mirror of
https://github.com/araxiaonline/TrinityCore2.git
synced 2026-06-21 23:27:14 -04:00
*Rename SPELL_EFFECT_JUMP2 to SPELL_EFFECT_JUMP_DEST, split the handler of effect from SPELL_EFFECT_JUMP handler
--HG-- branch : trunk
This commit is contained in:
@@ -643,7 +643,7 @@ enum SpellEffects
|
||||
SPELL_EFFECT_LANGUAGE = 39,
|
||||
SPELL_EFFECT_DUAL_WIELD = 40,
|
||||
SPELL_EFFECT_JUMP = 41,
|
||||
SPELL_EFFECT_JUMP2 = 42,
|
||||
SPELL_EFFECT_JUMP_DEST = 42,
|
||||
SPELL_EFFECT_TELEPORT_UNITS_FACE_CASTER= 43,
|
||||
SPELL_EFFECT_SKILL_STEP = 44,
|
||||
SPELL_EFFECT_ADD_HONOR = 45,
|
||||
|
||||
@@ -107,7 +107,7 @@ pEffect SpellEffects[TOTAL_SPELL_EFFECTS]=
|
||||
&Spell::EffectUnused, // 39 SPELL_EFFECT_LANGUAGE
|
||||
&Spell::EffectDualWield, // 40 SPELL_EFFECT_DUAL_WIELD
|
||||
&Spell::EffectJump, // 41 SPELL_EFFECT_JUMP
|
||||
&Spell::EffectJump, // 42 SPELL_EFFECT_JUMP2
|
||||
&Spell::EffectJumpDest, // 42 SPELL_EFFECT_JUMP_DEST
|
||||
&Spell::EffectTeleUnitsFaceCaster, // 43 SPELL_EFFECT_TELEPORT_UNITS_FACE_CASTER
|
||||
&Spell::EffectLearnSkill, // 44 SPELL_EFFECT_SKILL_STEP
|
||||
&Spell::EffectAddHonor, // 45 SPELL_EFFECT_ADD_HONOR honor/pvp related
|
||||
@@ -203,7 +203,7 @@ pEffect SpellEffects[TOTAL_SPELL_EFFECTS]=
|
||||
&Spell::EffectNULL, //135 SPELL_EFFECT_CALL_PET
|
||||
&Spell::EffectHealPct, //136 SPELL_EFFECT_HEAL_PCT
|
||||
&Spell::EffectEnergizePct, //137 SPELL_EFFECT_ENERGIZE_PCT
|
||||
&Spell::EffectJump2, //138 SPELL_EFFECT_LEAP_BACK Leap back
|
||||
&Spell::EffectLeapBack, //138 SPELL_EFFECT_LEAP_BACK Leap back
|
||||
&Spell::EffectQuestClear, //139 SPELL_EFFECT_CLEAR_QUEST Reset quest status (miscValue - quest ID)
|
||||
&Spell::EffectForceCast, //140 SPELL_EFFECT_FORCE_CAST
|
||||
&Spell::EffectNULL, //141 SPELL_EFFECT_141 damage and reduce speed?
|
||||
@@ -2507,6 +2507,33 @@ void Spell::EffectTriggerMissileSpell(uint32 effect_idx)
|
||||
}
|
||||
|
||||
void Spell::EffectJump(uint32 i)
|
||||
{
|
||||
if (m_caster->isInFlight())
|
||||
return;
|
||||
|
||||
float x,y,z,o;
|
||||
if (m_targets.getUnitTarget())
|
||||
{
|
||||
m_targets.getUnitTarget()->GetContactPoint(m_caster,x,y,z,CONTACT_DISTANCE);
|
||||
o = m_caster->GetOrientation();
|
||||
}
|
||||
else if (m_targets.getGOTarget())
|
||||
{
|
||||
m_targets.getGOTarget()->GetContactPoint(m_caster,x,y,z,CONTACT_DISTANCE);
|
||||
o = m_caster->GetOrientation();
|
||||
}
|
||||
else
|
||||
{
|
||||
sLog.outError("Spell::EffectJump - unsupported target mode for spell ID %u", m_spellInfo->Id);
|
||||
return;
|
||||
}
|
||||
|
||||
float speedXY, speedZ;
|
||||
CalculateJumpSpeeds(i, m_caster->GetExactDist2d(x, y), speedXY, speedZ);
|
||||
m_caster->GetMotionMaster()->MoveJump(x, y, z, speedXY, speedZ);
|
||||
}
|
||||
|
||||
void Spell::EffectJumpDest(uint32 i)
|
||||
{
|
||||
if (m_caster->isInFlight())
|
||||
return;
|
||||
@@ -2534,32 +2561,26 @@ void Spell::EffectJump(uint32 i)
|
||||
else
|
||||
o = m_caster->GetOrientation();
|
||||
}
|
||||
else if (m_targets.getUnitTarget())
|
||||
{
|
||||
m_targets.getUnitTarget()->GetContactPoint(m_caster,x,y,z,CONTACT_DISTANCE);
|
||||
o = m_caster->GetOrientation();
|
||||
}
|
||||
else if (m_targets.getGOTarget())
|
||||
{
|
||||
m_targets.getGOTarget()->GetContactPoint(m_caster,x,y,z,CONTACT_DISTANCE);
|
||||
o = m_caster->GetOrientation();
|
||||
}
|
||||
else
|
||||
{
|
||||
sLog.outError("Spell::EffectJump - unsupported target mode for spell ID %u", m_spellInfo->Id);
|
||||
sLog.outError("Spell::EffectJumpDest - unsupported target mode for spell ID %u", m_spellInfo->Id);
|
||||
return;
|
||||
}
|
||||
|
||||
