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TrinityCore/src/server/scripts/Spells/spell_rogue.cpp

1178 lines
42 KiB
C++

/*
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Scripts for spells with SPELLFAMILY_ROGUE and SPELLFAMILY_GENERIC spells used by rogue players.
* Ordered alphabetically using scriptname.
* Scriptnames of files in this file should be prefixed with "spell_rog_".
*/
#include "Player.h"
#include "ScriptMgr.h"
#include "SpellScript.h"
#include "SpellAuraEffects.h"
#include "SpellHistory.h"
#include "Containers.h"
enum RogueSpells
{
SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK = 22482,
SPELL_ROGUE_CHEAT_DEATH_COOLDOWN = 31231,
SPELL_ROGUE_GLYPH_OF_PREPARATION = 56819,
SPELL_ROGUE_KILLING_SPREE = 51690,
SPELL_ROGUE_KILLING_SPREE_TELEPORT = 57840,
SPELL_ROGUE_KILLING_SPREE_WEAPON_DMG = 57841,
SPELL_ROGUE_KILLING_SPREE_DMG_BUFF = 61851,
SPELL_ROGUE_PREY_ON_THE_WEAK = 58670,
SPELL_ROGUE_SHIV_TRIGGERED = 5940,
SPELL_ROGUE_TRICKS_OF_THE_TRADE_DMG_BOOST = 57933,
SPELL_ROGUE_TRICKS_OF_THE_TRADE_PROC = 59628,
SPELL_ROGUE_HONOR_AMONG_THIEVES = 51698,
SPELL_ROGUE_HONOR_AMONG_THIEVES_PROC = 52916,
SPELL_ROGUE_HONOR_AMONG_THIEVES_2 = 51699,
SPELL_ROGUE_T10_2P_BONUS = 70804,
SPELL_ROGUE_GLYPH_OF_BACKSTAB_TRIGGER = 63975,
SPELL_ROGUE_QUICK_RECOVERY_ENERGY = 31663,
SPELL_ROGUE_CRIPPLING_POISON = 3409
};
// 13877, 33735, (check 51211, 65956) - Blade Flurry
class spell_rog_blade_flurry : public SpellScriptLoader
{
public:
spell_rog_blade_flurry() : SpellScriptLoader("spell_rog_blade_flurry") { }
class spell_rog_blade_flurry_AuraScript : public AuraScript
{
PrepareAuraScript(spell_rog_blade_flurry_AuraScript);
public:
spell_rog_blade_flurry_AuraScript()
{
_procTarget = nullptr;
}
private:
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK))
return false;
return true;
}
bool CheckProc(ProcEventInfo& eventInfo)
{
_procTarget = eventInfo.GetActor()->SelectNearbyTarget(eventInfo.GetProcTarget());
return _procTarget != nullptr;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
if (DamageInfo* damageInfo = eventInfo.GetDamageInfo())
{
int32 damage = damageInfo->GetDamage();
GetTarget()->CastCustomSpell(SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK, SPELLVALUE_BASE_POINT0, damage, _procTarget, true, nullptr, aurEff);
}
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_rog_blade_flurry_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_rog_blade_flurry_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_MOD_MELEE_HASTE);
}
private:
Unit* _procTarget;
};
AuraScript* GetAuraScript() const override
{
return new spell_rog_blade_flurry_AuraScript();
}
};
// -31228 - Cheat Death
class spell_rog_cheat_death : public SpellScriptLoader
{
public:
spell_rog_cheat_death() : SpellScriptLoader("spell_rog_cheat_death") { }
class spell_rog_cheat_death_AuraScript : public AuraScript
{
PrepareAuraScript(spell_rog_cheat_death_AuraScript);
public:
spell_rog_cheat_death_AuraScript()
{
absorbChance = 0;
}
private:
uint32 absorbChance;
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_CHEAT_DEATH_COOLDOWN))
return false;
return true;
}
bool Load() override
{
absorbChance = GetSpellInfo()->Effects[EFFECT_0].CalcValue();
return GetUnitOwner()->GetTypeId() == TYPEID_PLAYER;
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
{
// Set absorbtion amount to unlimited
amount = -1;
}
void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
{
Player* target = GetTarget()->ToPlayer();
if (dmgInfo.GetDamage() < target->GetHealth() || target->GetSpellHistory()->HasCooldown(SPELL_ROGUE_CHEAT_DEATH_COOLDOWN) || !roll_chance_i(absorbChance))
