mirror of
https://github.com/araxiaonline/TrinityCore2.git
synced 2026-06-14 03:53:03 -04:00
642 lines
24 KiB
C++
642 lines
24 KiB
C++
/*
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* Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* Scripts for spells with SPELLFAMILY_WARLOCK and SPELLFAMILY_GENERIC spells used by warlock players.
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* Ordered alphabetically using scriptname.
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* Scriptnames of files in this file should be prefixed with "spell_warl_".
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*/
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#include "ScriptMgr.h"
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#include "SpellScript.h"
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#include "SpellAuraEffects.h"
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enum WarlockSpells
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{
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WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS = 54435,
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WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER = 54443,
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WARLOCK_DEMONIC_EMPOWERMENT_FELGUARD = 54508,
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WARLOCK_DEMONIC_EMPOWERMENT_FELHUNTER = 54509,
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WARLOCK_DEMONIC_EMPOWERMENT_IMP = 54444,
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WARLOCK_IMPROVED_HEALTHSTONE_R1 = 18692,
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WARLOCK_IMPROVED_HEALTHSTONE_R2 = 18693,
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WARLOCK_DEMONIC_CIRCLE_SUMMON = 48018,
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WARLOCK_DEMONIC_CIRCLE_TELEPORT = 48020,
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WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST = 62388,
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WARLOCK_HAUNT = 48181,
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WARLOCK_HAUNT_HEAL = 48210,
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WARLOCK_UNSTABLE_AFFLICTION_DISPEL = 31117,
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};
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class spell_warl_banish : public SpellScriptLoader
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{
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public:
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spell_warl_banish() : SpellScriptLoader("spell_warl_banish") { }
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class spell_warl_banish_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_warl_banish_SpellScript);
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bool Load()
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{
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_removed = false;
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return true;
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}
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void HandleBanish()
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{
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if (Unit* target = GetHitUnit())
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{
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if (target->GetAuraEffect(SPELL_AURA_SCHOOL_IMMUNITY, SPELLFAMILY_WARLOCK, 0, 0x08000000, 0))
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{
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//No need to remove old aura since its removed due to not stack by current Banish aura
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PreventHitDefaultEffect(EFFECT_0);
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PreventHitDefaultEffect(EFFECT_1);
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PreventHitDefaultEffect(EFFECT_2);
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_removed = true;
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}
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}
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}
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void RemoveAura()
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{
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if (_removed)
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PreventHitAura();
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}
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void Register()
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{
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BeforeHit += SpellHitFn(spell_warl_banish_SpellScript::HandleBanish);
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AfterHit += SpellHitFn(spell_warl_banish_SpellScript::RemoveAura);
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}
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bool _removed;
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_warl_banish_SpellScript();
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}
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};
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// 47193 Demonic Empowerment
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class spell_warl_demonic_empowerment : public SpellScriptLoader
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{
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public:
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spell_warl_demonic_empowerment() : SpellScriptLoader("spell_warl_demonic_empowerment") { }
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class spell_warl_demonic_empowerment_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_warl_demonic_empowerment_SpellScript);
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bool Validate(SpellInfo const* /*spellEntry*/)
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{
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if (!sSpellMgr->GetSpellInfo(WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS) || !sSpellMgr->GetSpellInfo(WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER) || !sSpellMgr->GetSpellInfo(WARLOCK_DEMONIC_EMPOWERMENT_FELGUARD) || !sSpellMgr->GetSpellInfo(WARLOCK_DEMONIC_EMPOWERMENT_FELHUNTER) || !sSpellMgr->GetSpellInfo(WARLOCK_DEMONIC_EMPOWERMENT_IMP))
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return false;
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return true;
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}
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void HandleScriptEffect(SpellEffIndex /*effIndex*/)
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{
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if (Creature* targetCreature = GetHitCreature())
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{
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if (targetCreature->isPet())
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{
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CreatureTemplate const* ci = sObjectMgr->GetCreatureTemplate(targetCreature->GetEntry());
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switch (ci->family)
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{
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case CREATURE_FAMILY_SUCCUBUS:
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targetCreature->CastSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS, true);
