Core/Spells: update the core to the changes from 1fb1988d46 . To make your custom code work with those changes simply lookup the value of Targets enum value from prev rev, and update the name in your code.

This commit is contained in:
QAston
2011-08-16 19:44:18 +02:00
parent 1fb1988d46
commit a077a26aa5
32 changed files with 187 additions and 187 deletions
+2 -2
View File
@@ -206,9 +206,9 @@ void UnitAI::FillAISpellInfo()
uint32 targetType = spellInfo->Effects[j].TargetA.GetTarget();
if (targetType == TARGET_UNIT_TARGET_ENEMY
|| targetType == TARGET_DST_TARGET_ENEMY)
|| targetType == TARGET_DEST_TARGET_ENEMY)
UPDATE_TARGET(AITARGET_VICTIM)
else if (targetType == TARGET_UNIT_AREA_ENEMY_DST)
else if (targetType == TARGET_UNIT_DEST_AREA_ENEMY)
UPDATE_TARGET(AITARGET_ENEMY)
if (spellInfo->Effects[j].Effect == SPELL_EFFECT_APPLY_AURA)
+16 -16
View File
@@ -864,20 +864,20 @@ bool ConditionMgr::isSourceTypeValid(Condition* cond)
bool targetfound = false;
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
{
if (spellProto->Effects[i].TargetA.GetTarget() == TARGET_UNIT_AREA_ENTRY_SRC ||
spellProto->Effects[i].TargetB.GetTarget() == TARGET_UNIT_AREA_ENTRY_SRC ||
spellProto->Effects[i].TargetA.GetTarget() == TARGET_UNIT_AREA_ENTRY_DST ||
spellProto->Effects[i].TargetB.GetTarget() == TARGET_UNIT_AREA_ENTRY_DST ||
if (spellProto->Effects[i].TargetA.GetTarget() == TARGET_UNIT_SRC_AREA_ENTRY ||
spellProto->Effects[i].TargetB.GetTarget() == TARGET_UNIT_SRC_AREA_ENTRY ||
spellProto->Effects[i].TargetA.GetTarget() == TARGET_UNIT_DEST_AREA_ENTRY ||
spellProto->Effects[i].TargetB.GetTarget() == TARGET_UNIT_DEST_AREA_ENTRY ||
spellProto->Effects[i].TargetA.GetTarget() == TARGET_UNIT_NEARBY_ENTRY ||
spellProto->Effects[i].TargetB.GetTarget() == TARGET_UNIT_NEARBY_ENTRY ||
spellProto->Effects[i].TargetA.GetTarget() == TARGET_GAMEOBJECT_NEARBY_ENTRY ||
spellProto->Effects[i].TargetB.GetTarget() == TARGET_GAMEOBJECT_NEARBY_ENTRY ||
spellProto->Effects[i].TargetA.GetTarget() == TARGET_GAMEOBJECT_AREA_SRC ||
spellProto->Effects[i].TargetB.GetTarget() == TARGET_GAMEOBJECT_AREA_SRC ||
spellProto->Effects[i].TargetA.GetTarget() == TARGET_GAMEOBJECT_AREA_DST ||
spellProto->Effects[i].TargetB.GetTarget() == TARGET_GAMEOBJECT_AREA_DST ||
spellProto->Effects[i].TargetA.GetTarget() == TARGET_DST_NEARBY_ENTRY ||
spellProto->Effects[i].TargetB.GetTarget() == TARGET_DST_NEARBY_ENTRY ||
spellProto->Effects[i].TargetA.GetTarget() == TARGET_GAMEOBJECT_SRC_AREA ||
spellProto->Effects[i].TargetB.GetTarget() == TARGET_GAMEOBJECT_SRC_AREA ||
spellProto->Effects[i].TargetA.GetTarget() == TARGET_GAMEOBJECT_DEST_AREA ||
spellProto->Effects[i].TargetB.GetTarget() == TARGET_GAMEOBJECT_DEST_AREA ||
spellProto->Effects[i].TargetA.GetTarget() == TARGET_DEST_NEARBY_ENTRY ||
spellProto->Effects[i].TargetB.GetTarget() == TARGET_DEST_NEARBY_ENTRY ||
spellProto->Effects[i].TargetA.GetTarget() == TARGET_UNIT_CONE_ENTRY ||
spellProto->Effects[i].TargetB.GetTarget() == TARGET_UNIT_CONE_ENTRY)
{
@@ -887,16 +887,16 @@ bool ConditionMgr::isSourceTypeValid(Condition* cond)
else if (cond->mConditionValue3 & (1 << i))
{
cond->mConditionValue3 &= ~(1 << i);
sLog->outErrorDb("SourceEntry %u in `condition` table does not have any implicit target TARGET_UNIT_NEARBY_ENTRY(38) or TARGET_DST_NEARBY_ENTRY (46)"
", TARGET_UNIT_AREA_ENTRY_SRC(7), TARGET_UNIT_AREA_ENTRY_DST(8), TARGET_UNIT_CONE_ENTRY(60), TARGET_GAMEOBJECT_NEARBY_ENTRY(40)"
"TARGET_GAMEOBJECT_AREA_SRC(51), TARGET_GAMEOBJECT_AREA_DST(52) in effect %u", cond->mSourceEntry, uint32(i));
sLog->outErrorDb("SourceEntry %u in `condition` table does not have any implicit target TARGET_UNIT_NEARBY_ENTRY(38) or TARGET_DEST_NEARBY_ENTRY (46)"
", TARGET_UNIT_SRC_AREA_ENTRY(7), TARGET_UNIT_DEST_AREA_ENTRY(8), TARGET_UNIT_CONE_ENTRY(60), TARGET_GAMEOBJECT_NEARBY_ENTRY(40)"
"TARGET_GAMEOBJECT_SRC_AREA(51), TARGET_GAMEOBJECT_DEST_AREA(52) in effect %u", cond->mSourceEntry, uint32(i));
}
}
if (!targetfound && !cond->mConditionValue3) // cond->mConditionValue3 already errored up there
{
sLog->outErrorDb("SourceEntry %u in `condition` table does not have any implicit target TARGET_UNIT_NEARBY_ENTRY(38) or TARGET_DST_NEARBY_ENTRY (46)"
", TARGET_UNIT_AREA_ENTRY_SRC(7), TARGET_UNIT_AREA_ENTRY_DST(8), TARGET_UNIT_CONE_ENTRY(60), TARGET_GAMEOBJECT_NEARBY_ENTRY(40)"
"TARGET_GAMEOBJECT_AREA_SRC(51), TARGET_GAMEOBJECT_AREA_DST(52)", cond->mSourceEntry);
sLog->outErrorDb("SourceEntry %u in `condition` table does not have any implicit target TARGET_UNIT_NEARBY_ENTRY(38) or TARGET_DEST_NEARBY_ENTRY (46)"
", TARGET_UNIT_SRC_AREA_ENTRY(7), TARGET_UNIT_DEST_AREA_ENTRY(8), TARGET_UNIT_CONE_ENTRY(60), TARGET_GAMEOBJECT_NEARBY_ENTRY(40)"
"TARGET_GAMEOBJECT_SRC_AREA(51), TARGET_GAMEOBJECT_DEST_AREA(52)", cond->mSourceEntry);
return false;
}
if ((cond->mConditionValue1 == SPELL_TARGET_TYPE_DEAD) && !spellProto->IsAllowingDeadTarget())
+10 -10
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@@ -331,21 +331,21 @@ void ScriptMgr::FillSpellSummary()
// Spell targets a single enemy.
if (pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_UNIT_TARGET_ENEMY ||
pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_DST_TARGET_ENEMY)
pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_DEST_TARGET_ENEMY)
SpellSummary[i].Targets |= 1 << (SELECT_TARGET_SINGLE_ENEMY-1);
// Spell targets AoE at enemy.