return;
target->CastSpell(target, SPELL_ROGUE_CHEAT_DEATH_COOLDOWN, true);
target->GetSpellHistory()->AddCooldown(SPELL_ROGUE_CHEAT_DEATH_COOLDOWN, 0, std::chrono::minutes(1));
uint32 health10 = target->CountPctFromMaxHealth(10);
// hp > 10% - absorb hp till 10%
if (target->GetHealth() > health10)
absorbAmount = dmgInfo.GetDamage() - target->GetHealth() + health10;
// hp lower than 10% - absorb everything
else
absorbAmount = dmgInfo.GetDamage();
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_rog_cheat_death_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
OnEffectAbsorb += AuraEffectAbsorbFn(spell_rog_cheat_death_AuraScript::Absorb, EFFECT_0);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_rog_cheat_death_AuraScript();
}
};
// -51664 - Cut to the Chase
class spell_rog_cut_to_the_chase : public SpellScriptLoader
{
public:
spell_rog_cut_to_the_chase() : SpellScriptLoader("spell_rog_cut_to_the_chase") { }
class spell_rog_cut_to_the_chase_AuraScript : public AuraScript
{
PrepareAuraScript(spell_rog_cut_to_the_chase_AuraScript);
void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
// "refresh your Slice and Dice duration to its 5 combo point maximum"
Unit* caster = eventInfo.GetActor();
// lookup Slice and Dice
if (AuraEffect const* snd = caster->GetAuraEffect(SPELL_AURA_MOD_MELEE_HASTE, SPELLFAMILY_ROGUE, 0x00040000, 0x00000000, 0x00000000, caster->GetGUID()))
{
// Max 5 cp duration
uint32 countMax = snd->GetSpellInfo()->GetMaxDuration();
snd->GetBase()->SetDuration(countMax, true);
snd->GetBase()->SetMaxDuration(snd->GetBase()->GetDuration());
}
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_rog_cut_to_the_chase_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_rog_cut_to_the_chase_AuraScript();
}
};
// -51625 - Deadly Brew
class spell_rog_deadly_brew : public SpellScriptLoader
{
public:
spell_rog_deadly_brew() : SpellScriptLoader("spell_rog_deadly_brew") { }
class spell_rog_deadly_brew_AuraScript : public AuraScript
{
PrepareAuraScript(spell_rog_deadly_brew_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_CRIPPLING_POISON))
return false;
return true;
}
void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
eventInfo.GetActor()->CastSpell(eventInfo.GetProcTarget(), SPELL_ROGUE_CRIPPLING_POISON, true);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_rog_deadly_brew_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_rog_deadly_brew_AuraScript();
}
};
// -2818 - Deadly Poison
class spell_rog_deadly_poison : public SpellScriptLoader
{
public:
spell_rog_deadly_poison() : SpellScriptLoader("spell_rog_deadly_poison") { }
class spell_rog_deadly_poison_SpellScript : public SpellScript
{
PrepareSpellScript(spell_rog_deadly_poison_SpellScript);
public:
spell_rog_deadly_poison_SpellScript()
{
_stackAmount = 0;
}
private:
bool Load() override
{
// at this point CastItem must already be initialized
return GetCaster()->GetTypeId() == TYPEID_PLAYER && GetCastItem();
}
void HandleBeforeHit()
{
if (Unit* target = GetHitUnit())
// Deadly Poison
if (AuraEffect const* aurEff = target->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_ROGUE, 0x10000, 0x80000, 0, GetCaster()->GetGUID()))
_stackAmount = aurEff->GetBase()->GetStackAmount();
}
void HandleAfterHit()
{
if (_stackAmount < 5)
return;
Player* player = GetCaster()->ToPlayer();
if (Unit* target = GetHitUnit())
{
Item* item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_MAINHAND);
if (item == GetCastItem())
