/* * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ /* * Scripts for spells with SPELLFAMILY_ROGUE and SPELLFAMILY_GENERIC spells used by rogue players. * Ordered alphabetically using scriptname. * Scriptnames of files in this file should be prefixed with "spell_rog_". */ #include "ScriptMgr.h" #include "Containers.h" #include "DB2Stores.h" #include "Item.h" #include "Log.h" #include "ObjectAccessor.h" #include "Player.h" #include "Spell.h" #include "SpellAuraEffects.h" #include "SpellHistory.h" #include "SpellMgr.h" #include "SpellScript.h" enum RogueSpells { SPELL_ROGUE_BLADE_FLURRY = 13877, SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK = 22482, SPELL_ROGUE_KILLING_SPREE = 51690, SPELL_ROGUE_KILLING_SPREE_TELEPORT = 57840, SPELL_ROGUE_KILLING_SPREE_WEAPON_DMG = 57841, SPELL_ROGUE_KILLING_SPREE_DMG_BUFF = 61851, SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT = 31665, SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE = 31223, SPELL_ROGUE_SANCTUARY = 98877, SPELL_ROGUE_SHADOW_FOCUS = 108209, SPELL_ROGUE_SHADOW_FOCUS_EFFECT = 112942, SPELL_ROGUE_STEALTH = 1784, SPELL_ROGUE_STEALTH_STEALTH_AURA = 158185, SPELL_ROGUE_STEALTH_SHAPESHIFT_AURA = 158188, SPELL_ROGUE_VANISH_AURA = 11327, SPELL_ROGUE_TRICKS_OF_THE_TRADE_PROC = 59628, SPELL_ROGUE_HONOR_AMONG_THIEVES_ENERGIZE = 51699, SPELL_ROGUE_T5_2P_SET_BONUS = 37169 }; // 13877, 33735, (check 51211, 65956) - Blade Flurry class spell_rog_blade_flurry : public SpellScriptLoader { public: spell_rog_blade_flurry() : SpellScriptLoader("spell_rog_blade_flurry") { } class spell_rog_blade_flurry_AuraScript : public AuraScript { PrepareAuraScript(spell_rog_blade_flurry_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK }); } bool CheckProc(ProcEventInfo& eventInfo) { _procTarget = GetTarget()->SelectNearbyTarget(eventInfo.GetProcTarget()); return _procTarget && eventInfo.GetDamageInfo(); } void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); if (DamageInfo* damageInfo = eventInfo.GetDamageInfo()) { int32 damage = damageInfo->GetDamage(); GetTarget()->CastCustomSpell(SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK, SPELLVALUE_BASE_POINT0, damage, _procTarget, true, nullptr, aurEff); } } void Register() override { DoCheckProc += AuraCheckProcFn(spell_rog_blade_flurry_AuraScript::CheckProc); if (m_scriptSpellId == SPELL_ROGUE_BLADE_FLURRY) OnEffectProc += AuraEffectProcFn(spell_rog_blade_flurry_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_MOD_POWER_REGEN_PERCENT); else OnEffectProc += AuraEffectProcFn(spell_rog_blade_flurry_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_MOD_MELEE_HASTE); } Unit* _procTarget = nullptr; }; AuraScript* GetAuraScript() const override { return new spell_rog_blade_flurry_AuraScript(); } }; // 2818 - Deadly Poison class spell_rog_deadly_poison : public SpellScriptLoader { public: spell_rog_deadly_poison() : SpellScriptLoader("spell_rog_deadly_poison") { } class spell_rog_deadly_poison_SpellScript : public SpellScript { PrepareSpellScript(spell_rog_deadly_poison_SpellScript); bool Load() override { // at this point CastItem must already be initialized return GetCaster()->GetTypeId() == TYPEID_PLAYER && GetCastItem(); } void HandleBeforeHit(SpellMissInfo missInfo) { if (missInfo != SPELL_MISS_NONE) return; if (Unit* target = GetHitUnit()) // Deadly Poison if (AuraEffect const* aurEff = target->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_ROGUE, flag128(0x10000, 