if (pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_UNIT_AREA_ENEMY_SRC ||
pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_UNIT_AREA_ENEMY_DST ||
if (pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_UNIT_SRC_AREA_ENEMY ||
pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_UNIT_DEST_AREA_ENEMY ||
pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_SRC_CASTER ||
pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_DEST_DYNOBJ_ENEMY)
SpellSummary[i].Targets |= 1 << (SELECT_TARGET_AOE_ENEMY-1);
// Spell targets an enemy.
if (pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_UNIT_TARGET_ENEMY ||
pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_DST_TARGET_ENEMY ||
pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_UNIT_AREA_ENEMY_SRC ||
pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_UNIT_AREA_ENEMY_DST ||
pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_DEST_TARGET_ENEMY ||
pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_UNIT_SRC_AREA_ENEMY ||
pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_UNIT_DEST_AREA_ENEMY ||
pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_SRC_CASTER ||
pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_DEST_DYNOBJ_ENEMY)
SpellSummary[i].Targets |= 1 << (SELECT_TARGET_ANY_ENEMY-1);
@@ -357,8 +357,8 @@ void ScriptMgr::FillSpellSummary()
SpellSummary[i].Targets |= 1 << (SELECT_TARGET_SINGLE_FRIEND-1);
// Spell targets AoE friends.
if (pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_UNIT_PARTY_CASTER ||
pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_UNIT_TARGET_ALLY_PARTY ||
if (pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_UNIT_CASTER_AREA_PARTY ||
pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_UNIT_LASTTARGET_AREA_PARTY ||
pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_SRC_CASTER)
SpellSummary[i].Targets |= 1 << (SELECT_TARGET_AOE_FRIEND-1);
@@ -366,8 +366,8 @@ void ScriptMgr::FillSpellSummary()
if (pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_UNIT_CASTER ||
pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_UNIT_TARGET_ALLY ||
pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_UNIT_TARGET_PARTY ||
pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_UNIT_PARTY_CASTER ||
pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_UNIT_TARGET_ALLY_PARTY ||
pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_UNIT_CASTER_AREA_PARTY ||
pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_UNIT_LASTTARGET_AREA_PARTY ||
pTempSpell->Effects[j].TargetA.GetTarget() == TARGET_SRC_CASTER)
SpellSummary[i].Targets |= 1 << (SELECT_TARGET_ANY_FRIEND-1);
@@ -302,7 +302,7 @@ void WorldSession::HandlePetActionHelper(Unit *pet, uint64 guid1, uint16 spellid
for (uint32 i = 0; i < MAX_SPELL_EFFECTS; ++i)
{
if (spellInfo->Effects[i].TargetA.GetTarget() == TARGET_UNIT_AREA_ENEMY_SRC || spellInfo->Effects[i].TargetA.GetTarget() == TARGET_UNIT_AREA_ENEMY_DST || spellInfo->Effects[i].TargetA.GetTarget() == TARGET_DEST_DYNOBJ_ENEMY)
if (spellInfo->Effects[i].TargetA.GetTarget() == TARGET_UNIT_SRC_AREA_ENEMY || spellInfo->Effects[i].TargetA.GetTarget() == TARGET_UNIT_DEST_AREA_ENEMY || spellInfo->Effects[i].TargetA.GetTarget() == TARGET_DEST_DYNOBJ_ENEMY)
return;
}
+1 -1
View File
@@ -2397,7 +2397,7 @@ void DynObjAura::FillTargetMap(std::map<Unit *, uint8> & targets, Unit* /*caster
continue;
UnitList targetList;
if (GetSpellInfo()->Effects[effIndex].TargetB.GetTarget() == TARGET_DEST_DYNOBJ_ALLY
|| GetSpellInfo()->Effects[effIndex].TargetB.GetTarget() == TARGET_UNIT_AREA_ALLY_DST)
|| GetSpellInfo()->Effects[effIndex].TargetB.GetTarget() == TARGET_UNIT_DEST_AREA_ALLY)
{
Trinity::AnyFriendlyUnitInObjectRangeCheck u_check(GetDynobjOwner(), dynObjOwnerCaster, radius);
Trinity::UnitListSearcher<Trinity::AnyFriendlyUnitInObjectRangeCheck> searcher(GetDynobjOwner(), targetList, u_check);
+43 -43
View File
@@ -1991,7 +1991,7 @@ void Spell::SelectEffectTargets(uint32 i, SpellImplicitTargetInfo const& cur)
case TARGET_UNIT_CASTER:
AddUnitTarget(m_caster, i);
break;
case TARGET_UNIT_CASTER_FISHING:
case TARGET_DEST_CASTER_FISHING:
{
float min_dis = m_spellInfo->GetMinRange(true);
float max_dis = m_spellInfo->GetMaxRange(true);
@@ -2014,8 +2014,8 @@ void Spell::SelectEffectTargets(uint32 i, SpellImplicitTargetInfo const& cur)
if (Unit* unit = m_caster->ToTempSummon()->GetSummoner())
AddUnitTarget(unit, i);
break;
case TARGET_UNIT_PARTY_CASTER:
case TARGET_UNIT_RAID_CASTER:
case TARGET_UNIT_CASTER_AREA_PARTY:
case TARGET_UNIT_CASTER_AREA_RAID:
pushType = PUSH_CASTER_CENTER;
break;
case TARGET_UNIT_VEHICLE:
@@ -2064,7 +2064,7 @@ void Spell::SelectEffectTargets(uint32 i, SpellImplicitTargetInfo const& cur)
m_targets.SetUnitTarget(magnet);
pushType = PUSH_CHAIN;
break;
case TARGET_UNIT_CHAINHEAL:
case TARGET_UNIT_TARGET_CHAINHEAL_ALLY:
pushType = PUSH_CHAIN;
break;
case TARGET_UNIT_TARGET_ALLY:
@@ -2080,8 +2080,8 @@ void Spell::SelectEffectTargets(uint32 i, SpellImplicitTargetInfo const& cur)
if (target->IsOnVehicle(m_caster))
AddUnitTarget(target, i);
break;
case TARGET_UNIT_TARGET_ALLY_PARTY:
case TARGET_UNIT_TARGET_CLASS_RAID:
case TARGET_UNIT_LASTTARGET_AREA_PARTY:
case TARGET_UNIT_TARGET_AREA_RAID_CLASS:
pushType = PUSH_CASTER_CENTER; // not real
break;
default:
@@ -2158,7 +2158,7 @@ void Spell::SelectEffectTargets(uint32 i, SpellImplicitTargetInfo const& cur)
m_targets.SetSrc(*m_caster);
break;
}
else if (cur.GetTarget() == TARGET_DST_CASTER)
else if (cur.GetTarget() == TARGET_DEST_CASTER)
{
m_targets.SetDst(*m_caster);
break;
@@ -2167,7 +2167,7 @@ void Spell::SelectEffectTargets(uint32 i, SpellImplicitTargetInfo const& cur)
float angle, dist;
float objSize = m_caster->GetObjectSize();
if (cur.GetTarget() == TARGET_MINION)
if (cur.GetTarget() == TARGET_DEST_CASTER_SUMMON)
dist = 0.0f;
else
dist = m_spellInfo->Effects[i].CalcRadius(m_caster);
