Commit Graph

1123 Commits

Author SHA1 Message Date
maximius f7601aa00e *Waypoint creature fix by DearScorpion - "example: the portal dragon in Duskwood will basically return to it's spawnpoint and start over without this patch, with it however it will more or less kill you on the spot and continue its waypoint path where it left off"
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branch : trunk
2009-09-14 12:40:40 -07:00
maximius 9a603e8f11 *[FIX] Furor (Energy part) by HiZed
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branch : trunk
2009-09-14 12:27:19 -07:00
maximius eef5abe6e1 *Event Hooks (OnLogin, OnLogout, OnPVPKill) by Hawthorne
*Boss Emote Command for DB Scripts by XTElite1

--HG--
branch : trunk
2009-09-13 00:01:35 -07:00
maximius fef97481f6 *Some cleanup, fix Fire and Brimstone, thanks win32
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branch : trunk
2009-09-10 23:43:33 -07:00
maximius bcf19139af *Cleanup comments, update THANKS (no idea if I missed anybody o_O), added Themris' Warlock's Death Coil healing and damage fix, corrected some typos
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branch : trunk
2009-09-10 22:15:29 -07:00
maximius 5633ea57d1 *MrSmite's PetAI patch, plus Hawthorne's Instant Flight Paths (now with actual code! >_<)
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branch : trunk
2009-09-10 09:59:16 -07:00
megamage c6a831e0ae *Try to fix a crash caused by CalcAbsorbResist. Thanks to nanouniko
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branch : trunk
2009-09-06 22:00:10 -05:00
megamage f3aa989716 *Try to fix a crash caused by unstable affliction. Thanks to nanouniko
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branch : trunk
2009-09-06 21:38:03 -05:00
megamage 0b605fcb88 *Add a dk quest sql back. It was removed by mistake in 5119, but was never added back.
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branch : trunk
2009-09-04 22:41:39 -05:00
megamage 370be1de8e *Fix a bug that pvp flag is not cleared after unit is uncharmed.
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branch : trunk
2009-09-04 09:33:46 -05:00
megamage e6dd36debe *Fix a typo in rev "the bug that Elemental Invisibility causes the creatures to constantly evade".
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branch : trunk
2009-09-02 18:49:29 -05:00
megamage 09974f0598 [8455] Do not disband guild, if guild ranks are not defined for that guild, removed obsolete comment.
Do not allow to delete guild rank, when there are only 5 or less ranks defined.

    Signed-off-by: Triply <triply@getmangos.com>

--HG--
branch : trunk
2009-09-02 18:40:27 -05:00
megamage cda1de00c9 [8452] Add describtion for two attributes flags.
Signed-off-by: hunuza <hunuza@gmail.com>

--HG--
branch : trunk
2009-09-02 18:31:49 -05:00
megamage 9d161ff757 [8449] Deprecate healing/damage item mods and merge internal data in to spell power. Author: VladimirMangos
* Report at loading about deprecated ITEM_MOD_SPELL_HEALING_DONE and ITEM_MOD_SPELL_DAMAGE_DONE
      and drop support code.
    * Merge healing/damage base spell bonus fields and function to spell power field/function.

--HG--
branch : trunk
2009-09-02 18:11:11 -05:00
megamage f49754447b *Fix the bug that Elemental Invisibility causes the creatures to constantly evade. Thanks to XTElite1 and simon
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branch : trunk
2009-09-02 15:15:34 -05:00
megamage 8efb15c52a *Try to fix the bug that creature does not regenerate after evade.
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branch : trunk
2009-09-02 12:46:26 -05:00
megamage 1e7386c638 [8442] Change some unit flag names. Author: NoFantasy
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branch : trunk
2009-09-01 17:21:22 -05:00
megamage 69c0e34df4 *Make defensive procs are active on absorbs. By Cleave
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branch : trunk
2009-09-01 15:22:42 -05:00
megamage 33a0155281 *Allow pet to have combo points.
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branch : trunk
2009-09-01 00:17:39 -05:00
megamage 90b4d81819 *Fix the bug that salvage defense's aura is not taken away after being hit.
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branch : trunk
2009-08-31 22:11:48 -05:00
megamage 6a50516174 *Add an error log to find crash reason of m_spellModTakingSpell.
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branch : trunk
2009-08-31 12:00:19 -05:00
maximius d8971e58f2 *Make Unit::GetSpeed return correct value for creatures/players
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branch : trunk
2009-08-30 21:38:20 -07:00
maximius 1646b0bcef *More updates to Rate.MoveSpeed, thanks megamage
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branch : trunk
2009-08-30 21:33:17 -07:00
maximius 054aa05201 *Should fix some things with Rate.MoveSpeed, thanks megamage
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branch : trunk
2009-08-30 21:10:31 -07:00
maximius aab7742e38 *Add Rate.MoveSpeed (aka speedpatch) to core
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branch : trunk
2009-08-30 19:00:19 -07:00
megamage d802cd3811 *More update about positions.
*Ulduar: do not allow demolisher to regenerate pyrite. Player must shoot down and grab the containers to refill pyrite.

