Commit Graph

  • 1b163e51ea Updated Shadowfang Keep Instancescript - original patch from SD2 737 Blaymoira 2008-11-24 17:30:13 +01:00
  • 6ab74d1ba4 *Fix the bug that server crashes when loading. *Fix the bug that rogue does not remove stealth aura when do melee attack. megamage 2008-11-30 17:48:10 -06:00
  • daae039062 fixed loading error on DB table db_script_stringintroduced in previous merge with mangos. KingPin 2008-11-30 17:14:32 -05:00
  • bb1ee8a004 *Update to Mangos 6867. Source: Mangos. *Big changes: *[6858] Prevent cheating with ignore waiting in login queue. *[6863] Arena team related clean ups and adding parts of w12x's arena patch. *Some Config changes and guild changes. megamage 2008-11-30 12:47:26 -06:00
  • 375d3ba4eb *Fix crash bug in 353. Please do not use 353! megamage 2008-11-29 23:07:23 -06:00
  • 7af8633331 *Fix the bug that improved drain soul talent make caster cannot get soul shard. megamage 2008-11-29 14:04:20 -06:00
  • 3d8d45c57a *Do unit relocation notification only once per update. Hope this can solve the stealth crash problem once for all. megamage 2008-11-29 13:08:23 -06:00
  • f2814351af *Fix a bug that Hexlord crash the server. megamage 2008-11-28 23:14:30 -06:00
  • 903b30b38e *Fix the bug of doomwalker. megamage 2008-11-28 22:29:27 -06:00
  • c1b6565e53 *Fix the bug that mapref.end() does not point to the end. Thank BroodWyrm for pointing out the mistake. (PS: I have tried all three kinds of EOL, and HG always modifies the whole file. I really do not know what I can do with it.) megamage 2008-11-28 17:53:56 -06:00
  • dd77520fd8 *Do not let food/drink auras stack. megamage 2008-11-28 16:16:52 -06:00
  • 615e0f7773 *Do not let mark of the wild stack (different ranks, different effects). megamage 2008-11-28 15:47:18 -06:00
  • 6107faa894 *Some update of aura stacking check. megamage 2008-11-28 15:12:23 -06:00
  • ed60b4da96 *Update aura check to make drink/food not stackable. Also fixes Mark of the Wild stacking. QAston 2008-11-28 20:19:37 +01:00
  • 93ba82e8ca *Merge with 342. megamage 2008-11-28 13:10:16 -06:00
  • fb2c984b03 *Update _saveaura for pet and player. Need more work on this. megamage 2008-11-28 13:04:58 -06:00
  • beddd27430 *Aura Consolidation + MaxModifier. By Authorius, modified by Deafboy and thenecromancer, adapted by Muhaha. megamage 2008-11-28 12:58:12 -06:00
  • b37d7ae042 *Fix Maim. megamage 2008-11-28 11:53:10 -06:00
  • e26beb36c2 *Update to Mangos 6856. Source: Mangos. megamage 2008-11-28 11:38:28 -06:00
  • 1d6e33add4 *Do not let Cthun crash the server. megamage 2008-11-28 09:58:47 -06:00
  • c72bf6e8c4 *Fix the bug that gouge/scatter shot interrupt self. *Fix the bug that spams setspeed errors. *Clean up scripts to delete all lines which may cause crash by removing stealth aura. megamage 2008-11-27 15:19:06 -06:00
  • 813b750b01 *Set player combat reach from 1.5 to 0.4. megamage 2008-11-27 12:00:46 -06:00
  • 1c5fc7f5d6 *Fix the bug that devastate requires double rage. *Fix the bug that cloak of shadows removes postive buffs. megamage 2008-11-27 11:54:27 -06:00
  • 4b4956f238 *Fix the bug that stealth spells crash the server. (Finally we know what is wrong.) megamage 2008-11-27 11:28:40 -06:00
  • 184c75247b *Try to fix the bug that stealth spells cause crash. megamage 2008-11-26 23:10:02 -06:00
  • 1d4da0c217 *Fix some conflicted strings. megamage 2008-11-26 22:38:25 -06:00