@@ -2183,7 +2183,7 @@ void Spell::SelectEffectTargets(uint32 i, SpellImplicitTargetInfo const& cur)
case TARGET_DEST_CASTER_BACK_LEFT: angle = static_cast<float>(-3*M_PI/4); break;
case TARGET_DEST_CASTER_BACK_RIGHT: angle = static_cast<float>(3*M_PI/4); break;
case TARGET_DEST_CASTER_FRONT_RIGHT:angle = static_cast<float>(M_PI/4); break;
case TARGET_MINION:
case TARGET_DEST_CASTER_SUMMON:
case TARGET_DEST_CASTER_FRONT_LEAP:
case TARGET_DEST_CASTER_FRONT: angle = 0.0f; break;
case TARGET_DEST_CASTER_BACK: angle = static_cast<float>(M_PI); break;
@@ -2211,7 +2211,7 @@ void Spell::SelectEffectTargets(uint32 i, SpellImplicitTargetInfo const& cur)
break;
}
if (cur.GetTarget() == TARGET_DST_TARGET_ENEMY || cur.GetTarget() == TARGET_DEST_TARGET_ANY)
if (cur.GetTarget() == TARGET_DEST_TARGET_ENEMY || cur.GetTarget() == TARGET_DEST_TARGET_ANY)
{
m_targets.SetDst(*target);
break;
@@ -2277,7 +2277,7 @@ void Spell::SelectEffectTargets(uint32 i, SpellImplicitTargetInfo const& cur)
}
float dist = m_spellInfo->Effects[i].CalcRadius(m_caster);
if (cur.GetTarget() == TARGET_DEST_DEST_RANDOM || cur.GetTarget() == TARGET_DEST_DEST_RANDOM_DIR_DIST)
if (cur.GetTarget() == TARGET_DEST_DEST_RANDOM || cur.GetTarget() == TARGET_DEST_DEST_RADIUS)
dist *= (float)rand_norm();
// must has dst, no need to set flag
@@ -2291,7 +2291,7 @@ void Spell::SelectEffectTargets(uint32 i, SpellImplicitTargetInfo const& cur)
{
switch(cur.GetTarget())
{
case TARGET_DST_DB:
case TARGET_DEST_DB:
if (SpellTargetPosition const* st = sSpellMgr->GetSpellTargetPosition(m_spellInfo->Id))
{
//TODO: fix this check
@@ -2309,11 +2309,11 @@ void Spell::SelectEffectTargets(uint32 i, SpellImplicitTargetInfo const& cur)
m_targets.SetDst(target ? *target : *m_caster);
}
break;
case TARGET_DST_HOME:
case TARGET_DEST_HOME:
if (m_caster->GetTypeId() == TYPEID_PLAYER)
m_targets.SetDst(m_caster->ToPlayer()->m_homebindX, m_caster->ToPlayer()->m_homebindY, m_caster->ToPlayer()->m_homebindZ, m_caster->ToPlayer()->GetOrientation(), m_caster->ToPlayer()->m_homebindMapId);
break;
case TARGET_DST_NEARBY_ENTRY:
case TARGET_DEST_NEARBY_ENTRY:
{
float range = m_spellInfo->GetMaxRange(m_spellInfo->IsPositive());
if (modOwner) modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_RANGE, range, this);
@@ -2366,11 +2366,11 @@ void Spell::SelectEffectTargets(uint32 i, SpellImplicitTargetInfo const& cur)
{
switch (cur.GetTarget())
{
case TARGET_GAMEOBJECT:
case TARGET_GAMEOBJECT_TARGET:
if (m_targets.GetGOTarget())
AddGOTarget(m_targets.GetGOTarget(), i);
break;
case TARGET_GAMEOBJECT_ITEM:
case TARGET_GAMEOBJECT_ITEM_TARGET:
if (m_targets.GetGOTargetGUID())
AddGOTarget(m_targets.GetGOTarget(), i);
else if (m_targets.GetItemTarget())
@@ -2417,7 +2417,7 @@ void Spell::SelectEffectTargets(uint32 i, SpellImplicitTargetInfo const& cur)
if (modOwner) modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_RANGE, range, this);
SearchChainTarget(unitList, range, maxTargets, SPELL_TARGETS_ENEMY);
break;
case TARGET_UNIT_CHAINHEAL:
case TARGET_UNIT_TARGET_CHAINHEAL_ALLY:
case TARGET_UNIT_NEARBY_ALLY: // fix me
case TARGET_UNIT_NEARBY_PARTY:
case TARGET_UNIT_NEARBY_RAID:
@@ -2447,29 +2447,29 @@ void Spell::SelectEffectTargets(uint32 i, SpellImplicitTargetInfo const& cur)
SpellTargets targetType;
switch(cur.GetTarget())
{
case TARGET_UNIT_AREA_ENEMY_SRC:
case TARGET_UNIT_AREA_ENEMY_DST:
case TARGET_UNIT_CONE_ENEMY:
case TARGET_UNIT_CONE_ENEMY_UNKNOWN:
case TARGET_UNIT_AREA_PATH:
case TARGET_UNIT_SRC_AREA_ENEMY:
case TARGET_UNIT_DEST_AREA_ENEMY:
case TARGET_UNIT_CONE_ENEMY_24:
case TARGET_UNIT_CONE_ENEMY_54:
case TARGET_UNIT_CONE_ENEMY_104:
radius = m_spellInfo->Effects[i].CalcRadius();
targetType = SPELL_TARGETS_ENEMY;
break;
case TARGET_UNIT_AREA_ALLY_SRC:
case TARGET_UNIT_AREA_ALLY_DST:
case TARGET_UNIT_SRC_AREA_ALLY:
case TARGET_UNIT_DEST_AREA_ALLY:
case TARGET_UNIT_CONE_ALLY:
radius = m_spellInfo->Effects[i].CalcRadius();
targetType = SPELL_TARGETS_ALLY;
break;
case TARGET_UNIT_AREA_ENTRY_DST:
case TARGET_UNIT_AREA_ENTRY_SRC:
case TARGET_UNIT_DEST_AREA_ENTRY:
case TARGET_UNIT_SRC_AREA_ENTRY:
case TARGET_UNIT_CONE_ENTRY: // fix me
radius = m_spellInfo->Effects[i].CalcRadius();
targetType = SPELL_TARGETS_ENTRY;
break;
case TARGET_GAMEOBJECT_AREA_SRC:
case TARGET_GAMEOBJECT_AREA_DST:
case TARGET_GAMEOBJECT_AREA_PATH:
case TARGET_GAMEOBJECT_SRC_AREA:
case TARGET_GAMEOBJECT_DEST_AREA:
case TARGET_GAMEOBJECT_CONE:
radius = m_spellInfo->Effects[i].CalcRadius();
targetType = SPELL_TARGETS_GO;
break;
@@ -2615,20 +2615,20 @@ void Spell::SelectEffectTargets(uint32 i, SpellImplicitTargetInfo const& cur)
default:
switch (cur.GetTarget())
{
case TARGET_UNIT_AREA_PARTY_SRC:
case TARGET_UNIT_AREA_PARTY_DST:
case TARGET_UNIT_SRC_AREA_PARTY:
case TARGET_UNIT_DEST_AREA_PARTY:
m_caster->GetPartyMemberInDist(unitList, radius); //fix me
break;
case TARGET_UNIT_TARGET_ALLY_PARTY:
case TARGET_UNIT_LASTTARGET_AREA_PARTY:
m_targets.GetUnitTarget()->GetPartyMemberInDist(unitList, radius);
break;
case TARGET_UNIT_PARTY_CASTER:
case TARGET_UNIT_CASTER_AREA_PARTY:
m_caster->GetPartyMemberInDist(unitList, radius);
break;
case TARGET_UNIT_RAID_CASTER:
case TARGET_UNIT_CASTER_AREA_RAID:
m_caster->GetRaidMember(unitList, radius);
break;
case TARGET_UNIT_TARGET_CLASS_RAID:
case TARGET_UNIT_TARGET_AREA_RAID_CLASS:
{
Player* targetPlayer = m_targets.GetUnitTarget() && m_targets.GetUnitTarget()->GetTypeId() == TYPEID_PLAYER
? (Player*)m_targets.GetUnitTarget() : NULL;
@@ -5127,13 +5127,13 @@ SpellCastResult Spell::CheckCast(bool strict)
}
case SPELL_EFFECT_OPEN_LOCK:
{
if (m_spellInfo->Effects[i].TargetA.GetTarget() != TARGET_GAMEOBJECT &&
m_spellInfo->Effects[i].TargetA.GetTarget() != TARGET_GAMEOBJECT_ITEM)
if (m_spellInfo->Effects[i].TargetA.GetTarget() != TARGET_GAMEOBJECT_TARGET &&
m_spellInfo->Effects[i].TargetA.GetTarget() != TARGET_GAMEOBJECT_ITEM_TARGET)
break;
if (m_caster->GetTypeId() != TYPEID_PLAYER // only players can open locks, gather etc.
