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https://github.com/araxiaonline/TrinityCore2.git
synced 2026-06-16 13:00:42 -04:00
[8308] More generic code for new continent spell casting including fly form/mounts. Author: VladimirMangos
* Check new continent requirement by SPELL_ATTR_EX4_CAST_ONLY_IN_OUTLAND in
SpellMgr::GetSpellAllowedInLocationError.
* Also in this function let ignore any area requirement in GM-mode (except client side checks ofc if use spellbook/item)
* For fly form/mount auras check only speciaal reqirement like special fly skill and ignore it for dead state.
* Drop explicit fly auras drop at zone update, now this part GetSpellAllowedInLocationError functionality.
* Allow in `spell_area` have data deepndent from ghost auras
This all allow implement apply spells 55173/55164 to player ghost wiht DB support in `spell_area`
--HG--
branch : trunk
This commit is contained in:
@@ -19872,13 +19872,6 @@ void Player::SetClientControl(Unit* target, uint8 allowMove)
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void Player::UpdateZoneDependentAuras( uint32 newZone )
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{
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// remove new continent flight forms
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if( !IsAllowUseFlyMountsHere() )
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{
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RemoveAurasByType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED);
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RemoveAurasByType(SPELL_AURA_FLY);
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}
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// Some spells applied at enter into zone (with subzones), aura removed in UpdateAreaDependentAuras that called always at zone->area update
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SpellAreaForAreaMapBounds saBounds = spellmgr.GetSpellAreaForAreaMapBounds(newZone);
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for(SpellAreaForAreaMap::const_iterator itr = saBounds.first; itr != saBounds.second; ++itr)
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@@ -20485,14 +20478,11 @@ uint32 Player::CalculateTalentsPoints() const
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return uint32(talentPointsForLevel * sWorld.getRate(RATE_TALENT));
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}
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bool Player::IsAllowUseFlyMountsHere() const
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bool Player::IsKnowHowFlyIn(uint32 mapid, uint32 zone) const
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{
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if (isGameMaster())
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return true;
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uint32 zoneId = GetZoneId();
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uint32 v_map = GetVirtualMapForMapAndZone(GetMapId(), zoneId);
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return v_map == 530 || v_map == 571 && HasSpell(54197) && zoneId != 4197;
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// continent checked in SpellMgr::GetSpellAllowedInLocationError at cast and area update
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uint32 v_map = GetVirtualMapForMapAndZone(mapid, zone);
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return v_map != 571 || HasSpell(54197) && zone != 4197; // Cold Weather Flying
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}
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void Player::learnSpellHighRank(uint32 spellid)
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@@ -2005,7 +2005,7 @@ class TRINITY_DLL_SPEC Player : public Unit
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}
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void HandleFall(MovementInfo const& movementInfo);
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bool IsAllowUseFlyMountsHere() const;
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bool IsKnowHowFlyIn(uint32 mapid, uint32 zone) const;
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void SetClientControl(Unit* target, uint8 allowMove);
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@@ -5138,14 +5138,15 @@ SpellCastResult Spell::CheckCast(bool strict)
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break;
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}
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case SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED:
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case SPELL_AURA_FLY:
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case SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED:
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{
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// not allow cast fly spells at old maps by players (all spells is self target)
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if(m_originalCaster && m_originalCaster->GetTypeId()==TYPEID_PLAYER)
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// not allow cast fly spells if not have req. skills (all spells is self target)
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// allow always ghost flight spells
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if (m_originalCaster && m_originalCaster->GetTypeId() == TYPEID_PLAYER && m_originalCaster->isAlive())
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{
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if( !((Player*)m_originalCaster)->IsAllowUseFlyMountsHere() )
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return SPELL_FAILED_NOT_HERE;
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if (!((Player*)m_originalCaster)->IsKnowHowFlyIn(m_originalCaster->GetMapId(),m_originalCaster->GetMapId()))
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return m_IsTriggeredSpell ? SPELL_FAILED_DONT_REPORT : SPELL_FAILED_NOT_HERE;
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}
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break;
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}
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@@ -2471,10 +2471,15 @@ void SpellMgr::LoadSpellAreas()
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continue;
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}
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if(spellInfo->EffectApplyAuraName[0]!=SPELL_AURA_DUMMY && spellInfo->EffectApplyAuraName[0]!=SPELL_AURA_PHASE)
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switch(spellInfo->EffectApplyAuraName[0])
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{
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sLog.outErrorDb("Spell %u listed in `spell_area` have aura spell requirement (%u) without dummy/phase aura in effect 0", spell,abs(spellArea.auraSpell));