  • 28355d886d *Fix the bug that taunted creatures stop updateAI. *Do not let invisible creatures enterevademode if invisible aura is not permanent. *Update procflag sql. By DiSlord. megamage 2008-11-26 22:17:27 -06:00
  • cee531501b *Script target for spell 30659. megamage 2008-11-26 15:56:24 -06:00
  • 9366ec3308 *Try to fix the bug that creatures cast buff on players. megamage 2008-11-26 15:23:26 -06:00
  • da6c516fdf *Procflag patch by DiSlord. megamage 2008-11-26 15:14:03 -06:00
  • 0521e2d017 *Update to Mangos 6849. Source: Mangos. megamage 2008-11-26 14:23:50 -06:00
  • 925a013483 *Fix a typo. Now -AP spells (roar/shout/screech) should work correctly. megamage 2008-11-26 13:03:47 -06:00
  • 504a5a69db *Fix the bug that gobject in AV bg do not spawn. Thank balrok. megamage 2008-11-26 12:49:08 -06:00
  • 6101b5d4b5 *Fix the bug that pets cast damage spells on self. However, this may not be the correct way to fix it. Thank TheGriffon for pointing out the mistake. megamage 2008-11-26 12:45:13 -06:00
  • b591c21659 *Hope this can fix instance respawn bug. megamage 2008-11-26 12:28:36 -06:00
  • 77b753b452 *Fix the bug that neutral creatures do not fight back. megamage 2008-11-26 11:41:03 -06:00
  • 9e3c9124f2 *Fix the bug that low level gm cannot see high level gm even when they are visible. megamage 2008-11-25 21:32:20 -06:00
  • 9bbf3e9493 *Fix build. *Fix the bug that janalai summons too many adds. megamage 2008-11-25 21:25:52 -06:00
  • 31fe63f644 *Fix typo. megamage 2008-11-25 20:36:36 -06:00
  • 9772661e8d *Temp fix for linux build. megamage 2008-11-25 19:38:09 -06:00
  • b10b161bb9 *Update weapon damage spell calculations. *Fix devastate. megamage 2008-11-25 19:14:55 -06:00
  • 99cf79bdf7 *Do not let Steady shot pause autoshot timer. megamage 2008-11-25 17:58:06 -06:00
  • f6ea784eda *Update to Mangos 6848. Source: Mangos. megamage 2008-11-25 16:36:50 -06:00
  • 52f2e35d65 *Fix a bug that GetScriptId returns incorrect id when the scriptname does not exist in db. Thank peldor for pointing out the mistake. megamage 2008-11-24 19:41:39 -06:00
  • f7e5b2ba69 *Implement simple charmed AI for players charmed by creatures. megamage 2008-11-24 17:15:41 -06:00
  • 7312c5034e *Seperate owner speed and pet speed. megamage 2008-11-24 15:59:02 -06:00
  • 46dec5a819 *Fix arcane charge. *SetInCombatWith in dozoneincombat. megamage 2008-11-24 15:15:09 -06:00
  • 7076f12b67 merged from raczman fix for compile without scripts. KingPin 2008-11-24 11:31:16 -06:00
  • 1d172c2a1c *Fix a bug that logging out while casting far sight causes crash. megamage 2008-11-23 15:06:01 -06:00
  • 32b78f767c *Fix a bug in 307. Only the trigger effect should be applied but not the whole spell. *Restore build in Linux. *Change "Added aura" log to level: detail. megamage 2008-11-23 14:42:32 -06:00
  • 8d687761bc *Creatures with the same faction should always be friendly to each other. This fix the bug that creatures with the same faction fight earch other. *Allow "chain effect" when creatures call assistance. megamage 2008-11-23 13:58:06 -06:00
  • fb64da2182 *SPELL_MISS_NONE when effect is dummy. This fix the bug that some dummy spells are checked for miss condition twice (still do not correct, should show combat log for triggered spell). *SPELL_MISS_EVADE when original caster does not exist. megamage 2008-11-23 12:30:34 -06:00
  • 970f2cf8d3 *Do not let totems immune to DOT. megamage 2008-11-23 11:46:36 -06:00