// we need a go target in case of TARGET_GAMEOBJECT
|| (m_spellInfo->Effects[i].TargetA.GetTarget() == TARGET_GAMEOBJECT && !m_targets.GetGOTarget()))
// we need a go target in case of TARGET_GAMEOBJECT_TARGET
|| (m_spellInfo->Effects[i].TargetA.GetTarget() == TARGET_GAMEOBJECT_TARGET && !m_targets.GetGOTarget()))
return SPELL_FAILED_BAD_TARGETS;
Item *pTempItem = NULL;
@@ -5145,8 +5145,8 @@ SpellCastResult Spell::CheckCast(bool strict)
else if (m_targets.GetTargetMask() & TARGET_FLAG_ITEM)
pTempItem = m_caster->ToPlayer()->GetItemByGuid(m_targets.GetItemTargetGUID());
// we need a go target, or an openable item target in case of TARGET_GAMEOBJECT_ITEM
if (m_spellInfo->Effects[i].TargetA.GetTarget() == TARGET_GAMEOBJECT_ITEM &&
// we need a go target, or an openable item target in case of TARGET_GAMEOBJECT_ITEM_TARGET
if (m_spellInfo->Effects[i].TargetA.GetTarget() == TARGET_GAMEOBJECT_ITEM_TARGET &&
!m_targets.GetGOTarget() &&
(!pTempItem || !pTempItem->GetTemplate()->LockID || !pTempItem->IsLocked()))
return SPELL_FAILED_BAD_TARGETS;
@@ -6776,7 +6776,7 @@ bool Spell::IsValidSingleTargetEffect(Unit const* target, Targets type) const
case TARGET_UNIT_TARGET_ENEMY:
return !m_caster->IsFriendlyTo(target);
case TARGET_UNIT_TARGET_ALLY:
case TARGET_UNIT_TARGET_ALLY_PARTY:
case TARGET_UNIT_LASTTARGET_AREA_PARTY:
return m_caster->IsFriendlyTo(target);
case TARGET_UNIT_TARGET_PARTY:
return m_caster != target && m_caster->IsInPartyWith(target);
@@ -6983,7 +6983,7 @@ SpellCastResult Spell::CanOpenLock(uint32 effIndex, uint32 lockId, SkillType& sk
// skill bonus provided by casting spell (mostly item spells)
// add the damage modifier from the spell casted (cheat lock / skeleton key etc.)
if (m_spellInfo->Effects[effIndex].TargetA.GetTarget() == TARGET_GAMEOBJECT_ITEM || m_spellInfo->Effects[effIndex].TargetB.GetTarget() == TARGET_GAMEOBJECT_ITEM)
if (m_spellInfo->Effects[effIndex].TargetA.GetTarget() == TARGET_GAMEOBJECT_ITEM_TARGET || m_spellInfo->Effects[effIndex].TargetB.GetTarget() == TARGET_GAMEOBJECT_ITEM_TARGET)
skillValue += uint32(CalculateDamage(effIndex, NULL));
if (skillValue < reqSkillValue)
+2 -2
View File
@@ -49,10 +49,10 @@ enum SpellCastTargetFlags
TARGET_FLAG_UNIT_ALLY = 0x00000100, // not sent, used to validate target (if ally)
TARGET_FLAG_CORPSE_ENEMY = 0x00000200, // pguid
TARGET_FLAG_UNIT_DEAD = 0x00000400, // not sent, used to validate target (if dead creature)
TARGET_FLAG_GAMEOBJECT = 0x00000800, // pguid, used with TARGET_GAMEOBJECT
TARGET_FLAG_GAMEOBJECT = 0x00000800, // pguid, used with TARGET_GAMEOBJECT_TARGET
TARGET_FLAG_TRADE_ITEM = 0x00001000, // pguid
TARGET_FLAG_STRING = 0x00002000, // string
TARGET_FLAG_GAMEOBJECT_ITEM = 0x00004000, // not sent, used with TARGET_GAMEOBJECT_ITEM
TARGET_FLAG_GAMEOBJECT_ITEM = 0x00004000, // not sent, used with TARGET_GAMEOBJECT_ITEM_TARGET
TARGET_FLAG_CORPSE_ALLY = 0x00008000, // pguid
TARGET_FLAG_UNIT_MINIPET = 0x00010000, // pguid, used to validate target (if non combat pet)
TARGET_FLAG_GLYPH_SLOT = 0x00020000, // used in glyph spells
+3 -3
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@@ -1949,7 +1949,7 @@ void Spell::EffectTeleportUnits(SpellEffIndex /*effIndex*/)
else if (unitTarget->GetTypeId() == TYPEID_PLAYER)
unitTarget->ToPlayer()->TeleportTo(mapid, x, y, z, orientation, unitTarget == m_caster ? TELE_TO_SPELL : 0);
// post effects for TARGET_DST_DB
// post effects for TARGET_DEST_DB
switch (m_spellInfo->Id)
{
// Dimensional Ripper - Everlook
@@ -6857,7 +6857,7 @@ void Spell::GetSummonPosition(uint32 i, Position &pos, float radius, uint32 coun
//This is a workaround. Do not have time to write much about it
switch (m_spellInfo->Effects[i].TargetA.GetTarget())
{
case TARGET_MINION:
case TARGET_DEST_CASTER_SUMMON:
case TARGET_DEST_CASTER_RANDOM:
m_caster->GetNearPosition(pos, radius * (float)rand_norm(), (float)rand_norm()*static_cast<float>(2*M_PI));
break;
@@ -7033,7 +7033,7 @@ void Spell::EffectBind(SpellEffIndex effIndex)
uint32 area_id;
WorldLocation loc;
if (m_spellInfo->Effects[effIndex].TargetA.GetTarget() == TARGET_DST_DB || m_spellInfo->Effects[effIndex].TargetB.GetTarget() == TARGET_DST_DB)
if (m_spellInfo->Effects[effIndex].TargetA.GetTarget() == TARGET_DEST_DB || m_spellInfo->Effects[effIndex].TargetB.GetTarget() == TARGET_DEST_DB)
{
SpellTargetPosition const* st = sSpellMgr->GetSpellTargetPosition(m_spellInfo->Id);
if (!st)
+47 -47
View File
@@ -67,22 +67,22 @@ void SpellImplicitTargetInfo::InitAreaData()
{
switch (i)
{
case TARGET_UNIT_AREA_ENEMY_DST:
case TARGET_UNIT_AREA_ENEMY_SRC:
case TARGET_UNIT_AREA_ALLY_DST:
case TARGET_UNIT_AREA_ALLY_SRC:
case TARGET_UNIT_AREA_ENTRY_DST:
case TARGET_UNIT_AREA_ENTRY_SRC:
case TARGET_UNIT_AREA_PARTY_DST:
case TARGET_UNIT_AREA_PARTY_SRC:
case TARGET_UNIT_TARGET_ALLY_PARTY:
case TARGET_UNIT_PARTY_CASTER:
case TARGET_UNIT_CONE_ENEMY:
case TARGET_UNIT_DEST_AREA_ENEMY:
case TARGET_UNIT_SRC_AREA_ENEMY:
case TARGET_UNIT_DEST_AREA_ALLY:
case TARGET_UNIT_SRC_AREA_ALLY:
case TARGET_UNIT_DEST_AREA_ENTRY:
case TARGET_UNIT_SRC_AREA_ENTRY:
case TARGET_UNIT_DEST_AREA_PARTY:
case TARGET_UNIT_SRC_AREA_PARTY:
case TARGET_UNIT_LASTTARGET_AREA_PARTY:
case TARGET_UNIT_CASTER_AREA_PARTY:
case TARGET_UNIT_CONE_ENEMY_24:
case TARGET_UNIT_CONE_ALLY:
case TARGET_UNIT_CONE_ENEMY_UNKNOWN:
case TARGET_UNIT_AREA_PATH:
case TARGET_GAMEOBJECT_AREA_PATH:
case TARGET_UNIT_RAID_CASTER:
case TARGET_UNIT_CONE_ENEMY_54:
case TARGET_UNIT_CONE_ENEMY_104:
case TARGET_GAMEOBJECT_CONE:
case TARGET_UNIT_CASTER_AREA_RAID:
Area[i] = true;
break;
default:
@@ -99,11 +99,11 @@ void SpellImplicitTargetInfo::InitTypeData()
switch (i)
{
case TARGET_UNIT_CASTER:
case TARGET_UNIT_CASTER_FISHING:
case TARGET_DEST_CASTER_FISHING:
case TARGET_UNIT_MASTER:
case TARGET_UNIT_PET:
case TARGET_UNIT_PARTY_CASTER:
case TARGET_UNIT_RAID_CASTER:
case TARGET_UNIT_CASTER_AREA_PARTY:
case TARGET_UNIT_CASTER_AREA_RAID:
case TARGET_UNIT_VEHICLE:
case TARGET_UNIT_PASSENGER_0:
case TARGET_UNIT_PASSENGER_1:
@@ -123,9 +123,9 @@ void SpellImplicitTargetInfo::InitTypeData()
case TARGET_UNIT_TARGET_ENEMY:
case TARGET_UNIT_TARGET_PARTY:
case TARGET_UNIT_TARGET_PASSENGER:
case TARGET_UNIT_TARGET_ALLY_PARTY:
case TARGET_UNIT_TARGET_CLASS_RAID:
case TARGET_UNIT_CHAINHEAL:
case TARGET_UNIT_LASTTARGET_AREA_PARTY:
case TARGET_UNIT_TARGET_AREA_RAID_CLASS:
case TARGET_UNIT_TARGET_CHAINHEAL_ALLY:
Type[i] = TARGET_TYPE_UNIT_TARGET;
break;
case TARGET_UNIT_NEARBY_ENEMY:
@@ -136,31 +136,31 @@ void SpellImplicitTargetInfo::InitTypeData()
case TARGET_GAMEOBJECT_NEARBY_ENTRY:
Type[i] = TARGET_TYPE_UNIT_NEARBY;
break;
case TARGET_UNIT_AREA_ENEMY_SRC:
case TARGET_UNIT_AREA_ALLY_SRC:
case TARGET_UNIT_AREA_ENTRY_SRC:
case TARGET_UNIT_AREA_PARTY_SRC:
case TARGET_GAMEOBJECT_AREA_SRC:
case TARGET_UNIT_SRC_AREA_ENEMY:
case TARGET_UNIT_SRC_AREA_ALLY:
case TARGET_UNIT_SRC_AREA_ENTRY:
case TARGET_UNIT_SRC_AREA_PARTY:
case TARGET_GAMEOBJECT_SRC_AREA:
Type[i] = TARGET_TYPE_AREA_SRC;
break;
case TARGET_UNIT_AREA_ENEMY_DST:
case TARGET_UNIT_AREA_ALLY_DST:
case TARGET_UNIT_AREA_ENTRY_DST:
case TARGET_UNIT_AREA_PARTY_DST:
case TARGET_GAMEOBJECT_AREA_DST:
case TARGET_UNIT_DEST_AREA_ENEMY:
case TARGET_UNIT_DEST_AREA_ALLY:
case TARGET_UNIT_DEST_AREA_ENTRY:
case TARGET_UNIT_DEST_AREA_PARTY:
case TARGET_GAMEOBJECT_DEST_AREA:
Type[i] = TARGET_TYPE_AREA_DST;
break;
case TARGET_UNIT_CONE_ENEMY:
case TARGET_UNIT_CONE_ENEMY_24:
case TARGET_UNIT_CONE_ALLY:
case TARGET_UNIT_CONE_ENTRY:
case TARGET_UNIT_CONE_ENEMY_UNKNOWN:
case TARGET_UNIT_AREA_PATH:
case TARGET_GAMEOBJECT_AREA_PATH:
case TARGET_UNIT_CONE_ENEMY_54:
case TARGET_UNIT_CONE_ENEMY_104:
case TARGET_GAMEOBJECT_CONE:
Type[i] = TARGET_TYPE_AREA_CONE;
break;
case TARGET_DST_CASTER:
case TARGET_DEST_CASTER:
case TARGET_SRC_CASTER:
case TARGET_MINION:
case TARGET_DEST_CASTER_SUMMON:
case TARGET_DEST_CASTER_FRONT_LEAP:
case TARGET_DEST_CASTER_FRONT:
case TARGET_DEST_CASTER_BACK:
@@ -174,7 +174,7 @@ void SpellImplicitTargetInfo::InitTypeData()
case TARGET_DEST_CASTER_RADIUS:
Type[i] = TARGET_TYPE_DEST_CASTER;
break;
case TARGET_DST_TARGET_ENEMY:
case TARGET_DEST_TARGET_ENEMY:
case TARGET_DEST_TARGET_ANY:
case TARGET_DEST_TARGET_FRONT:
case TARGET_DEST_TARGET_BACK:
@@ -202,12 +202,12 @@ void SpellImplicitTargetInfo::InitTypeData()
case TARGET_DEST_DEST_RIGHT:
case TARGET_DEST_DEST_LEFT:
case TARGET_DEST_DEST_RANDOM:
case TARGET_DEST_DEST_RANDOM_DIR_DIST:
case TARGET_DEST_DEST_RADIUS:
Type[i] = TARGET_TYPE_DEST_DEST;
break;
case TARGET_DST_DB:
case TARGET_DST_HOME:
case TARGET_DST_NEARBY_ENTRY:
case TARGET_DEST_DB:
case TARGET_DEST_HOME:
case TARGET_DEST_NEARBY_ENTRY:
Type[i] = TARGET_TYPE_DEST_SPECIAL;
break;
case TARGET_UNIT_CHANNEL_TARGET:
@@ -1926,12 +1926,12 @@ bool SpellInfo::_IsPositiveTarget(uint32 targetA, uint32 targetB)
{
case TARGET_UNIT_NEARBY_ENEMY:
case TARGET_UNIT_TARGET_ENEMY:
case TARGET_UNIT_AREA_ENEMY_SRC:
case TARGET_UNIT_AREA_ENEMY_DST:
case TARGET_UNIT_CONE_ENEMY:
case TARGET_UNIT_AREA_PATH:
case TARGET_UNIT_SRC_AREA_ENEMY:
case TARGET_UNIT_DEST_AREA_ENEMY:
case TARGET_UNIT_CONE_ENEMY_24:
case TARGET_UNIT_CONE_ENEMY_104:
case TARGET_DEST_DYNOBJ_ENEMY:
case TARGET_DST_TARGET_ENEMY:
case TARGET_DEST_TARGET_ENEMY:
return false;
default:
break;
+14 -14
View File
@@ -1464,7 +1464,7 @@ void SpellMgr::LoadSpellTargetPositions()
bool found = false;
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
{
if (spellInfo->Effects[i].TargetA.GetTarget() == TARGET_DST_DB || spellInfo->Effects[i].TargetB.GetTarget() == TARGET_DST_DB)
if (spellInfo->Effects[i].TargetA.GetTarget() == TARGET_DEST_DB || spellInfo->Effects[i].TargetB.GetTarget() == TARGET_DEST_DB)
{
// additional requirements
if (spellInfo->Effects[i].Effect == SPELL_EFFECT_BIND && spellInfo->Effects[i].MiscValue)
@@ -1483,7 +1483,7 @@ void SpellMgr::LoadSpellTargetPositions()
}
if (!found)
{
sLog->outErrorDb("Spell (Id: %u) listed in `spell_target_position` does not have target TARGET_DST_DB (17).", Spell_ID);
sLog->outErrorDb("Spell (Id: %u) listed in `spell_target_position` does not have target TARGET_DEST_DB (17).", Spell_ID);
continue;
}
@@ -1505,7 +1505,7 @@ void SpellMgr::LoadSpellTargetPositions()
{
switch (spellInfo->Effects[j].TargetA)
{
case TARGET_DST_DB:
case TARGET_DEST_DB:
found = true;
break;
}
@@ -1513,7 +1513,7 @@ void SpellMgr::LoadSpellTargetPositions()
break;
switch (spellInfo->Effects[j].TargetB)
{
case TARGET_DST_DB:
case TARGET_DEST_DB:
found = true;
break;
}
@@ -2916,11 +2916,11 @@ void SpellMgr::LoadDbcDataCorrections()
case 62136: // Energize Cores
case 54069: // Energize Cores
case 56251: // Energize Cores
spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_AREA_ENTRY_SRC;
spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_SRC_AREA_ENTRY;
break;
case 50785: // Energize Cores
case 59372: // Energize Cores
spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_AREA_ENEMY_SRC;
spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_SRC_AREA_ENEMY;
break;
case 3286: // Bind
spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_TARGET_ENEMY;
@@ -2946,11 +2946,11 @@ void SpellMgr::LoadDbcDataCorrections()
case 16007: // Draco-Incarcinatrix 900
// was 46, but effect is aura effect
spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_NEARBY_ENTRY;
spellInfo->EffectImplicitTargetB[0] = TARGET_DST_NEARBY_ENTRY;
spellInfo->EffectImplicitTargetB[0] = TARGET_DEST_NEARBY_ENTRY;
break;
case 59725: // Improved Spell Reflection - aoe aura
// Target entry seems to be wrong for this spell :/
spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_PARTY_CASTER;
spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_CASTER_AREA_PARTY;
spellInfo->EffectRadiusIndex[0] = 45;
break;
case 44978: case 45001: case 45002: // Wild Magic
@@ -2975,8 +2975,8 @@ void SpellMgr::LoadDbcDataCorrections()
case 52479: // Gift of the Harvester
spellInfo->MaxAffectedTargets = 1;
// a trap always has dst = src?
