Commit Graph

2186 Commits

Author SHA1 Message Date
leak 137b079eea Core: Generic cleanup (tab2spaces/trailing whitespace removal) 2011-01-26 01:03:35 +01:00
leak 57f85ab7da Core/DBLayer: Replace prepared statement arrays with a map to avoid asynchronous indexes at query logging or error output
- Add values to prepared statement query log messages
- Killed a bit Engrish and trailing white whitespaces
2011-01-26 00:41:55 +01:00
leak 180b739483 Core/Entities: Avoid unique key violations during character inventory saving
(It only works "<Machiavelli> because I saideth so")
2011-01-25 18:42:17 +01:00
Machiavelli 3d58165dbd Core/Items: Proper money refund fix for 0ad2c90d22. Thanks to Destalker 2011-01-25 13:36:40 +01:00
Machiavelli 17971acddb Core/Players: Implement generic SendClearFocus instead of magic SMSG_BREAK_PACKET randomly in the middle of code. Also preallocate correct size for packed guid. 2011-01-25 08:04:47 +01:00
Manuel 20a970f96b Core/Scripts/Oculus: Fixed typo thanks to Shauren.
Signed-off-by: Manuel <manue.l@live.com.ar>
2011-01-24 20:13:34 -03:00
Machiavelli 0ad2c90d22 Core/Items: Fix money refund amount. Also fix a possible exploit possibility of redeeming both vendor sellprice and money refund price in one go. 2011-01-24 23:10:08 +01:00
Manuel 177e3903e5 Core/Scripts/Oculus: Improved Arcane Beam ability of Azure Ring Captain (Varos Encounter)
Signed-off-by: Manuel <manue.l@live.com.ar>
2011-01-24 18:57:32 -03:00
Manuel 70a45be159 Core/Scripts/Oculus: Improved Energize Core ability of Boss Varos. Thanks to Xanadu, Gyullo and Josh.
Signed-off-by: Manuel <manue.l@live.com.ar>
2011-01-24 18:57:11 -03:00
Manuel cd946a22de Core/Scripts/Oculus: Switched ScriptedAI to BossAI.
Signed-off-by: Manuel <manue.l@live.com.ar>
2011-01-24 18:56:45 -03:00
Manuel 0197c4e322 Core/Scripts/Oculus: Implemented worldstates related to Varos.
Signed-off-by: Manuel <manue.l@live.com.ar>
2011-01-24 18:56:26 -03:00
Manuel fb950c00ee Core/ZoneScript: Implemented OnCreatureDeath function.
Signed-off-by: Manuel <manue.l@live.com.ar>
2011-01-24 18:56:06 -03:00
Shauren 867bc197ef Core/Instances: Made the max amount of instances player can enter within hour configurable and fixed typo in instance packing/cleaning query 2011-01-24 16:12:02 +01:00
Shauren 820f87f365 Core/Instances: Implemented confirmation dialog for players upon entering instance which would permanently bind the player to it, players can now choose to get saved or leave the instance
Also fixes broken build
2011-01-24 11:38:59 +01:00
Shauren e7dbc783cf Reverted unintended change from previous revision 2011-01-24 11:24:31 +01:00
Shauren 464837077a Core/Instances: Implemented hourly instance limit: players are limited to entering 5 instances per hour (account wide limit) 2011-01-24 11:20:30 +01:00
Shauren e5b4f8e84d Scripts/Icecrown Citadel: Implemented boss raid frames for Blood Prince Council 2011-01-23 21:42:32 +01:00
Shauren ac689f456d Core/Scripts: Implemented method for sending encounter boss frames from scripts 2011-01-23 16:59:33 +01:00
Shauren 9dfa00bb60 Core/Auras: Removed unneeded typecasting from aura 54798 handler 2011-01-23 11:09:26 +01:00
Machiavelli 0796889c21 Core/Vehicles: Hotfix for client freeze on vehicle enter by reverting certain changes to SMSG_MONSTER_MOVE_TRANSPORT. Still have to figure out the correct structure in the future. 2011-01-22 19:55:50 +01:00
Shauren 5adf9c5d30 Scripts/Spells: Moved all special target filtering cases to scripts 2011-01-22 17:21:24 +01:00
Shauren c2690f748b Scripts/Spells: Implemented UnitTargetHandler spell script hook, it can be used to filter area targeting spells 2011-01-21 23:42:51 +01:00
Manuel 76e4b6dda4 Core/Scripts/Oculus: Implemented AI for boss Varos Cloudstrider <Azure-Lord of the Blue Dragonflight>.
Signed-off-by: Manuel <manue.l@live.com.ar>
2011-01-20 12:37:41 -03:00
Manuel 9c7e0702a6 Core/Spell: Modified ImplicitTargets of spells 54069 and 56251 for correct functionality. Thanks to Xanandu and click.
Signed-off-by: Manuel <manue.l@live.com.ar>
2011-01-20 12:31:17 -03:00
Manuel 19634e7fce Core/ZoneScript: Implemented ProcessEvent function for units.
Signed-off-by: Manuel <manue.l@live.com.ar>
2011-01-20 12:27:08 -03:00
leak dd751242fc Core/Spells: Better solution for exploit check (Thanks to manuel)
Readd lost changes from char db type cleanup
2011-01-20 03:06:51 +01:00
leak f7af49291b SQL: Characters db storage type cleanup No. 7 (final) - Note:
- It is _strongly_ recommended to extensively test the recent changes before applying them to live data