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continue;
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case SPELL_AURA_DUMMY:
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case SPELL_AURA_PHASE:
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case SPELL_AURA_GHOST:
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break;
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default:
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sLog.outErrorDb("Spell %u listed in `spell_area` have aura spell requirement (%u) without dummy/phase/ghost aura in effect 0", spell,abs(spellArea.auraSpell));
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continue;
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}
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if(abs(spellArea.auraSpell)==spellArea.spellId)
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@@ -2567,8 +2572,12 @@ void SpellMgr::LoadSpellAreas()
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SpellCastResult SpellMgr::GetSpellAllowedInLocationError(SpellEntry const *spellInfo, uint32 map_id, uint32 zone_id, uint32 area_id, Player const* player)
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{
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// allow in GM-mode
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if (player && player->isGameMaster())
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return SPELL_CAST_OK;
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// normal case
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if( spellInfo->AreaGroupId > 0)
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if (spellInfo->AreaGroupId > 0)
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{
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bool found = false;
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AreaGroupEntry const* groupEntry = sAreaGroupStore.LookupEntry(spellInfo->AreaGroupId);
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@@ -2587,9 +2596,18 @@ SpellCastResult SpellMgr::GetSpellAllowedInLocationError(SpellEntry const *spell
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return SPELL_FAILED_INCORRECT_AREA;
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}
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// continent limitation (virtual continent)
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if (spellInfo->AttributesEx4 & SPELL_ATTR_EX4_CAST_ONLY_IN_OUTLAND)
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{
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uint32 v_map = GetVirtualMapForMapAndZone(map_id, zone_id);
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MapEntry const* mapEntry = sMapStore.LookupEntry(v_map);
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if(!mapEntry || mapEntry->addon < 1 || !mapEntry->IsContinent())
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return SPELL_FAILED_INCORRECT_AREA;
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}
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// DB base check (if non empty then must fit at least single for allow)
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SpellAreaMapBounds saBounds = spellmgr.GetSpellAreaMapBounds(spellInfo->Id);
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if(saBounds.first != saBounds.second)
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if (saBounds.first != saBounds.second)
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{
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for(SpellAreaMap::const_iterator itr = saBounds.first; itr != saBounds.second; ++itr)
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{
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@@ -2616,21 +2634,21 @@ SpellCastResult SpellMgr::GetSpellAllowedInLocationError(SpellEntry const *spell
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case 44535: // Spirit Heal (mana)
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{
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MapEntry const* mapEntry = sMapStore.LookupEntry(map_id);
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if(!mapEntry)
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if (!mapEntry)
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return SPELL_FAILED_INCORRECT_AREA;
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return mapEntry->IsBattleGround() && player && player->InBattleGround() ? SPELL_CAST_OK : SPELL_FAILED_REQUIRES_AREA;
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}
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case 44521: // Preparation
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{
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if(!player)
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if (!player)
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return SPELL_FAILED_REQUIRES_AREA;
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MapEntry const* mapEntry = sMapStore.LookupEntry(map_id);
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if(!mapEntry)
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if (!mapEntry)
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return SPELL_FAILED_INCORRECT_AREA;
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if(!mapEntry->IsBattleGround())
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if (!mapEntry->IsBattleGround())
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return SPELL_FAILED_REQUIRES_AREA;
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BattleGround* bg = player->GetBattleGround();
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@@ -2642,14 +2660,14 @@ SpellCastResult SpellMgr::GetSpellAllowedInLocationError(SpellEntry const *spell
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case 35775: // Green Team (Horde)
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{
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MapEntry const* mapEntry = sMapStore.LookupEntry(map_id);
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if(!mapEntry)
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if (!mapEntry)
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return SPELL_FAILED_INCORRECT_AREA;
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return mapEntry->IsBattleArena() && player && player->InBattleGround() ? SPELL_CAST_OK : SPELL_FAILED_REQUIRES_AREA;
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}
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case 32727: // Arena Preparation
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{
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if(!player)
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if (!player)
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return SPELL_FAILED_REQUIRES_AREA;
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MapEntry const* mapEntry = sMapStore.LookupEntry(map_id);
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