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TrinityCore/src/server/scripts/Spells/spell_rogue.cpp

712 lines
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/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Scripts for spells with SPELLFAMILY_ROGUE and SPELLFAMILY_GENERIC spells used by rogue players.
* Ordered alphabetically using scriptname.
* Scriptnames of files in this file should be prefixed with "spell_rog_".
*/
#include "ScriptMgr.h"
#include "Containers.h"
#include "DB2Stores.h"
#include "Item.h"
#include "Log.h"
#include "ObjectAccessor.h"
#include "Player.h"
#include "Spell.h"
#include "SpellAuraEffects.h"
#include "SpellHistory.h"
#include "SpellMgr.h"
#include "SpellScript.h"
enum RogueSpells
{
SPELL_ROGUE_BLADE_FLURRY = 13877,
SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK = 22482,
SPELL_ROGUE_KILLING_SPREE = 51690,
SPELL_ROGUE_KILLING_SPREE_TELEPORT = 57840,
SPELL_ROGUE_KILLING_SPREE_WEAPON_DMG = 57841,
SPELL_ROGUE_KILLING_SPREE_DMG_BUFF = 61851,
SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT = 31665,
SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE = 31223,
SPELL_ROGUE_SANCTUARY = 98877,
SPELL_ROGUE_SHADOW_FOCUS = 108209,
SPELL_ROGUE_SHADOW_FOCUS_EFFECT = 112942,
SPELL_ROGUE_STEALTH = 1784,
SPELL_ROGUE_STEALTH_STEALTH_AURA = 158185,
SPELL_ROGUE_STEALTH_SHAPESHIFT_AURA = 158188,
SPELL_ROGUE_VANISH_AURA = 11327,
SPELL_ROGUE_TRICKS_OF_THE_TRADE_PROC = 59628,
SPELL_ROGUE_HONOR_AMONG_THIEVES_ENERGIZE = 51699,
SPELL_ROGUE_T5_2P_SET_BONUS = 37169
};
// 13877, 33735, (check 51211, 65956) - Blade Flurry
class spell_rog_blade_flurry : public SpellScriptLoader
{
public:
spell_rog_blade_flurry() : SpellScriptLoader("spell_rog_blade_flurry") { }
class spell_rog_blade_flurry_AuraScript : public AuraScript
{
PrepareAuraScript(spell_rog_blade_flurry_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK });
}
bool CheckProc(ProcEventInfo& eventInfo)
{
_procTarget = GetTarget()->SelectNearbyTarget(eventInfo.GetProcTarget());
return _procTarget && eventInfo.GetDamageInfo();
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
if (DamageInfo* damageInfo = eventInfo.GetDamageInfo())
{
int32 damage = damageInfo->GetDamage();
GetTarget()->CastCustomSpell(SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK, SPELLVALUE_BASE_POINT0, damage, _procTarget, true, nullptr, aurEff);
}
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_rog_blade_flurry_AuraScript::CheckProc);
if (m_scriptSpellId == SPELL_ROGUE_BLADE_FLURRY)
OnEffectProc += AuraEffectProcFn(spell_rog_blade_flurry_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_MOD_POWER_REGEN_PERCENT);
else
OnEffectProc += AuraEffectProcFn(spell_rog_blade_flurry_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_MOD_MELEE_HASTE);
}
Unit* _procTarget = nullptr;
};
AuraScript* GetAuraScript() const override
{
return new spell_rog_blade_flurry_AuraScript();
}
};
// 2818 - Deadly Poison
class spell_rog_deadly_poison : public SpellScriptLoader
{
public:
spell_rog_deadly_poison() : SpellScriptLoader("spell_rog_deadly_poison") { }
class spell_rog_deadly_poison_SpellScript : public SpellScript
{
PrepareSpellScript(spell_rog_deadly_poison_SpellScript);
bool Load() override
{
// at this point CastItem must already be initialized
return GetCaster()->GetTypeId() == TYPEID_PLAYER && GetCastItem();
}
void HandleBeforeHit(SpellMissInfo missInfo)
{
if (missInfo != SPELL_MISS_NONE)
return;
if (Unit* target = GetHitUnit())
// Deadly Poison
if (AuraEffect const* aurEff = target->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_ROGUE, flag128(0x10000, 0x80000, 0), GetCaster()->GetGUID()))
