Shauren
27ea130b55
Core/Movement
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* Updated movement flags
* Cleaned up MovementStatusElements enum
* Updated and enabled MSG_MOVE_START_FORWARD
2012-07-14 23:39:12 +02:00
Shauren
a9d3940738
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
2012-07-14 19:03:03 +02:00
Kandera
1036b0863b
Core/Spells: fix proc for king of the jungle talent. closes #5983
2012-07-13 10:48:06 -04:00
Shauren
0b22b329d6
Core/PacketIO: Updated SMSG_UPDATE_OBJECT structure
2012-07-12 21:20:34 +02:00
Shauren
b0f6311fe9
Core/PacketIO: More structure updates (SMSG_DB_REPLY, CMSG_REQUEST_HOTFIX) and enabled opcodes with verified structures
2012-07-12 01:02:45 +02:00
Shauren
492fd80b06
Core/Misc
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* Cleaned up packet manipulation methods, no need to keep duplicate sets of functions doing the same
* Added a very basic ObjectGuid structure for easier (and endian-safe) method of accessing individual guid bytes
2012-07-11 19:26:26 +02:00
Kandera
fc62678a45
Core/Spells: correct sanctified wrath damage calculations.
2012-07-09 09:18:51 -04:00
Shauren
06a4ade88a
Core/Achievements: Implemented guild achievements
2012-07-09 11:08:33 +02:00
Shauren
32ba32c4eb
Merge branch '4.x' of github.com:TrinityCore/TrinityCore into 4.3.4
2012-07-05 14:16:44 +02:00
Shauren
ed6f3e2def
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.x
2012-07-04 22:20:21 +02:00
Shauren
96014a70cb
Core/Units: Fixed crash added in 7f960fed73
2012-07-03 11:45:19 +02:00
Subv
d28f348caf
Core/Spells: Removed some old code that was breaking Grounding Totem.
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Please report feedback
2012-07-02 18:53:14 -05:00
Subv
1292b732f7
Core/Spells: Fixed Evasive Maneuvers and Stop Time, spells from the Oculus drakes.
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Closes #6670
Closes #6675
2012-07-02 16:41:25 -05:00
Kandera
c49bc934b8
Core/Spells: correctly get magnet target. (subv fixed it) Closes #6674
2012-07-02 15:01:39 -04:00
Kandera
93cec76cdb
Core/Spells: small change for previous commit. fixes typos
2012-07-02 11:33:12 -04:00
Kandera
7f960fed73
Core/Spells: fix damage bonus calculations for sanctified wrath talent.
2012-07-02 10:09:41 -04:00
Subv
8eba4aebfb
Core/Units: Removed deprecated code
2012-07-01 18:29:59 -05:00
Elron103
dfdbc91e90
Core/Spells: Fix spell casting time reduce / increase effects for players and creatures
2012-06-29 00:11:05 +02:00
Vincent-Michael
ef4d9dd4ae
Core/Spells:
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* Fix bloodthirst Heal
* Move bloodthirst damage calculation in Spell script
* Fix some codestyle
2012-06-20 18:06:29 +02:00
Discover-
e190a202ca
Core/CreatureAI: Implement an OnSpellClick hook instead of the ugly way that uses DoAction with EVENT_SPELLCLICK.
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Core/SmartAI: Implement SMART_EVENT_ON_SPELLCLICK. Parameter is the clicker.
If someone could update the wiki accordingly for SAI I would appreciate that. Thanks to @Shauren for some help!
2012-06-19 00:07:20 +02:00
QAston
a9b6a0c103
Merge pull request #6827 from drskull/master
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Core/Spells: Small fix IsImmunedToSpell
2012-06-17 15:20:38 -07:00
dr.skull
b5a072855e
Fix added check for IsImmunedToSpell
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Signed-off-by: dr.skull <dr.skull@centrum.sk >
2012-06-17 23:19:32 +02:00
dr.skull
3f8efb21cd
add IsEffect() check to correct IsImmunedToSpell
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Signed-off-by: dr.skull <dr.skull@centrum.sk >
2012-06-17 02:23:47 +02:00
Elron103
3164ba627b
Core/Combat: Fix CanAIAttack implementation
2012-06-16 20:55:07 +02:00
QAston
e53b44b6ba
Merge pull request #6491
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Core/Spells: convert some spell effects to SpellScripts
Closes #6491
2012-06-14 19:12:03 +02:00
dr.skull
63dd625154
Fix wrong magnet aura takeCharges when spell hit not magnet unit
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This will fix issue 3151 second problem
Signed-off-by: dr.skull <dr.skull@centrum.sk >
2012-06-14 00:40:33 +02:00
Kandera
5daa540d3a
Core/Spells: handle SPELL_AURA_MOD_DEBUFF_RESISTANCE only for auras. fixes sacred cleansing causing the whole spell to be resisted.
2012-06-13 12:34:59 -04:00
kandera
41d2de2ca3
Core/Spells: fix addition of unit_state_casting. thx vincent-michael
2012-06-10 16:10:43 -03:00
Kandera
643b68926e
Core/Spells: codestyle and fix logic for adding unit state casting. (thx Moriquendu)
2012-06-08 08:56:56 -04:00
Kandera
f92ae93806
Core/Spells: fix crash introduced in d719730929 (thx vincent-michael)
2012-06-07 14:48:43 -04:00
Kandera
d719730929
Core/Spells: do not apply unit_state_casting for instant cast spells.