0x80000, 0), GetCaster()->GetGUID())) _stackAmount = aurEff->GetBase()->GetStackAmount(); } void HandleAfterHit() { if (_stackAmount < 5) return; Player* player = GetCaster()->ToPlayer(); if (Unit* target = GetHitUnit()) { Item* item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_MAINHAND); if (item == GetCastItem()) item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_OFFHAND); if (!item) return; // item combat enchantments for (uint8 slot = 0; slot < MAX_ENCHANTMENT_SLOT; ++slot) { SpellItemEnchantmentEntry const* enchant = sSpellItemEnchantmentStore.LookupEntry(item->GetEnchantmentId(EnchantmentSlot(slot))); if (!enchant) continue; for (uint8 s = 0; s < 3; ++s) { if (enchant->Effect[s] != ITEM_ENCHANTMENT_TYPE_COMBAT_SPELL) continue; SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(enchant->EffectArg[s], DIFFICULTY_NONE); if (!spellInfo) { TC_LOG_ERROR("spells", "Player::CastItemCombatSpell Enchant %i, player (Name: %s, %s) cast unknown spell %i", enchant->ID, player->GetName().c_str(), player->GetGUID().ToString().c_str(), enchant->EffectArg[s]); continue; } // Proc only rogue poisons if (spellInfo->SpellFamilyName != SPELLFAMILY_ROGUE || spellInfo->Dispel != DISPEL_POISON) continue; // Do not reproc deadly if (spellInfo->SpellFamilyFlags == flag128(0x10000, 0x80000, 0, 0)) continue; if (spellInfo->IsPositive()) player->CastSpell(player, enchant->EffectArg[s], true, item); else player->CastSpell(target, enchant->EffectArg[s], true, item); } } } } void Register() override { BeforeHit += BeforeSpellHitFn(spell_rog_deadly_poison_SpellScript::HandleBeforeHit); AfterHit += SpellHitFn(spell_rog_deadly_poison_SpellScript::HandleAfterHit); } uint8 _stackAmount = 0; }; SpellScript* GetSpellScript() const override { return new spell_rog_deadly_poison_SpellScript(); } }; // 51690 - Killing Spree class spell_rog_killing_spree : public SpellScriptLoader { public: static char constexpr const ScriptName[] = "spell_rog_killing_spree"; spell_rog_killing_spree() : SpellScriptLoader(ScriptName) { } class spell_rog_killing_spree_SpellScript : public SpellScript { PrepareSpellScript(spell_rog_killing_spree_SpellScript); void FilterTargets(std::list& targets) { if (targets.empty() || GetCaster()->GetVehicleBase()) FinishCast(SPELL_FAILED_OUT_OF_RANGE); } void HandleDummy(SpellEffIndex /*effIndex*/) { if (Aura* aura = GetCaster()->GetAura(SPELL_ROGUE_KILLING_SPREE)) if (spell_rog_killing_spree_AuraScript* script = aura->GetScript(ScriptName)) script->AddTarget(GetHitUnit()); } void Register() override { OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_rog_killing_spree_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ENEMY); OnEffectHitTarget += SpellEffectFn(spell_rog_killing_spree_SpellScript::HandleDummy, EFFECT_1, SPELL_EFFECT_DUMMY); } }; SpellScript* GetSpellScript() const override { return new spell_rog_killing_spree_SpellScript(); } class spell_rog_killing_spree_AuraScript : public AuraScript { PrepareAuraScript(spell_rog_killing_spree_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_ROGUE_KILLING_SPREE_TELEPORT, SPELL_ROGUE_KILLING_SPREE_WEAPON_DMG, SPELL_ROGUE_KILLING_SPREE_DMG_BUFF }); } void HandleApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { GetTarget()->CastSpell(GetTarget(), SPELL_ROGUE_KILLING_SPREE_DMG_BUFF, true); } void HandleEffectPeriodic(AuraEffect const* /*aurEff*/) { while (!