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break;
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case CREATURE_FAMILY_VOIDWALKER:
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{
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SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER);
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int32 hp = int32(targetCreature->CountPctFromMaxHealth(GetCaster()->CalculateSpellDamage(targetCreature, spellInfo, 0)));
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targetCreature->CastCustomSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER, &hp, NULL, NULL, true);
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//unitTarget->CastSpell(unitTarget, 54441, true);
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break;
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}
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case CREATURE_FAMILY_FELGUARD:
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targetCreature->CastSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_FELGUARD, true);
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break;
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case CREATURE_FAMILY_FELHUNTER:
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targetCreature->CastSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_FELHUNTER, true);
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break;
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case CREATURE_FAMILY_IMP:
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targetCreature->CastSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_IMP, true);
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break;
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}
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}
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}
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}
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void Register()
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{
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OnEffectHitTarget += SpellEffectFn(spell_warl_demonic_empowerment_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
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}
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_warl_demonic_empowerment_SpellScript();
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}
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};
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// 6201 Create Healthstone (and ranks)
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class spell_warl_create_healthstone : public SpellScriptLoader
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{
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public:
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spell_warl_create_healthstone() : SpellScriptLoader("spell_warl_create_healthstone") { }
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class spell_warl_create_healthstone_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_warl_create_healthstone_SpellScript);
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static uint32 const iTypes[8][3];
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bool Validate(SpellInfo const* /*spellEntry*/)
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{
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if (!sSpellMgr->GetSpellInfo(WARLOCK_IMPROVED_HEALTHSTONE_R1) || !sSpellMgr->GetSpellInfo(WARLOCK_IMPROVED_HEALTHSTONE_R2))
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return false;
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return true;
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}
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SpellCastResult CheckCast()
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{
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if (Player* caster = GetCaster()->ToPlayer())
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{
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uint8 spellRank = sSpellMgr->GetSpellRank(GetSpellInfo()->Id);
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ItemPosCountVec dest;
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InventoryResult msg = caster->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, iTypes[spellRank - 1][0], 1, NULL);
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if (msg != EQUIP_ERR_OK)
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return SPELL_FAILED_TOO_MANY_OF_ITEM;
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}
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return SPELL_CAST_OK;
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}
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void HandleScriptEffect(SpellEffIndex effIndex)
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{
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if (Unit* unitTarget = GetHitUnit())
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{
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uint32 rank = 0;
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// Improved Healthstone
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if (AuraEffect const* aurEff = unitTarget->GetDummyAuraEffect(SPELLFAMILY_WARLOCK, 284, 0))
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{
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switch (aurEff->GetId())
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{
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case WARLOCK_IMPROVED_HEALTHSTONE_R1: rank = 1; break;
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case WARLOCK_IMPROVED_HEALTHSTONE_R2: rank = 2; break;
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default:
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sLog->outError("Unknown rank of Improved Healthstone id: %d", aurEff->GetId());
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break;
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}
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}
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uint8 spellRank = sSpellMgr->GetSpellRank(GetSpellInfo()->Id);
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if (spellRank > 0 && spellRank <= 8)
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CreateItem(effIndex, iTypes[spellRank - 1][rank]);
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}
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}
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void Register()
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{
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OnEffectHitTarget += SpellEffectFn(spell_warl_create_healthstone_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
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OnCheckCast += SpellCheckCastFn(spell_warl_create_healthstone_SpellScript::CheckCast);
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}
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_warl_create_healthstone_SpellScript();
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}
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};
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uint32 const spell_warl_create_healthstone::spell_warl_create_healthstone_SpellScript::iTypes[8][3] = {
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{ 5512, 19004, 19005}, // Minor Healthstone
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{ 5511, 19006, 19007}, // Lesser Healthstone
