Files
TrinityCore2/src/server/game/Chat/Channels/Channel.cpp

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Executable File

/*
* Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Channel.h"
#include "Chat.h"
#include "ObjectMgr.h"
#include "SocialMgr.h"
#include "World.h"
#include "DatabaseEnv.h"
#include "AccountMgr.h"
#ifndef MAX_CHANNELS_FOR_EACH_PLAYER
#define MAX_CHANNELS_FOR_EACH_PLAYER 5 //OR 4 if in guild(TODO)
#endif
Channel::Channel(const std::string& name, uint32 channel_id, uint32 Team)
: m_announce(true), m_ownership(true), m_name(name), m_password(""), m_flags(0), m_channelId(channel_id), m_ownerGUID(0), m_Team(Team)
{
m_IsSaved = false;
// set special flags if built-in channel
if (ChatChannelsEntry const* ch = sChatChannelsStore.LookupEntry(channel_id)) // check whether it's a built-in channel
{
m_announce = false; // no join/leave announces
m_ownership = false; // no ownership handout
m_flags |= CHANNEL_FLAG_GENERAL; // for all built-in channels
if (ch->flags & CHANNEL_DBC_FLAG_TRADE) // for trade channel
m_flags |= CHANNEL_FLAG_TRADE;
if (ch->flags & CHANNEL_DBC_FLAG_CITY_ONLY2) // for city only channels
m_flags |= CHANNEL_FLAG_CITY;
if (ch->flags & CHANNEL_DBC_FLAG_LFG) // for LFG channel
m_flags |= CHANNEL_FLAG_LFG;
else // for all other channels
m_flags |= CHANNEL_FLAG_NOT_LFG;
}
else // it's custom channel
{
m_flags |= CHANNEL_FLAG_CUSTOM;
// If storing custom channels in the db is enabled either load or save the channel
if (sWorld->getBoolConfig(CONFIG_PRESERVE_CUSTOM_CHANNELS))
{
PreparedStatement *stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHANNEL);
stmt->setString(0, name);
stmt->setUInt32(1, m_Team);
PreparedQueryResult result = CharacterDatabase.Query(stmt);
if (result) //load
{
Field* fields = result->Fetch();
m_announce = fields[0].GetBool();
m_ownership = fields[1].GetBool();
m_password = fields[2].GetString();
const char* db_BannedList = fields[3].GetCString();
if (db_BannedList)
{
Tokens tokens(db_BannedList, ' ');
Tokens::iterator iter;
for (iter = tokens.begin(); iter != tokens.end(); ++iter)
{
uint64 banned_guid = atol(*iter);
if (banned_guid)
{
sLog->outDebug(LOG_FILTER_CHATSYS, "Channel(%s) loaded banned guid:" UI64FMTD "", name.c_str(), banned_guid);
banned.insert(banned_guid);
}
}
}
}
else // save
{
stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_CHANNEL);
stmt->setString(0, name);
stmt->setUInt32(1, m_Team);
CharacterDatabase.Execute(stmt);
sLog->outDebug(LOG_FILTER_CHATSYS, "Channel(%s) saved in database", name.c_str());
}
m_IsSaved = true;
}
}
}
void Channel::UpdateChannelInDB() const
{
if (m_IsSaved)
{
std::ostringstream banlist;
BannedList::const_iterator iter;
for (iter = banned.begin(); iter != banned.end(); ++iter)
banlist << (*iter) << ' ';
std::string banListStr = banlist.str();
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHANNEL);
stmt->setBool(0, m_announce);
stmt->setBool(1, m_ownership);
stmt->setString(2, m_password);
stmt->setString(3, banListStr);
stmt->setString(4, m_name);
stmt->setUInt32(5, m_Team);
CharacterDatabase.Execute(stmt);
sLog->outDebug(LOG_FILTER_CHATSYS, "Channel(%s) updated in database", m_name.c_str());
}
}
void Channel::UpdateChannelUseageInDB() const
{
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHANNEL_USAGE);
stmt->setString(0, m_name);
stmt->setUInt32(1, m_Team);
CharacterDatabase.Execute(stmt);
}
void Channel::CleanOldChannelsInDB()
{
if (sWorld->getIntConfig(CONFIG_PRESERVE_CUSTOM_CHANNEL_DURATION) > 0)
{
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_OLD_CHANNELS);
stmt->setUInt32(0, sWorld->getIntConfig(CONFIG_PRESERVE_CUSTOM_CHANNEL_DURATION) * DAY);
CharacterDatabase.Execute(stmt);
sLog->outDebug(LOG_FILTER_CHATSYS, "Cleaned out unused custom chat channels.");
}
}
void Channel::Join(uint64 p, const char *pass)
{
WorldPacket data;
if (IsOn(p))
{
