mirror of
https://github.com/araxiaonline/TrinityCore2.git
synced 2026-06-21 07:11:59 -04:00
0cc053ea4d
-added ScriptMgr for loading scripts -removed bindings -moved script system to src/game -moved scripts to src/scripts -VC project files updated -cmakes updated (not 100% done yet) NOTE to Devs: -file locations changed -precompiled renamed to ScriptedPch -ecsort_ai renamed to ScriptedEscortAI -follower_ai renamed to ScriptedFollowerAI -guard_ai renamed to ScriptedGuardAI -simple_ai renamed to ScriptedSimpleAI -sc_creature renamed to ScriptedCreature -sc_gossip renamed to ScriptedGossip -sc_instance renamed to ScriptedInstance *use the new headers in scripts, thank you NOTE to ALL: cmake not fully tested, please report any errors with it could make creashes, incompability USE AT YOUR OWN RISK before further tests!! --HG-- branch : trunk
90 lines
3.2 KiB
C++
90 lines
3.2 KiB
C++
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*/
|
|
|
|
/* ScriptData
|
|
SDName: Custom_Gossip_Codebox
|
|
SD%Complete: 100
|
|
SDComment: Show a codebox in gossip option
|
|
SDCategory: Script Examples
|
|
EndScriptData */
|
|
|
|
#include "precompiled.h"
|
|
#include <cstring>
|
|
|
|
#define GOSSIP_ITEM_EXTENDED "A quiz: what's your name?"
|
|
#define GOSSIP_ITEM "I'm not interested"
|
|
|
|
#define SAY_NOT_INTERESTED "Normal select, guess you're not interested."
|
|
#define SAY_WRONG "Wrong!"
|
|
#define SAY_RIGHT "You're right, you are allowed to see my inner secrets."
|
|
|
|
//This function is called when the player opens the gossip menubool
|
|
bool GossipHello_custom_gossip_codebox(Player* pPlayer, Creature* pCreature)
|
|
{
|
|
pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_ITEM, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1, "", 0, true);
|
|
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
|
|
|
|
pPlayer->PlayerTalkClass->SendGossipMenu(907, pCreature->GetGUID());
|
|
return true;
|
|
}
|
|
|
|
//This function is called when the player clicks an option on the gossip menubool
|
|
bool GossipSelect_custom_gossip_codebox(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
|
|
{
|
|
if (uiAction == GOSSIP_ACTION_INFO_DEF+2)
|
|
{
|
|
pCreature->Say(SAY_NOT_INTERESTED, LANG_UNIVERSAL, 0);
|
|
pPlayer->CLOSE_GOSSIP_MENU();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool GossipSelectWithCode_custom_gossip_codebox(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction, const char* sCode)
|
|
{
|
|
if (uiSender == GOSSIP_SENDER_MAIN)
|
|
{
|
|
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
|
|
{
|
|
if (std::strcmp(sCode, pPlayer->GetName())!=0)
|
|
{
|
|
pCreature->Say(SAY_WRONG, LANG_UNIVERSAL, 0);
|
|
pCreature->CastSpell(pPlayer, 12826, true);
|
|
}
|
|
else
|
|
{
|
|
pCreature->Say(SAY_RIGHT, LANG_UNIVERSAL, 0);
|
|
pCreature->CastSpell(pPlayer, 26990, true);
|
|
}
|
|
pPlayer->CLOSE_GOSSIP_MENU();
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void AddSC_custom_gossip_codebox()
|
|
{
|
|
Script *newscript;
|
|
|
|
newscript = new Script;
|
|
newscript->Name="custom_gossip_codebox";
|
|
newscript->pGossipHello = &GossipHello_custom_gossip_codebox;
|
|
newscript->pGossipSelect = &GossipSelect_custom_gossip_codebox;
|
|
newscript->pGossipSelectWithCode = &GossipSelectWithCode_custom_gossip_codebox;
|
|
newscript->RegisterSelf();
|
|
}
|
|
|