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Core/DBLayer: Yet Another Typo Fix To Player::SaveToDB()
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@@ -18481,7 +18481,7 @@ void Player::SaveToDB(bool create /*=false*/)
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ss.str("");
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for (uint32 i = 0; i < KNOWN_TITLES_SIZE*2; ++i)
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ss << GetUInt32Value(PLAYER__FIELD_KNOWN_TITLES + i);
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ss << GetUInt32Value(PLAYER__FIELD_KNOWN_TITLES + i) << ' ';
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stmt->setString(index++, ss.str());
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stmt->setUInt8(index++, GetByteValue(PLAYER_FIELD_BYTES, 2));
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