if (!IsConstant()) // non send error message for built-in channels
{
MakePlayerAlreadyMember(&data, p);
SendToOne(&data, p);
}
return;
}
if (IsBanned(p))
{
MakeBanned(&data);
SendToOne(&data, p);
return;
}
if (m_password.length() > 0 && strcmp(pass, m_password.c_str()))
{
MakeWrongPassword(&data);
SendToOne(&data, p);
return;
}
Player* player = ObjectAccessor::FindPlayer(p);
if (player)
{
if (HasFlag(CHANNEL_FLAG_LFG) &&
sWorld->getBoolConfig(CONFIG_RESTRICTED_LFG_CHANNEL) && AccountMgr::IsPlayerAccount(player->GetSession()->GetSecurity()) && player->GetGroup())
{
MakeNotInLfg(&data);
SendToOne(&data, p);
return;
}
player->JoinedChannel(this);
}
if (m_announce && (!player || !AccountMgr::IsGMAccount(player->GetSession()->GetSecurity()) || !sWorld->getBoolConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL)))
{
MakeJoined(&data, p);
SendToAll(&data);
}
data.clear();
PlayerInfo pinfo;
pinfo.player = p;
pinfo.flags = MEMBER_FLAG_NONE;
players[p] = pinfo;
MakeYouJoined(&data);
SendToOne(&data, p);
JoinNotify(p);
// Custom channel handling
if (!IsConstant())
{
// Update last_used timestamp in db
if (!players.empty())
UpdateChannelUseageInDB();
// If the channel has no owner yet and ownership is allowed, set the new owner.
if (!m_ownerGUID && m_ownership)
{
SetOwner(p, (players.size() > 1 ? true : false));
players[p].SetModerator(true);
}
}
}
void Channel::Leave(uint64 p, bool send)
{
if (!IsOn(p))
{
if (send)
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, p);
}
}
else
{
Player* player = ObjectAccessor::FindPlayer(p);
if (send)
{
WorldPacket data;
MakeYouLeft(&data);
SendToOne(&data, p);
if (player)
player->LeftChannel(this);
data.clear();
}
bool changeowner = players[p].IsOwner();
players.erase(p);
if (m_announce && (!player || !AccountMgr::IsGMAccount(player->GetSession()->GetSecurity()) || !sWorld->getBoolConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL)))
{
WorldPacket data;
MakeLeft(&data, p);
SendToAll(&data);
}
LeaveNotify(p);
if (!IsConstant())
{
// Update last_used timestamp in db
UpdateChannelUseageInDB();
// If the channel owner left and there are still players inside, pick a new owner
if (changeowner && m_ownership && !players.empty())
{
uint64 newowner = players.begin()->second.player;
players[newowner].SetModerator(true);
SetOwner(newowner);
}
}
}
}
void Channel::KickOrBan(uint64 good, const char *badname, bool ban)
{
AccountTypes sec = SEC_PLAYER;
Player* gplr = ObjectAccessor::FindPlayer(good);
if (gplr)
sec = gplr->GetSession()->GetSecurity();
if (!IsOn(good))
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, good);
}
else if (!players[good].IsModerator() && !AccountMgr::IsGMAccount(sec))
{
WorldPacket data;
MakeNotModerator(&data);
SendToOne(&data, good);
}
else
{
Player* bad = sObjectAccessor->FindPlayerByName(badname);
if (bad == NULL || !IsOn(bad->GetGUID()))
{
WorldPacket data;
MakePlayerNotFound(&data, badname);
SendToOne(&data, good);
}
else if (!AccountMgr::IsGMAccount(sec) && bad->GetGUID() == m_ownerGUID && good != m_ownerGUID)
{
WorldPacket data;
MakeNotOwner(&data);
SendToOne(&data, good);
}
else
{
bool changeowner = (m_ownerGUID == bad->GetGUID());
WorldPacket data;
bool notify = !(AccountMgr::IsGMAccount(sec) && sWorld->getBoolConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL));
if (ban && !IsBanned(bad->GetGUID()))
{
banned.insert(bad->GetGUID());
UpdateChannelInDB();
if (notify)
MakePlayerBanned(&data, bad->GetGUID(), good);
}
else if (notify)
MakePlayerKicked(&data, bad->GetGUID(), good);
if (notify)
SendToAll(&data);
players.erase(bad->GetGUID());
bad->LeftChannel(this);
if (changeowner && m_ownership && !players.empty())
{
uint64 newowner = good;
players[newowner].SetModerator(true);
SetOwner(newowner);
}
}
}
}
void Channel::UnBan(uint64 good, const char *badname)
{
uint32 sec = 0;
Player* gplr = ObjectAccessor::FindPlayer(good);
