mirror of
https://github.com/araxiaonline/TrinityCore2.git
synced 2026-06-21 15:17:10 -04:00
74 lines
2.7 KiB
C++
Executable File
74 lines
2.7 KiB
C++
Executable File
/*
|
|
* Copyright (C) 2008-2011 TrinityCore <http://www.trinitycore.org/>
|
|
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify it
|
|
* under the terms of the GNU General Public License as published by the
|
|
* Free Software Foundation; either version 2 of the License, or (at your
|
|
* option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
|
* more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along
|
|
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#ifndef TRINITYCORE_DYNAMICOBJECT_H
|
|
#define TRINITYCORE_DYNAMICOBJECT_H
|
|
|
|
#include "Object.h"
|
|
|
|
class Unit;
|
|
class Aura;
|
|
struct SpellEntry;
|
|
|
|
enum DynamicObjectType
|
|
{
|
|
DYNAMIC_OBJECT_PORTAL = 0x0, // unused
|
|
DYNAMIC_OBJECT_AREA_SPELL = 0x1,
|
|
DYNAMIC_OBJECT_FARSIGHT_FOCUS = 0x2,
|
|
};
|
|
|
|
class DynamicObject : public WorldObject, public GridObject<DynamicObject>
|
|
{
|
|
public:
|
|
DynamicObject();
|
|
~DynamicObject();
|
|
|
|
void AddToWorld();
|
|
void RemoveFromWorld();
|
|
|
|
bool Create(uint32 guidlow, Unit* caster, uint32 spellId, Position const& pos, float radius, bool active, DynamicObjectType type);
|
|
void Update(uint32 p_time);
|
|
void Remove();
|
|
void SetDuration(int32 newDuration);
|
|
int32 GetDuration() const;
|
|
void Delay(int32 delaytime);
|
|
void SetAura(Aura* aura);
|
|
void RemoveAura();
|
|
void SetCasterViewpoint();
|
|
void RemoveCasterViewpoint();
|
|
Unit* GetCaster() const { return _caster; }
|
|
void BindToCaster();
|
|
void UnbindFromCaster();
|
|
uint32 GetSpellId() const { return GetUInt32Value(DYNAMICOBJECT_SPELLID); }
|
|
uint64 GetCasterGUID() const { return GetUInt64Value(DYNAMICOBJECT_CASTER); }
|
|
float GetRadius() const { return GetFloatValue(DYNAMICOBJECT_RADIUS); }
|
|
|
|
void Say(int32 textId, uint32 language, uint64 targetGuid) { MonsterSay(textId, language, targetGuid); }
|
|
void Yell(int32 textId, uint32 language, uint64 targetGuid) { MonsterYell(textId, language, targetGuid); }
|
|
void TextEmote(int32 textId, uint64 targetGuid) { MonsterTextEmote(textId, targetGuid); }
|
|
void Whisper(int32 textId,uint64 receiver) { MonsterWhisper(textId, receiver); }
|
|
void YellToZone(int32 textId, uint32 language, uint64 targetGuid) { MonsterYellToZone(textId, language, targetGuid); }
|
|
|
|
protected:
|
|
Aura* _aura;
|
|
Unit* _caster;
|
|
int32 _duration; // for non-aura dynobjects
|
|
bool _isViewpoint;
|
|
};
|
|
#endif
|