Commit Graph

48 Commits

Author SHA1 Message Date
Tiels0
91efd7baa9 Update src/server/game/Chat/Channels/Channel.cpp 2012-10-09 16:39:58 +04:00
Tiels0
e35ac0ced0 Update src/server/game/Chat/Channels/Channel.cpp
lolpwnz
2012-10-08 21:47:03 +04:00
Tiels0
a5a08cd687 Update src/server/game/Chat/Channels/Channel.cpp
Easy way to interrupt custom channel invitation spam.
2012-10-08 21:43:34 +04:00
Spp
55ce180f28 Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Appenders ("Where to log") system. Will allow to select to full log some parts of core while others are not even logged.
- Logging System is asyncronous to improve performance.
- Each msg and Logger has a Log Type and Log Level assigned. Each msg is assigned the Logger of same Log Type or "root" Logger is selected if there is no Logger configured for the given Log Type
- Loggers have a list of Appenders to send the msg to. The Msg in the Logger is not sent to Appenders if the msg LogLevel is lower than Logger LogLevel.
- There are three (at the moment) types of Appenders: Console, File or DB (this is WIP, not working ATM). Msg is not written to the resource if msg LogLevel is lower than Appender LogLevel.
- Appender and Console Log levels can be changed while server is active with command '.set loglevel (a/l) name level'

Explanation of use with Sample config:

Appender.Console.Type=1       (1 = Console)
Appender.Console.Level=2      (2 = Debug)

Appender.Server.Type=2        (2 = File)
Appender.Server.Level=3       (3 = Info)
Appender.Server.File=Server.log

Appender.SQL.Type=2           (2 = File)
Appender.SQL.Level=1          (1 = Trace)
Appender.SQL.File=sql.log

Appenders=Console Server      (NOTE: SQL has not been included here... that will make core ignore the config for "SQL" as it's not in this list)

Logger.root.Type=0            (0 = Default - if it's not created by config, server will create it with LogLevel = DISABLED)
Logger.root.Level=5           (5 = Error)
Logger.root.Appenders=Console

Logger.SQL.Type=26            (26 = SQL)
Logger.SQL.Level=3            (2 = Debug)
Logger.SQL.Appenders=Console Server SQL

Logger.SomeRandomName.Type=24 (24 = Guild)
Logger.SomeRandomName.Level=5 (5 = Error)
Loggers=root SQL SomeRandomName

* At loading Appender SQL will be ignored, as it's not present on "Appenders"

* sLog->outDebug(LOG_FILTER_GUILD, "Some log msg related to Guilds")
  - Msg is sent to Logger of Type LOG_FILTER_GUILD (24). Logger with name SomeRandomName is found but it's LogLevel = 5 and Msg LogLevel=2... Msg is not logged

* sLog->outError(LOG_FILTER_GUILD, "Some error log msg related to Guilds")
  - Msg is sent to Logger of Type LOG_FILTER_GUILD (24). Logger with name SomeRandomeName is found with proper LogLevel but Logger does not have any Appenders assigned to that logger... Msg is not logged

* sLog->outDebug(LOG_FILTER_SQL, "Some msg related to SQLs")
  - Msg is sent to Logger SQL (matches type), as it matches LogLevel the msg is sent to Appenders Console, Server and SQL
    - Appender Console has lower Log Level: Msg is logged to Console
    - Appender Server has higher Log Level: Msg is not logged to file
    - Appender SQL has lower Log Level: Msg is logged to file sql.log

* sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Some msg related to Battelgrounds")
  - Msg is sent to Logger root (Type 0) as no Logger was found with Type LOG_FILTER_BATTLEGROUND (13). As Logger has higher LogLevel msg is not sent to any appender

* sLog->outError(LOG_FILTER_BATTLEGROUND, "Some error msg related to Battelgrounds")
  - Msg is sent to Logger root (Type 0) as no Logger was found with Type LOG_FILTER_BATTLEGROUND (13). Msg has lower LogLevel and is sent to Appender Console
    - Appender Console has lower LogLevel: Msg is logged to Console
2012-08-03 14:20:18 +02:00
faramir118
ccf50f4c3d dead code 2012-04-11 20:01:27 +02:00
Subv
2c23fdf912 Core/Channels: Players should not be able to invite non-visible GMs to channels
closes #5467
2012-02-27 17:50:21 -05:00
leak
ced346076b Merge pull request #4567 from Kiperr/master
Happy new year!
2011-12-31 16:13:28 -08:00
leak
cdbeb42e0f Core/DBLayer: Refactor prepared statement defines to new format (char db) 2012-01-01 01:09:38 +01:00
kiper
8299627ed9 Update headers for 2012. HAPPY NEW YEAR!!! 2012-01-01 00:32:13 +01:00
Machiavelli
8ca9b38fee Core/Channels: Don't send channel kick/ban notifications if kicker is GM and Channel.SilentlyGMJoin == 1. (Aokromes' Suggestions)--; 2011-12-14 13:53:47 +01:00
Shauren
638693e78f Core: Fixed more warnings (C6246: Local declaration of 'x' hides declaration of the same name in outer scope.) 2011-11-23 17:55:16 +01:00
Bootz
f75ec5ba2b Core: Codestyle clean-up
"plr"->player