spellInfo->EffectImplicitTargetA[0] = TARGET_DST_CASTER;
spellInfo->EffectImplicitTargetA[1] = TARGET_DST_CASTER;
spellInfo->EffectImplicitTargetA[0] = TARGET_DEST_CASTER;
spellInfo->EffectImplicitTargetA[1] = TARGET_DEST_CASTER;
break;
case 41376: // Spite
case 39992: // Needle Spine
@@ -3112,8 +3112,8 @@ void SpellMgr::LoadDbcDataCorrections()
// this is the only known exception, probably just wrong data
case 29214: // Wrath of the Plaguebringer
case 54836: // Wrath of the Plaguebringer
spellInfo->EffectImplicitTargetB[0] = TARGET_UNIT_AREA_ALLY_SRC;
spellInfo->EffectImplicitTargetB[1] = TARGET_UNIT_AREA_ALLY_SRC;
spellInfo->EffectImplicitTargetB[0] = TARGET_UNIT_SRC_AREA_ALLY;
spellInfo->EffectImplicitTargetB[1] = TARGET_UNIT_SRC_AREA_ALLY;
break;
case 31687: // Summon Water Elemental
// 322-330 switch - effect changed to dummy, target entry not changed in client:(
@@ -3224,7 +3224,7 @@ void SpellMgr::LoadDbcDataCorrections()
case 70859: // Upper Spire Teleport
case 70860: // Frozen Throne Teleport
case 70861: // Sindragosa's Lair Teleport
spellInfo->EffectImplicitTargetA[0] = TARGET_DST_DB;
spellInfo->EffectImplicitTargetA[0] = TARGET_DEST_DB;
break;
case 69055: // Saber Lash (Lord Marrowgar)
case 70814: // Saber Lash (Lord Marrowgar)
@@ -3308,7 +3308,7 @@ void SpellMgr::LoadDbcDataCorrections()
spellInfo->EffectRadiusIndex[0] = 22; // 200yd
break;
case 70598: // Sindragosa's Fury
spellInfo->EffectImplicitTargetA[0] = TARGET_DST_CASTER;
spellInfo->EffectImplicitTargetA[0] = TARGET_DEST_CASTER;
break;
case 69846: // Frost Bomb
spellInfo->speed = 10;
@@ -812,8 +812,8 @@ class spell_energize_aoe : public SpellScriptLoader
void Register()
{
OnEffect += SpellEffectFn(spell_energize_aoe_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
OnUnitTargetSelect += SpellUnitTargetFn(spell_energize_aoe_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_AREA_ENTRY_SRC);
OnUnitTargetSelect += SpellUnitTargetFn(spell_energize_aoe_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_AREA_ENTRY_SRC);
OnUnitTargetSelect += SpellUnitTargetFn(spell_energize_aoe_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY);
OnUnitTargetSelect += SpellUnitTargetFn(spell_energize_aoe_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_SRC_AREA_ENTRY);
}
};
@@ -369,8 +369,8 @@ class spell_baltharus_enervating_brand_trigger : public SpellScriptLoader
void Register()
{
OnUnitTargetSelect += SpellUnitTargetFn(spell_baltharus_enervating_brand_trigger_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_AREA_ALLY_SRC);
OnUnitTargetSelect += SpellUnitTargetFn(spell_baltharus_enervating_brand_trigger_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_AREA_ALLY_SRC);
OnUnitTargetSelect += SpellUnitTargetFn(spell_baltharus_enervating_brand_trigger_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY);
OnUnitTargetSelect += SpellUnitTargetFn(spell_baltharus_enervating_brand_trigger_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_SRC_AREA_ALLY);
}
};
@@ -217,7 +217,7 @@ class spell_saviana_conflagration_init : public SpellScriptLoader
void Register()
{
OnUnitTargetSelect += SpellUnitTargetFn(spell_saviana_conflagration_init_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_AREA_ENEMY_SRC);
OnUnitTargetSelect += SpellUnitTargetFn(spell_saviana_conflagration_init_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
OnEffect += SpellEffectFn(spell_saviana_conflagration_init_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
@@ -83,8 +83,8 @@ class spell_eadric_radiance : public SpellScriptLoader
void Register()
{
OnUnitTargetSelect += SpellUnitTargetFn(spell_eadric_radiance_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_AREA_ENEMY_SRC);
OnUnitTargetSelect += SpellUnitTargetFn(spell_eadric_radiance_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_AREA_ENEMY_SRC);
OnUnitTargetSelect += SpellUnitTargetFn(spell_eadric_radiance_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
OnUnitTargetSelect += SpellUnitTargetFn(spell_eadric_radiance_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY);
}
};
@@ -390,8 +390,8 @@ class spell_bronjahm_soulstorm_targeting : public SpellScriptLoader
void Register()
{
OnUnitTargetSelect += SpellUnitTargetFn(spell_bronjahm_soulstorm_targeting_SpellScript::FilterTargetsInitial, EFFECT_1, TARGET_UNIT_AREA_ENEMY_DST);
OnUnitTargetSelect += SpellUnitTargetFn(spell_bronjahm_soulstorm_targeting_SpellScript::FilterTargetsSubsequent, EFFECT_2, TARGET_UNIT_AREA_ENEMY_DST);
OnUnitTargetSelect += SpellUnitTargetFn(spell_bronjahm_soulstorm_targeting_SpellScript::FilterTargetsInitial, EFFECT_1, TARGET_UNIT_DEST_AREA_ENEMY);
OnUnitTargetSelect += SpellUnitTargetFn(spell_bronjahm_soulstorm_targeting_SpellScript::FilterTargetsSubsequent, EFFECT_2, TARGET_UNIT_DEST_AREA_ENEMY);
}
std::list<Unit*> sharedUnitList;
@@ -668,7 +668,7 @@ class spell_blood_queen_bloodbolt : public SpellScriptLoader
void Register()
{
OnUnitTargetSelect += SpellUnitTargetFn(spell_blood_queen_bloodbolt_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_AREA_ENEMY_SRC);
OnUnitTargetSelect += SpellUnitTargetFn(spell_blood_queen_bloodbolt_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
AfterHit += SpellHitFn(spell_blood_queen_bloodbolt_SpellScript::HandleDummy);
}
};
@@ -731,7 +731,7 @@ class spell_blood_queen_pact_of_the_darkfallen : public SpellScriptLoader
void Register()
{
OnUnitTargetSelect += SpellUnitTargetFn(spell_blood_queen_pact_of_the_darkfallen_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_AREA_ALLY_SRC);
OnUnitTargetSelect += SpellUnitTargetFn(spell_blood_queen_pact_of_the_darkfallen_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY);
}
};
@@ -796,7 +796,7 @@ class spell_blood_queen_pact_of_the_darkfallen_dmg_target : public SpellScriptLo
void Register()
{
OnUnitTargetSelect += SpellUnitTargetFn(spell_blood_queen_pact_of_the_darkfallen_dmg_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_AREA_ALLY_SRC);
OnUnitTargetSelect += SpellUnitTargetFn(spell_blood_queen_pact_of_the_darkfallen_dmg_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY);
}
};
@@ -1208,8 +1208,8 @@ class spell_deathbringer_blood_nova_targeting : public SpellScriptLoader
void Register()
{
OnUnitTargetSelect += SpellUnitTargetFn(spell_deathbringer_blood_nova_targeting_SpellScript::FilterTargetsInitial, EFFECT_0, TARGET_UNIT_AREA_ENEMY_SRC);
OnUnitTargetSelect += SpellUnitTargetFn(spell_deathbringer_blood_nova_targeting_SpellScript::FilterTargetsSubsequent, EFFECT_1, TARGET_UNIT_AREA_ENEMY_SRC);
OnUnitTargetSelect += SpellUnitTargetFn(spell_deathbringer_blood_nova_targeting_SpellScript::FilterTargetsInitial, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