if (gplr)
sec = gplr->GetSession()->GetSecurity();
if (!IsOn(good))
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, good);
}
else if (!players[good].IsModerator() && !AccountMgr::IsGMAccount(sec))
{
WorldPacket data;
MakeNotModerator(&data);
SendToOne(&data, good);
}
else
{
Player* bad = sObjectAccessor->FindPlayerByName(badname);
if (bad == NULL || !IsBanned(bad->GetGUID()))
{
WorldPacket data;
MakePlayerNotFound(&data, badname);
SendToOne(&data, good);
}
else
{
banned.erase(bad->GetGUID());
WorldPacket data;
MakePlayerUnbanned(&data, bad->GetGUID(), good);
SendToAll(&data);
UpdateChannelInDB();
}
}
}
void Channel::Password(uint64 p, const char *pass)
{
uint32 sec = 0;
Player* player = ObjectAccessor::FindPlayer(p);
if (player)
sec = player->GetSession()->GetSecurity();
ChatHandler chat(player);
if (!IsOn(p))
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, p);
}
else if (!players[p].IsModerator() && !AccountMgr::IsGMAccount(sec))
{
WorldPacket data;
MakeNotModerator(&data);
SendToOne(&data, p);
}
else
{
m_password = pass;
WorldPacket data;
MakePasswordChanged(&data, p);
SendToAll(&data);
UpdateChannelInDB();
}
}
void Channel::SetMode(uint64 p, const char *p2n, bool mod, bool set)
{
Player* player = ObjectAccessor::FindPlayer(p);
if (!player)
return;
uint32 sec = player->GetSession()->GetSecurity();
if (!IsOn(p))
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, p);
}
else if (!players[p].IsModerator() && !AccountMgr::IsGMAccount(sec))
{
WorldPacket data;
MakeNotModerator(&data);
SendToOne(&data, p);
}
else
{
Player* newp = sObjectAccessor->FindPlayerByName(p2n);
if (!newp)
{
WorldPacket data;
MakePlayerNotFound(&data, p2n);
SendToOne(&data, p);
return;
}
if (p == m_ownerGUID && newp->GetGUID() == m_ownerGUID && mod)
return;
if (!IsOn(newp->GetGUID()))
{
WorldPacket data;
MakePlayerNotFound(&data, p2n);
SendToOne(&data, p);
return;
}
// allow make moderator from another team only if both is GMs
// at this moment this only way to show channel post for GM from another team
if ((!AccountMgr::IsGMAccount(player->GetSession()->GetSecurity()) || !AccountMgr::IsGMAccount(newp->GetSession()->GetSecurity())) &&
player->GetTeam() != newp->GetTeam() && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
{
WorldPacket data;
MakePlayerNotFound(&data, p2n);
SendToOne(&data, p);
return;
}
if (m_ownerGUID == newp->GetGUID() && m_ownerGUID != p)
{
WorldPacket data;
MakeNotOwner(&data);
SendToOne(&data, p);
return;
}
if (mod)
SetModerator(newp->GetGUID(), set);
else
SetMute(newp->GetGUID(), set);
}
}
void Channel::SetOwner(uint64 p, const char *newname)
{
Player* player = ObjectAccessor::FindPlayer(p);
if (!player)
return;
uint32 sec = player->GetSession()->GetSecurity();
if (!IsOn(p))
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, p);
return;
}
if (!AccountMgr::IsGMAccount(sec) && p != m_ownerGUID)
{
WorldPacket data;
MakeNotOwner(&data);
SendToOne(&data, p);
return;
}
Player* newp = sObjectAccessor->FindPlayerByName(newname);
if (newp == NULL || !IsOn(newp->GetGUID()))
{
WorldPacket data;
MakePlayerNotFound(&data, newname);
SendToOne(&data, p);
return;
}
if (newp->GetTeam() != player->GetTeam() && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
{
WorldPacket data;
MakePlayerNotFound(&data, newname);
SendToOne(&data, p);
return;
}
players[newp->GetGUID()].SetModerator(true);
SetOwner(newp->GetGUID());
}
void Channel::SendWhoOwner(uint64 p)
{
if (!IsOn(p))
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, p);
}
else
{
WorldPacket data;
MakeChannelOwner(&data);
SendToOne(&data, p);
}
}
void Channel::List(Player* player)
{
uint64 p = player->GetGUID();
if (!IsOn(p))
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, p);
}
else
{
WorldPacket data(SMSG_CHANNEL_LIST, 1+(GetName().size()+1)+1+4+players.size()*(8+1));
data << uint8(1); // channel type?
