kandera
46fb199ee1
Core/Quests: Add implementation of seasonal quest reset. uses a new table much like character_queststatus_weekly. fixed typo where WEEKLY was WEKLY. Attempt 2
2012-01-04 07:59:32 -05:00
elecyb
aea8b2af44
Core/Spells: Fixed crash introduced in last commit
2012-01-02 22:49:08 -03:00
elecyb
993c4e748f
Core/Spells: Update nearby visible objects for new viewpoints, fix spells with Far Sight and Bind Sight effects.
2012-01-02 16:33:14 -03:00
leak
ced346076b
Merge pull request #4567 from Kiperr/master
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Happy new year!
2011-12-31 16:13:28 -08:00
leak
cdbeb42e0f
Core/DBLayer: Refactor prepared statement defines to new format (char db)
2012-01-01 01:09:38 +01:00
kiper
8299627ed9
Update headers for 2012. HAPPY NEW YEAR!!!
2012-01-01 00:32:13 +01:00
leak
ff8874574f
Core/DBLayer: Convert another Execute() query to a prepared statement
2011-12-31 19:51:48 +01:00
leak
8adac3f246
Core/DBLayer: Convert PExecute() queries to prepared statements No. 3
2011-12-31 00:32:05 +01:00
Spp
48829f8ffb
Core/Players: Fix out of bound access (by MoltenDev)
2011-12-28 12:32:48 +01:00
leak
e646dbb3cd
Core/DBLayer: Convert PExecute() queries to prepared statements No. 2
2011-12-27 00:29:48 +01:00
megamage
8cf2062c1f
Update grid system. Try to fix some crashes and transport passengers (now they are despawned after a while).
2011-12-20 17:07:09 -05:00
Machiavelli
6c03bf9535
Core/Misc: Some random meaningless Engrish to English conversion in a method name because Discovered is too lazy to do it himself.
2011-12-19 22:06:29 +01:00
leak
7052fbf5cc
Core/DBLayer: Convert callback queries to prepared statements
2011-12-18 20:56:38 +01:00
Shocker
f3c6904096
Core/Quests: Fix exploits with banked quest items while trying to complete quests
2011-12-18 16:24:10 +02:00
megamage
6a4d68b8c2
Fix a crash caused by m_itemSoulboundTradeable. Fix #4266 .
2011-12-15 10:52:09 -05:00
Spp
d59c5e627f
Fix warnings
2011-12-15 11:12:15 +01:00
Shauren
7147063c17
Core/Instances: Required achievement to enter instance should only apply to group leader, original patch by kandera
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Closes #4279
2011-12-12 18:20:46 +01:00
Shauren
3ff67fb257
Core/Achievements: Refactored HasAchieved to take only achievement id as parameter
2011-12-12 18:19:26 +01:00
Shocker
196159dbcf
Core/Player: Remove unused Player method TeleportOutOfMap
2011-12-10 20:29:23 +02:00
Shocker
d4921e0f25
Core/Misc: Small english fix
2011-12-10 20:05:51 +02:00
Nay
15c24a4e97
Core/Quest: Consistency, god damn..
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(RequiredSourceItemIdCount -> RequiredSourceItemCount; quest_template did not change)
2011-12-06 10:56:37 +00:00
Shauren
ea7ec9e7a6
Core/Spells: Fixed resurrection order (teleport, then set alive), fixes aggroing creatures nearby and during The Lich King's outro - players who fell off the platform
2011-12-05 19:25:52 +01:00
Nay
a0226ec5d1
Core/Quests: Fix some variable renaming fails in quest related code
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Closes #4183
2011-12-03 21:30:30 +00:00
Nay
310af5bb76
Core/DBLayer: Yet Another Typo Fix To Player::SaveToDB()
2011-11-26 15:40:10 +00:00
Machiavelli
fcd28e5dad
Core/DBLayer: Fix player saving
2011-11-26 15:15:04 +01:00
Nay
5a4636c145
Core|DB/Quests: Rename and re-order fields in quest_template table, for the sake of consistency
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Order should match SMSG_QUEST_QUERY_RESPONSE
2011-11-26 03:00:06 +00:00
kaelima
a919265623
Core/DB: Fix character creation in Player::SaveToDB.
