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Update mod_guildhouse_butler.cpp (#41)
GetGOData was changed to GetGameObjectData and the module has been updated
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@@ -395,7 +395,7 @@ public:
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}
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// TODO: is it really necessary to add both the real and DB table guid here ?
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sObjectMgr->AddGameobjectToGrid(guidLow, sObjectMgr->GetGOData(guidLow));
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sObjectMgr->AddGameobjectToGrid(guidLow, sObjectMgr->GetGameObjectData(guidLow));
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player->ModifyMoney(-cost);
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CloseGossipMenuFor(player);
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}
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