Implement some opcodes. Big thx to TOM_RUS.

--HG--
branch : trunk
This commit is contained in:
n0n4m3
2010-04-11 11:18:20 +04:00
parent be95faff23
commit 17089d38f3
7 changed files with 116 additions and 39 deletions
+21 -1
View File
@@ -258,7 +258,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket & recv_data)
uint32 sideb = player->GetTeam();
if (sidea != sideb)
{
SendPlayerNotFoundNotice(to);
SendWrongFactionNotice();
return;
}
}
@@ -734,3 +734,23 @@ void WorldSession::SendPlayerNotFoundNotice(std::string name)
data << name;
SendPacket(&data);
}
void WorldSession::SendPlayerAmbiguousNotice(std::string name)
{
WorldPacket data(SMSG_CHAT_PLAYER_AMBIGUOUS, name.size()+1);
data << name;
SendPacket(&data);
}
void WorldSession::SendWrongFactionNotice()
{
WorldPacket data(SMSG_CHAT_WRONG_FACTION, 0);
SendPacket(&data);
}
void WorldSession::SendChatRestrictedNotice(ChatRestrictionType restriction)
{
WorldPacket data(SMSG_CHAT_RESTRICTED, 1);
data << uint8(restriction);
SendPacket(&data);
}
+27 -21
View File
@@ -48,10 +48,11 @@ class Aura;
void WorldSession::SendPartyResult(PartyOperation operation, const std::string& member, PartyResult res)
{
WorldPacket data(SMSG_PARTY_COMMAND_RESULT, (8+member.size()+1));
WorldPacket data(SMSG_PARTY_COMMAND_RESULT, (4+member.size()+1+4+4));
data << (uint32)operation;
data << member;
data << (uint32)res;
data << uint32(0); // LFD cooldown related (used with ERR_PARTY_LFG_BOOT_COOLDOWN_S and ERR_PARTY_LFG_BOOT_NOT_ELIGIBLE_S)
SendPacket(&data);
}
@@ -66,7 +67,7 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket & recv_data)
// cheating
if (!normalizePlayerName(membername))
{
SendPartyResult(PARTY_OP_INVITE, membername, PARTY_RESULT_CANT_FIND_TARGET);
SendPartyResult(PARTY_OP_INVITE, membername, ERR_BAD_PLAYER_NAME_S);
return;
}
@@ -75,7 +76,7 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket & recv_data)
// no player
if (!player)
{
SendPartyResult(PARTY_OP_INVITE, membername, PARTY_RESULT_CANT_FIND_TARGET);
SendPartyResult(PARTY_OP_INVITE, membername, ERR_BAD_PLAYER_NAME_S);
return;
}
@@ -88,18 +89,18 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket & recv_data)
// can't group with
if (!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP) && GetPlayer()->GetTeam() != player->GetTeam())
{
SendPartyResult(PARTY_OP_INVITE, membername, PARTY_RESULT_TARGET_UNFRIENDLY);
SendPartyResult(PARTY_OP_INVITE, membername, ERR_PLAYER_WRONG_FACTION);
return;
}
if (GetPlayer()->GetInstanceId() != 0 && player->GetInstanceId() != 0 && GetPlayer()->GetInstanceId() != player->GetInstanceId() && GetPlayer()->GetMapId() == player->GetMapId())
{
SendPartyResult(PARTY_OP_INVITE, membername, PARTY_RESULT_NOT_IN_YOUR_INSTANCE);
SendPartyResult(PARTY_OP_INVITE, membername, ERR_TARGET_NOT_IN_INSTANCE_S);
return;
}
// just ignore us
