/* * Copyright (C) 2008-2016 TrinityCore * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ /* * Scripts for spells with SPELLFAMILY_ROGUE and SPELLFAMILY_GENERIC spells used by rogue players. * Ordered alphabetically using scriptname. * Scriptnames of files in this file should be prefixed with "spell_rog_". */ #include "Player.h" #include "ScriptMgr.h" #include "SpellScript.h" #include "SpellAuraEffects.h" #include "SpellHistory.h" #include "Containers.h" enum RogueSpells { SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK = 22482, SPELL_ROGUE_CHEAT_DEATH_COOLDOWN = 31231, SPELL_ROGUE_GLYPH_OF_PREPARATION = 56819, SPELL_ROGUE_KILLING_SPREE = 51690, SPELL_ROGUE_KILLING_SPREE_TELEPORT = 57840, SPELL_ROGUE_KILLING_SPREE_WEAPON_DMG = 57841, SPELL_ROGUE_KILLING_SPREE_DMG_BUFF = 61851, SPELL_ROGUE_PREY_ON_THE_WEAK = 58670, SPELL_ROGUE_SHIV_TRIGGERED = 5940, SPELL_ROGUE_TRICKS_OF_THE_TRADE_DMG_BOOST = 57933, SPELL_ROGUE_TRICKS_OF_THE_TRADE_PROC = 59628, SPELL_ROGUE_HONOR_AMONG_THIEVES = 51698, SPELL_ROGUE_HONOR_AMONG_THIEVES_PROC = 52916, SPELL_ROGUE_HONOR_AMONG_THIEVES_2 = 51699, SPELL_ROGUE_T10_2P_BONUS = 70804, SPELL_ROGUE_GLYPH_OF_BACKSTAB_TRIGGER = 63975, SPELL_ROGUE_QUICK_RECOVERY_ENERGY = 31663, SPELL_ROGUE_CRIPPLING_POISON = 3409 }; // 13877, 33735, (check 51211, 65956) - Blade Flurry class spell_rog_blade_flurry : public SpellScriptLoader { public: spell_rog_blade_flurry() : SpellScriptLoader("spell_rog_blade_flurry") { } class spell_rog_blade_flurry_AuraScript : public AuraScript { PrepareAuraScript(spell_rog_blade_flurry_AuraScript); public: spell_rog_blade_flurry_AuraScript() { _procTarget = nullptr; } private: bool Validate(SpellInfo const* /*spellInfo*/) override { if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK)) return false; return true; } bool CheckProc(ProcEventInfo& eventInfo) { _procTarget = eventInfo.GetActor()->SelectNearbyTarget(eventInfo.GetProcTarget()); return _procTarget != nullptr; } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); if (DamageInfo* damageInfo = eventInfo.GetDamageInfo()) { int32 damage = damageInfo->GetDamage(); GetTarget()->CastCustomSpell(SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK, SPELLVALUE_BASE_POINT0, damage, _procTarget, true, nullptr, aurEff); } } void Register() override { DoCheckProc += AuraCheckProcFn(spell_rog_blade_flurry_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_rog_blade_flurry_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_MOD_MELEE_HASTE); } private: Unit* _procTarget; }; AuraScript* GetAuraScript() const override { return new spell_rog_blade_flurry_AuraScript(); } }; // -31228 - Cheat Death class spell_rog_cheat_death : public SpellScriptLoader { public: spell_rog_cheat_death() : SpellScriptLoader("spell_rog_cheat_death") { } class spell_rog_cheat_death_AuraScript : public AuraScript { PrepareAuraScript(spell_rog_cheat_death_AuraScript); public: spell_rog_cheat_death_AuraScript() { absorbChance = 0; } private: uint32 absorbChance; bool Validate(SpellInfo const* /*spellInfo*/) override { if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_CHEAT_DEATH_COOLDOWN)) return false; return true; } bool Load() override { absorbChance = GetSpellInfo()->Effects[EFFECT_0].CalcValue(); return GetUnitOwner()->GetTypeId() == TYPEID_PLAYER; } void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) { // Set absorbtion amount to unlimited amount = -1; } void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) { Player* target = GetTarget()->ToPlayer(); if (dmgInfo.GetDamage() < target->GetHealth() || target->GetSpellHistory()->HasCooldown(SPELL_ROGUE_CHEAT_DEATH_COOLDOWN) || !roll_chance_i(absorbChance)) return; target->CastSpell(target, SPELL_ROGUE_CHEAT_DEATH_COOLDOWN, true); target->GetSpellHistory()->AddCooldown(SPELL_ROGUE_CHEAT_DEATH_COOLDOWN, 