OnUnitTargetSelect += SpellUnitTargetFn(spell_deathbringer_blood_nova_targeting_SpellScript::FilterTargetsSubsequent, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY);
}
Unit* target;
@@ -1250,7 +1250,7 @@ class spell_deathbringer_boiling_blood : public SpellScriptLoader
void Register()
{
OnUnitTargetSelect += SpellUnitTargetFn(spell_deathbringer_boiling_blood_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_AREA_ENEMY_SRC);
OnUnitTargetSelect += SpellUnitTargetFn(spell_deathbringer_boiling_blood_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
}
};
@@ -811,9 +811,9 @@ class spell_putricide_ooze_channel : public SpellScriptLoader
void Register()
{
OnUnitTargetSelect += SpellUnitTargetFn(spell_putricide_ooze_channel_SpellScript::SelectTarget, EFFECT_0, TARGET_UNIT_AREA_ENEMY_SRC);
OnUnitTargetSelect += SpellUnitTargetFn(spell_putricide_ooze_channel_SpellScript::SetTarget, EFFECT_1, TARGET_UNIT_AREA_ENEMY_SRC);
OnUnitTargetSelect += SpellUnitTargetFn(spell_putricide_ooze_channel_SpellScript::SetTarget, EFFECT_2, TARGET_UNIT_AREA_ENEMY_SRC);
OnUnitTargetSelect += SpellUnitTargetFn(spell_putricide_ooze_channel_SpellScript::SelectTarget, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
OnUnitTargetSelect += SpellUnitTargetFn(spell_putricide_ooze_channel_SpellScript::SetTarget, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY);
OnUnitTargetSelect += SpellUnitTargetFn(spell_putricide_ooze_channel_SpellScript::SetTarget, EFFECT_2, TARGET_UNIT_SRC_AREA_ENEMY);
AfterHit += SpellHitFn(spell_putricide_ooze_channel_SpellScript::StartAttack);
}
@@ -1192,7 +1192,7 @@ class spell_putricide_eat_ooze : public SpellScriptLoader
void Register()
{
OnEffect += SpellEffectFn(spell_putricide_eat_ooze_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
OnUnitTargetSelect += SpellUnitTargetFn(spell_putricide_eat_ooze_SpellScript::SelectTarget, EFFECT_0, TARGET_UNIT_AREA_ENTRY_DST);
OnUnitTargetSelect += SpellUnitTargetFn(spell_putricide_eat_ooze_SpellScript::SelectTarget, EFFECT_0, TARGET_UNIT_DEST_AREA_ENTRY);
}
};
@@ -1447,7 +1447,7 @@ public:
void Register()
{
OnUnitTargetSelect += SpellUnitTargetFn(spell_putricide_mutated_transformation_dmg_SpellScript::FilterTargetsInitial, EFFECT_0, TARGET_UNIT_AREA_ALLY_SRC);
OnUnitTargetSelect += SpellUnitTargetFn(spell_putricide_mutated_transformation_dmg_SpellScript::FilterTargetsInitial, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY);
}
};
@@ -468,7 +468,7 @@ class spell_rotface_ooze_flood : public SpellScriptLoader
void Register()
{
OnEffect += SpellEffectFn(spell_rotface_ooze_flood_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
OnUnitTargetSelect += SpellUnitTargetFn(spell_rotface_ooze_flood_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_AREA_ENTRY_SRC);
OnUnitTargetSelect += SpellUnitTargetFn(spell_rotface_ooze_flood_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY);
}
};
@@ -986,7 +986,7 @@ class spell_sindragosa_s_fury : public SpellScriptLoader
void Register()
{
OnEffect += SpellEffectFn(spell_sindragosa_s_fury_SpellScript::HandleDummy, EFFECT_1, SPELL_EFFECT_DUMMY);
OnUnitTargetSelect += SpellUnitTargetFn(spell_sindragosa_s_fury_SpellScript::CountTargets, EFFECT_1, TARGET_UNIT_AREA_ENTRY_DST);
OnUnitTargetSelect += SpellUnitTargetFn(spell_sindragosa_s_fury_SpellScript::CountTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ENTRY);
}
uint32 _targetCount;
@@ -1028,7 +1028,7 @@ class spell_sindragosa_unchained_magic : public SpellScriptLoader
void Register()
{
OnUnitTargetSelect += SpellUnitTargetFn(spell_sindragosa_unchained_magic_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_AREA_ENEMY_SRC);
OnUnitTargetSelect += SpellUnitTargetFn(spell_sindragosa_unchained_magic_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
}
};
@@ -1219,7 +1219,7 @@ class spell_sindragosa_collision_filter : public SpellScriptLoader
void Register()
{
OnUnitTargetSelect += SpellUnitTargetFn(spell_sindragosa_collision_filter_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_AREA_ENEMY_SRC);
OnUnitTargetSelect += SpellUnitTargetFn(spell_sindragosa_collision_filter_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
}
};
@@ -1365,7 +1365,7 @@ class spell_frostwarden_handler_order_whelp : public SpellScriptLoader
void Register()
{
OnEffect += SpellEffectFn(spell_frostwarden_handler_order_whelp_SpellScript::HandleForcedCast, EFFECT_0, SPELL_EFFECT_FORCE_CAST);
OnUnitTargetSelect += SpellUnitTargetFn(spell_frostwarden_handler_order_whelp_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_AREA_ENEMY_DST);
OnUnitTargetSelect += SpellUnitTargetFn(spell_frostwarden_handler_order_whelp_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
}
};
@@ -1190,7 +1190,7 @@ class spell_dreamwalker_summoner : public SpellScriptLoader
void Register()
{
OnUnitTargetSelect += SpellUnitTargetFn(spell_dreamwalker_summoner_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_AREA_ENTRY_SRC);
OnUnitTargetSelect += SpellUnitTargetFn(spell_dreamwalker_summoner_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY);
}
};
@@ -1839,8 +1839,8 @@ class spell_frost_giant_death_plague : public SpellScriptLoader
void Register()
{
OnUnitTargetSelect += SpellUnitTargetFn(spell_frost_giant_death_plague_SpellScript::CountTargets, EFFECT_0, TARGET_UNIT_AREA_ALLY_SRC);
OnUnitTargetSelect += SpellUnitTargetFn(spell_frost_giant_death_plague_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_AREA_ALLY_SRC);
OnUnitTargetSelect += SpellUnitTargetFn(spell_frost_giant_death_plague_SpellScript::CountTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY);
OnUnitTargetSelect += SpellUnitTargetFn(spell_frost_giant_death_plague_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_SRC_AREA_ALLY);
OnEffect += SpellEffectFn(spell_frost_giant_death_plague_SpellScript::HandleScript, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
}
@@ -1912,7 +1912,7 @@ class spell_svalna_revive_champion : public SpellScriptLoader
void Register()
{
OnUnitTargetSelect += SpellUnitTargetFn(spell_svalna_revive_champion_SpellScript::RemoveAliveTarget, EFFECT_0, TARGET_UNIT_AREA_ENTRY_DST);
OnUnitTargetSelect += SpellUnitTargetFn(spell_svalna_revive_champion_SpellScript::RemoveAliveTarget, EFFECT_0, TARGET_UNIT_DEST_AREA_ENTRY);
}
};
@@ -323,7 +323,7 @@ class spell_varos_energize_core_area_enemy : public SpellScriptLoader
void Register()
{
OnUnitTargetSelect += SpellUnitTargetFn(spell_varos_energize_core_area_enemySpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_AREA_ENEMY_SRC);
OnUnitTargetSelect += SpellUnitTargetFn(spell_varos_energize_core_area_enemySpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
}
};
@@ -370,7 +370,7 @@ class spell_varos_energize_core_area_entry : public SpellScriptLoader