if (player->GetInstanceId() != 0 && player->GetDungeonDifficulty() != GetPlayer()->GetDungeonDifficulty())
{
SendPartyResult(PARTY_OP_INVITE, membername, PARTY_RESULT_TARGET_IGNORE_YOU);
SendPartyResult(PARTY_OP_INVITE, membername, ERR_IGNORING_YOU_S);
return;
}
@@ -119,7 +120,7 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket & recv_data)
// player already in another group or invited
if (group2 || player->GetGroupInvite())
{
SendPartyResult(PARTY_OP_INVITE, membername, PARTY_RESULT_ALREADY_IN_GROUP);
SendPartyResult(PARTY_OP_INVITE, membername, ERR_ALREADY_IN_GROUP_S);
return;
}
@@ -128,13 +129,13 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket & recv_data)
// not have permissions for invite
if (group->isRaidGroup() && !group->IsLeader(GetPlayer()->GetGUID()) && !group->IsAssistant(GetPlayer()->GetGUID()))
{
SendPartyResult(PARTY_OP_INVITE, "", PARTY_RESULT_YOU_NOT_LEADER);
SendPartyResult(PARTY_OP_INVITE, "", ERR_NOT_LEADER);
return;
}
// not have place
if (group->IsFull())
{
SendPartyResult(PARTY_OP_INVITE, "", PARTY_RESULT_PARTY_FULL);
SendPartyResult(PARTY_OP_INVITE, "", ERR_GROUP_FULL);
return;
}
}
@@ -168,11 +169,16 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket & recv_data)
// ok, we do it
WorldPacket data(SMSG_GROUP_INVITE, 10); // guess size
data << uint8(1); // ok
data << GetPlayer()->GetName();
data << uint8(1); // invited/already in group flag
data << GetPlayer()->GetName(); // max len 48
data << uint32(0); // unk
data << uint8(0); // count
//for(int i = 0; i < count; ++i)
// data << uint32(0);
data << uint32(0); // unk
player->GetSession()->SendPacket(&data);
SendPartyResult(PARTY_OP_INVITE, membername, PARTY_RESULT_OK);
SendPartyResult(PARTY_OP_INVITE, membername, ERR_PARTY_RESULT_OK);
}
void WorldSession::HandleGroupAcceptOpcode(WorldPacket & /*recv_data*/)
@@ -195,7 +201,7 @@ void WorldSession::HandleGroupAcceptOpcode(WorldPacket & /*recv_data*/)
// not have place
if (group->IsFull())
{
SendPartyResult(PARTY_OP_INVITE, "", PARTY_RESULT_PARTY_FULL);
SendPartyResult(PARTY_OP_INVITE, "", ERR_GROUP_FULL);
return;
}
@@ -241,7 +247,7 @@ void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket & recv_data)
{
uint64 guid;
recv_data >> guid;
recv_data.read_skip<uint8>();
recv_data.read_skip<std::string>(); // reason
//can't uninvite yourself
if (guid == GetPlayer()->GetGUID())
@@ -251,7 +257,7 @@ void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket & recv_data)
}
PartyResult res = GetPlayer()->CanUninviteFromGroup();
if (res != PARTY_RESULT_OK)
if (res != ERR_PARTY_RESULT_OK)
{
SendPartyResult(PARTY_OP_LEAVE, "", res);
return;
@@ -273,7 +279,7 @@ void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket & recv_data)
return;
}
SendPartyResult(PARTY_OP_LEAVE, "", PARTY_RESULT_NOT_IN_YOUR_PARTY);
SendPartyResult(PARTY_OP_LEAVE, "", ERR_TARGET_NOT_IN_GROUP_S);
}
