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Update HookMgr.cpp
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@@ -319,7 +319,7 @@ bool HookMgr::OnUse(Player* pPlayer, Item* pItem, SpellCastTargets const& target
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sEluna->ExecuteCall(4, 0);
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}
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// pPlayer->SendEquipError((InventoryResult)83, pItem, NULL);
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return false;
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return true;
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}
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bool HookMgr::OnExpire(Player* pPlayer, ItemTemplate const* pProto)
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