//m_caster->NearTeleportTo(x,y,z,o,true);
|
||||
float speedZ;
|
||||
float speedXY, speedZ;
|
||||
CalculateJumpSpeeds(i, m_caster->GetExactDist2d(x, y), speedXY, speedZ);
|
||||
m_caster->GetMotionMaster()->MoveJump(x, y, z, speedXY, speedZ);
|
||||
}
|
||||
|
||||
void Spell::CalculateJumpSpeeds(uint8 i, float dist, float & speedXY, float & speedZ)
|
||||
{
|
||||
if (m_spellInfo->EffectMiscValue[i])
|
||||
speedZ = float(m_spellInfo->EffectMiscValue[i])/10;
|
||||
else if (m_spellInfo->EffectMiscValueB[i])
|
||||
speedZ = float(m_spellInfo->EffectMiscValueB[i])/10;
|
||||
else
|
||||
speedZ = 10.0f;
|
||||
float speedXY = m_caster->GetExactDist2d(x, y) * 10.0f / speedZ;
|
||||
m_caster->GetMotionMaster()->MoveJump(x, y, z, speedXY, speedZ);
|
||||
speedXY = dist * 10.0f / speedZ;
|
||||
}
|
||||
|
||||
void Spell::EffectTeleportUnits(uint32 /*i*/)
|
||||
@@ -7113,9 +7134,6 @@ void Spell::EffectSkinning(uint32 /*i*/)
|
||||
|
||||
void Spell::EffectCharge(uint32 /*i*/)
|
||||
{
|
||||
if (!m_caster)
|
||||
return;
|
||||
|
||||
Unit *target = m_targets.getUnitTarget();
|
||||
if (!target)
|
||||
return;
|
||||
@@ -7179,7 +7197,7 @@ void Spell::EffectKnockBack(uint32 i)
|
||||
unitTarget->KnockbackFrom(x, y, speedxy, speedz);
|
||||
}
|
||||
|
||||
void Spell::EffectJump2(uint32 i)
|
||||
void Spell::EffectLeapBack(uint32 i)
|
||||
{
|
||||
float speedxy = float(m_spellInfo->EffectMiscValue[i])/10;
|
||||
float speedz = float(damage/10);
|
||||
|
||||
@@ -3037,8 +3037,9 @@ void Spell::cast(bool skipCheck)
|
||||
switch(m_spellInfo->Effect[i])
|
||||
{
|
||||
case SPELL_EFFECT_CHARGE:
|
||||
case SPELL_EFFECT_CHARGE_DEST:
|
||||
case SPELL_EFFECT_JUMP:
|
||||
case SPELL_EFFECT_JUMP2:
|
||||
case SPELL_EFFECT_JUMP_DEST:
|
||||
case SPELL_EFFECT_LEAP_BACK:
|
||||
case SPELL_EFFECT_ACTIVATE_RUNE:
|
||||
HandleEffects(NULL,NULL,NULL,i);
|
||||
|
||||
@@ -304,7 +304,8 @@ class Spell
|
||||
void EffectAddFarsight(uint32 i);
|
||||
void EffectHealMechanical(uint32 i);
|
||||
void EffectJump(uint32 i);
|
||||
void EffectJump2(uint32 i);
|
||||
void EffectJumpDest(uint32 i);
|
||||
void EffectLeapBack(uint32 i);
|
||||
void EffectQuestClear(uint32 i);
|
||||
void EffectTeleUnitsFaceCaster(uint32 i);
|
||||
void EffectLearnSkill(uint32 i);
|
||||
@@ -644,8 +645,10 @@ class Spell
|
||||
void SpellDamageWeaponDmg(uint32 i);
|
||||
void SpellDamageHeal(uint32 i);
|
||||
|
||||
// effect helpers
|
||||
void GetSummonPosition(uint32 i, Position &pos, float radius = 0.0f, uint32 count = 0);
|
||||
void SummonGuardian(uint32 i, uint32 entry, SummonPropertiesEntry const *properties);
|
||||
void CalculateJumpSpeeds(uint8 i, float dist, float & speedxy, float & speedz);
|
||||
|
||||
SpellCastResult CanOpenLock(uint32 effIndex, uint32 lockid, SkillType& skillid, int32& reqSkillValue, int32& skillValue);
|
||||
// -------------------------------------------
|
||||
|
||||
@@ -85,7 +85,7 @@ SpellMgr::SpellMgr()
|
||||
case SPELL_EFFECT_CHARGE:
|
||||
case SPELL_EFFECT_CHARGE_DEST:
|
||||
case SPELL_EFFECT_JUMP:
|
||||
case SPELL_EFFECT_JUMP2:
|
||||
case SPELL_EFFECT_JUMP_DEST:
|
||||
case SPELL_EFFECT_LEAP_BACK:
|
||||
EffectTargetType[i] = SPELL_REQUIRE_CASTER;
|
||||
break;
|
||||
@@ -3464,7 +3464,7 @@ void SpellMgr::LoadSpellCustomAttr()
|
||||
case SPELL_EFFECT_CHARGE:
|
||||
case SPELL_EFFECT_CHARGE_DEST:
|
||||
case SPELL_EFFECT_JUMP:
|
||||
case SPELL_EFFECT_JUMP2:
|
||||
case SPELL_EFFECT_JUMP_DEST:
|
||||
case SPELL_EFFECT_LEAP_BACK:
|
||||
if (!spellInfo->speed && !spellInfo->SpellFamilyName)
|
||||
spellInfo->speed = SPEED_CHARGE;
|
||||
|
||||
Reference in New Issue
Block a user