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{ 5509, 19008, 19009}, // Healthstone
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{ 5510, 19010, 19011}, // Greater Healthstone
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{ 9421, 19012, 19013}, // Major Healthstone
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{22103, 22104, 22105}, // Master Healthstone
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{36889, 36890, 36891}, // Demonic Healthstone
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{36892, 36893, 36894} // Fel Healthstone
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};
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// 47422 Everlasting Affliction
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class spell_warl_everlasting_affliction : public SpellScriptLoader
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{
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public:
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spell_warl_everlasting_affliction() : SpellScriptLoader("spell_warl_everlasting_affliction") { }
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class spell_warl_everlasting_affliction_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_warl_everlasting_affliction_SpellScript);
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void HandleScriptEffect(SpellEffIndex /*effIndex*/)
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{
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if (Unit* unitTarget = GetHitUnit())
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// Refresh corruption on target
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if (AuraEffect* aur = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_WARLOCK, 0x2, 0, 0, GetCaster()->GetGUID()))
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aur->GetBase()->RefreshDuration();
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}
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void Register()
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{
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OnEffectHitTarget += SpellEffectFn(spell_warl_everlasting_affliction_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
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}
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_warl_everlasting_affliction_SpellScript();
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}
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};
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// 18541 Ritual of Doom Effect
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class spell_warl_ritual_of_doom_effect : public SpellScriptLoader
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{
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public:
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spell_warl_ritual_of_doom_effect() : SpellScriptLoader("spell_warl_ritual_of_doom_effect") { }
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class spell_warl_ritual_of_doom_effect_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_warl_ritual_of_doom_effect_SpellScript);
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void HandleDummy(SpellEffIndex /*effIndex*/)
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{
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Unit* caster = GetCaster();
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caster->CastSpell(caster, GetEffectValue(), true);
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}
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void Register()
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{
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OnEffectHit += SpellEffectFn(spell_warl_ritual_of_doom_effect_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
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}
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_warl_ritual_of_doom_effect_SpellScript();
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}
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};
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class spell_warl_seed_of_corruption : public SpellScriptLoader
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{
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public:
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spell_warl_seed_of_corruption() : SpellScriptLoader("spell_warl_seed_of_corruption") { }
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class spell_warl_seed_of_corruption_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_warl_seed_of_corruption_SpellScript);
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void FilterTargets(std::list<WorldObject*>& targets)
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{
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if (GetExplTargetUnit())
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targets.remove(GetExplTargetUnit());
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}
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void Register()
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{
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OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_warl_seed_of_corruption_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
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}
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_warl_seed_of_corruption_SpellScript();
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}
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};
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enum Soulshatter
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{
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SPELL_SOULSHATTER = 32835,
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};
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class spell_warl_soulshatter : public SpellScriptLoader
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{
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public:
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spell_warl_soulshatter() : SpellScriptLoader("spell_warl_soulshatter") { }
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class spell_warl_soulshatter_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_warl_soulshatter_SpellScript);
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bool Validate(SpellInfo const* /*spell*/)
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{
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if (!sSpellMgr->GetSpellInfo(SPELL_SOULSHATTER))
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return false;
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return true;
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}
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void HandleDummy(SpellEffIndex /*effIndex*/)
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{
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Unit* caster = GetCaster();
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if (Unit* target = GetHitUnit())
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{
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if (target->CanHaveThreatList() && target->getThreatManager().getThreat(caster) > 0.0f)
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caster->CastSpell(target, SPELL_SOULSHATTER, true);
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}