_stackAmount = aurEff->GetBase()->GetStackAmount();
}
void HandleAfterHit()
{
if (_stackAmount < 5)
return;
Player* player = GetCaster()->ToPlayer();
if (Unit* target = GetHitUnit())
{
Item* item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_MAINHAND);
if (item == GetCastItem())
item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_OFFHAND);
if (!item)
return;
// item combat enchantments
for (uint8 slot = 0; slot < MAX_ENCHANTMENT_SLOT; ++slot)
{
SpellItemEnchantmentEntry const* enchant = sSpellItemEnchantmentStore.LookupEntry(item->GetEnchantmentId(EnchantmentSlot(slot)));
if (!enchant)
continue;
for (uint8 s = 0; s < 3; ++s)
{
if (enchant->Effect[s] != ITEM_ENCHANTMENT_TYPE_COMBAT_SPELL)
continue;
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(enchant->EffectArg[s], DIFFICULTY_NONE);
if (!spellInfo)
{
TC_LOG_ERROR("spells", "Player::CastItemCombatSpell Enchant %i, player (Name: %s, %s) cast unknown spell %i", enchant->ID, player->GetName().c_str(), player->GetGUID().ToString().c_str(), enchant->EffectArg[s]);
continue;
}
// Proc only rogue poisons
if (spellInfo->SpellFamilyName != SPELLFAMILY_ROGUE || spellInfo->Dispel != DISPEL_POISON)
continue;
// Do not reproc deadly
if (spellInfo->SpellFamilyFlags == flag128(0x10000, 0x80000, 0, 0))
continue;
if (spellInfo->IsPositive())
player->CastSpell(player, enchant->EffectArg[s], true, item);
else
player->CastSpell(target, enchant->EffectArg[s], true, item);
}
}
}
}
void Register() override
{
BeforeHit += BeforeSpellHitFn(spell_rog_deadly_poison_SpellScript::HandleBeforeHit);
AfterHit += SpellHitFn(spell_rog_deadly_poison_SpellScript::HandleAfterHit);
}
uint8 _stackAmount = 0;
};
SpellScript* GetSpellScript() const override
{
return new spell_rog_deadly_poison_SpellScript();
}
};
// 51690 - Killing Spree
class spell_rog_killing_spree : public SpellScriptLoader
{
public:
static char constexpr const ScriptName[] = "spell_rog_killing_spree";
spell_rog_killing_spree() : SpellScriptLoader(ScriptName) { }
class spell_rog_killing_spree_SpellScript : public SpellScript
{
PrepareSpellScript(spell_rog_killing_spree_SpellScript);
void FilterTargets(std::list<WorldObject*>& targets)
{
if (targets.empty() || GetCaster()->GetVehicleBase())
FinishCast(SPELL_FAILED_OUT_OF_RANGE);
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
if (Aura* aura = GetCaster()->GetAura(SPELL_ROGUE_KILLING_SPREE))
if (spell_rog_killing_spree_AuraScript* script = aura->GetScript<spell_rog_killing_spree_AuraScript>(ScriptName))
script->AddTarget(GetHitUnit());
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_rog_killing_spree_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ENEMY);
OnEffectHitTarget += SpellEffectFn(spell_rog_killing_spree_SpellScript::HandleDummy, EFFECT_1, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_rog_killing_spree_SpellScript();
}
class spell_rog_killing_spree_AuraScript : public AuraScript
{
PrepareAuraScript(spell_rog_killing_spree_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_ROGUE_KILLING_SPREE_TELEPORT,
SPELL_ROGUE_KILLING_SPREE_WEAPON_DMG,
SPELL_ROGUE_KILLING_SPREE_DMG_BUFF
});
}
void HandleApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->CastSpell(GetTarget(), SPELL_ROGUE_KILLING_SPREE_DMG_BUFF, true);
}
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
{
while (!_targets.empty())
{
ObjectGuid guid = Trinity::Containers::SelectRandomContainerElement(_targets);
if (Unit* target = ObjectAccessor::GetUnit(*GetTarget(), guid))
{
GetTarget()->CastSpell(target, SPELL_ROGUE_KILLING_SPREE_TELEPORT, true);
GetTarget()->CastSpell(target, SPELL_ROGUE_KILLING_SPREE_WEAPON_DMG, true);
break;
}
else
_targets.remove(guid);
}
}
