Files
TrinityCore/src/game/ObjectMgr.cpp
w12x dd97776501 [svn] * Fixed startup error flood if creature model id is 0
* Fixed totems using proper model ids broken after recent change
* Set pet grid activity state to that of caster upon summoning
* Fix a possible crash in ObjectAccessor
note to self: don't commit anything without 3 days testing. ever. after this one ofc.

--HG--
branch : trunk
2008-10-27 15:28:04 -05:00

253 KiB