_string(advRank->highRange.second),
std::to_string(advRank->material1.first),
std::to_string(advRank->material1.second),
std::to_string(advRank->material2.first),
std::to_string(advRank->material2.second),
std::to_string(advRank->material3.first),
std::to_string(advRank->material3.second)
};
// Send response back to the client
sMpClientDispatcher->Dispatch(MpClientEvent::GetAdvancementRank, player, eventData);
return true;
}
};
void MP_Register_EventHandlers()
{
auto updateAdvancements = std::make_shared<UpdateAdvancements>();
sMpEventProcessor->RegisterHandler(MpEvent::UpgradeAdvancement, updateAdvancements);
sMpEventProcessor->RegisterHandler(MpEvent::UpgradeAdvancement, std::make_shared<UpdateAdvancements>());
sMpEventProcessor->RegisterHandler(MpEvent::GetPlayerRank, std::make_shared<GetPlayerRank>());
sMpEventProcessor->RegisterHandler(MpEvent::GetAdvancementRank, std::make_shared<GetAdvancementRank>());
}

View File

@@ -2,6 +2,7 @@
#include "MpEventProcessor.h"
#include "MythicPlus.h"
#include "MpLogger.h"
#include "MpClientDispatcher.h"
#include "Player.h"
#include <boost/algorithm/string/replace.hpp>
@@ -65,6 +66,10 @@ void MpEventProcessor::RegisterHandler(MpEvent event, std::shared_ptr<MpEventInt
// This fires the execution to the actual event.
bool MpEventProcessor::Dispatch(MpEvent event, Player* player, std::vector<std::string>& args) {
if(!_eventHandlers.contains(event)) {
// Send a client message back also to the player
std::vector<std::string> clientError = { std::to_string(static_cast<int>(event)), "No handler registered for event: " + std::to_string(static_cast<int>(event)) };
sMpClientDispatcher->Dispatch(MpClientEvent::Error, player, clientError);
MpLogger::warn("No handler registered for event: {}", event);
return false;
}