0, std::chrono::minutes(1)); uint32 health10 = target->CountPctFromMaxHealth(10); // hp > 10% - absorb hp till 10% if (target->GetHealth() > health10) absorbAmount = dmgInfo.GetDamage() - target->GetHealth() + health10; // hp lower than 10% - absorb everything else absorbAmount = dmgInfo.GetDamage(); } void Register() override { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_rog_cheat_death_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB); OnEffectAbsorb += AuraEffectAbsorbFn(spell_rog_cheat_death_AuraScript::Absorb, EFFECT_0); } }; AuraScript* GetAuraScript() const override { return new spell_rog_cheat_death_AuraScript(); } }; // -51664 - Cut to the Chase class spell_rog_cut_to_the_chase : public SpellScriptLoader { public: spell_rog_cut_to_the_chase() : SpellScriptLoader("spell_rog_cut_to_the_chase") { } class spell_rog_cut_to_the_chase_AuraScript : public AuraScript { PrepareAuraScript(spell_rog_cut_to_the_chase_AuraScript); void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& eventInfo) { PreventDefaultAction(); // "refresh your Slice and Dice duration to its 5 combo point maximum" Unit* caster = eventInfo.GetActor(); // lookup Slice and Dice if (AuraEffect const* snd = caster->GetAuraEffect(SPELL_AURA_MOD_MELEE_HASTE, SPELLFAMILY_ROGUE, 0x00040000, 0x00000000, 0x00000000, caster->GetGUID())) { // Max 5 cp duration uint32 countMax = snd->GetSpellInfo()->GetMaxDuration(); snd->GetBase()->SetDuration(countMax, true); snd->GetBase()->SetMaxDuration(snd->GetBase()->GetDuration()); } } void Register() override { OnEffectProc += AuraEffectProcFn(spell_rog_cut_to_the_chase_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; AuraScript* GetAuraScript() const override { return new spell_rog_cut_to_the_chase_AuraScript(); } }; // -51625 - Deadly Brew class spell_rog_deadly_brew : public SpellScriptLoader { public: spell_rog_deadly_brew() : SpellScriptLoader("spell_rog_deadly_brew") { } class spell_rog_deadly_brew_AuraScript : public AuraScript { PrepareAuraScript(spell_rog_deadly_brew_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_CRIPPLING_POISON)) return false; return true; } void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& eventInfo) { PreventDefaultAction(); eventInfo.GetActor()->CastSpell(eventInfo.GetProcTarget(), SPELL_ROGUE_CRIPPLING_POISON, true); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_rog_deadly_brew_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; AuraScript* GetAuraScript() const override { return new spell_rog_deadly_brew_AuraScript(); } }; // -2818 - Deadly Poison class spell_rog_deadly_poison : public SpellScriptLoader { public: spell_rog_deadly_poison() : SpellScriptLoader("spell_rog_deadly_poison") { } class spell_rog_deadly_poison_SpellScript : public SpellScript { PrepareSpellScript(spell_rog_deadly_poison_SpellScript); public: spell_rog_deadly_poison_SpellScript() { _stackAmount = 0; } private: bool Load() override { // at this point CastItem must already be initialized return GetCaster()->GetTypeId() == TYPEID_PLAYER && GetCastItem(); } void HandleBeforeHit() { if (Unit* target = GetHitUnit()) // Deadly Poison if (AuraEffect const* aurEff = target->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_ROGUE, 0x10000, 0x80000, 0, GetCaster()->GetGUID())) _stackAmount = aurEff->GetBase()->GetStackAmount(); } void HandleAfterHit() { if (_stackAmount < 5) return; Player* player = GetCaster()->ToPlayer(); if (Unit* target = GetHitUnit()) { Item* item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_MAINHAND); if (item == GetCastItem()) item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_OFFHAND); if (!item) return; // item combat enchantments for (uint8 slot = 0; slot < MAX_ENCHANTMENT_SLOT; ++slot) { SpellItemEnchantmentEntry const* enchant = sSpellItemEnchantmentStore.LookupEntry(item->GetEnchantmentId(EnchantmentSlot(slot))); if (!enchant) continue; for (uint8 s = 0; s < 3; ++s) { if (enchant->type[s] != ITEM_ENCHANTMENT_TYPE_COMBAT_SPELL) continue; SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(enchant->spellid[s]); if (!spellInfo) { TC_LOG_ERROR("spells", "Player::CastItemCombatSpell Enchant %i, player (Name: %s, GUID: %u) cast unknown spell %i", enchant->ID, player->GetName().c_str(), player->GetGUID().GetCounter(), enchant->spellid[s]); continue; } // Proc only rogue poisons if (spellInfo->SpellFamilyName != SPELLFAMILY_ROGUE || spellInfo->Dispel != DISPEL_POISON) continue; // Do not reproc deadly if (spellInfo->SpellFamilyFlags.IsEqual(0x10000, 0x80000, 0)) continue; if (spellInfo->IsPositive()) player->CastSpell(player, enchant->spellid[s], true, item); else player->CastSpell(target, enchant->spellid[s], true, item); } } } } void Register() override { BeforeHit += SpellHitFn(spell_rog_deadly_poison_SpellScript::HandleBeforeHit); AfterHit += SpellHitFn(spell_rog_deadly_poison_SpellScript::HandleAfterHit); } uint8 _stackAmount; }; SpellScript* GetSpellScript() const override { return new spell_rog_deadly_poison_SpellScript(); } }; // 51690 - Killing Spree #define KillingSpreeScriptName "spell_rog_killing_spree" class spell_rog_killing_spree : public SpellScriptLoader { public: spell_rog_killing_spree() : SpellScriptLoader(KillingSpreeScriptName) { } class spell_rog_killing_spree_SpellScript : public SpellScript { PrepareSpellScript(spell_rog_killing_spree_SpellScript); void FilterTargets(std::list& targets) { if (targets.empty() || GetCaster()->GetVehicleBase()) FinishCast(SPELL_FAILED_OUT_OF_RANGE); } void HandleDummy(SpellEffIndex /*effIndex*/) { if (Aura* aura = GetCaster()->GetAura(SPELL_ROGUE_KILLING_SPREE)) { if (spell_rog_killing_spree_AuraScript* script = dynamic_cast(aura->GetScriptByName(KillingSpreeScriptName))) script->AddTarget(GetHitUnit()); } } void Register() override { OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_rog_killing_spree_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ENEMY); OnEffectHitTarget += SpellEffectFn(spell_rog_killing_spree_SpellScript::HandleDummy, EFFECT_1, SPELL_EFFECT_DUMMY); } }; SpellScript* GetSpellScript() const override { return new spell_rog_killing_spree_SpellScript(); } class spell_rog_killing_spree_AuraScript : public AuraScript { PrepareAuraScript(spell_rog_killing_spree_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_KILLING_SPREE_TELEPORT) || !sSpellMgr->GetSpellInfo(SPELL_ROGUE_KILLING_SPREE_WEAPON_DMG) || !sSpellMgr->GetSpellInfo(SPELL_ROGUE_KILLING_SPREE_DMG_BUFF)) return false; return true; } void HandleApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { GetTarget()->CastSpell(GetTarget(), SPELL_ROGUE_KILLING_SPREE_DMG_BUFF, true); } void HandleEffectPeriodic(AuraEffect const* /*aurEff*/) { while (!_targets.empty()) { ObjectGuid guid = Trinity::Containers::SelectRandomContainerElement(_targets); if (Unit* target = ObjectAccessor::GetUnit(*GetTarget(), guid)) { GetTarget()->CastSpell(target, SPELL_ROGUE_KILLING_SPREE_TELEPORT, true); GetTarget()->CastSpell(target, SPELL_ROGUE_KILLING_SPREE_WEAPON_DMG, true); break; } else _targets.remove(guid); } } void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { GetTarget()->RemoveAurasDueToSpell(SPELL_ROGUE_KILLING_SPREE_DMG_BUFF); } void Register() override { AfterEffectApply += AuraEffectApplyFn(spell_rog_killing_spree_AuraScript::HandleApply, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL); OnEffectPeriodic += AuraEffectPeriodicFn(spell_rog_killing_spree_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY); AfterEffectRemove += AuraEffectRemoveFn(spell_rog_killing_spree_AuraScript::HandleRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL); } public: void AddTarget(Unit* target) { _targets.push_back(target->GetGUID()); } private: GuidList _targets; }; AuraScript* GetAuraScript() const override { return new spell_rog_killing_spree_AuraScript(); } }; // -31130 - Nerves of Steel class spell_rog_nerves_of_steel : public SpellScriptLoader { public: spell_rog_nerves_of_steel() : SpellScriptLoader("spell_rog_nerves_of_steel") { } class spell_rog_nerves_of_steel_AuraScript : public AuraScript { PrepareAuraScript(spell_rog_nerves_of_steel_AuraScript); public: spell_rog_nerves_of_steel_AuraScript() { absorbPct = 0; } private: uint32 absorbPct; bool Load() override { absorbPct = GetSpellInfo()->Effects[EFFECT_0].CalcValue(GetCaster()); return true; } void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) { // Set absorbtion amount to unlimited amount = -1; } void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) { // reduces all damage taken while stun or fear if (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_FLEEING) || (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1<GetTypeId() == TYPEID_PLAYER; } bool Validate(SpellInfo const* /*spellInfo*/) override { if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_GLYPH_OF_PREPARATION)) return false; return true; } void HandleDummy(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); caster->GetSpellHistory()->ResetCooldowns([caster](SpellHistory::CooldownStorageType::iterator itr) -> bool { SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(itr->first); if (spellInfo->SpellFamilyName != SPELLFAMILY_ROGUE) return false; return (spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_COLDB_SHADOWSTEP || // Cold Blood, Shadowstep spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_ROGUE_VAN_EVAS_SPRINT) || // Vanish, Evasion, Sprint (caster->HasAura(SPELL_ROGUE_GLYPH_OF_PREPARATION) && (spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_DISMANTLE || // Dismantle spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_ROGUE_KICK || // Kick (spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_ROGUE_BLADE_FLURRY && // Blade Flurry spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_BLADE_FLURRY))); }, true); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_rog_preparation_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; SpellScript* GetSpellScript() const override { return new spell_rog_preparation_SpellScript(); } }; // -51685 - Prey on the Weak class spell_rog_prey_on_the_weak : public SpellScriptLoader { public: spell_rog_prey_on_the_weak() : SpellScriptLoader("spell_rog_prey_on_the_weak") { } class spell_rog_prey_on_the_weak_AuraScript : public AuraScript { PrepareAuraScript(spell_rog_prey_on_the_weak_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_PREY_ON_THE_WEAK)) return false; return true; } void HandleEffectPeriodic(AuraEffect const* /*aurEff*/) { Unit* target = GetTarget(); Unit* victim = target->GetVictim(); if (victim && (target->GetHealthPct() > victim->GetHealthPct())) { if (!target->HasAura(SPELL_ROGUE_PREY_ON_THE_WEAK)) { int32 bp = GetSpellInfo()->Effects[EFFECT_0].CalcValue(); target->CastCustomSpell(target, SPELL_ROGUE_PREY_ON_THE_WEAK, &bp, nullptr, nullptr, true); } } else target->RemoveAurasDueToSpell(SPELL_ROGUE_PREY_ON_THE_WEAK); } void Register() override { OnEffectPeriodic += AuraEffectPeriodicFn(spell_rog_prey_on_the_weak_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY); } }; AuraScript* GetAuraScript() const override { return new spell_rog_prey_on_the_weak_AuraScript(); } }; // -31244 - Quick Recovery class spell_rog_quick_recovery : public SpellScriptLoader { public: spell_rog_quick_recovery() : SpellScriptLoader("spell_rog_quick_recovery") { } class spell_rog_quick_recovery_AuraScript : public AuraScript { PrepareAuraScript(spell_rog_quick_recovery_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_QUICK_RECOVERY_ENERGY)) return false; return true; } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); SpellInfo const* spellInfo = eventInfo.GetSpellInfo(); if (!spellInfo) return; Unit* caster = eventInfo.GetActor(); int32 amount = CalculatePct(spellInfo->CalcPowerCost(caster, spellInfo->GetSchoolMask()), aurEff->GetAmount()); caster->CastCustomSpell(SPELL_ROGUE_QUICK_RECOVERY_ENERGY, SPELLVALUE_BASE_POINT0, amount, (Unit*)nullptr, true); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_rog_quick_recovery_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; AuraScript* GetAuraScript() const override { return new spell_rog_quick_recovery_AuraScript(); } }; // -1943 - Rupture static char const* const RuptureScriptName = "spell_rog_rupture"; class spell_rog_rupture : public SpellScriptLoader { public: spell_rog_rupture() : SpellScriptLoader(RuptureScriptName) { } class spell_rog_rupture_AuraScript : public AuraScript { PrepareAuraScript(spell_rog_rupture_AuraScript); bool Load() override { Unit* caster = GetCaster(); BonusDuration = 0; return caster && caster->GetTypeId() == TYPEID_PLAYER; } void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated) { if (Unit* caster = GetCaster()) { canBeRecalculated = false; float const attackpowerPerCombo[6] = { 0.0f, 0.015f, // 1 point: ${($m1 + $b1*1 + 0.015 * $AP) * 4} damage over 8 secs 0.024f, // 2 points: ${($m1 + $b1*2 + 0.024 * $AP) * 5} damage over 10 secs 0.03f, // 3 points: ${($m1 + $b1*3 + 0.03 * $AP) * 6} damage over 12 secs 0.03428571f, // 4 points: ${($m1 + $b1*4 + 0.03428571 * $AP) * 7} damage over 14 secs 0.0375f // 5 points: ${($m1 + $b1*5 + 0.0375 * $AP) * 8} damage over 16 secs }; uint8 cp = caster->ToPlayer()->GetComboPoints(); if (cp > 5) cp = 5; amount += int32(caster->GetTotalAttackPowerValue(BASE_ATTACK) * attackpowerPerCombo[cp]); } } void ResetDuration(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { BonusDuration = 0; } void Register() override { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_rog_rupture_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE); AfterEffectApply += AuraEffectApplyFn(spell_rog_rupture_AuraScript::ResetDuration, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE, AURA_EFFECT_HANDLE_REAPPLY); } public: // For Glyph of Backstab use uint32 BonusDuration; }; AuraScript* GetAuraScript() const override { return new spell_rog_rupture_AuraScript(); } }; // 56800 - Glyph of Backstab (dummy) class spell_rog_glyph_of_backstab : public SpellScriptLoader { public: spell_rog_glyph_of_backstab() : SpellScriptLoader("spell_rog_glyph_of_backstab") { } class spell_rog_glyph_of_backstab_AuraScript : public AuraScript { PrepareAuraScript(spell_rog_glyph_of_backstab_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_GLYPH_OF_BACKSTAB_TRIGGER)) return false; return true; } void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& eventInfo) { PreventDefaultAction(); eventInfo.GetActor()->CastSpell(eventInfo.GetProcTarget(), SPELL_ROGUE_GLYPH_OF_BACKSTAB_TRIGGER, true); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_rog_glyph_of_backstab_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; AuraScript* GetAuraScript() const