- To fully resync the character db layout with TC releases it is recommended to dump the characters table with
mysqldump --no-data characters > characters_database_livedata.sql
and use a diff tool to compare it against sql/base/characters_database.sql
2011-01-20 02:11:49 +01:00
leak c59ea4726e SQL: Characters db storage type cleanup No. 6 2011-01-20 01:02:24 +01:00
leak a486eb0c2f SQL: Characters db storage type cleanup No. 5 2011-01-20 00:08:45 +01:00
leak a7df9ddff1 SQL: Characters db storage type cleanup No. 4 2011-01-19 22:46:21 +01:00
leak 471b6f138d SQL: Characters db storage type cleanup No. 3 - Note:
There is a chance that you will be getting importing errors / data truncation warnings because of ancient invalid pet names.
SELECT * FROM character_pet WHERE CHAR_LENGTH(`name`) > 21;
2011-01-19 18:51:00 +01:00
leak c306acf298 SQL: Characters db storage type cleanup No. 2 2011-01-19 14:04:33 +01:00
leak b8210f4396 SQL: Characters db storage type cleanup #1 - Note:
- MySQL numeric types can NOT be altered in value range or or storage size at all, so things like INT(32) are entirely pointless. As TC currently doesn't use the display width of numeric types, use the default width to avoid confusion. (see MySQL numeric types docs)

- Timestamps can be stored as INT(10) UNSIGNED. As the max value of this type is 4294967295 which translates into year 2106 using it as timestamp we are NOT affected by the year 2038 bug. If the timestamp needs to be negative in some cases, i.e. for displaying infinity using -1, use BIGINT(20) instead.

- Do NOT set ROW_FORMAT for InnoDB tables unless you specifically want COMPRESSED tables (which we don't for performance reasons). MySQL will chose the appropriate ROW_FORMAT by itself depending on the innodb_file_format setting of the server. (FIXED is only available for MyISAM)