2012-06-07 12:02:06 -04:00
Shauren
2c153b8a43
Core/Movement: Fixed Unit::SetFacingTo
2012-06-07 15:02:51 +02:00
Shauren
810f21efbc
Core/Movement
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* Moved enter/exit vehicle packets to spline.
* Fixed spline movement on transports such as elevators (for which we do not keep track of its exact position) - path will be using normal coordinates (not transport offsets)
2012-06-06 20:36:34 +02:00
Vincent-Michael
79e00cfcbe
Core/Movement: Add missing SplineFlags / SplineTypes to enums
2012-06-02 19:14:19 +02:00
Shauren
f5ab1a3a5c
Core/Movement: Fixed Unit::StopMoving()
2012-05-31 23:04:09 +02:00
Shauren
425eeb8280
Core/Movement
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* Implemented creature movement on transports
* Set minimum speed for creature allowed to start movement (too low speed leads to overflows in movement time calculations which in turn leads to crashes)
2012-05-31 19:45:11 +02:00
kaelima
774f3cdc9b
Fixed some merging errors, there could be more, but at least it compiles.
2012-05-30 09:22:56 +02:00
kaelima
3d14384c32
Merge git://github.com/TrinityCore/TrinityCore into 4.x
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Conflicts:
dep/PackageList.txt
sql/base/auth_database.sql
src/server/authserver/Server/AuthSocket.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Chat/Commands/Level1.cpp
src/server/game/Chat/Commands/Level3.cpp
src/server/game/DataStores/DBCEnums.h
src/server/game/DataStores/DBCStores.cpp
src/server/game/DataStores/DBCStores.h
src/server/game/DataStores/DBCStructure.h
src/server/game/DataStores/DBCfmt.h
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/GameObject/GameObject.cpp
src/server/game/Entities/Item/Item.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Updates/UpdateData.h
src/server/game/Entities/Pet/Pet.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Transport/Transport.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Globals/ObjectMgr.h
src/server/game/Guilds/Guild.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Loot/LootMgr.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Quests/QuestDef.cpp
src/server/game/Server/Protocol/Opcodes.cpp
src/server/game/Server/Protocol/Opcodes.h
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/Spell.cpp
src/server/game/Spells/Spell.h
src/server/game/Spells/SpellEffects.cpp
src/server/game/Tickets/TicketMgr.cpp
src/server/scripts/Commands/cs_gps.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/shared/Database/Implementation/CharacterDatabase.cpp
src/server/shared/Logging/Log.h
src/tools/map_extractor/CMakeLists.txt
src/tools/map_extractor/System.cpp
src/tools/map_extractor/mpq_libmpq04.h
src/tools/vmap4_extractor/CMakeLists.txt
2012-05-30 08:01:02 +02:00
joschiwald
cd7ab6f3a5
Merge branch 'master' of github.com:joschiwald/TrinityCore into spellscripts
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Conflicts:
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/Spell.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/scripts/Spells/spell_paladin.cpp
2012-05-28 04:27:51 +02:00
joschiwald
ca07f30d03
Core/Spells: convert some spell effects to SpellScripts
2012-05-28 04:07:51 +02:00
kaelima
f424052f82
Core/Spells: Make spellclick spells non triggered
2012-05-23 14:28:38 +02:00
Kandera
df9791f1aa
Core/Items: fix typo from previous commit (thx vincentmichael)
2012-05-22 14:05:53 -04:00
kandera
3506e48e9e
Merge pull request #6513 from Xanvial/glyph_of_tow
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Core/Spell : Glyph of Totem of Wrath
2012-05-22 05:57:37 -07:00
Vincent-Michael
5a154ac272
Core/Spell: DK T10 Melee 4P is SPELL_AURA_PROC_TRIGGER_SPELL proc
2012-05-21 16:31:12 +02:00
Mik43l
388250961f
[Core/Spell]: Fix Blessing of Ancient Kings (Val'anyr, Hammer of Ancient Kings) closes #6521
2012-05-20 22:09:12 +02:00
Kandera
9e6a5593bd
Core/Spells: if doneadvertisedbenefit is 0 gift of the naaru will never get the ap bonus. moved outside the check to fix.
2012-05-18 10:25:14 -04:00
Kandera
c6aa41cc10
Core/Spells: Revert previous commit. add exception for deep wounds in pct done aura modifiers. clean up heal bonus code to use the correct numerical types.
2012-05-17 10:41:21 -04:00
Kandera
ea4815b528
Core/Spells: change spell bonus damage taken pdamage to float to match melee damage bonus taken
2012-05-16 11:05:11 -04:00
Vincent-Michael
b90cb5878d
Core/Spell: Fix SpellDamageBonusTaken calculation for negative value
2012-05-15 23:43:06 +02:00
Kandera
c05c16a8de
Core/Spells: more immunities fixes! mechanics are supposed to be checked for finding out if immune to the entire spell.
2012-05-15 15:07:53 -04:00