item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_OFFHAND);
if (!item)
return;
// item combat enchantments
for (uint8 slot = 0; slot < MAX_ENCHANTMENT_SLOT; ++slot)
{
SpellItemEnchantmentEntry const* enchant = sSpellItemEnchantmentStore.LookupEntry(item->GetEnchantmentId(EnchantmentSlot(slot)));
if (!enchant)
continue;
for (uint8 s = 0; s < 3; ++s)
{
if (enchant->type[s] != ITEM_ENCHANTMENT_TYPE_COMBAT_SPELL)
continue;
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(enchant->spellid[s]);
if (!spellInfo)
{
TC_LOG_ERROR("spells", "Player::CastItemCombatSpell Enchant %i, player (Name: %s, GUID: %u) cast unknown spell %i", enchant->ID, player->GetName().c_str(), player->GetGUID().GetCounter(), enchant->spellid[s]);
continue;
}
// Proc only rogue poisons
if (spellInfo->SpellFamilyName != SPELLFAMILY_ROGUE || spellInfo->Dispel != DISPEL_POISON)
continue;
// Do not reproc deadly
if (spellInfo->SpellFamilyFlags.IsEqual(0x10000, 0x80000, 0))
continue;
if (spellInfo->IsPositive())
player->CastSpell(player, enchant->spellid[s], true, item);
else
player->CastSpell(target, enchant->spellid[s], true, item);
}
}
}
}
void Register() override
{
BeforeHit += SpellHitFn(spell_rog_deadly_poison_SpellScript::HandleBeforeHit);
AfterHit += SpellHitFn(spell_rog_deadly_poison_SpellScript::HandleAfterHit);
}
uint8 _stackAmount;
};
SpellScript* GetSpellScript() const override
{
return new spell_rog_deadly_poison_SpellScript();
}
};
// 51690 - Killing Spree
#define KillingSpreeScriptName "spell_rog_killing_spree"
class spell_rog_killing_spree : public SpellScriptLoader
{
public:
spell_rog_killing_spree() : SpellScriptLoader(KillingSpreeScriptName) { }
class spell_rog_killing_spree_SpellScript : public SpellScript
{
PrepareSpellScript(spell_rog_killing_spree_SpellScript);
void FilterTargets(std::list<WorldObject*>& targets)
{
if (targets.empty() || GetCaster()->GetVehicleBase())
FinishCast(SPELL_FAILED_OUT_OF_RANGE);
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
if (Aura* aura = GetCaster()->GetAura(SPELL_ROGUE_KILLING_SPREE))
{
if (spell_rog_killing_spree_AuraScript* script = dynamic_cast<spell_rog_killing_spree_AuraScript*>(aura->GetScriptByName(KillingSpreeScriptName)))
script->AddTarget(GetHitUnit());
}
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_rog_killing_spree_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ENEMY);
OnEffectHitTarget += SpellEffectFn(spell_rog_killing_spree_SpellScript::HandleDummy, EFFECT_1, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_rog_killing_spree_SpellScript();
}
class spell_rog_killing_spree_AuraScript : public AuraScript
{
PrepareAuraScript(spell_rog_killing_spree_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_KILLING_SPREE_TELEPORT)
|| !sSpellMgr->GetSpellInfo(SPELL_ROGUE_KILLING_SPREE_WEAPON_DMG)
|| !sSpellMgr->GetSpellInfo(SPELL_ROGUE_KILLING_SPREE_DMG_BUFF))
return false;
return true;
}
void HandleApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->CastSpell(GetTarget(), SPELL_ROGUE_KILLING_SPREE_DMG_BUFF, true);
}
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
{
while (!_targets.empty())
{
ObjectGuid guid = Trinity::Containers::SelectRandomContainerElement(_targets);
if (Unit* target = ObjectAccessor::GetUnit(*GetTarget(), guid))
{
GetTarget()->CastSpell(target, SPELL_ROGUE_KILLING_SPREE_TELEPORT, true);
GetTarget()->CastSpell(target, SPELL_ROGUE_KILLING_SPREE_WEAPON_DMG, true);
break;
}
else
_targets.remove(guid);
}
}
void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->RemoveAurasDueToSpell(SPELL_ROGUE_KILLING_SPREE_DMG_BUFF);
}
