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https://github.com/araxiaonline/TrinityCore2.git
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Core/Dep: More hacking on g3d library (updated .diff) should now build on windows
--HG-- branch : trunk
This commit is contained in:
@@ -22,6 +22,7 @@ set(g3dlib_STAT_SRCS
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source/Crypto.cpp
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source/Cylinder.cpp
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source/debugAssert.cpp
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source/FileSystem.cpp
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source/fileutils.cpp
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source/format.cpp
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source/g3dfnmatch.cpp
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@@ -32,6 +33,7 @@ set(g3dlib_STAT_SRCS
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source/Matrix3.cpp
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source/Matrix4.cpp
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source/MemoryManager.cpp
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source/PhysicsFrame.cpp
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source/Plane.cpp
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source/prompt.cpp
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source/Quat.cpp
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@@ -45,6 +47,7 @@ set(g3dlib_STAT_SRCS
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source/TextInput.cpp
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source/TextOutput.cpp
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source/Triangle.cpp
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source/uint128.cpp
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source/UprightFrame.cpp
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source/Vector2.cpp
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source/Vector3.cpp
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@@ -141,6 +141,36 @@ diff -urN g3d-beta4/include/G3D/System.h g3d-mangos/include/G3D/System.h
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} // namespace
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diff -urN g3d-beta4/source/BinaryInput.cpp g3d-mangos/source/BinaryInput.cpp
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--- g3d-beta4/source/BinaryInput.cpp 2010-02-07 23:39:20.000000000 +0100
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+++ g3d-mangos/source/BinaryInput.cpp 2010-08-15 11:37:26.000000000 +0200
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@@ -39,7 +39,9 @@
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#include "G3D/Log.h"
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#include "G3D/FileSystem.h"
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#include <zlib.h>
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-#include "zip.h"
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+#if _HAVE_ZIP /* G3DFIX: Use ZIP-library only if defined */
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+ #include "zip.h"
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+#endif
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#include <cstring>
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namespace G3D {
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@@ -273,6 +275,7 @@ BinaryInput::BinaryInput(
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_internal::currentFilesUsed.insert(m_filename);
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+#if _HAVE_ZIP /* G3DFIX: Use ZIP-library only if defined */
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std::string zipfile;
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if (FileSystem::inZipfile(m_filename, zipfile)) {
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// Load from zipfile
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@@ -304,6 +307,7 @@ BinaryInput::BinaryInput(
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m_freeBuffer = true;
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return;
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}
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+#endif
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// Figure out how big the file is and verify that it exists.
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m_length = FileSystem::size(m_filename);
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diff -urN g3d-beta4/source/debugAssert.cpp g3d-mangos/source/debugAssert.cpp
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--- g3d-beta4/source/debugAssert.cpp 2010-02-07 23:39:20.000000000 +0100
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+++ g3d-mangos/source/debugAssert.cpp 2010-08-15 11:37:26.000000000 +0200
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@@ -172,6 +202,56 @@ diff -urN g3d-beta4/source/debugAssert.cpp g3d-mangos/source/debugAssert.cpp
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#elif defined(G3D_OSX)
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// TODO: OS X
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#endif
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diff -urN g3d-beta4/source/FileSystem.cpp g3d-mangos/source/FileSystem.cpp
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--- g3d-beta4/source/FileSystem.cpp 2010-02-07 23:39:20.000000000 +0100
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+++ g3d-mangos/source/FileSystem.cpp 2010-08-15 11:37:26.000000000 +0200
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@@ -12,7 +12,9 @@
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#include "G3D/fileutils.h"
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#include <sys/stat.h>
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#include <sys/types.h>
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-#include "zip.h"
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+#if _HAVE_ZIP /* G3DFIX: Use ZIP-library only if defined */
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+ #include "zip.h"
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+#endif
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#include "G3D/g3dfnmatch.h"
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#include "G3D/BinaryInput.h"
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#include "G3D/BinaryOutput.h"
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@@ -78,6 +80,7 @@ bool FileSystem::Dir::contains(const std
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}
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void FileSystem::Dir::computeZipListing(const std::string& zipfile, const std::string& pathInsideZipfile) {
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+#if _HAVE_ZIP /* G3DFIX: Use ZIP-library only if defined */
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struct zip* z = zip_open( FilePath::removeTrailingSlash(zipfile).c_str(), ZIP_CHECKCONS, NULL );
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debugAssert(z);
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@@ -126,6 +129,7 @@ void FileSystem::Dir::computeZipListing(
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zip_close(z);