--HG--
branch : trunk
2009-08-29 23:20:16 -05:00
megamage 7f04b23d24 *Don't show lootable animation without loot. By WarHead
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branch : trunk
2009-08-29 17:22:59 -05:00
megamage 69c487abe5 *Handle creature rotation using movement generator. Please tell me if this breaks any script.
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branch : trunk
2009-08-29 17:14:47 -05:00
megamage 2a4c9bcaf9 *Make position as a class;
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branch : trunk
2009-08-29 14:58:45 -05:00
QAston 13421a194d *Fix Gift of the Naaru for classes other than shaman.
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branch : trunk
2009-08-28 22:37:52 +02:00
megamage 6de6557bf0 *Fix a crash caused by gm command .object move and so on
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branch : trunk
2009-08-28 14:19:14 -05:00
QAston 3d9326c4b7 *Add 3.3% spellpower coeff to Thorns.
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branch : trunk
2009-08-28 21:18:03 +02:00
QAston b6a9c84aa0 *Update spell_proc_event entry for Bloodsurge.
*Bring back charge drop on magnet spell redirection.

--HG--
branch : trunk
2009-08-28 20:54:58 +02:00
QAston 4d8808879d *Allow SPELL_AURA_ABILITY_PERIODIC_CRIT to make PERIODIC_LEECH auras crit.
--HG--
branch : trunk
2009-08-28 19:46:09 +02:00
megamage ab5f515f21 *Update flame levi script. Allow player to shoot down pyrite container and refill the demolishers.
*Other script-related fixes.

--HG--
branch : trunk
2009-08-28 11:26:20 -05:00
QAston 3094cefe75 *Fix improved devouring plague.
--HG--
branch : trunk
2009-08-28 15:36:17 +02:00
QAston dc83c7759b *Fix Improved Insect Swarm - original patch by Zor
*Use target as source of area auras in Unit::AddAura(uint32 spellId, Unit *target)

--HG--
branch : trunk
2009-08-28 14:03:18 +02:00
megamage 624d20fb30 *Implement spell savage defense. By Vladimir
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branch : trunk
2009-08-27 20:44:51 -05:00
megamage 90b55ff7b1 [8424] Added support for strict chatmessage validation Author: arrai
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branch : trunk
2009-08-27 19:57:35 -05:00
megamage ee3c766bc9 *Use one dynobj to handle multiple aura effects.
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branch : trunk
2009-08-27 16:41:10 -05:00
megamage 69f6138353 *Better check to decide if a vehicle should be dismissed.
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branch : trunk
2009-08-27 15:55:41 -05:00
megamage 685dee5593 *A missing part of last rev.
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branch : trunk
2009-08-27 13:59:29 -05:00
QAston 6b703d600b *Add spell_dbc table to store dbc entries not present in client
*Remove workaround from Demonic Circle code and use the sql table instead.

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branch : trunk
2009-08-27 17:44:30 +02:00
megamage ef093eb9f0 *Add an assert.
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branch : trunk
2009-08-26 19:40:17 -05:00
megamage 21af4cf832 *Some clean up and add debug info to find the reason of crash.
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branch : trunk
2009-08-26 19:28:21 -05:00
megamage 3cf8ae345c *Fix a crash caused by area aura. Thanks to nanouniko
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branch : trunk
2009-08-26 17:44:00 -05:00
megamage b68aa14ef1 *Use MECHANIC to check if an aura is a movement impairing aura. By thenecromancer
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branch : trunk
2009-08-26 14:20:59 -05:00
megamage 058e6827a6 *Always remove riding aura when exit vehicle.
*Other misc changes.

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branch : trunk
2009-08-25 23:55:37 -05:00
megamage 70aea97d53 *Fix the bug that respawned vehicle is not usable.
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branch : trunk
2009-08-25 23:55:15 -05:00
megamage 3f978a99e1 *[Fix] Priest Tier 6 Trinket (Ashtongue Talisman of Acumen). By Farah
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branch : trunk
2009-08-25 19:43:24 -05:00