Note: codestyle methods needs maintained, Player* player.
2011-11-07 11:06:39 -06:00
kaelima
b5cb41b4ea Core/Player: Make chat tag (last byte in SMSG_MESSAGECHAT) a bitmask. 2011-11-07 07:16:31 +01:00
Spp
852ffcc139 Core/Scripting: Remove unnecesary reference in param function OnMemberRemove 2011-09-28 10:35:59 +02:00
Spp
af05915b9e [Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions) 2011-09-15 14:12:57 +02:00
Spp-
327fe7c247 Core: Define helper functions to know if an account is Player, Moderator, GM, Admin or Console 2011-09-08 15:11:55 +02:00
Chaplain
f5a668ae8d Core: Cleanup. 2011-08-30 23:09:39 +03:00
Spp-
e47b96af3e Core: Append single character to stream as character, not as a string 2011-07-29 14:18:28 +02:00
Spp-
b2a84d9f1e Core/ObjectMgr: Remove GetPlayer function (Remove double use of singletons) 2011-07-27 12:14:27 +02:00
kaelima
b9e8694540 Core: Continued cleanup
If and for whitespaces.
2011-06-12 02:30:32 +02:00
leak
1003f30448 Add spaces after commas 2011-04-29 20:47:02 +02:00
Shauren
2f79b0f266 Core: Removed all double (and more) empty lines 2011-03-21 10:52:14 +01:00
Azazel
3973d1b454 CharDB Schema/Cleanup: cleanup channels table:
* rename columns (remove m_ prefix and convert to lowerCamel case);
* rename prepared statements to conform to standards (there is no CLEAN statement).
2011-03-11 17:18:17 +06:00
Machiavelli
e07e20ffca Core/Log: Implement log masks for debug log level, to allow selective debug output. Update your worldserver.conf. 2011-02-20 20:16:34 +01:00
Machiavelli
957c69de83 Update copyright note for 2011.
Happy new year.
2011-01-01 15:01:13 +01:00
Shauren
928443d899 Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)
--HG--
branch : trunk
2010-12-23 23:25:44 +01:00
Shauren
0f3b9019a8 Core: Get rid of dirty operator workaround for ACE_Singleton class implementation
--HG--
branch : trunk
2010-12-22 21:25:23 +01:00
click
2642894342 Core: Add new system for parallelizing client packet processing. Handle WorldSession updates in Map::Update() where we are safe to proceed. Patch by Ambal.
(And clean up tabs and whitespace while rummaging around in there)
Closes issue 5084.

--HG--
branch : trunk
2010-12-13 22:37:56 +01:00
Spp
408fce1de6 Core: Some optimizations
- Declare some functions const
- Fix some mem leak
- Fix some resource leak
- Remove unused variables and functions
- Remove duplicate functions
- Reduce the scope of some variables
- Remove unused file

--HG--
branch : trunk
2010-12-06 02:07:53 +01:00
click
94fd1487d0 Core/Chat: Fix issues introduced in 177d6f86ca
+ Wrong update-query for the channels-table (SQL from 10548 sorted properly)
+ Add a small correction on Channel.cpp say handling (thanks to Lazzalf/Leak)

--HG--
branch : trunk
2010-12-02 17:30:48 +01:00
click
bc098658c6 Core/Chat: Configure automatic owner declaration for custom chat channels (patch by leak)
Closes issue 4974.

--HG--
branch : trunk
2010-12-02 03:54:52 +01:00
click
782731f7e8 Revert an unintended change from 99a3929104
--HG--
branch : trunk
2010-11-30 00:20:58 +01:00
click
e308d5cb44 Core: Fix creature_respawn handling in Outdoor PvP system, thanks to sombre for noticing
Closes issue 4971.