void Register() override
{
AfterEffectApply += AuraEffectApplyFn(spell_rog_killing_spree_AuraScript::HandleApply, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
OnEffectPeriodic += AuraEffectPeriodicFn(spell_rog_killing_spree_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
AfterEffectRemove += AuraEffectRemoveFn(spell_rog_killing_spree_AuraScript::HandleRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
public:
void AddTarget(Unit* target)
{
_targets.push_back(target->GetGUID());
}
private:
GuidList _targets;
};
AuraScript* GetAuraScript() const override
{
return new spell_rog_killing_spree_AuraScript();
}
};
// -31130 - Nerves of Steel
class spell_rog_nerves_of_steel : public SpellScriptLoader
{
public:
spell_rog_nerves_of_steel() : SpellScriptLoader("spell_rog_nerves_of_steel") { }
class spell_rog_nerves_of_steel_AuraScript : public AuraScript
{
PrepareAuraScript(spell_rog_nerves_of_steel_AuraScript);
public:
spell_rog_nerves_of_steel_AuraScript()
{
absorbPct = 0;
}
private:
uint32 absorbPct;
bool Load() override
{
absorbPct = GetSpellInfo()->Effects[EFFECT_0].CalcValue(GetCaster());
return true;
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
{
// Set absorbtion amount to unlimited
amount = -1;
}
void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
{
// reduces all damage taken while stun or fear
if (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_FLEEING) || (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1<<MECHANIC_STUN)))
absorbAmount = CalculatePct(dmgInfo.GetDamage(), absorbPct);
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_rog_nerves_of_steel_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
OnEffectAbsorb += AuraEffectAbsorbFn(spell_rog_nerves_of_steel_AuraScript::Absorb, EFFECT_0);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_rog_nerves_of_steel_AuraScript();
}
};
// 14185 - Preparation
class spell_rog_preparation : public SpellScriptLoader
{
public:
spell_rog_preparation() : SpellScriptLoader("spell_rog_preparation") { }
class spell_rog_preparation_SpellScript : public SpellScript
{
PrepareSpellScript(spell_rog_preparation_SpellScript);
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_GLYPH_OF_PREPARATION))
return false;
return true;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
caster->GetSpellHistory()->ResetCooldowns([caster](SpellHistory::CooldownStorageType::iterator itr) -> bool
{
SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(itr->first);
if (spellInfo->SpellFamilyName != SPELLFAMILY_ROGUE)
return false;
return (spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_COLDB_SHADOWSTEP || // Cold Blood, Shadowstep
spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_ROGUE_VAN_EVAS_SPRINT) || // Vanish, Evasion, Sprint
(caster->HasAura(SPELL_ROGUE_GLYPH_OF_PREPARATION) &&
(spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_DISMANTLE || // Dismantle
spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_ROGUE_KICK || // Kick
(spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_ROGUE_BLADE_FLURRY && // Blade Flurry
spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_BLADE_FLURRY)));
}, true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_rog_preparation_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_rog_preparation_SpellScript();
}
};
// -51685 - Prey on the Weak
class spell_rog_prey_on_the_weak : public SpellScriptLoader
{
public:
spell_rog_prey_on_the_weak() : SpellScriptLoader("spell_rog_prey_on_the_weak") { }
class spell_rog_prey_on_the_weak_AuraScript : public AuraScript