data << GetName(); // channel name
data << uint8(GetFlags()); // channel flags?
size_t pos = data.wpos();
data << uint32(0); // size of list, placeholder
uint32 gmLevelInWhoList = sWorld->getIntConfig(CONFIG_GM_LEVEL_IN_WHO_LIST);
uint32 count = 0;
for (PlayerList::const_iterator i = players.begin(); i != players.end(); ++i)
{
Player* member = ObjectAccessor::FindPlayer(i->first);
// PLAYER can't see MODERATOR, GAME MASTER, ADMINISTRATOR characters
// MODERATOR, GAME MASTER, ADMINISTRATOR can see all
if (member && (!AccountMgr::IsPlayerAccount(player->GetSession()->GetSecurity()) || member->GetSession()->GetSecurity() <= AccountTypes(gmLevelInWhoList)) &&
member->IsVisibleGloballyFor(player))
{
data << uint64(i->first);
data << uint8(i->second.flags); // flags seems to be changed...
++count;
}
}
data.put<uint32>(pos, count);
SendToOne(&data, p);
}
}
void Channel::Announce(uint64 p)
{
uint32 sec = 0;
Player* player = ObjectAccessor::FindPlayer(p);
if (player)
sec = player->GetSession()->GetSecurity();
if (!IsOn(p))
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, p);
}
else if (!players[p].IsModerator() && !AccountMgr::IsGMAccount(sec))
{
WorldPacket data;
MakeNotModerator(&data);
SendToOne(&data, p);
}
else
{
m_announce = !m_announce;
WorldPacket data;
if (m_announce)
MakeAnnouncementsOn(&data, p);
else
MakeAnnouncementsOff(&data, p);
SendToAll(&data);
UpdateChannelInDB();
}
}
void Channel::Say(uint64 p, const char *what, uint32 lang)
{
if (!what)
return;
if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
lang = LANG_UNIVERSAL;
Player* player = ObjectAccessor::FindPlayer(p);
if (!IsOn(p))
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, p);
}
else if (players[p].IsMuted())
{
WorldPacket data;
MakeMuted(&data);
SendToOne(&data, p);
}
else
{
uint32 messageLength = strlen(what) + 1;
WorldPacket data(SMSG_MESSAGECHAT, 1+4+8+4+m_name.size()+1+8+4+messageLength+1);
data << (uint8)CHAT_MSG_CHANNEL;
data << (uint32)lang;
data << p; // 2.1.0
data << uint32(0); // 2.1.0
data << m_name;
data << p;
data << messageLength;
data << what;
data << uint8(player ? player->GetChatTag() : 0);
SendToAll(&data, !players[p].IsModerator() ? p : false);
}
}
void Channel::Invite(uint64 p, const char *newname)
{
if (!IsOn(p))
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, p);
return;
}
Player* newp = sObjectAccessor->FindPlayerByName(newname);
if (!newp || !newp->isGMVisible())
{
WorldPacket data;
MakePlayerNotFound(&data, newname);
SendToOne(&data, p);
return;
}
if (IsBanned(newp->GetGUID()))
{
WorldPacket data;
MakePlayerInviteBanned(&data, newname);
SendToOne(&data, p);
return;
}
Player* player = ObjectAccessor::FindPlayer(p);
if (!player)
return;
if (newp->GetTeam() != player->GetTeam() && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
{
WorldPacket data;
MakeInviteWrongFaction(&data);
SendToOne(&data, p);
return;
}
if (IsOn(newp->GetGUID()))
{
WorldPacket data;
MakePlayerAlreadyMember(&data, newp->GetGUID());
SendToOne(&data, p);
return;
}
WorldPacket data;
if (!newp->GetSocial()->HasIgnore(GUID_LOPART(p)))
{
if((newp->m_channels->size()) <= MAX_CHANNELS_FOR_EACH_PLAYER)
{
MakeInvite(&data, p);
SendToOne(&data, newp->GetGUID());
data.clear();
}
else return;
}
MakePlayerInvited(&data, newp->GetName());
SendToOne(&data, p);
}
void Channel::SetOwner(uint64 guid, bool exclaim)
{
if (m_ownerGUID)
{
// [] will re-add player after it possible removed
PlayerList::iterator p_itr = players.find(m_ownerGUID);
if (p_itr != players.end())
p_itr->second.SetOwner(false);
}
m_ownerGUID = guid;
if (m_ownerGUID)
{
uint8 oldFlag = GetPlayerFlags(m_ownerGUID);
players[m_ownerGUID].SetModerator(true);