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}
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void Register()
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{
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OnEffectHitTarget += SpellEffectFn(spell_warl_soulshatter_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
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}
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_warl_soulshatter_SpellScript();
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}
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};
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enum LifeTap
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{
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SPELL_LIFE_TAP_ENERGIZE = 31818,
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SPELL_LIFE_TAP_ENERGIZE_2 = 32553,
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ICON_ID_IMPROVED_LIFE_TAP = 208,
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ICON_ID_MANA_FEED = 1982,
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};
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class spell_warl_life_tap : public SpellScriptLoader
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{
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public:
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spell_warl_life_tap() : SpellScriptLoader("spell_warl_life_tap") { }
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class spell_warl_life_tap_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_warl_life_tap_SpellScript);
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bool Load()
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{
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return GetCaster()->GetTypeId() == TYPEID_PLAYER;
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}
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bool Validate(SpellInfo const* /*spell*/)
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{
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if (!sSpellMgr->GetSpellInfo(SPELL_LIFE_TAP_ENERGIZE) || !sSpellMgr->GetSpellInfo(SPELL_LIFE_TAP_ENERGIZE_2))
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return false;
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return true;
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}
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void HandleDummy(SpellEffIndex /*effIndex*/)
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{
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Player* caster = GetCaster()->ToPlayer();
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if (Unit* target = GetHitUnit())
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{
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int32 damage = GetEffectValue();
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int32 mana = int32(damage + (caster->GetUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS+SPELL_SCHOOL_SHADOW) * 0.5f));
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// Shouldn't Appear in Combat Log
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target->ModifyHealth(-damage);
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// Improved Life Tap mod
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if (AuraEffect const* aurEff = caster->GetDummyAuraEffect(SPELLFAMILY_WARLOCK, ICON_ID_IMPROVED_LIFE_TAP, 0))
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AddPctN(mana, aurEff->GetAmount());
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caster->CastCustomSpell(target, SPELL_LIFE_TAP_ENERGIZE, &mana, NULL, NULL, false);
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// Mana Feed
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int32 manaFeedVal = 0;
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if (AuraEffect const* aurEff = caster->GetAuraEffect(SPELL_AURA_ADD_FLAT_MODIFIER, SPELLFAMILY_WARLOCK, ICON_ID_MANA_FEED, 0))
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manaFeedVal = aurEff->GetAmount();
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if (manaFeedVal > 0)
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{
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ApplyPctN(manaFeedVal, mana);
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caster->CastCustomSpell(caster, SPELL_LIFE_TAP_ENERGIZE_2, &manaFeedVal, NULL, NULL, true, NULL);
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}
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}
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}
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SpellCastResult CheckCast()
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{
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if ((int32(GetCaster()->GetHealth()) > int32(GetSpellInfo()->Effects[EFFECT_0].CalcValue() + (6.3875 * GetSpellInfo()->BaseLevel))))
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return SPELL_CAST_OK;
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return SPELL_FAILED_FIZZLE;
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}
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void Register()
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{
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OnEffectHitTarget += SpellEffectFn(spell_warl_life_tap_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
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OnCheckCast += SpellCheckCastFn(spell_warl_life_tap_SpellScript::CheckCast);
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}
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_warl_life_tap_SpellScript();
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}
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};
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class spell_warl_demonic_circle_summon : public SpellScriptLoader
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{
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public:
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spell_warl_demonic_circle_summon() : SpellScriptLoader("spell_warl_demonic_circle_summon") { }
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class spell_warl_demonic_circle_summon_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_warl_demonic_circle_summon_AuraScript);
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void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes mode)
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{
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// If effect is removed by expire remove the summoned demonic circle too.
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if (!(mode & AURA_EFFECT_HANDLE_REAPPLY))
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GetTarget()->RemoveGameObject(GetId(), true);
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GetTarget()->RemoveAura(WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST);
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}
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void HandleDummyTick(AuraEffect const* /*aurEff*/)
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{
|
|
if (GameObject* circle = GetTarget()->GetGameObject(GetId()))
|
|
{
|
|
// Here we check if player is in demonic circle teleport range, if so add
|
|
// WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST; allowing him to cast the WARLOCK_DEMONIC_CIRCLE_TELEPORT.
|
|
// If not in range remove the WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST.