{
PrepareAuraScript(spell_rog_prey_on_the_weak_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_PREY_ON_THE_WEAK))
return false;
return true;
}
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
{
Unit* target = GetTarget();
Unit* victim = target->GetVictim();
if (victim && (target->GetHealthPct() > victim->GetHealthPct()))
{
if (!target->HasAura(SPELL_ROGUE_PREY_ON_THE_WEAK))
{
int32 bp = GetSpellInfo()->Effects[EFFECT_0].CalcValue();
target->CastCustomSpell(target, SPELL_ROGUE_PREY_ON_THE_WEAK, &bp, nullptr, nullptr, true);
}
}
else
target->RemoveAurasDueToSpell(SPELL_ROGUE_PREY_ON_THE_WEAK);
}
void Register() override
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_rog_prey_on_the_weak_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_rog_prey_on_the_weak_AuraScript();
}
};
// -31244 - Quick Recovery
class spell_rog_quick_recovery : public SpellScriptLoader
{
public:
spell_rog_quick_recovery() : SpellScriptLoader("spell_rog_quick_recovery") { }
class spell_rog_quick_recovery_AuraScript : public AuraScript
{
PrepareAuraScript(spell_rog_quick_recovery_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_QUICK_RECOVERY_ENERGY))
return false;
return true;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
if (!spellInfo)
return;
Unit* caster = eventInfo.GetActor();
int32 amount = CalculatePct(spellInfo->CalcPowerCost(caster, spellInfo->GetSchoolMask()), aurEff->GetAmount());
caster->CastCustomSpell(SPELL_ROGUE_QUICK_RECOVERY_ENERGY, SPELLVALUE_BASE_POINT0, amount, (Unit*)nullptr, true);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_rog_quick_recovery_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_rog_quick_recovery_AuraScript();
}
};
// -1943 - Rupture
static char const* const RuptureScriptName = "spell_rog_rupture";
class spell_rog_rupture : public SpellScriptLoader
{
public:
spell_rog_rupture() : SpellScriptLoader(RuptureScriptName) { }
class spell_rog_rupture_AuraScript : public AuraScript
{
PrepareAuraScript(spell_rog_rupture_AuraScript);
bool Load() override
{
Unit* caster = GetCaster();
BonusDuration = 0;
return caster && caster->GetTypeId() == TYPEID_PLAYER;
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated)
{
if (Unit* caster = GetCaster())
{
canBeRecalculated = false;
float const attackpowerPerCombo[6] =
{
0.0f,
0.015f, // 1 point: ${($m1 + $b1*1 + 0.015 * $AP) * 4} damage over 8 secs
0.024f, // 2 points: ${($m1 + $b1*2 + 0.024 * $AP) * 5} damage over 10 secs
0.03f, // 3 points: ${($m1 + $b1*3 + 0.03 * $AP) * 6} damage over 12 secs
0.03428571f, // 4 points: ${($m1 + $b1*4 + 0.03428571 * $AP) * 7} damage over 14 secs
0.0375f // 5 points: ${($m1 + $b1*5 + 0.0375 * $AP) * 8} damage over 16 secs
};
uint8 cp = caster->ToPlayer()->GetComboPoints();
if (cp > 5)
cp = 5;
amount += int32(caster->GetTotalAttackPowerValue(BASE_ATTACK) * attackpowerPerCombo[cp]);
}
}
void ResetDuration(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
BonusDuration = 0;
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_rog_rupture_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE);
AfterEffectApply += AuraEffectApplyFn(spell_rog_rupture_AuraScript::ResetDuration, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE, AURA_EFFECT_HANDLE_REAPPLY);
}
public:
// For Glyph of Backstab use
uint32 BonusDuration;
};
AuraScript* GetAuraScript() const override
{
return new spell_rog_rupture_AuraScript();
}
};
// 56800 - Glyph of Backstab (dummy)
class spell_rog_glyph_of_backstab : public SpellScriptLoader
{
public:
spell_rog_glyph_of_backstab() : SpellScriptLoader("spell_rog_glyph_of_backstab") { }