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z = NULL;
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+#endif
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}
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@@ -522,6 +526,7 @@ int64 FileSystem::_size(const std::strin
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int result = stat64(filename.c_str(), &st);
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if (result == -1) {
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+#if _HAVE_ZIP /* G3DFIX: Use ZIP-library only if defined */
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std::string zip, contents;
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if (zipfileExists(filename, zip, contents)) {
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int64 requiredMem;
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@@ -538,8 +543,11 @@ int64 FileSystem::_size(const std::strin
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zip_close(z);
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return requiredMem;
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} else {
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+#endif
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return -1;
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+#if _HAVE_ZIP /* G3DFIX: Use ZIP-library only if defined */
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}
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+#endif
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}
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return st.st_size;
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diff -urN g3d-beta4/source/fileutils.cpp g3d-mangos/source/fileutils.cpp
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--- g3d-beta4/source/fileutils.cpp 2010-02-07 23:39:20.000000000 +0100
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+++ g3d-mangos/source/fileutils.cpp 2010-08-15 11:37:26.000000000 +0200
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@@ -39,7 +39,9 @@
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#include "G3D/Log.h"
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#include "G3D/FileSystem.h"
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#include <zlib.h>
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#include "zip.h"
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#if _HAVE_ZIP /* G3DFIX: Use ZIP-library only if defined */
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#include "zip.h"
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#endif
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#include <cstring>
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namespace G3D {
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@@ -273,6 +275,7 @@ BinaryInput::BinaryInput(
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_internal::currentFilesUsed.insert(m_filename);
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#if _HAVE_ZIP /* G3DFIX: Use ZIP-library only if defined */
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std::string zipfile;
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if (FileSystem::inZipfile(m_filename, zipfile)) {
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// Load from zipfile
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@@ -304,6 +307,7 @@ BinaryInput::BinaryInput(
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m_freeBuffer = true;
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return;
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}
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#endif
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// Figure out how big the file is and verify that it exists.
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m_length = FileSystem::size(m_filename);
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@@ -12,7 +12,9 @@
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#include "G3D/fileutils.h"
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#include <sys/stat.h>
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#include <sys/types.h>
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#include "zip.h"
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#if _HAVE_ZIP /* G3DFIX: Use ZIP-library only if defined */
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#include "zip.h"
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#endif
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#include "G3D/g3dfnmatch.h"
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#include "G3D/BinaryInput.h"
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#include "G3D/BinaryOutput.h"
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@@ -78,6 +80,7 @@ bool FileSystem::Dir::contains(const std::string& f) const {
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}
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void FileSystem::Dir::computeZipListing(const std::string& zipfile, const std::string& pathInsideZipfile) {
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#if _HAVE_ZIP /* G3DFIX: Use ZIP-library only if defined */
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struct zip* z = zip_open( FilePath::removeTrailingSlash(zipfile).c_str(), ZIP_CHECKCONS, NULL );
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debugAssert(z);
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@@ -126,6 +129,7 @@ void FileSystem::Dir::computeZipListing(const std::string& zipfile, const std::s
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zip_close(z);
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z = NULL;
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#endif
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}
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@@ -522,6 +526,7 @@ int64 FileSystem::_size(const std::string& filename) {
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int result = stat64(filename.c_str(), &st);
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if (result == -1) {
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#if _HAVE_ZIP /* G3DFIX: Use ZIP-library only if defined */
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std::string zip, contents;
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if (zipfileExists(filename, zip, contents)) {
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int64 requiredMem;
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@@ -538,8 +543,11 @@ int64 FileSystem::_size(const std::string& filename) {
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zip_close(z);
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return requiredMem;
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} else {
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#endif
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return -1;
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#if _HAVE_ZIP /* G3DFIX: Use ZIP-library only if defined */
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}
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#endif
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}
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return st.st_size;
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