  • 8972e7ef06 *Fix a bug that Map::Update crash the server. megamage 2008-11-23 11:01:26 -06:00
  • 9a1b33dc4d Set opvp trigger creatures to aggressive. Because they are. w12x 2008-11-23 01:48:56 +01:00
  • a28bea67da Fix typo gvcoman 2008-11-22 17:10:49 -05:00
  • 915bc1acda Make summoned creatures go back to summoner on evade if summoner is alive. This should take care of most (all?) errors about controlled creatures trying to target home. gvcoman 2008-11-22 16:55:17 -05:00
  • bd5ee9e49e Revert 293 since it still does not work in x64. megamage 2008-11-22 15:15:59 -06:00
  • 1553dc0edb *Fix Prayer of Mending. Use original caster's healing bonus. megamage 2008-11-22 14:42:53 -06:00
  • d720a80e5c *Let Mass Dispel dispel immune auras. By QAston. megamage 2008-11-22 14:33:32 -06:00
  • e2b90f8dc0 *Make disarm also works on creatures. (Please check if visual effect is correct, i.e., equipments are removed, if not, please report) megamage 2008-11-22 14:28:11 -06:00
  • f064caa5cb *Send correct spell damage log to client (damage should include resist, do not know if should include absorb). megamage 2008-11-22 13:59:45 -06:00
  • d6066ce585 *Update creature damage calculation. Make -ap spells have effect on them. megamage 2008-11-22 13:55:11 -06:00
  • 57f3931556 *Fix a typo. megamage 2008-11-22 11:05:07 -06:00
  • a0ef1aa89b *Fix shadow cloak, also remove spells such as hunter's mark. megamage 2008-11-22 10:32:29 -06:00
  • 5b59337597 *Update sln file. Do not know if this can fix x64 build bug. megamage 2008-11-22 10:04:25 -06:00
  • f29f2e6333 *Update to Mangos 6842. Source: Mangos. megamage 2008-11-22 09:51:35 -06:00
  • aee379e3f2 Fix interface building. raczman 2008-11-22 13:22:39 +01:00
  • e5239d0170 Implemented mana cost for tonk spell 27746. (Note: speed increase still needs to be fixed) gvcoman 2008-11-22 02:10:13 -05:00
  • 6a0ad5da50 *Add UNIT_FLAG_NOT_ATTACKABLE_2. Not attackable, but can be hit by entry-target spells (I guess). megamage 2008-11-22 00:31:24 -06:00
  • c96f5f9a8f Added more calls for searching the world object containers for spell scripted targets. gvcoman 2008-11-22 00:49:45 -05:00
  • f905c21dd2 *Also search worldobjectlist for active creature when spell target is target_entry. megamage 2008-11-21 23:26:16 -06:00
  • 0632084857 * Added missing part of mangos merge on interrupt channeling on aura cancel * Removed hacks attempting to do the above only for possessing or farsight spells * Moved summon as possessed unsummoning into more general area in Spell::cancel * Added SQL updates for steam tonk and tonk mine scripts gvcoman 2008-11-21 21:00:45 -05:00
  • 32485bc5d1 Merge with 284 (54b0e67d97fe). megamage 2008-11-21 19:49:54 -06:00
  • fa667cf450 *Alterac Valley. By Bogie and Balrok. Note: some core contents are modified. Will fix them later. Some sql are disabled because of possible conflict with offical DB. Use them at your own risk. megamage 2008-11-21 19:45:49 -06:00
  • a2c168155d Fix line endings in npcs_special.cpp to LF. gvcoman 2008-11-21 19:27:24 -05:00
  • 9ceb36a527 Merge with 273 (aab191f73e46). gvcoman 2008-11-21 19:16:19 -05:00
  • 1bd37790b5 Added SetAggressive calls to steam tonk and tonk mine scripts. gvcoman 2008-11-21 19:12:44 -05:00
  • b2ba78e57a *script for quest Recharging the Batteries. By Anubisss. *script for quest The Road to Falcon Watch. By neo0608. megamage 2008-11-21 17:29:05 -06:00