class spell_rog_glyph_of_backstab_AuraScript : public AuraScript
{
PrepareAuraScript(spell_rog_glyph_of_backstab_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_GLYPH_OF_BACKSTAB_TRIGGER))
return false;
return true;
}
void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
eventInfo.GetActor()->CastSpell(eventInfo.GetProcTarget(), SPELL_ROGUE_GLYPH_OF_BACKSTAB_TRIGGER, true);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_rog_glyph_of_backstab_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_rog_glyph_of_backstab_AuraScript();
}
};
// 63975 - Glyph of Backstab (triggered - serverside)
class spell_rog_glyph_of_backstab_triggered : public SpellScriptLoader
{
public:
spell_rog_glyph_of_backstab_triggered() : SpellScriptLoader("spell_rog_glyph_of_backstab_triggered") { }
class spell_rog_glyph_of_backstab_triggered_SpellScript : public SpellScript
{
PrepareSpellScript(spell_rog_glyph_of_backstab_triggered_SpellScript);
typedef spell_rog_rupture::spell_rog_rupture_AuraScript RuptureAuraScript;
void HandleScript(SpellEffIndex effIndex)
{
PreventHitDefaultEffect(effIndex);
Unit* caster = GetCaster();
// search our Rupture aura on target
if (AuraEffect* aurEff = GetHitUnit()->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_ROGUE, 0x00100000, 0, 0, caster->GetGUID()))
{
RuptureAuraScript* ruptureAuraScript = dynamic_cast<RuptureAuraScript*>(aurEff->GetBase()->GetScriptByName(RuptureScriptName));
if (!ruptureAuraScript)
return;
uint32& bonusDuration = ruptureAuraScript->BonusDuration;
// already includes duration mod from Glyph of Rupture
uint32 countMin = aurEff->GetBase()->GetMaxDuration();
uint32 countMax = countMin - bonusDuration;
// this glyph
countMax += 6000;
if (countMin < countMax)
{
bonusDuration += 2000;
aurEff->GetBase()->SetDuration(aurEff->GetBase()->GetDuration() + 2000);
aurEff->GetBase()->SetMaxDuration(countMin + 2000);
}
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_rog_glyph_of_backstab_triggered_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_rog_glyph_of_backstab_triggered_SpellScript();
}
};
// -13983 - Setup
class spell_rog_setup : public SpellScriptLoader
{
public:
spell_rog_setup() : SpellScriptLoader("spell_rog_setup") { }
class spell_rog_setup_AuraScript : public AuraScript
{
PrepareAuraScript(spell_rog_setup_AuraScript);
bool CheckProc(ProcEventInfo& eventInfo)
{
if (Player* target = GetTarget()->ToPlayer())
if (eventInfo.GetActor() == target->GetSelectedUnit())
return true;
return false;
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_rog_setup_AuraScript::CheckProc);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_rog_setup_AuraScript();
}
};
// 5938 - Shiv
class spell_rog_shiv : public SpellScriptLoader
{
public:
spell_rog_shiv() : SpellScriptLoader("spell_rog_shiv") { }
class spell_rog_shiv_SpellScript : public SpellScript
{
PrepareSpellScript(spell_rog_shiv_SpellScript);
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_SHIV_TRIGGERED))
return false;
return true;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (Unit* unitTarget = GetHitUnit())
caster->CastSpell(unitTarget, SPELL_ROGUE_SHIV_TRIGGERED, true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_rog_shiv_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_rog_shiv_SpellScript();
}
};
// 57934 - Tricks of the Trade
class spell_rog_tricks_of_the_trade : public SpellScriptLoader
{
public:
spell_rog_tricks_of_the_trade() : SpellScriptLoader("spell_rog_tricks_of_the_trade") { }