void WorldSession::HandleGroupUninviteOpcode(WorldPacket & recv_data)
@@ -293,7 +299,7 @@ void WorldSession::HandleGroupUninviteOpcode(WorldPacket & recv_data)
}
PartyResult res = GetPlayer()->CanUninviteFromGroup();
if (res != PARTY_RESULT_OK)
if (res != ERR_PARTY_RESULT_OK)
{
SendPartyResult(PARTY_OP_LEAVE, "", res);
return;
@@ -315,7 +321,7 @@ void WorldSession::HandleGroupUninviteOpcode(WorldPacket & recv_data)
return;
}
SendPartyResult(PARTY_OP_LEAVE, membername, PARTY_RESULT_NOT_IN_YOUR_PARTY);
SendPartyResult(PARTY_OP_LEAVE, membername, ERR_TARGET_NOT_IN_GROUP_S);
}
void WorldSession::HandleGroupSetLeaderOpcode(WorldPacket & recv_data)
@@ -345,7 +351,7 @@ void WorldSession::HandleGroupDisbandOpcode(WorldPacket & /*recv_data*/)
if (_player->InBattleGround())
{
SendPartyResult(PARTY_OP_INVITE, "", PARTY_RESULT_INVITE_RESTRICTED);
SendPartyResult(PARTY_OP_INVITE, "", ERR_INVITE_RESTRICTED);
return;
}
@@ -353,7 +359,7 @@ void WorldSession::HandleGroupDisbandOpcode(WorldPacket & /*recv_data*/)
/********************/
// everything's fine, do it
SendPartyResult(PARTY_OP_LEAVE, GetPlayer()->GetName(), PARTY_RESULT_OK);
SendPartyResult(PARTY_OP_LEAVE, GetPlayer()->GetName(), ERR_PARTY_RESULT_OK);
GetPlayer()->RemoveFromGroup();
}
@@ -505,7 +511,7 @@ void WorldSession::HandleGroupRaidConvertOpcode(WorldPacket & /*recv_data*/)
/********************/
// everything's fine, do it (is it 0 (PARTY_OP_INVITE) correct code)
SendPartyResult(PARTY_OP_INVITE, "", PARTY_RESULT_OK);
SendPartyResult(PARTY_OP_INVITE, "", ERR_PARTY_RESULT_OK);
group->ConvertToRaid();
}
+13
View File
@@ -854,17 +854,30 @@ void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket)
BankBagSlotPricesEntry const* slotEntry = sBankBagSlotPricesStore.LookupEntry(slot);
WorldPacket data(SMSG_BUY_BANK_SLOT_RESULT, 4);
if (!slotEntry)
{
data << uint32(ERR_BANKSLOT_FAILED_TOO_MANY);
SendPacket(&data);
return;
}
uint32 price = slotEntry->price;
if (_player->GetMoney() < price)
{
data << uint32(ERR_BANKSLOT_INSUFFICIENT_FUNDS);
SendPacket(&data);
return;
}
_player->SetBankBagSlotCount(slot);
_player->ModifyMoney(-int32(price));
data << uint32(ERR_BANKSLOT_OK);
SendPacket(&data);
_player->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_BUY_BANK_SLOT);
}
+1 -1
View File
@@ -1326,7 +1326,7 @@ enum Opcodes
UMSG_UNKNOWN_1287 = 0x507, // not found
CMSG_UNKNOWN_1288 = 0x508, // lua: SetAllowLowLevelRaid
CMSG_UNKNOWN_1289 = 0x509, // lua: SetAllowLowLevelRaid
SMSG_UNKNOWN_1290 = 0x50A, // camera shake?
SMSG_CAMERA_SHAKE = 0x50A, // uint32 SpellEffectCameraShakes.dbc index, uint32
SMSG_UNKNOWN_1291 = 0x50B, // some item update packet?
UMSG_UNKNOWN_1292 = 0x50C, // not found
UMSG_UNKNOWN_1293 = 0x50D, // not found - disconnect
+4 -4
View File
@@ -21637,15 +21637,15 @@ PartyResult Player::CanUninviteFromGroup() const
{
const Group* grp = GetGroup();
if (!grp)
