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Core/Hooks: Fix typo in OnPlayerSetPhase
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@@ -1886,7 +1886,7 @@ class ScriptMgr
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bool CanItemApplyEquipSpell(Player* player, Item* item);
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bool CanSendAuctionHello(WorldSession const* session, uint64 guid, Creature* creature);
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void ValidateSpellAtCastSpell(Player* player, uint32& oldSpellId, uint32& spellId, uint8& castCount, uint8& castFlags);
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void OnPlayerSetPhase(AuraEffect* auraEff, AuraApplication const* aurApp, uint8 mode, bool apply, uint32& newPhase);nt32& oldSpellId, uint32& spellId, uint8& castCount, uint8& castFlags);
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void OnPlayerSetPhase(AuraEffect* auraEff, AuraApplication const* aurApp, uint8 mode, bool apply, uint32& newPhase);
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void ValidateSpellAtCastSpellResult(Player* player, Unit* mover, Spell* spell, uint32 oldSpellId, uint32 spellId);
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void OnAfterLootTemplateProcess(Loot* loot, LootTemplate const* tab, LootStore const& store, Player* lootOwner, bool personal, bool noEmptyError, uint16 lootMode);
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void OnInstanceSave(InstanceSave* instanceSave);
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