override { return new spell_rog_glyph_of_backstab_AuraScript(); } }; // 63975 - Glyph of Backstab (triggered - serverside) class spell_rog_glyph_of_backstab_triggered : public SpellScriptLoader { public: spell_rog_glyph_of_backstab_triggered() : SpellScriptLoader("spell_rog_glyph_of_backstab_triggered") { } class spell_rog_glyph_of_backstab_triggered_SpellScript : public SpellScript { PrepareSpellScript(spell_rog_glyph_of_backstab_triggered_SpellScript); typedef spell_rog_rupture::spell_rog_rupture_AuraScript RuptureAuraScript; void HandleScript(SpellEffIndex effIndex) { PreventHitDefaultEffect(effIndex); Unit* caster = GetCaster(); // search our Rupture aura on target if (AuraEffect* aurEff = GetHitUnit()->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_ROGUE, 0x00100000, 0, 0, caster->GetGUID())) { RuptureAuraScript* ruptureAuraScript = dynamic_cast(aurEff->GetBase()->GetScriptByName(RuptureScriptName)); if (!ruptureAuraScript) return; uint32& bonusDuration = ruptureAuraScript->BonusDuration; // already includes duration mod from Glyph of Rupture uint32 countMin = aurEff->GetBase()->GetMaxDuration(); uint32 countMax = countMin - bonusDuration; // this glyph countMax += 6000; if (countMin < countMax) { bonusDuration += 2000; aurEff->GetBase()->SetDuration(aurEff->GetBase()->GetDuration() + 2000); aurEff->GetBase()->SetMaxDuration(countMin + 2000); } } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_rog_glyph_of_backstab_triggered_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } }; SpellScript* GetSpellScript() const override { return new spell_rog_glyph_of_backstab_triggered_SpellScript(); } }; // -13983 - Setup class spell_rog_setup : public SpellScriptLoader { public: spell_rog_setup() : SpellScriptLoader("spell_rog_setup") { } class spell_rog_setup_AuraScript : public AuraScript { PrepareAuraScript(spell_rog_setup_AuraScript); bool CheckProc(ProcEventInfo& eventInfo) { if (Player* target = GetTarget()->ToPlayer()) if (eventInfo.GetActor() == target->GetSelectedUnit()) return true; return false; } void Register() override { DoCheckProc += AuraCheckProcFn(spell_rog_setup_AuraScript::CheckProc); } }; AuraScript* GetAuraScript() const override { return new spell_rog_setup_AuraScript(); } }; // 5938 - Shiv class spell_rog_shiv : public SpellScriptLoader { public: spell_rog_shiv() : SpellScriptLoader("spell_rog_shiv") { } class spell_rog_shiv_SpellScript : public SpellScript { PrepareSpellScript(spell_rog_shiv_SpellScript); bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } bool Validate(SpellInfo const* /*spellInfo*/) override { if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_SHIV_TRIGGERED)) return false; return true; } void HandleDummy(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); if (Unit* unitTarget = GetHitUnit()) caster->CastSpell(unitTarget, SPELL_ROGUE_SHIV_TRIGGERED, true); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_rog_shiv_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; SpellScript* GetSpellScript() const override { return new spell_rog_shiv_SpellScript(); } }; // 57934 - Tricks of the Trade class spell_rog_tricks_of_the_trade : public SpellScriptLoader { public: spell_rog_tricks_of_the_trade() : SpellScriptLoader("spell_rog_tricks_of_the_trade") { } class spell_rog_tricks_of_the_trade_AuraScript : public AuraScript { PrepareAuraScript(spell_rog_tricks_of_the_trade_AuraScript); public: spell_rog_tricks_of_the_trade_AuraScript() { _redirectTarget = nullptr; } private: bool Validate(SpellInfo const* /*spellInfo*/) override { if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_TRICKS_OF_THE_TRADE_DMG_BOOST)) return