players[m_ownerGUID].SetOwner(true);
WorldPacket data;
MakeModeChange(&data, m_ownerGUID, oldFlag);
SendToAll(&data);
if (exclaim)
{
MakeOwnerChanged(&data, m_ownerGUID);
SendToAll(&data);
}
UpdateChannelInDB();
}
}
void Channel::SendToAll(WorldPacket* data, uint64 p)
{
for (PlayerList::const_iterator i = players.begin(); i != players.end(); ++i)
{
Player* player = ObjectAccessor::FindPlayer(i->first);
if (player)
{
if (!p || !player->GetSocial()->HasIgnore(GUID_LOPART(p)))
player->GetSession()->SendPacket(data);
}
}
}
void Channel::SendToAllButOne(WorldPacket* data, uint64 who)
{
for (PlayerList::const_iterator i = players.begin(); i != players.end(); ++i)
{
if (i->first != who)
{
Player* player = ObjectAccessor::FindPlayer(i->first);
if (player)
player->GetSession()->SendPacket(data);
}
}
}
void Channel::SendToOne(WorldPacket* data, uint64 who)
{
Player* player = ObjectAccessor::FindPlayer(who);
if (player)
player->GetSession()->SendPacket(data);
}
void Channel::Voice(uint64 /*guid1*/, uint64 /*guid2*/)
{
}
void Channel::DeVoice(uint64 /*guid1*/, uint64 /*guid2*/)
{
}
// done
void Channel::MakeNotifyPacket(WorldPacket* data, uint8 notify_type)
{
data->Initialize(SMSG_CHANNEL_NOTIFY, 1+m_name.size()+1);
*data << uint8(notify_type);
*data << m_name;
}
// done 0x00
void Channel::MakeJoined(WorldPacket* data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_JOINED_NOTICE);
*data << uint64(guid);
}
// done 0x01
void Channel::MakeLeft(WorldPacket* data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_LEFT_NOTICE);
*data << uint64(guid);
}
// done 0x02
void Channel::MakeYouJoined(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_YOU_JOINED_NOTICE);
*data << uint8(GetFlags());
*data << uint32(GetChannelId());
*data << uint32(0);
}
// done 0x03
void Channel::MakeYouLeft(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_YOU_LEFT_NOTICE);
*data << uint32(GetChannelId());
*data << uint8(IsConstant());
}
// done 0x04
void Channel::MakeWrongPassword(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_WRONG_PASSWORD_NOTICE);
}
// done 0x05
void Channel::MakeNotMember(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_NOT_MEMBER_NOTICE);
}
// done 0x06
void Channel::MakeNotModerator(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_NOT_MODERATOR_NOTICE);
}
// done 0x07
void Channel::MakePasswordChanged(WorldPacket* data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_PASSWORD_CHANGED_NOTICE);
*data << uint64(guid);
}
// done 0x08
void Channel::MakeOwnerChanged(WorldPacket* data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_OWNER_CHANGED_NOTICE);
*data << uint64(guid);
}
// done 0x09
void Channel::MakePlayerNotFound(WorldPacket* data, const std::string& name)
{
MakeNotifyPacket(data, CHAT_PLAYER_NOT_FOUND_NOTICE);
*data << name;
}
// done 0x0A
void Channel::MakeNotOwner(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_NOT_OWNER_NOTICE);
}
// done 0x0B
void Channel::MakeChannelOwner(WorldPacket* data)
{
std::string name = "";
if (!sObjectMgr->GetPlayerNameByGUID(m_ownerGUID, name) || name.empty())
name = "PLAYER_NOT_FOUND";
MakeNotifyPacket(data, CHAT_CHANNEL_OWNER_NOTICE);
*data << ((IsConstant() || !m_ownerGUID) ? "Nobody" : name);
}
// done 0x0C
void Channel::MakeModeChange(WorldPacket* data, uint64 guid, uint8 oldflags)
{
MakeNotifyPacket(data, CHAT_MODE_CHANGE_NOTICE);
*data << uint64(guid);
*data << uint8(oldflags);
*data << uint8(GetPlayerFlags(guid));
}
// done 0x0D
void Channel::MakeAnnouncementsOn(WorldPacket* data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_ANNOUNCEMENTS_ON_NOTICE);
*data << uint64(guid);
}