return PARTY_RESULT_YOU_NOT_IN_GROUP;
return ERR_NOT_IN_GROUP;
if (!grp->IsLeader(GetGUID()) && !grp->IsAssistant(GetGUID()))
return PARTY_RESULT_YOU_NOT_LEADER;
return ERR_NOT_LEADER;
if (InBattleGround())
return PARTY_RESULT_INVITE_RESTRICTED;
return ERR_INVITE_RESTRICTED;
return PARTY_RESULT_OK;
return ERR_PARTY_RESULT_OK;
}
void Player::SetBattleGroundRaid(Group* group, int8 subgroup)
+8
View File
@@ -79,6 +79,14 @@ enum PlayerUnderwaterState
UNDERWATER_EXIST_TIMERS = 0x10
};
enum BuyBankSlotResult
{
ERR_BANKSLOT_FAILED_TOO_MANY = 0,
ERR_BANKSLOT_INSUFFICIENT_FUNDS = 1,
ERR_BANKSLOT_NOTBANKER = 2,
ERR_BANKSLOT_OK = 3
};
enum PlayerSpellState
{
PLAYERSPELL_UNCHANGED = 0,
+42 -12
View File
@@ -76,22 +76,49 @@ struct AccountData
enum PartyOperation
{
PARTY_OP_INVITE = 0,
PARTY_OP_LEAVE = 2
PARTY_OP_LEAVE = 2,
PARTY_OP_SWAP = 4
};
enum PartyResult
{
PARTY_RESULT_OK = 0,
PARTY_RESULT_CANT_FIND_TARGET = 1,
PARTY_RESULT_NOT_IN_YOUR_PARTY = 2,
PARTY_RESULT_NOT_IN_YOUR_INSTANCE = 3,
PARTY_RESULT_PARTY_FULL = 4,
PARTY_RESULT_ALREADY_IN_GROUP = 5,
PARTY_RESULT_YOU_NOT_IN_GROUP = 6,
PARTY_RESULT_YOU_NOT_LEADER = 7,
PARTY_RESULT_TARGET_UNFRIENDLY = 8,
PARTY_RESULT_TARGET_IGNORE_YOU = 9,
PARTY_RESULT_INVITE_RESTRICTED = 13
ERR_PARTY_RESULT_OK = 0,
ERR_BAD_PLAYER_NAME_S = 1,
ERR_TARGET_NOT_IN_GROUP_S = 2,
ERR_TARGET_NOT_IN_INSTANCE_S = 3,
ERR_GROUP_FULL = 4,
ERR_ALREADY_IN_GROUP_S = 5,
ERR_NOT_IN_GROUP = 6,
ERR_NOT_LEADER = 7,
ERR_PLAYER_WRONG_FACTION = 8,
ERR_IGNORING_YOU_S = 9,
ERR_LFG_PENDING = 12,
ERR_INVITE_RESTRICTED = 13,
ERR_GROUP_SWAP_FAILED = 14, // if (PartyOperation == PARTY_OP_SWAP) ERR_GROUP_SWAP_FAILED else ERR_INVITE_IN_COMBAT
ERR_INVITE_UNKNOWN_REALM = 15,
ERR_INVITE_NO_PARTY_SERVER = 16,
ERR_INVITE_PARTY_BUSY = 17,
ERR_PARTY_TARGET_AMBIGUOUS = 18,
ERR_PARTY_LFG_INVITE_RAID_LOCKED = 19,
ERR_PARTY_LFG_BOOT_LIMIT = 20,
ERR_PARTY_LFG_BOOT_COOLDOWN_S = 21,
ERR_PARTY_LFG_BOOT_IN_PROGRESS = 22,
ERR_PARTY_LFG_BOOT_TOO_FEW_PLAYERS = 23,
ERR_PARTY_LFG_BOOT_NOT_ELIGIBLE_S = 24,
ERR_RAID_DISALLOWED_BY_LEVEL = 25,
ERR_PARTY_LFG_BOOT_IN_COMBAT = 26,
ERR_VOTE_KICK_REASON_NEEDED = 27,
ERR_PARTY_LFG_BOOT_DUNGEON_COMPLETE = 28,
ERR_PARTY_LFG_BOOT_LOOT_ROLLS = 29,
ERR_PARTY_LFG_TELEPORT_IN_COMBAT = 30
};
enum ChatRestrictionType
{
ERR_CHAT_RESTRICTED = 0,
ERR_CHAT_THROTTLED = 1,
ERR_USER_SQUELCHED = 2,
ERR_YELL_RESTRICTED = 3
};
/// Player session in the World
@@ -555,6 +582,9 @@ class WorldSession
bool processChatmessageFurtherAfterSecurityChecks(std::string&, uint32);
void HandleMessagechatOpcode(WorldPacket& recvPacket);
void SendPlayerNotFoundNotice(std::string name);
void SendPlayerAmbiguousNotice(std::string name);
void SendWrongFactionNotice();
void SendChatRestrictedNotice(ChatRestrictionType restriction);
void HandleTextEmoteOpcode(WorldPacket& recvPacket);
void HandleChatIgnoredOpcode(WorldPacket& recvPacket);