class spell_rog_tricks_of_the_trade_AuraScript : public AuraScript
{
PrepareAuraScript(spell_rog_tricks_of_the_trade_AuraScript);
public:
spell_rog_tricks_of_the_trade_AuraScript()
{
_redirectTarget = nullptr;
}
private:
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_TRICKS_OF_THE_TRADE_DMG_BOOST))
return false;
if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_TRICKS_OF_THE_TRADE_PROC))
return false;
return true;
}
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_DEFAULT)
GetTarget()->ResetRedirectThreat();
}
bool CheckProc(ProcEventInfo& /*eventInfo*/)
{
_redirectTarget = GetTarget()->GetRedirectThreatTarget();
return _redirectTarget != nullptr;
}
void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
Unit* target = GetTarget();
target->CastSpell(_redirectTarget, SPELL_ROGUE_TRICKS_OF_THE_TRADE_DMG_BOOST, true);
target->CastSpell(target, SPELL_ROGUE_TRICKS_OF_THE_TRADE_PROC, true);
Remove(AURA_REMOVE_BY_DEFAULT); // maybe handle by proc charges
}
void Register() override
{
AfterEffectRemove += AuraEffectRemoveFn(spell_rog_tricks_of_the_trade_AuraScript::OnRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
DoCheckProc += AuraCheckProcFn(spell_rog_tricks_of_the_trade_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_rog_tricks_of_the_trade_AuraScript::HandleProc, EFFECT_1, SPELL_AURA_DUMMY);
}
private:
Unit* _redirectTarget;
};
AuraScript* GetAuraScript() const override
{
return new spell_rog_tricks_of_the_trade_AuraScript();
}
};
// 59628 - Tricks of the Trade (Proc)
class spell_rog_tricks_of_the_trade_proc : public SpellScriptLoader
{
public:
spell_rog_tricks_of_the_trade_proc() : SpellScriptLoader("spell_rog_tricks_of_the_trade_proc") { }
class spell_rog_tricks_of_the_trade_proc_AuraScript : public AuraScript
{
PrepareAuraScript(spell_rog_tricks_of_the_trade_proc_AuraScript);
void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->ResetRedirectThreat();
}
void Register() override
{
AfterEffectRemove += AuraEffectRemoveFn(spell_rog_tricks_of_the_trade_proc_AuraScript::HandleRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_rog_tricks_of_the_trade_proc_AuraScript();
}
};
// 51698,51700,51701 - Honor Among Thieves
class spell_rog_honor_among_thieves : public SpellScriptLoader
{
public:
spell_rog_honor_among_thieves() : SpellScriptLoader("spell_rog_honor_among_thieves") { }
class spell_rog_honor_among_thieves_AuraScript : public AuraScript
{
PrepareAuraScript(spell_rog_honor_among_thieves_AuraScript);
bool Validate(SpellInfo const* spellInfo) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_HONOR_AMONG_THIEVES_2) ||
!sSpellMgr->GetSpellInfo(spellInfo->Effects[EFFECT_0].TriggerSpell))
return false;
return true;
}
bool CheckProc(ProcEventInfo& /*eventInfo*/)
{
Unit* caster = GetCaster();
if (!caster || caster->HasAura(SPELL_ROGUE_HONOR_AMONG_THIEVES_2))
return false;
return true;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
Unit* caster = GetCaster();
if (!caster)
return;
Unit* target = GetTarget();
target->CastSpell(target, GetSpellInfo()->Effects[aurEff->GetEffIndex()].TriggerSpell, true, nullptr, aurEff, caster->GetGUID());
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_rog_honor_among_thieves_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_rog_honor_among_thieves_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_rog_honor_among_thieves_AuraScript();
}
};
// 52916 - Honor Among Thieves (Proc)
class spell_rog_honor_among_thieves_proc : public SpellScriptLoader
{
public:
spell_rog_honor_among_thieves_proc() : SpellScriptLoader("spell_rog_honor_among_thieves_proc") { }