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And some misc comments/whitespaces
2011-11-26 01:53:44 +01:00
Machiavelli
72675d55d8
Core/DBLayer: Use prepared statements in Player::SaveToDB. Also split the function up between an INSERT part (new character creation) and UPDATE part (existing character).
2011-11-25 15:14:00 +01:00
Stalker_Riddick
d8ffeed476
Core/Quests: Add new field RequiredClasses for quest_template Credits to
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NoFantasy.
* SkillOrClass is converted to RequiredSkill (and then field can contain skill id only)
* Field ZoneOrSort has no longer a function in quest requirement, and RequiredClasses must be used instead where class limits are expected.
To restrict a quest to one class or more, use bitmask of class in RequiredClasses. RequiredSkill works like before.
Signed-off-by: NoFantasy <nofantasy@nf.no >
Signed-off-by: Stalker_Riddick <nenad_kuza@hotmail.com >
2011-11-25 13:11:53 +00:00
megamage
f116960b2a
Remove a check which always returns true. Correct me if I am wrong.
2011-11-23 13:21:10 -05:00
Shauren
358b33239a
Core: Fixed remaining C6246: Local declaration of 'x' hides declaration of the same name in outer scope. from previous commit
2011-11-23 19:17:33 +01:00
megamage
f091360940
Do not allow base map be accessed from outside if map is instanceable.
2011-11-23 13:14:59 -05:00
megamage
0eb193f2b4
Revert 2f83db28f2. Note that here we only want to check baseMap->canEnter, but not instanceMap->canEnter.
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Thanks to SignFinder.
2011-11-23 12:55:00 -05:00
megamage
98be413ce0
Clean up very some confusing MapManager functions (create/find map/base map).
2011-11-23 12:45:59 -05:00
Kandera
e814cd8c35
Core/Mechanic: Resurrection (fixed the issue with players ressing in place then being ported to the person who revived them.)
2011-11-18 14:57:30 -05:00
megamage
07cf71fdd4
Some cleanup of add/remove to/from map.
2011-11-11 17:50:26 -05:00
kaelima
b5cb41b4ea
Core/Player: Make chat tag (last byte in SMSG_MESSAGECHAT) a bitmask.
2011-11-07 07:16:31 +01:00
kaelima
526ada47e1
BG/Isle of Conquest:
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- Fix seaforium bombs.
- Add flag pole for Refinery
- Some cleanup
Also correct a typo in 0083290322
2011-10-29 15:16:13 +01:00
kaelima
0083290322
Core/Player: Fix gaining fishing skill of wielding fishing pole in offhand
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Closes #3717
2011-10-29 15:07:08 +01:00
Spp
b5e8a192b1
Core/Calendar: Send map raid reset only once
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Also some minor changes here and there
2011-10-18 14:23:08 +02:00
Spp
e5fb7f093f
Minor cleanups here and there
2011-10-18 11:13:56 +02:00
Spp
ee69fc940e
Core/Items: Split SetSoulboundTradeable in two functions (Set and Clear)
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Note: this is mostly for clarify action being done: ClearSoulboundTradeable better than SetSoulboundTradeable(..., ..., false)
2011-10-18 10:44:45 +02:00
Fredi Machado
97142102e0
Core/Misc: Added 'f' after float values
2011-10-17 07:38:27 -03:00
megamage
c8251bc619
Remove some "_" from private methods as required by TC standards. Thanks to Shauren for pointing out.
2011-10-13 17:01:55 -04:00
megamage
bcc55489f8
More cleanup of CanSeeOrDetect
2011-10-13 14:02:07 -04:00
megamage
5912e2444d
Some cleanup of CanSeeOrDetect code.
2011-10-13 13:26:27 -04:00
megamage
3ba22d0d06
Rename Map::Add to Map::AddToMap, Map::Remove to Map::RemoveFromMap for better management.
2011-10-10 17:39:34 -04:00
megamage
d156e066cf
Rename "SetPosition" to "UpdatePosition".
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Replace CreatureRelocation in scripts with new Creature::SetPosition.
2011-10-10 17:08:01 -04:00
megamage
0bb86a3e97
Update code related to character name data.
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Note: need to add/delete data when character is created/deleted.
2011-10-08 16:09:12 -04:00
Machiavelli
82dbe7bc17
Core: Fix some build errors after code style cleanup
2011-10-08 13:20:04 +02:00