- Even though VARCHAR does require less storage space than CHAR for values with variable length, the length still needs to be chosen wisely as this doesn't apply to memory consumption.
2011-01-19 02:53:44 +01:00
leak 40af92dd66 Core/Spells: Stop exploit that allowed looting despawned gameobjects by packet manipulation. 2011-01-18 20:02:28 +01:00
Spp e05ab4b25a Core/Dungeon Finder: Fix exploit that allowed players to get random reward after finish a dungeon they did not queue for. Note: lfg_dungeon_encounters MUST contain the correct dungeonId, no the random ones. 2011-01-17 12:27:44 -03:00
Shauren b28881f648 Core/Spells: Fixed Ignite talent getting removed by Ice Block
Closes #138
2011-01-16 19:26:01 +01:00
Manuel 98d3cc01d5 Merge branch 'master' of github.com:TrinityCore/TrinityCore 2011-01-16 15:13:22 -03:00
Manuel 7b7327acdc Core/Scripts: Fixed issues with Drakkari Colossus/Elemental after recent changes. 2011-01-16 15:12:51 -03:00
Shauren df334f194c Scripts/Icecrown Citadel: Added check on damage done by Ball of Inferno Flame for The Orb Whisperer achievement, thanks Shocker for noticing 2011-01-16 18:11:33 +01:00
Shauren a370103c03 SQL: Removed unused spell script name.
Scripts/Icecrown Citadel: Fixed Professor Putricide adds chasing different targets than selected.
Scripts/Icecrown Citadel: Fixed Coldflame ticking twice because of too close spawning.
Scripts/Icecrown Citadel: Fixed Coldflame affecting spiked targets.
2011-01-16 17:41:49 +01:00
Machiavelli 7f3375b8f9 Core/DBLayer: Fix another possible crash on shutdown. This should be the last of them caused by this area of the core. 2011-01-16 13:33:47 +01:00
Machiavelli deed0d0781 Core/General: Fix some comment style. //* to // *. Fixes certain code display errors on nano. Thanks to Aokromes for pointing out. 2011-01-16 12:23:17 +01:00
Machiavelli 542a89b150 Scripts/Sholazar Basin: Fix logic in npc_jungle_punch_target. Allows quest credit from NPC_TAMARA 2011-01-16 00:54:13 +01:00
Machiavelli 09f2a48227 Core/Spells: Add unittarget check for spell 54798 2011-01-16 00:50:57 +01:00
Machiavelli 52cd2cbd7e Core/Maps: Unload transports in MapManager::UnloadAll instead of singleton destructor.
Core/Transports: Properly delink units from transports on transport desutruction. - Thanks to Shauren for help.
Core/ObjectAccessor: Unload corpse 'storage' in added UnloadAll method called in WorldRunnable postservice hook.
Core/Master: Change some postservice queries to syncrhonous (direct) execution to ensure execution on shutdown
Core/Master: Remove redundant calls to ACE::init and ACE::fini

These changes were made to fix crash/freeze issues on shutdown.
2011-01-16 00:08:52 +01:00
Manuel 58564cc496 Core/Scripts: Rewritten Drakkari Colossus encounter from Gundrak.
Signed-off-by: Manuel <manue.l@live.com.ar>
2011-01-15 19:03:32 -03:00
Machiavelli 29a8b5407a Core/DBLayer: Use default parameters for DatabaseWorker::activate. Fixes a possible desyncrhonisation issue when DatabaseWorkerPool calls wait() on the workers. 2011-01-15 20:59:37 +01:00
Machiavelli 38816cb1df Core/Spells: Implement SPELL_ATTR6_IGNORE_CROWD_CONTROL_TARGETS (0x00000100). Spells with this attribute flag (Avenger's Shield, Hammer of Righteousness, Shield of Righteousness, Felguard Cleave, Fel Iron Bomb) will ignore secondary targets that are under the effect of crowd control aura's.
Thanks to Shauren for advices.
2011-01-15 19:40:06 +01:00
Shauren 52ec32e740 Scripts/Icecrown Citadel: Despawn Ooze after unregistering from Rotface's summon list, not before 2011-01-15 00:46:41 +01:00
Shauren 9584f58130 Core/Battleground: Combine bg score type enum values with the same name
Signed-off-by: Shauren <shauren.trinity@gmail.com>
2011-01-14 23:02:15 +01:00