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https://github.com/araxiaonline/mod-individual-xp.git
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Performing Skeleton Update & Re-Designing Readme (#5)
* Adding .vscode file to Ignore List * Skeleton Update Skeleton Update & Spelling Error Fix * Readme Re-Design * Smaller Image
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.editorconfig
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.editorconfig
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[*]
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charset = utf-8
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indent_style = space
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indent_size = 4
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tab_width = 4
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insert_final_newline = true
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trim_trailing_whitespace = true
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max_line_length = 80
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.gitattributes
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.gitattributes
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## AUTO-DETECT
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## Handle line endings automatically for files detected as
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## text and leave all files detected as binary untouched.
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## This will handle all files NOT defined below.
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* text=auto eol=lf
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# Text
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*.conf
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*.conf.dist
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*.txt
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*.md
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*.cmake
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# Bash
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*.sh text
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# Lua if lua module?
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*.lua
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# SQL
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*.sql
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# C++
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*.c text
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*.cc text
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*.cxx text
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*.cpp text
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*.c++ text
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*.hpp text
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*.h text
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*.h++ text
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*.hh text
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## For documentation
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# Documents
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*.doc diff=astextplain
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*.DOC diff=astextplain
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*.docx diff=astextplain
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*.DOCX diff=astextplain
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*.dot diff=astextplain
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*.DOT diff=astextplain
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*.pdf diff=astextplain
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*.PDF diff=astextplain
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*.rtf diff=astextplain
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*.RTF diff=astextplain
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# Graphics
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*.png binary
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*.jpg binary
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*.jpeg binary
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*.gif binary
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*.tif binary
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*.tiff binary
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*.ico binary
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# SVG treated as an asset (binary) by default. If you want to treat it as text,
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# comment-out the following line and uncomment the line after.
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*.svg binary
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#*.svg text
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*.eps binary
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.gitignore
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.gitignore
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.loadpath
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.project
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.cproject
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.vscode/c_cpp_properties.json
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README.md
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README.md
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# mod-individual-XP
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# Individual XP Module
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Allows players to set their own XP rate.
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Allows players to _View, Set, or Toggle_ the rate at which they gain experience individually.
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# How to install
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1) clone this module into the modules directory of the main source
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2) apply the provided sql in the character database
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3) rerun cmake
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3) re-run cmake
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4) compile.
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# Config
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There are two variables to configure in the Config:
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1) Max XP Rate
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2) Default XP Rate
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The Max XP Rate variable dictates how high a player can set their XP rate. </br>
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While the Default XP Rate variable dictates what XP rate players start with and the rate will be set to if the user does '.XP Default'
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# Player Commands
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| Command | Description |
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|-------------|---------------------------------------------------|
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| .XP | Main Module Command |
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| .XP View | Displays the current XP rate |
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| .XP Set # | Changes the XP rate to the value specified |
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| .XP Default | Returns the XP rate to the default value |
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| .XP Disable | Disables all XP gain until user does '.XP Enable' |
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| .XP Enable | Enables all XP gain if it was disabled |
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# Video Showcase
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[](https://www.youtube.com/watch?v=T6UEX47mPeE)
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# Show your appreciation
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[](https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=SBJFTAJKUNEXC)
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sql/auth/.gitkeep
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sql/auth/.gitkeep
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sql/characters/.gitkeep
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sql/characters/.gitkeep
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sql/world/.gitkeep
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sql/world/.gitkeep
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