void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->RemoveAurasDueToSpell(SPELL_ROGUE_KILLING_SPREE_DMG_BUFF);
}
void Register() override
{
AfterEffectApply += AuraEffectApplyFn(spell_rog_killing_spree_AuraScript::HandleApply, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
OnEffectPeriodic += AuraEffectPeriodicFn(spell_rog_killing_spree_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
AfterEffectRemove += AuraEffectRemoveFn(spell_rog_killing_spree_AuraScript::HandleRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
public:
void AddTarget(Unit* target)
{
_targets.push_back(target->GetGUID());
}
private:
GuidList _targets;
};
AuraScript* GetAuraScript() const override
{
return new spell_rog_killing_spree_AuraScript();
}
};
char constexpr const spell_rog_killing_spree::ScriptName[];
// 1943 - Rupture
class spell_rog_rupture : public SpellScriptLoader
{
public:
spell_rog_rupture() : SpellScriptLoader("spell_rog_rupture") { }
class spell_rog_rupture_AuraScript : public AuraScript
{
PrepareAuraScript(spell_rog_rupture_AuraScript);
bool Load() override
{
Unit* caster = GetCaster();
return caster && caster->GetTypeId() == TYPEID_PLAYER;
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated)
{
if (Unit* caster = GetCaster())
{
canBeRecalculated = false;
float const attackpowerPerCombo[6] =
{
0.0f,
0.015f, // 1 point: ${($m1 + $b1*1 + 0.015 * $AP) * 4} damage over 8 secs
0.024f, // 2 points: ${($m1 + $b1*2 + 0.024 * $AP) * 5} damage over 10 secs
0.03f, // 3 points: ${($m1 + $b1*3 + 0.03 * $AP) * 6} damage over 12 secs
0.03428571f, // 4 points: ${($m1 + $b1*4 + 0.03428571 * $AP) * 7} damage over 14 secs
0.0375f // 5 points: ${($m1 + $b1*5 + 0.0375 * $AP) * 8} damage over 16 secs
};
uint32 cp = caster->ToPlayer()->GetComboPoints();
if (cp > 5)
cp = 5;
amount += int32(caster->GetTotalAttackPowerValue(BASE_ATTACK) * attackpowerPerCombo[cp]);
}
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_rog_rupture_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_rog_rupture_AuraScript();
}
};
// 1784 - Stealth
class spell_rog_stealth : public SpellScriptLoader
{
public:
spell_rog_stealth() : SpellScriptLoader("spell_rog_stealth") { }
class spell_rog_stealth_AuraScript : public AuraScript
{
PrepareAuraScript(spell_rog_stealth_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE,
SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT,
SPELL_ROGUE_SANCTUARY,
SPELL_ROGUE_SHADOW_FOCUS,
SPELL_ROGUE_SHADOW_FOCUS_EFFECT,
SPELL_ROGUE_STEALTH_STEALTH_AURA,
SPELL_ROGUE_STEALTH_SHAPESHIFT_AURA
});
}
void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
// Master of Subtlety
if (target->HasAura(SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE))
target->CastSpell(target, SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT, TRIGGERED_FULL_MASK);
// Shadow Focus
if (target->HasAura(SPELL_ROGUE_SHADOW_FOCUS))
target->CastSpell(target, SPELL_ROGUE_SHADOW_FOCUS_EFFECT, TRIGGERED_FULL_MASK);
target->CastSpell(target, SPELL_ROGUE_SANCTUARY, TRIGGERED_FULL_MASK);
target->CastSpell(target, SPELL_ROGUE_STEALTH_STEALTH_AURA, TRIGGERED_FULL_MASK);
target->CastSpell(target, SPELL_ROGUE_STEALTH_SHAPESHIFT_AURA, TRIGGERED_FULL_MASK);
}
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
// Master of Subtlety
if (AuraEffect* masterOfSubtletyPassive = GetTarget()->GetAuraEffect(SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE, EFFECT_0))
{
if (Aura* masterOfSubtletyAura = GetTarget()->GetAura(SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT))
{
masterOfSubtletyAura->SetMaxDuration(masterOfSubtletyPassive->GetAmount());
masterOfSubtletyAura->RefreshDuration();
}
}