|
|
|
|
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(WARLOCK_DEMONIC_CIRCLE_TELEPORT);
|
|
|
|
if (GetTarget()->IsWithinDist(circle, spellInfo->GetMaxRange(true)))
|
|
{
|
|
if (!GetTarget()->HasAura(WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST))
|
|
GetTarget()->CastSpell(GetTarget(), WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST, true);
|
|
}
|
|
else
|
|
GetTarget()->RemoveAura(WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST);
|
|
}
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectRemove += AuraEffectApplyFn(spell_warl_demonic_circle_summon_AuraScript::HandleRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
|
|
OnEffectPeriodic += AuraEffectPeriodicFn(spell_warl_demonic_circle_summon_AuraScript::HandleDummyTick, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_warl_demonic_circle_summon_AuraScript();
|
|
}
|
|
};
|
|
|
|
class spell_warl_demonic_circle_teleport : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_warl_demonic_circle_teleport() : SpellScriptLoader("spell_warl_demonic_circle_teleport") { }
|
|
|
|
class spell_warl_demonic_circle_teleport_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_warl_demonic_circle_teleport_AuraScript);
|
|
|
|
void HandleTeleport(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
if (Player* player = GetTarget()->ToPlayer())
|
|
{
|
|
if (GameObject* circle = player->GetGameObject(WARLOCK_DEMONIC_CIRCLE_SUMMON))
|
|
{
|
|
player->NearTeleportTo(circle->GetPositionX(), circle->GetPositionY(), circle->GetPositionZ(), circle->GetOrientation());
|
|
player->RemoveMovementImpairingAuras();
|
|
}
|
|
}
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectApply += AuraEffectApplyFn(spell_warl_demonic_circle_teleport_AuraScript::HandleTeleport, EFFECT_0, SPELL_AURA_MECHANIC_IMMUNITY, AURA_EFFECT_HANDLE_REAL);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_warl_demonic_circle_teleport_AuraScript();
|
|
}
|
|
};
|
|
|
|
class spell_warl_haunt : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_warl_haunt() : SpellScriptLoader("spell_warl_haunt") { }
|
|
|
|
class spell_warl_haunt_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_warl_haunt_SpellScript);
|
|
|
|
void HandleOnHit()
|
|
{
|
|
if (Aura* aura = GetHitAura())
|
|
if (AuraEffect* aurEff = aura->GetEffect(EFFECT_1))
|
|
aurEff->SetAmount(CalculatePctN(aurEff->GetAmount(), GetHitDamage()));
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnHit += SpellHitFn(spell_warl_haunt_SpellScript::HandleOnHit);
|
|
}
|
|
};
|
|
|
|
class spell_warl_haunt_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_warl_haunt_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spell*/)
|
|
{
|
|
if (!sSpellMgr->GetSpellInfo(WARLOCK_HAUNT_HEAL))
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
void HandleRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
if (Unit* caster = GetCaster())
|
|
{
|
|
int32 amount = aurEff->GetAmount();
|
|
GetTarget()->CastCustomSpell(caster, WARLOCK_HAUNT_HEAL, &amount, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
|
|
}
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectRemove += AuraEffectApplyFn(spell_warl_haunt_AuraScript::HandleRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_warl_haunt_SpellScript();
|
|
}
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_warl_haunt_AuraScript();
|
|
}
|
|
};
|
|
|
|
class spell_warl_unstable_affliction : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_warl_unstable_affliction() : SpellScriptLoader("spell_warl_unstable_affliction") { }
|
|
|
|
class spell_warl_unstable_affliction_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_warl_unstable_affliction_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spell*/)
|
|
{
|
|
if (!sSpellMgr->GetSpellInfo(WARLOCK_UNSTABLE_AFFLICTION_DISPEL))
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
void HandleDispel(DispelInfo* dispelInfo)
|
|
{
|
|
if (Unit* caster = GetCaster())
|
|
if (AuraEffect const* aurEff = GetEffect(EFFECT_0))
|
|
{
|
|
int32 damage = aurEff->GetAmount() * 9;
|
|
// backfire damage and silence
|
|
caster->CastCustomSpell(dispelInfo->GetDispeller(), WARLOCK_UNSTABLE_AFFLICTION_DISPEL, &damage, NULL, NULL, true, NULL, aurEff);
|
|
}
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
AfterDispel += AuraDispelFn(spell_warl_unstable_affliction_AuraScript::HandleDispel);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_warl_unstable_affliction_AuraScript();
|
|
}
|
|
};
|
|
|
|
void AddSC_warlock_spell_scripts()
|
|
{
|
|
new spell_warl_banish();
|
|
new spell_warl_demonic_empowerment();
|
|
new spell_warl_create_healthstone();
|
|
new spell_warl_everlasting_affliction();
|
|
new spell_warl_ritual_of_doom_effect();
|
|
new spell_warl_seed_of_corruption();
|
|
new spell_warl_soulshatter();
|
|
new spell_warl_life_tap();
|
|
new spell_warl_demonic_circle_summon();
|
|
new spell_warl_demonic_circle_teleport();
|
|
new spell_warl_haunt();
|
|
new spell_warl_unstable_affliction();
|
|
}
|