--HG--
branch : trunk
This commit is contained in:
megamage
2009-06-18 20:26:49 -05:00
8 changed files with 39 additions and 17 deletions
+7
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@@ -7,6 +7,13 @@ build/
*.orig
*.rej
*~
.git/
win/VC90/*/
src/bindings/scripts/VC90/*/
src/mangosd/
src/realmd/
*.*-*
*
# use regexp syntax.
syntax: regexp
+1 -1
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@@ -1516,4 +1516,4 @@ UNLOCK TABLES;
-- Dump completed on 2008-01-10 11:37:06
-- Updated on 2003-02-22 01:44:45
-- Updated on 2003-02-22 01:44:45
@@ -1,18 +1,6 @@
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
* This program is free software licensed under GPL version 2
* Please see the included DOCS/LICENSE.TXT for more information */
#ifndef DEF_BLOOD_FURNACE_H
#define DEF_BLOOD_FURNACE_H
@@ -39,4 +27,3 @@
#define DATA_PRISON_CELL8 20
#endif
+6 -1
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@@ -1511,7 +1511,12 @@ void Group::ResetInstances(uint8 method, Player* SendMsgTo)
// if the map is loaded, reset it
Map *map = MapManager::Instance().FindMap(p->GetMapId(), p->GetInstanceId());
if(map && map->IsDungeon())
isEmpty = ((InstanceMap*)map)->Reset(method);
{
if(p->CanReset())
isEmpty = ((InstanceMap*)map)->Reset(method);
else
isEmpty = !map->HavePlayers();
}
if(SendMsgTo)
{
+12
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@@ -55,6 +55,15 @@ bool ChatHandler::HandleNpcSayCommand(const char* args)
pCreature->MonsterSay(args, LANG_UNIVERSAL, 0);
// make some emotes
char lastchar = args[strlen(args) - 1];
switch(lastchar)
{
case '?': pCreature->HandleEmoteCommand(EMOTE_ONESHOT_QUESTION); break;
case '!': pCreature->HandleEmoteCommand(EMOTE_ONESHOT_EXCLAMATION); break;
default: pCreature->HandleEmoteCommand(EMOTE_ONESHOT_TALK); break;
}
return true;
}
@@ -73,6 +82,9 @@ bool ChatHandler::HandleNpcYellCommand(const char* args)
pCreature->MonsterYell(args, LANG_UNIVERSAL, 0);
// make an emote
pCreature->HandleEmoteCommand(EMOTE_ONESHOT_SHOUT);
return true;
}
+5
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@@ -3251,6 +3251,11 @@ void Spell::SendSpellGo()
//sLog.outDebug("Sending SMSG_SPELL_GO id=%u", m_spellInfo->Id);
uint32 castFlags = CAST_FLAG_UNKNOWN3;
// triggered spells with spell visual != 0
if(m_IsTriggeredSpell || m_triggeredByAuraSpell)
castFlags |= CAST_FLAG_UNKNOWN0;
if(m_spellInfo->Attributes & SPELL_ATTR_REQ_AMMO)
castFlags |= CAST_FLAG_AMMO; // arrows/bullets visual
if ((m_caster->GetTypeId() == TYPEID_PLAYER ||
+5
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@@ -4157,6 +4157,11 @@ void Spell::EffectTaunt(uint32 /*i*/)
unitTarget->getThreatManager().addThreat(m_caster, itsThreat - myThreat);
}
//Set aggro victim to caster
if( !unitTarget->getThreatManager().getOnlineContainer().empty() )
if(HostilReference* forcedVictim = unitTarget->getThreatManager().getOnlineContainer().getReferenceByTarget(m_caster))
unitTarget->getThreatManager().setCurrentVictim(forcedVictim);
if(((Creature*)unitTarget)->IsAIEnabled && !((Creature*)unitTarget)->HasReactState(REACT_PASSIVE))
((Creature*)unitTarget)->AI()->AttackStart(m_caster);
}
+1
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@@ -43,6 +43,7 @@ trinityauth
trinityconfig
vmaps
ZThread
termcap
g3dlite
readline
gomp