// done 0x0E
void Channel::MakeAnnouncementsOff(WorldPacket* data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_ANNOUNCEMENTS_OFF_NOTICE);
*data << uint64(guid);
}
// done 0x11
void Channel::MakeMuted(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_MUTED_NOTICE);
}
// done 0x12
void Channel::MakePlayerKicked(WorldPacket* data, uint64 bad, uint64 good)
{
MakeNotifyPacket(data, CHAT_PLAYER_KICKED_NOTICE);
*data << uint64(bad);
*data << uint64(good);
}
// done 0x13
void Channel::MakeBanned(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_BANNED_NOTICE);
}
// done 0x14
void Channel::MakePlayerBanned(WorldPacket* data, uint64 bad, uint64 good)
{
MakeNotifyPacket(data, CHAT_PLAYER_BANNED_NOTICE);
*data << uint64(bad);
*data << uint64(good);
}
// done 0x15
void Channel::MakePlayerUnbanned(WorldPacket* data, uint64 bad, uint64 good)
{
MakeNotifyPacket(data, CHAT_PLAYER_UNBANNED_NOTICE);
*data << uint64(bad);
*data << uint64(good);
}
// done 0x16
void Channel::MakePlayerNotBanned(WorldPacket* data, const std::string &name)
{
MakeNotifyPacket(data, CHAT_PLAYER_NOT_BANNED_NOTICE);
*data << name;
}
// done 0x17
void Channel::MakePlayerAlreadyMember(WorldPacket* data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_PLAYER_ALREADY_MEMBER_NOTICE);
*data << uint64(guid);
}
// done 0x18
void Channel::MakeInvite(WorldPacket* data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_INVITE_NOTICE);
*data << uint64(guid);
}
// done 0x19
void Channel::MakeInviteWrongFaction(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_INVITE_WRONG_FACTION_NOTICE);
}
// done 0x1A
void Channel::MakeWrongFaction(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_WRONG_FACTION_NOTICE);
}
// done 0x1B
void Channel::MakeInvalidName(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_INVALID_NAME_NOTICE);
}
// done 0x1C
void Channel::MakeNotModerated(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_NOT_MODERATED_NOTICE);
}
// done 0x1D
void Channel::MakePlayerInvited(WorldPacket* data, const std::string& name)
{
MakeNotifyPacket(data, CHAT_PLAYER_INVITED_NOTICE);
*data << name;
}
// done 0x1E
void Channel::MakePlayerInviteBanned(WorldPacket* data, const std::string& name)
{
MakeNotifyPacket(data, CHAT_PLAYER_INVITE_BANNED_NOTICE);
*data << name;
}
// done 0x1F
void Channel::MakeThrottled(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_THROTTLED_NOTICE);
}
// done 0x20
void Channel::MakeNotInArea(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_NOT_IN_AREA_NOTICE);
}
// done 0x21
void Channel::MakeNotInLfg(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_NOT_IN_LFG_NOTICE);
}
// done 0x22
void Channel::MakeVoiceOn(WorldPacket* data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_VOICE_ON_NOTICE);
*data << uint64(guid);
}
// done 0x23
void Channel::MakeVoiceOff(WorldPacket* data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_VOICE_OFF_NOTICE);
*data << uint64(guid);
}
void Channel::JoinNotify(uint64 guid)
{
WorldPacket data;
if (IsConstant())
data.Initialize(SMSG_USERLIST_ADD, 8+1+1+4+GetName().size()+1);
else
data.Initialize(SMSG_USERLIST_UPDATE, 8+1+1+4+GetName().size()+1);
data << uint64(guid);
data << uint8(GetPlayerFlags(guid));
data << uint8(GetFlags());
data << uint32(GetNumPlayers());
data << GetName();
if (IsConstant())
SendToAllButOne(&data, guid);
else
SendToAll(&data);
}
void Channel::LeaveNotify(uint64 guid)
{
WorldPacket data(SMSG_USERLIST_REMOVE, 8+1+4+GetName().size()+1);
data << uint64(guid);
data << uint8(GetFlags());
data << uint32(GetNumPlayers());
data << GetName();
if (IsConstant())
SendToAllButOne(&data, guid);
else
SendToAll(&data);
}