Commit Graph

156 Commits

Author SHA1 Message Date
megamage bd56af1294 *Merge.
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branch : trunk
2009-04-23 21:44:48 -05:00
megamage e97ddc5872 *Do not let civilian aggro players.
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branch : trunk
2009-04-23 21:38:50 -05:00
QAston cc5414f925 *Correct check range for totem area auras.
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branch : trunk
2009-04-20 16:48:35 +02:00
Machiavelli 99fc17d44f * Tabs to spaces cleanup
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branch : trunk
2009-04-19 18:48:20 +02:00
megamage f0cbed1ad8 *Merge.
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branch : trunk
2009-04-17 15:29:55 -05:00
Anubisss 96ffb827ae *Better names for var Modelid.
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branch : trunk
2009-04-16 00:11:48 +02:00
megamage 905833f84e *Merge.
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branch : trunk
2009-04-15 17:06:38 -05:00
megamage 8e910aca6b *Merge.
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branch : trunk
2009-04-15 12:05:59 -05:00
raczman 4fb720c7d1 Update to creature formations.
This is a big merge, it may cause problems. Use with caution, report bugs.

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branch : trunk
2009-04-15 15:46:02 +02:00
megamage 4f4c6aeaf5 [7666] For heroic mode creature use AIName from normal mode version in same way as done for ScriptName. Author: VladimirMangos
Also at creature templates loading check that AIName/ScriptName not set for heroic mode creature versions.

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branch : trunk
2009-04-14 18:31:31 -05:00
raczman f428765065 Fix build on windows.
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branch : trunk
2009-04-14 15:41:59 +02:00
raczman def6071b8f Small update to creature respawn - by Iskander
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branch : trunk
2009-04-14 14:43:28 +02:00
raczman a712170758 Creature respawn linking, idea by Rat, wrote by Iskander, blessed by raczman.
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branch : trunk
2009-04-14 14:33:48 +02:00
megamage 6b11f9a511 *Call new function InitializeAI() instead of Reset() to do one-time work.
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branch : trunk
2009-04-13 17:53:09 -05:00
megamage 53d37935a9 [7658] Drop dead code. Author: VladimirMangos
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branch : trunk
2009-04-13 17:21:17 -05:00
megamage d697fbd158 *Merge.
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branch : trunk
2009-04-11 15:03:34 -05:00
megamage 9378a9cf21 *Add function GetPlayer and GetCreature for scripts. Please try to not use GetUnit in the future.
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branch : trunk
2009-04-11 13:42:34 -05:00
megamage d1c2d98015 *Merge.
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branch : trunk
2009-04-10 18:01:15 -05:00
Rat 1e61dffc89 *added creature extra flag No Crit (CREATURE_FLAG_EXTRA_NO_CRIT)
*added function to disable reputation gained from monsters
*tabs2spaces in affected files

--HG--
branch : trunk
2009-04-10 18:11:09 +02:00
XTZGZoReX 2fe9fed7c7 * Tabs to spaces -- using: perl -p -i -e "s/\t/ /g" *
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branch : trunk
2009-04-07 10:51:45 +02:00
megamage ac4edf0e09 *Update creature formation code.
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branch : trunk
2009-04-06 20:33:52 -05:00
megamage e8866340ce *CreatureGroups fixed and improoved. By TrullyONE
- Multimap support for instances added.
 - Removed redundant group checks.
 - New movement rules (bool group formed/dismissed added).
 - uint32 Creature::GroupID replaced with CreatureGroup pointer.

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branch : trunk
2009-04-06 13:27:42 -05:00
QAston 20c02ef760 *Update of aura system.
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branch : trunk
2009-04-06 13:31:14 +02:00
megamage f744c09075 *Merge.
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branch : trunk
2009-04-04 15:12:36 -06:00
megamage 86bd3bfb42 *Do not check formation for pet and summoned creatures.
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branch : trunk
2009-04-04 15:04:24 -06:00
megamage 8408fb7cd3 *Merge.
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branch : trunk
2009-03-31 18:21:45 -06:00
megamage 7f209249a2 *Do not call reset in construct funciton of script.
*Add function doaction to safely pass parameters between scripts.

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branch : trunk
2009-03-31 18:12:49 -06:00
megamage 031df598ab *Try to fix crash.
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branch : trunk
2009-03-31 09:18:39 -06:00
megamage 783e4fd3ff *Add new creature_template column VehicleId
*Allow spawn vehicles
*Make vehicles grid objects.

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branch : trunk
2009-03-28 22:44:09 -06:00
megamage eb894f39e8 *First remove object from world then unregister it. This may fix some crashes.
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branch : trunk
2009-03-28 16:04:37 -06:00
megamage 312b8e5b73 *Merge.
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branch : trunk
2009-03-25 16:00:38 -06:00
megamage 581ae2719d *Do not allow to add/remove obj to/from world more than once.
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branch : trunk
2009-03-25 15:54:23 -06:00
megamage fe08615d17 *Try to fix a crash bug.
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branch : trunk
2009-03-24 22:25:22 -06:00
megamage f18a9c916d *Fix some crashes possibly related to vehicles.
*Fix a bug that client crashes when seer is far away from caster.

--HG--
branch : trunk
2009-03-23 20:13:37 -06:00
megamage 708449298e *Merge.
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branch : trunk
2009-03-22 11:37:59 -06:00
megamage 7d2eb958d5 *Do not set civilians as react state defensive as default.
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branch : trunk
2009-03-21 23:29:18 -06:00
megamage 59ce40e484 *Remove dual ERROR in logs Author: AlexDereka
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branch : trunk
2009-03-21 14:28:02 -06:00
megamage 8f627853df *More work on summon system.
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branch : trunk
2009-03-20 14:01:46 -06:00
megamage a2392121f0 *Fix the bug that summon dbc is not read. Now creatures can be summoned.
*Make minipet as tempsummon instead of pet. Make totem as tempsummon.

--HG--
branch : trunk
2009-03-19 14:41:30 -06:00
megamage 2453f22123 *Merge.
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branch : trunk
2009-03-16 11:48:25 -06:00
megamage 8c1914a3ae *Init motionmaster before AI init. This fix some crash bug of script.
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branch : trunk
2009-03-14 23:24:21 -06:00
megamage d90d0002e3 *Merge.
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branch : trunk
2009-03-14 09:24:59 -06:00
megamage 25720e5a90 *Move creature spell init from updateentry to initentry. This allows pet have spells defined in db.
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branch : trunk
2009-03-14 09:18:55 -06:00
megamage a5882ee84a *Merge.
*"Fix Glowing Blood" is not merged. Outdated patch?

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branch : trunk
2009-03-13 18:48:53 -06:00
megamage ce4c9cb2ae *Allow not to switch to charmed AI for some scripts.
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branch : trunk
2009-03-13 17:48:57 -06:00
megamage 146b2560aa *Call stopmoving in moveidle.
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branch : trunk
2009-03-13 14:42:57 -06:00
megamage 16ee4a46c2 *Merge.
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branch : trunk
2009-03-12 14:22:59 -06:00
megamage 1fbfc6da64 *Assign possessed AI and pet AI to charmed creatures.
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branch : trunk
2009-03-12 14:15:44 -06:00
megamage 3d3656297f [7424] Codestyle: removed not needed \n in log output. Author: balrok
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branch : trunk
2009-03-09 17:56:51 -06:00
megamage 328345ac1a [7403] much more unneeded includes removed Author: balrok
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branch : trunk
2009-03-08 13:05:56 -06:00