fix(AZS): Update module after cache updates (#15)

This commit is contained in:
Skjalf
2021-11-18 12:55:11 -03:00
committed by GitHub
parent 29a306e2e6
commit eeac0299a8

View File

@@ -25,10 +25,10 @@ uint32 AzthPlayer::normalizeLvl(uint32 level)
{
for (Group::member_citerator mitr = group->GetMemberSlots().begin(); mitr != group->GetMemberSlots().end(); ++mitr)
{
if (const GlobalPlayerData* gpd = sWorld->GetGlobalPlayerData(mitr->guid.GetCounter()))
if (CharacterCacheEntry const* gpd = sCharacterCache->GetCharacterCacheByGuid(mitr->guid))
{
if (groupLevel < gpd->level)
rLevel = gpd->level;
if (groupLevel < gpd->Level)
rLevel = gpd->Level;
}
}
}