void Register()
{
OnUnitTargetSelect += SpellUnitTargetFn(spell_varos_energize_core_area_entrySpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_AREA_ENTRY_SRC);
OnUnitTargetSelect += SpellUnitTargetFn(spell_varos_energize_core_area_entrySpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY);
}
};
@@ -497,7 +497,7 @@ class spell_auriaya_strenght_of_the_pack : public SpellScriptLoader
void Register()
{
OnUnitTargetSelect += SpellUnitTargetFn(spell_auriaya_strenght_of_the_pack_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_AREA_ALLY_SRC);
OnUnitTargetSelect += SpellUnitTargetFn(spell_auriaya_strenght_of_the_pack_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY);
}
};
@@ -523,8 +523,8 @@ class spell_auriaya_sentinel_blast : public SpellScriptLoader
void Register()
{
OnUnitTargetSelect += SpellUnitTargetFn(spell_auriaya_sentinel_blast_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_AREA_ENEMY_SRC);
OnUnitTargetSelect += SpellUnitTargetFn(spell_auriaya_sentinel_blast_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_AREA_ENEMY_SRC);
OnUnitTargetSelect += SpellUnitTargetFn(spell_auriaya_sentinel_blast_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
OnUnitTargetSelect += SpellUnitTargetFn(spell_auriaya_sentinel_blast_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY);
}
};
@@ -429,9 +429,9 @@ class spell_ulduar_stone_grip_cast_target : public SpellScriptLoader
void Register()
{
OnUnitTargetSelect += SpellUnitTargetFn(spell_ulduar_stone_grip_cast_target_SpellScript::FilterTargetsInitial, EFFECT_0, TARGET_UNIT_AREA_ENEMY_SRC);
OnUnitTargetSelect += SpellUnitTargetFn(spell_ulduar_stone_grip_cast_target_SpellScript::FillTargetsSubsequential, EFFECT_1, TARGET_UNIT_AREA_ENEMY_SRC);
OnUnitTargetSelect += SpellUnitTargetFn(spell_ulduar_stone_grip_cast_target_SpellScript::FillTargetsSubsequential, EFFECT_2, TARGET_UNIT_AREA_ENEMY_SRC);
OnUnitTargetSelect += SpellUnitTargetFn(spell_ulduar_stone_grip_cast_target_SpellScript::FilterTargetsInitial, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
OnUnitTargetSelect += SpellUnitTargetFn(spell_ulduar_stone_grip_cast_target_SpellScript::FillTargetsSubsequential, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY);
OnUnitTargetSelect += SpellUnitTargetFn(spell_ulduar_stone_grip_cast_target_SpellScript::FillTargetsSubsequential, EFFECT_2, TARGET_UNIT_SRC_AREA_ENEMY);
}
// Shared between effects
@@ -619,7 +619,7 @@ class spell_kologarn_stone_shout : public SpellScriptLoader
void Register()
{
OnUnitTargetSelect += SpellUnitTargetFn(spell_kologarn_stone_shout_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_AREA_ENEMY_SRC);
OnUnitTargetSelect += SpellUnitTargetFn(spell_kologarn_stone_shout_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
}
};
@@ -952,8 +952,8 @@ class spell_xt002_tympanic_tantrum : public SpellScriptLoader
void Register()
{
OnUnitTargetSelect += SpellUnitTargetFn(spell_xt002_tympanic_tantrum_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_AREA_ENEMY_SRC);
OnUnitTargetSelect += SpellUnitTargetFn(spell_xt002_tympanic_tantrum_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_AREA_ENEMY_SRC);
OnUnitTargetSelect += SpellUnitTargetFn(spell_xt002_tympanic_tantrum_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
OnUnitTargetSelect += SpellUnitTargetFn(spell_xt002_tympanic_tantrum_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY);
}
};
+1 -1
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@@ -354,7 +354,7 @@ class spell_dk_death_pact : public SpellScriptLoader
void Register()
{
OnUnitTargetSelect += SpellUnitTargetFn(spell_dk_death_pact_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_AREA_ALLY_DST);
OnUnitTargetSelect += SpellUnitTargetFn(spell_dk_death_pact_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ALLY);
}
};
+2 -2
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@@ -260,7 +260,7 @@ class spell_dru_t10_restoration_4p_bonus : public SpellScriptLoader
void Register()
{
OnUnitTargetSelect += SpellUnitTargetFn(spell_dru_t10_restoration_4p_bonus_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_AREA_ALLY_DST);
OnUnitTargetSelect += SpellUnitTargetFn(spell_dru_t10_restoration_4p_bonus_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY);
}
};
@@ -286,7 +286,7 @@ class spell_dru_starfall_aoe : public SpellScriptLoader
void Register()
{
OnUnitTargetSelect += SpellUnitTargetFn(spell_dru_starfall_aoe_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_AREA_ENEMY_DST);
OnUnitTargetSelect += SpellUnitTargetFn(spell_dru_starfall_aoe_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
}
};
+1 -1
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@@ -135,7 +135,7 @@ class spell_pri_mind_sear : public SpellScriptLoader
void Register()
{
OnUnitTargetSelect += SpellUnitTargetFn(spell_pri_mind_sear_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_AREA_ENEMY_DST);
OnUnitTargetSelect += SpellUnitTargetFn(spell_pri_mind_sear_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
}
};
+1 -1
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@@ -220,7 +220,7 @@ class spell_warl_seed_of_corruption : public SpellScriptLoader
void Register()
{
OnUnitTargetSelect += SpellUnitTargetFn(spell_warl_seed_of_corruption_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_AREA_ENEMY_DST);
OnUnitTargetSelect += SpellUnitTargetFn(spell_warl_seed_of_corruption_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
}
};
+1 -1
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@@ -79,7 +79,7 @@ class spell_warr_improved_spell_reflection : public SpellScriptLoader
void Register()
{
OnUnitTargetSelect += SpellUnitTargetFn(spell_warr_improved_spell_reflection_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_PARTY_CASTER);
OnUnitTargetSelect += SpellUnitTargetFn(spell_warr_improved_spell_reflection_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_PARTY);
}
};
@@ -246,7 +246,7 @@ class spell_dream_fog_sleep : public SpellScriptLoader
void Register()
{
OnUnitTargetSelect += SpellUnitTargetFn(spell_dream_fog_sleep_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_AREA_ENEMY_DST);
OnUnitTargetSelect += SpellUnitTargetFn(spell_dream_fog_sleep_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
}
};
@@ -305,7 +305,7 @@ class spell_mark_of_nature : public SpellScriptLoader
void Register()
{
OnUnitTargetSelect += SpellUnitTargetFn(spell_mark_of_nature_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_AREA_ENEMY_SRC);
OnUnitTargetSelect += SpellUnitTargetFn(spell_mark_of_nature_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
OnEffect += SpellEffectFn(spell_mark_of_nature_SpellScript::HandleEffect, EFFECT_0, SPELL_EFFECT_APPLY_AURA);
}
};