  • 11c55ba0a1 *Do not convert Map* to InstanceMap* when calling Map::SendToPlayers() to see if it can fix the bug that the function does not work. (If it can, it will be really wierd) megamage 2008-11-21 16:36:29 -06:00
  • b063480b3f *EventAI update: ACTION_T_SET_ACTIVE = 101, //Apply ACTION_T_SET_AGGRESSIVE = 102, //Apply ACTION_T_ATTACK_START_PULSE = 103, //Distance megamage 2008-11-21 16:17:51 -06:00
  • e9d6f1b23a *Move object update from objectaccessor to map *Move activeobject list from objectaccessor to map *Open grid for all active creatures (previously only for possessed ones) megamage 2008-11-21 15:41:18 -06:00
  • ae8a27bbb7 Merged commit 269 (5f0e38da128a). gvcoman 2008-11-21 14:34:05 -05:00
  • 837ce55de8 Added tonk mine and steam tonk scripts. gvcoman 2008-11-21 13:57:54 -05:00
  • 71707df1de *Let creature search nearby target before enter evade mode *Add function canStartAttack to reduce code in MoveInLineOfSight *Fix a bug that cancelling bind sight auras may crash the server megamage 2008-11-21 10:07:11 -06:00
  • 5528b7c512 *Fix the bug that updatepacket is not sent to players. *TODO: move creature::update to map::update. This requires that move activeobjectlist to map. megamage 2008-11-20 20:28:17 -06:00
  • 4495efa1ae * Don't allow pets to attack in melee if owner is pacified. This applies for possessed "pets" as well. * Use proper spell ID in unsummoning possessed units on channeling interrupt. * Allow only once to init pet bar for CharmInfo * Export CharmInfo to be available to scripts * Allow to disable the melee attack command when initializing the pet action bar gvcoman 2008-11-20 20:27:04 -05:00
  • 2c95ee4b31 *Add m_isAggressive. Only aggressive creatures will call AttackStart and MoveInLineOfSight. *Set melee dmg school for summoned creatures. *Fix some compiling errors. megamage 2008-11-20 18:54:50 -06:00
  • 182c997573 *Re-commit some reverted patch: aura stacking check. By QAston. megamage 2008-11-20 18:13:10 -06:00
  • e5e6ff9f1b Some missing changes. This should fix the bug that loading char causes crash. Please do not commit to the other tip (I do not know how to delete it). megamage 2008-11-20 17:40:13 -06:00
  • e55d536a14 Some missing changes. This should fix the bug that loading char causes crash. megamage 2008-11-20 17:18:23 -06:00
  • 1e997b95cc Re-commit 262 due to EOL issues. (no difference from 262) megamage 2008-11-20 16:16:57 -06:00
  • 85d2816013 *DB script table stucture change. Source Mangos. Also fix some bugs. Hopefully this rev will make program usable again. megamage 2008-11-20 10:43:20 -06:00
  • 0b61584e1b Finally properly fix phased game event saving. w12x 2008-11-19 10:50:34 +01:00
  • 8d09c298fd *Merge with 258. Warning: this rev may be unstable! megamage 2008-11-18 19:43:03 -06:00
  • ea68727d27 *Merge from Mangos. Add MapReference. Author: hunuza. *Also re-commit the patches reverted in 255. megamage 2008-11-18 19:40:06 -06:00
  • 9c980db394 Reverted rev. 250 changes, it caused problems on several distributions. Still need to figure out proper format specifier for all platforms. w12x 2008-11-18 23:29:56 +01:00
  • db6328e719 Backed out changeset 34515ac455ef w12x 2008-11-18 23:27:26 +01:00
  • df6a8e5f8e Unsummon summon as possessed creatures on spell channeling interrupt. gvcoman 2008-11-18 15:52:52 -05:00
  • 78f343397c * Brought the default characters file up to the current rev. runningnak3d@mangos.zipwow.ano 2008-11-18 11:28:22 +00:00