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https://github.com/araxiaonline/TrinityCore2.git
synced 2026-06-18 13:59:39 -04:00
*Fix bladestorm.
--HG-- branch : trunk
This commit is contained in:
+2
-2
@@ -267,7 +267,7 @@ struct TRINITY_DLL_DECL boss_leotheras_the_blindAI : public ScriptedAI
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m_creature->RemoveAurasDueToSpell(AURA_BANISH);
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// Leotheras is getting immune again
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m_creature->ApplySpellImmune(AURA_BANISH, IMMUNITY_MECHANIC, 1<<MECHANIC_BANISH, true);
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m_creature->ApplySpellImmune(AURA_BANISH, IMMUNITY_MECHANIC, 1<<(MECHANIC_BANISH-1), true);
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// changing model to bloodelf
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m_creature->SetUInt32Value(UNIT_FIELD_DISPLAYID, MODEL_NIGHTELF);
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@@ -288,7 +288,7 @@ struct TRINITY_DLL_DECL boss_leotheras_the_blindAI : public ScriptedAI
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{
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// channelers != 0 apply banish aura
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// removing Leotheras banish immune to apply AURA_BANISH
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m_creature->ApplySpellImmune(AURA_BANISH, IMMUNITY_MECHANIC, 1<<MECHANIC_BANISH, false);
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m_creature->ApplySpellImmune(AURA_BANISH, IMMUNITY_MECHANIC, 1<<(MECHANIC_BANISH-1), false);
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DoCast(m_creature, AURA_BANISH);
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// changing model
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+10
-2
@@ -3987,7 +3987,7 @@ void AuraEffect::HandleAuraModIncreaseFlightSpeed(bool apply, bool Real)
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//Players on flying mounts must be immune to polymorph
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if (m_target->GetTypeId()==TYPEID_PLAYER)
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m_target->ApplySpellImmune(GetId(),IMMUNITY_MECHANIC,1<<MECHANIC_POLYMORPH,apply);
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m_target->ApplySpellImmune(GetId(),IMMUNITY_MECHANIC,1<<(MECHANIC_POLYMORPH-1),apply);
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// Dragonmaw Illusion (overwrite mount model, mounted aura already applied)
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if( apply && m_target->HasAuraEffect(42016,0) && m_target->GetMountID())
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@@ -4036,7 +4036,7 @@ void AuraEffect::HandleModMechanicImmunity(bool apply, bool Real)
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{
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uint32 mechanic;
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if (GetSpellProto()->EffectApplyAuraName[GetEffIndex()]==SPELL_AURA_MECHANIC_IMMUNITY)
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mechanic = 1 << GetMiscValue();
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mechanic = 1 << (GetMiscValue()-1);
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else //SPELL_AURA_MECHANIC_IMMUNITY_MASK
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mechanic = GetMiscValue();
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//immune movement impairment and loss of control
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@@ -4065,6 +4065,14 @@ void AuraEffect::HandleModMechanicImmunity(bool apply, bool Real)
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}
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}
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// Patch 3.0.3 Bladestorm now breaks all snares and roots on the warrior when activated.
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// however not all mechanic specified in immunity
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if (apply & GetId()==46924)
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{
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RemoveAurasByType(SPELL_AURA_MOD_ROOT);
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RemoveAurasByType(SPELL_AURA_MOD_DECREASE_SPEED);
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}
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m_target->ApplySpellImmune(GetId(),IMMUNITY_MECHANIC,mechanic,apply);
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// Bestial Wrath
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+2
-2
@@ -9137,7 +9137,7 @@ bool Unit::IsImmunedToSpell(SpellEntry const* spellInfo)
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SpellImmuneList const& mechanicList = m_spellImmune[IMMUNITY_MECHANIC];
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for(SpellImmuneList::const_iterator itr = mechanicList.begin(); itr != mechanicList.end(); ++itr)
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{
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if(itr->type & (1<<spellInfo->Mechanic))
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if(itr->type & (1<<(spellInfo->Mechanic-1)))
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{
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return true;
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}
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@@ -9170,7 +9170,7 @@ bool Unit::IsImmunedToSpellEffect(SpellEntry const* spellInfo, uint32 index) con
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{
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SpellImmuneList const& mechanicList = m_spellImmune[IMMUNITY_MECHANIC];
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for (SpellImmuneList::const_iterator itr = mechanicList.begin(); itr != mechanicList.end(); ++itr)
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if(itr->type & 1<<(spellInfo->EffectMechanic[index]))
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if(itr->type & 1<<(spellInfo->EffectMechanic[index]-1))
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return true;
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}
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