--HG--
branch : trunk
2010-11-30 00:18:17 +01:00
linencloth
d9d1ec3670 Core: optimize string splitting
- Mainly affects item loading performance
  - Reduces guild loading time a lot

--HG--
branch : trunk
2010-10-21 16:56:51 +02:00
linencloth
ae213dd580 Core: Improve constant channel handling
- Implement area restrictions
  - Disable constant channels in arenas
  - Implement city requirement
- Implement global constant channels
- Fix some packets

--HG--
branch : trunk
2010-10-16 12:59:53 +02:00
click
f0c4241ea4 Remove the accidental additions of CRLF-crap from the header updates
--HG--
branch : trunk
2010-10-07 15:35:36 +02:00
click
8ea4b32fab Update copyright headers (following the same standard in all files = good)
--HG--
branch : trunk
2010-10-07 12:41:56 +02:00
Machiavelli
3c6dc32030 Core/DBLayer:
- Rewrite Field class to be able to store both binary prepared statement data and data from adhoc query resultsets
- Buffer the data of prepared statements using ResultSet and Field classes and let go of mysql c api structures after PreparedResultSet constructor. Fixes a race condition and thus a possible crash/data corruption (issue pointed out to Derex, basic suggestion by raczman)
- Conform PreparedResultSet and ResultSet to the same design standards, and using Field class as data buffer class for both
* NOTE: This means the fetching methods are uniform again, using ¨Field* fields = result->Fetch();¨ and access to elements trough fields[x].
* NOTE: for access to the correct row in prepared statements, ¨Field* fields = result->Fetch();¨ must ALWAYS be called inside the do { }while(result->NextRow()) loop.
* NOTE: This means that Field::GetString() returns std::string object and Field::GetCString() returns const char* pointer.

Still experimental and all that jazz, not recommended for production servers until feedback is given.

--HG--
branch : trunk
2010-09-24 22:16:21 +02:00
Machiavelli
a41e99223e Core/DBLayer:
* Rename QueryResult class to ResultSet
* Rename QueryResult_AutoPtr to QueryResult
* Declare ACE refcounted auto pointer for PreparedResultSet class

--HG--
branch : trunk
2010-09-11 21:10:54 +02:00
silinoron
8649bee17f Replace World::getConfig with World::getFloatConfig, World::getIntConfig, and World::getBoolConfig.
Also fix a warning from a previous commit.

--HG--
branch : trunk
2010-08-23 19:56:47 -07:00
Spp
16d95d3115 Core: Fix some warnings
--HG--
branch : trunk
2010-08-23 07:51:19 +02:00
Spp
c3343638cb Core: Remove lots warnings:
- All "'xxx' will be initialized after 'yyy' when initialized here"
- Some "unused variable"
- Some "enumeration value 'xxx' not handled in switch"

--HG--
branch : trunk
2010-08-21 20:08:47 +02:00
Machiavelli
87218eadcd * HIGHLY EXPERIMENTAL - USE AT OWN RISK *
Database Layer:
- Implement connection pooling: Instead of 1 delay thread per database, you can configure between 1 and 32 worker threads that have a seperate thread in the core and have a seperate connection to the MySQL server (based on raczman/Albator´s database layer for Trinitycore3)
- Implement a configurable thread bundle for synchroneous requests from seperate core threads (see worldserver.conf.dist for more info)
- Every mapupdate thread now has its seperate MySQL connection to the world and characters database
- Drop inconsistent PExecuteLog function - query logging will be implemented CONSISTENTLY later
- Drop current prepared statement interface - this will be done *properly* later
- You´ll need to update your worldserver.conf and authserver.conf
- You´re recommended to make a backup of your databases before using this.
* HIGHLY EXPERIMENTAL - USE AT OWN RISK *
* HIGHLY EXPERIMENTAL - USE AT OWN RISK *
etc.

--HG--
branch : trunk
2010-08-18 02:25:52 +02:00
click
1f80c7b3c0 Sourcefile sleanups -> tabs to spaces, remove whitespace - also update the cleanupscripts very slightly
--HG--
branch : trunk
2010-08-08 19:45:53 +02:00
XTZGZoReX
9083271a2f * Some singleton renames for consistency:
accmgr -> AccountMgr
objmgr -> ObjectMgr
auctionmgr -> sAuctionMgr
spellmgr -> sSpellMgr
CreatureEAI_Mgr -> sEventAIMgr
achievementmgr -> sAchievementMgr
gameeventmgr -> sGameEventMgr
sInstanceSaveManager -> sInstanceSaveMgr
poolhandler -> sPoolMgr

--HG--
branch : trunk
2010-08-08 05:25:45 +02:00
silinoron
b69fa7ba25 Players should be able to join the GuildRecruitment channel even if they are currently in a guild.
--HG--
branch : trunk
2010-07-26 14:19:33 -07:00
Machiavelli
4e361d0d9b Don´t allow inviting people to chat channels if they are banned from that channel.
Also fix response codes CHAT_PLAYER_NOT_BANNED_NOTICE + CHAT_PLAYER_INVITE_BANNED_NOTICE for SMSG_CHANNEL_NOTIFY.

--HG--
branch : trunk
2010-06-22 00:39:07 +02:00
XTZGZoReX
62200e8d02 * Even more restructuring of the game library.
--HG--
branch : trunk
2010-06-06 22:55:56 +02:00