target->RemoveAurasDueToSpell(SPELL_ROGUE_SHADOW_FOCUS_EFFECT);
target->RemoveAurasDueToSpell(SPELL_ROGUE_STEALTH_STEALTH_AURA);
target->RemoveAurasDueToSpell(SPELL_ROGUE_STEALTH_SHAPESHIFT_AURA);
}
void Register() override
{
AfterEffectApply += AuraEffectApplyFn(spell_rog_stealth_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
AfterEffectRemove += AuraEffectRemoveFn(spell_rog_stealth_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_rog_stealth_AuraScript();
}
};
// 1856 - Vanish
class spell_rog_vanish : public SpellScriptLoader
{
public:
spell_rog_vanish() : SpellScriptLoader("spell_rog_vanish") { }
class spell_rog_vanish_SpellScript : public SpellScript
{
PrepareSpellScript(spell_rog_vanish_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_VANISH_AURA, SPELL_ROGUE_STEALTH_SHAPESHIFT_AURA });
}
void OnLaunchTarget(SpellEffIndex effIndex)
{
PreventHitDefaultEffect(effIndex);
Unit* target = GetHitUnit();
target->RemoveMovementImpairingAuras(true);
target->RemoveAurasByType(SPELL_AURA_MOD_STALKED);
if (target->GetTypeId() != TYPEID_PLAYER)
return;
if (target->HasAura(SPELL_ROGUE_VANISH_AURA))
return;
target->CastSpell(target, SPELL_ROGUE_VANISH_AURA, TRIGGERED_FULL_MASK);
target->CastSpell(target, SPELL_ROGUE_STEALTH_SHAPESHIFT_AURA, TRIGGERED_FULL_MASK);
}
void Register() override
{
OnEffectLaunchTarget += SpellEffectFn(spell_rog_vanish_SpellScript::OnLaunchTarget, EFFECT_1, SPELL_EFFECT_TRIGGER_SPELL);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_rog_vanish_SpellScript();
}
};
// 11327 - Vanish
class spell_rog_vanish_aura : public SpellScriptLoader
{
public:
spell_rog_vanish_aura() : SpellScriptLoader("spell_rog_vanish_aura") { }
class spell_rog_vanish_aura_AuraScript : public AuraScript
{
PrepareAuraScript(spell_rog_vanish_aura_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_STEALTH });
}
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->CastSpell(GetTarget(), SPELL_ROGUE_STEALTH, TRIGGERED_FULL_MASK);
}
void Register() override
{
AfterEffectRemove += AuraEffectRemoveFn(spell_rog_vanish_aura_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_rog_vanish_aura_AuraScript();
}
};
// 57934 - Tricks of the Trade
class spell_rog_tricks_of_the_trade : public SpellScriptLoader
{
public:
spell_rog_tricks_of_the_trade() : SpellScriptLoader("spell_rog_tricks_of_the_trade") { }
class spell_rog_tricks_of_the_trade_AuraScript : public AuraScript
{
PrepareAuraScript(spell_rog_tricks_of_the_trade_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_TRICKS_OF_THE_TRADE_PROC });
}
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_DEFAULT)
GetTarget()->ResetRedirectThreat();
}
bool CheckProc(ProcEventInfo& /*eventInfo*/)
{
_redirectTarget = GetTarget()->GetRedirectThreatTarget();
return _redirectTarget != nullptr;
}
void HandleProc(AuraEffect* /*aurEff*/, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
Unit* target = GetTarget();
target->CastSpell(target, SPELL_ROGUE_TRICKS_OF_THE_TRADE_PROC, true);
Remove(AURA_REMOVE_BY_DEFAULT); // maybe handle by proc charges
}
void Register() override
{
AfterEffectRemove += AuraEffectRemoveFn(spell_rog_tricks_of_the_trade_AuraScript::OnRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
DoCheckProc += AuraCheckProcFn(spell_rog_tricks_of_the_trade_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_rog_tricks_of_the_trade_AuraScript::HandleProc, EFFECT_1, SPELL_AURA_DUMMY);
}
Unit* _redirectTarget = nullptr;
};
AuraScript* GetAuraScript() const override
{
return new spell_rog_tricks_of_the_trade_AuraScript();
}
};
// 59628 - Tricks of the Trade (Proc)
class spell_rog_tricks_of_the_trade_proc : public SpellScriptLoader
{
public:
spell_rog_tricks_of_the_trade_proc() : SpellScriptLoader("spell_rog_tricks_of_the_trade_proc") { }
class spell_rog_tricks_of_the_trade_proc_AuraScript : public AuraScript
{
PrepareAuraScript(spell_rog_tricks_of_the_trade_proc_AuraScript);
void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->ResetRedirectThreat();
}
void Register() override
{
AfterEffectRemove += AuraEffectRemoveFn(spell_rog_tricks_of_the_trade_proc_AuraScript::HandleRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_rog_tricks_of_the_trade_proc_AuraScript();
}
};
// 198031 - Honor Among Thieves
/// 7.1.5
class spell_rog_honor_among_thieves : public SpellScriptLoader
{
public:
spell_rog_honor_among_thieves() : SpellScriptLoader("spell_rog_honor_among_thieves") { }
class spell_rog_honor_among_thieves_AuraScript : public AuraScript
{
PrepareAuraScript(spell_rog_honor_among_thieves_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_HONOR_AMONG_THIEVES_ENERGIZE });
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
Unit* target = GetTarget();
target->CastSpell(target, SPELL_ROGUE_HONOR_AMONG_THIEVES_ENERGIZE, TRIGGERED_FULL_MASK, nullptr, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_rog_honor_among_thieves_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_rog_honor_among_thieves_AuraScript();
}
};
// 196819 - Eviscerate
class spell_rog_eviscerate : public SpellScriptLoader
{
public:
spell_rog_eviscerate() : SpellScriptLoader("spell_rog_eviscerate") { }
class spell_rog_eviscerate_SpellScript : public SpellScript
{
PrepareSpellScript(spell_rog_eviscerate_SpellScript);
void CalculateDamage(SpellEffIndex /*effIndex*/)
{
int32 damagePerCombo = GetHitDamage();
if (AuraEffect const* t5 = GetCaster()->GetAuraEffect(SPELL_ROGUE_T5_2P_SET_BONUS, EFFECT_0))
damagePerCombo += t5->GetAmount();
int32 finalDamage = damagePerCombo;
std::vector<SpellPowerCost> const& costs = GetSpell()->GetPowerCost();
auto c = std::find_if(costs.begin(), costs.end(), [](SpellPowerCost const& cost) { return cost.Power == POWER_COMBO_POINTS; });
if (c != costs.end())
finalDamage *= c->Amount;
SetHitDamage(finalDamage);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_rog_eviscerate_SpellScript::CalculateDamage, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_rog_eviscerate_SpellScript();
}
};
// 32645 - Envenom
class spell_rog_envenom : public SpellScriptLoader
{
public:
spell_rog_envenom() : SpellScriptLoader("spell_rog_envenom") { }
class spell_rog_envenom_SpellScript : public SpellScript
{
PrepareSpellScript(spell_rog_envenom_SpellScript);
void CalculateDamage(SpellEffIndex /*effIndex*/)
{
int32 damagePerCombo = GetHitDamage();
if (AuraEffect const* t5 = GetCaster()->GetAuraEffect(SPELL_ROGUE_T5_2P_SET_BONUS, EFFECT_0))
damagePerCombo += t5->GetAmount();
int32 finalDamage = damagePerCombo;
std::vector<SpellPowerCost> const& costs = GetSpell()->GetPowerCost();
auto c = std::find_if(costs.begin(), costs.end(), [](SpellPowerCost const& cost) { return cost.Power == POWER_COMBO_POINTS; });
if (c != costs.end())
finalDamage *= c->Amount;
SetHitDamage(finalDamage);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_rog_envenom_SpellScript::CalculateDamage, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_rog_envenom_SpellScript();
}
};
void AddSC_rogue_spell_scripts()
{
new spell_rog_blade_flurry();
new spell_rog_deadly_poison();
new spell_rog_killing_spree();
new spell_rog_rupture();
new spell_rog_stealth();
new spell_rog_vanish();
new spell_rog_vanish_aura();
new spell_rog_tricks_of_the_trade();
new spell_rog_tricks_of_the_trade_proc();
new spell_rog_honor_among_thieves();
new spell_rog_eviscerate();
new spell_rog_envenom();
}