false; if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_TRICKS_OF_THE_TRADE_PROC)) return false; return true; } void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_DEFAULT) GetTarget()->ResetRedirectThreat(); } bool CheckProc(ProcEventInfo& /*eventInfo*/) { _redirectTarget = GetTarget()->GetRedirectThreatTarget(); return _redirectTarget != nullptr; } void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& /*eventInfo*/) { PreventDefaultAction(); Unit* target = GetTarget(); target->CastSpell(_redirectTarget, SPELL_ROGUE_TRICKS_OF_THE_TRADE_DMG_BOOST, true); target->CastSpell(target, SPELL_ROGUE_TRICKS_OF_THE_TRADE_PROC, true); Remove(AURA_REMOVE_BY_DEFAULT); // maybe handle by proc charges } void Register() override { AfterEffectRemove += AuraEffectRemoveFn(spell_rog_tricks_of_the_trade_AuraScript::OnRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); DoCheckProc += AuraCheckProcFn(spell_rog_tricks_of_the_trade_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_rog_tricks_of_the_trade_AuraScript::HandleProc, EFFECT_1, SPELL_AURA_DUMMY); } private: Unit* _redirectTarget; }; AuraScript* GetAuraScript() const override { return new spell_rog_tricks_of_the_trade_AuraScript(); } }; // 59628 - Tricks of the Trade (Proc) class spell_rog_tricks_of_the_trade_proc : public SpellScriptLoader { public: spell_rog_tricks_of_the_trade_proc() : SpellScriptLoader("spell_rog_tricks_of_the_trade_proc") { } class spell_rog_tricks_of_the_trade_proc_AuraScript : public AuraScript { PrepareAuraScript(spell_rog_tricks_of_the_trade_proc_AuraScript); void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { GetTarget()->ResetRedirectThreat(); } void Register() override { AfterEffectRemove += AuraEffectRemoveFn(spell_rog_tricks_of_the_trade_proc_AuraScript::HandleRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); } }; AuraScript* GetAuraScript() const override { return new spell_rog_tricks_of_the_trade_proc_AuraScript(); } }; // 51698,51700,51701 - Honor Among Thieves class spell_rog_honor_among_thieves : public SpellScriptLoader { public: spell_rog_honor_among_thieves() : SpellScriptLoader("spell_rog_honor_among_thieves") { } class spell_rog_honor_among_thieves_AuraScript : public AuraScript { PrepareAuraScript(spell_rog_honor_among_thieves_AuraScript); bool Validate(SpellInfo const* spellInfo) override { if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_HONOR_AMONG_THIEVES_2) || !sSpellMgr->GetSpellInfo(spellInfo->Effects[EFFECT_0].TriggerSpell)) return false; return true; } bool CheckProc(ProcEventInfo& /*eventInfo*/) { Unit* caster = GetCaster(); if (!caster || caster->HasAura(SPELL_ROGUE_HONOR_AMONG_THIEVES_2)) return false; return true; } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/) { PreventDefaultAction(); Unit* caster = GetCaster(); if (!caster) return; Unit* target = GetTarget(); target->CastSpell(target, GetSpellInfo()->Effects[aurEff->GetEffIndex()].TriggerSpell, true, nullptr, aurEff, caster->GetGUID()); } void Register() override { DoCheckProc += AuraCheckProcFn(spell_rog_honor_among_thieves_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_rog_honor_among_thieves_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL); } }; AuraScript* GetAuraScript() const override { return new spell_rog_honor_among_thieves_AuraScript(); } }; // 52916 - Honor Among Thieves (Proc) class spell_rog_honor_among_thieves_proc : public SpellScriptLoader { public: spell_rog_honor_among_thieves_proc() : SpellScriptLoader("spell_rog_honor_among_thieves_proc") { } class spell_rog_honor_among_thieves_proc_SpellScript : public SpellScript { PrepareSpellScript(spell_rog_honor_among_thieves_proc_SpellScript); bool Validate(SpellInfo