class spell_rog_honor_among_thieves_proc_SpellScript : public SpellScript
{
PrepareSpellScript(spell_rog_honor_among_thieves_proc_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_HONOR_AMONG_THIEVES_PROC))
return false;
return true;
}
void FilterTargets(std::list<WorldObject*>& targets)
{
targets.clear();
Unit* target = GetOriginalCaster();
if (!target)
return;
targets.push_back(target);
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_rog_honor_among_thieves_proc_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_PARTY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_rog_honor_among_thieves_proc_SpellScript();
}
class spell_rog_honor_among_thieves_proc_AuraScript : public AuraScript
{
PrepareAuraScript(spell_rog_honor_among_thieves_proc_AuraScript);
void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* caster = GetCaster();
if (!caster)
return;
if (Player* player = caster->ToPlayer())
player->CastSpell((Unit*)nullptr, SPELL_ROGUE_HONOR_AMONG_THIEVES_2, true);
}
void Register() override
{
AfterEffectApply += AuraEffectApplyFn(spell_rog_honor_among_thieves_proc_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_rog_honor_among_thieves_proc_AuraScript();
}
};
// -51627 - Turn the Tables
class spell_rog_turn_the_tables : public SpellScriptLoader
{
public:
spell_rog_turn_the_tables() : SpellScriptLoader("spell_rog_turn_the_tables") { }
class spell_rog_turn_the_tables_AuraScript : public AuraScript
{
PrepareAuraScript(spell_rog_turn_the_tables_AuraScript);
bool Validate(SpellInfo const* spellInfo) override
{
if (!sSpellMgr->GetSpellInfo(spellInfo->Effects[EFFECT_0].TriggerSpell))
return false;
return true;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
Unit* caster = GetCaster();
if (!caster)
return;
Unit* target = GetTarget();
target->CastSpell((Unit*)nullptr, GetSpellInfo()->Effects[EFFECT_0].TriggerSpell, true, nullptr, aurEff, caster->GetGUID());
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_rog_turn_the_tables_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_rog_turn_the_tables_AuraScript();
}
};
// 52910,52914,52915 - Turn the Tables proc
class spell_rog_turn_the_tables_proc : public SpellScriptLoader
{
public:
spell_rog_turn_the_tables_proc() : SpellScriptLoader("spell_rog_turn_the_tables_proc") { }
class spell_rog_turn_the_tables_proc_SpellScript : public SpellScript
{
PrepareSpellScript(spell_rog_turn_the_tables_proc_SpellScript);
void FilterTargets(std::list<WorldObject*>& targets)
{
targets.clear();
Unit* target = GetOriginalCaster();
if (!target)
return;
targets.push_back(target);
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_rog_turn_the_tables_proc_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_RAID);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_rog_turn_the_tables_proc_SpellScript();
}
};
void AddSC_rogue_spell_scripts()
{
new spell_rog_blade_flurry();
new spell_rog_cheat_death();
new spell_rog_cut_to_the_chase();
new spell_rog_deadly_brew();
new spell_rog_deadly_poison();
new spell_rog_killing_spree();
new spell_rog_nerves_of_steel();
new spell_rog_preparation();
new spell_rog_prey_on_the_weak();
new spell_rog_quick_recovery();
new spell_rog_rupture();
new spell_rog_glyph_of_backstab();
new spell_rog_glyph_of_backstab_triggered();
new spell_rog_setup();
new spell_rog_shiv();
new spell_rog_tricks_of_the_trade();
new spell_rog_tricks_of_the_trade_proc();
new spell_rog_honor_among_thieves();
new spell_rog_honor_among_thieves_proc();
new spell_rog_turn_the_tables();
new spell_rog_turn_the_tables_proc();
}