const* /*spellInfo*/) override { if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_HONOR_AMONG_THIEVES_PROC)) return false; return true; } void FilterTargets(std::list& targets) { targets.clear(); Unit* target = GetOriginalCaster(); if (!target) return; targets.push_back(target); } void Register() override { OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_rog_honor_among_thieves_proc_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_PARTY); } }; SpellScript* GetSpellScript() const override { return new spell_rog_honor_among_thieves_proc_SpellScript(); } class spell_rog_honor_among_thieves_proc_AuraScript : public AuraScript { PrepareAuraScript(spell_rog_honor_among_thieves_proc_AuraScript); void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { Unit* caster = GetCaster(); if (!caster) return; if (Player* player = caster->ToPlayer()) player->CastSpell((Unit*)nullptr, SPELL_ROGUE_HONOR_AMONG_THIEVES_2, true); } void Register() override { AfterEffectApply += AuraEffectApplyFn(spell_rog_honor_among_thieves_proc_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK); } }; AuraScript* GetAuraScript() const override { return new spell_rog_honor_among_thieves_proc_AuraScript(); } }; // -51627 - Turn the Tables class spell_rog_turn_the_tables : public SpellScriptLoader { public: spell_rog_turn_the_tables() : SpellScriptLoader("spell_rog_turn_the_tables") { } class spell_rog_turn_the_tables_AuraScript : public AuraScript { PrepareAuraScript(spell_rog_turn_the_tables_AuraScript); bool Validate(SpellInfo const* spellInfo) override { if (!sSpellMgr->GetSpellInfo(spellInfo->Effects[EFFECT_0].TriggerSpell)) return false; return true; } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/) { PreventDefaultAction(); Unit* caster = GetCaster(); if (!caster) return; Unit* target = GetTarget(); target->CastSpell((Unit*)nullptr, GetSpellInfo()->Effects[EFFECT_0].TriggerSpell, true, nullptr, aurEff, caster->GetGUID()); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_rog_turn_the_tables_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL); } }; AuraScript* GetAuraScript() const override { return new spell_rog_turn_the_tables_AuraScript(); } }; // 52910,52914,52915 - Turn the Tables proc class spell_rog_turn_the_tables_proc : public SpellScriptLoader { public: spell_rog_turn_the_tables_proc() : SpellScriptLoader("spell_rog_turn_the_tables_proc") { } class spell_rog_turn_the_tables_proc_SpellScript : public SpellScript { PrepareSpellScript(spell_rog_turn_the_tables_proc_SpellScript); void FilterTargets(std::list& targets) { targets.clear(); Unit* target = GetOriginalCaster(); if (!target) return; targets.push_back(target); } void Register() override { OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_rog_turn_the_tables_proc_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_RAID); } }; SpellScript* GetSpellScript() const override { return new spell_rog_turn_the_tables_proc_SpellScript(); } }; void AddSC_rogue_spell_scripts() { new spell_rog_blade_flurry(); new spell_rog_cheat_death(); new spell_rog_cut_to_the_chase(); new spell_rog_deadly_brew(); new spell_rog_deadly_poison(); new spell_rog_killing_spree(); new spell_rog_nerves_of_steel(); new spell_rog_preparation(); new spell_rog_prey_on_the_weak(); new spell_rog_quick_recovery(); new spell_rog_rupture(); new spell_rog_glyph_of_backstab(); new spell_rog_glyph_of_backstab_triggered(); new spell_rog_setup(); new spell_rog_shiv(); new spell_rog_tricks_of_the_trade(); new spell_rog_tricks_of_the_trade_proc(); new spell_rog_honor_among_thieves(); new spell_rog_honor_among_thieves_proc(); new spell_rog_turn_the_tables(); new spell_rog_turn_the_tables_proc(); }