_targets.empty()) { ObjectGuid guid = Trinity::Containers::SelectRandomContainerElement(_targets); if (Unit* target = ObjectAccessor::GetUnit(*GetTarget(), guid)) { GetTarget()->CastSpell(target, SPELL_ROGUE_KILLING_SPREE_TELEPORT, true); GetTarget()->CastSpell(target, SPELL_ROGUE_KILLING_SPREE_WEAPON_DMG, true); break; } else _targets.remove(guid); } } void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { GetTarget()->RemoveAurasDueToSpell(SPELL_ROGUE_KILLING_SPREE_DMG_BUFF); } void Register() override { AfterEffectApply += AuraEffectApplyFn(spell_rog_killing_spree_AuraScript::HandleApply, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL); OnEffectPeriodic += AuraEffectPeriodicFn(spell_rog_killing_spree_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY); AfterEffectRemove += AuraEffectRemoveFn(spell_rog_killing_spree_AuraScript::HandleRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL); } public: void AddTarget(Unit* target) { _targets.push_back(target->GetGUID()); } private: GuidList _targets; }; AuraScript* GetAuraScript() const override { return new spell_rog_killing_spree_AuraScript(); } }; char constexpr const spell_rog_killing_spree::ScriptName[]; // 1943 - Rupture class spell_rog_rupture : public SpellScriptLoader { public: spell_rog_rupture() : SpellScriptLoader("spell_rog_rupture") { } class spell_rog_rupture_AuraScript : public AuraScript { PrepareAuraScript(spell_rog_rupture_AuraScript); bool Load() override { Unit* caster = GetCaster(); return caster && caster->GetTypeId() == TYPEID_PLAYER; } void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated) { if (Unit* caster = GetCaster()) { canBeRecalculated = false; float const attackpowerPerCombo[6] = { 0.0f, 0.015f, // 1 point: ${($m1 + $b1*1 + 0.015 * $AP) * 4} damage over 8 secs 0.024f, // 2 points: ${($m1 + $b1*2 + 0.024 * $AP) * 5} damage over 10 secs 0.03f, // 3 points: ${($m1 + $b1*3 + 0.03 * $AP) * 6} damage over 12 secs 0.03428571f, // 4 points: ${($m1 + $b1*4 + 0.03428571 * $AP) * 7} damage over 14 secs 0.0375f // 5 points: ${($m1 + $b1*5 + 0.0375 * $AP) * 8} damage over 16 secs }; uint32 cp = caster->ToPlayer()->GetComboPoints(); if (cp > 5) cp = 5; amount += int32(caster->GetTotalAttackPowerValue(BASE_ATTACK) * attackpowerPerCombo[cp]); } } void Register() override { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_rog_rupture_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE); } }; AuraScript* GetAuraScript() const override { return new spell_rog_rupture_AuraScript(); } }; // 1784 - Stealth class spell_rog_stealth : public SpellScriptLoader { public: spell_rog_stealth() : SpellScriptLoader("spell_rog_stealth") { } class spell_rog_stealth_AuraScript : public AuraScript { PrepareAuraScript(spell_rog_stealth_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE, SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT, SPELL_ROGUE_SANCTUARY, SPELL_ROGUE_SHADOW_FOCUS, SPELL_ROGUE_SHADOW_FOCUS_EFFECT, SPELL_ROGUE_STEALTH_STEALTH_AURA, SPELL_ROGUE_STEALTH_SHAPESHIFT_AURA }); } void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { Unit* target = GetTarget(); // Master of Subtlety if (target->HasAura(SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE)) target->CastSpell(target, SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT, TRIGGERED_FULL_MASK); // Shadow Focus if (target->HasAura(SPELL_ROGUE_SHADOW_FOCUS)) target->CastSpell(target, SPELL_ROGUE_SHADOW_FOCUS_EFFECT, TRIGGERED_FULL_MASK); target->CastSpell(target, SPELL_ROGUE_SANCTUARY, TRIGGERED_FULL_MASK); target->CastSpell(target, SPELL_ROGUE_STEALTH_STEALTH_AURA, TRIGGERED_FULL_MASK); target->CastSpell(target, SPELL_ROGUE_STEALTH_SHAPESHIFT_AURA, TRIGGERED_FULL_MASK); } void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { Unit* target = GetTarget(); // Master of Subtlety if (AuraEffect* masterOfSubtletyPassive = GetTarget()->GetAuraEffect(SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE, EFFECT_0)) { if (Aura* masterOfSubtletyAura = GetTarget()->GetAura(SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT)) { masterOfSubtletyAura->SetMaxDuration(masterOfSubtletyPassive->GetAmount()); masterOfSubtletyAura->RefreshDuration(); } } target->RemoveAurasDueToSpell(SPELL_ROGUE_SHADOW_FOCUS_EFFECT); target->RemoveAurasDueToSpell(SPELL_ROGUE_STEALTH_STEALTH_AURA); target->RemoveAurasDueToSpell(SPELL_ROGUE_STEALTH_SHAPESHIFT_AURA); } void Register() override { AfterEffectApply += AuraEffectApplyFn(spell_rog_stealth_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); AfterEffectRemove += AuraEffectRemoveFn(spell_rog_stealth_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); } }; AuraScript* GetAuraScript() const override { return new spell_rog_stealth_AuraScript(); } }; // 1856 - Vanish class spell_rog_vanish : public SpellScriptLoader { public: spell_rog_vanish() : SpellScriptLoader("spell_rog_vanish") { } class spell_rog_vanish_SpellScript : public SpellScript { PrepareSpellScript(spell_rog_vanish_SpellScript); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_ROGUE_VANISH_AURA, SPELL_ROGUE_STEALTH_SHAPESHIFT_AURA }); } void OnLaunchTarget(SpellEffIndex effIndex) { PreventHitDefaultEffect(effIndex); Unit* target = GetHitUnit(); target->RemoveMovementImpairingAuras(true); target->RemoveAurasByType(SPELL_AURA_MOD_STALKED); if (target->GetTypeId() != TYPEID_PLAYER) return; if (target->HasAura(SPELL_ROGUE_VANISH_AURA)) return; target->CastSpell(target, SPELL_ROGUE_VANISH_AURA, TRIGGERED_FULL_MASK); target->CastSpell(target, SPELL_ROGUE_STEALTH_SHAPESHIFT_AURA, TRIGGERED_FULL_MASK); } void Register() override { OnEffectLaunchTarget += SpellEffectFn(spell_rog_vanish_SpellScript::OnLaunchTarget, EFFECT_1, SPELL_EFFECT_TRIGGER_SPELL); } }; SpellScript* GetSpellScript() const override { return new spell_rog_vanish_SpellScript(); } }; // 11327 - Vanish class spell_rog_vanish_aura : public SpellScriptLoader { public: spell_rog_vanish_aura() : SpellScriptLoader("spell_rog_vanish_aura") { } class spell_rog_vanish_aura_AuraScript : public AuraScript { PrepareAuraScript(spell_rog_vanish_aura_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_ROGUE_STEALTH }); } void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { GetTarget()->CastSpell(GetTarget(), SPELL_ROGUE_STEALTH, TRIGGERED_FULL_MASK); } void Register() override { AfterEffectRemove += AuraEffectRemoveFn(spell_rog_vanish_aura_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); } }; AuraScript* GetAuraScript() const override { return new spell_rog_vanish_aura_AuraScript(); } }; // 57934 - Tricks of the Trade class spell_rog_tricks_of_the_trade : public SpellScriptLoader { public: spell_rog_tricks_of_the_trade() : SpellScriptLoader("spell_rog_tricks_of_the_trade") { } class spell_rog_tricks_of_the_trade_AuraScript : public AuraScript { PrepareAuraScript(spell_rog_tricks_of_the_trade_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_ROGUE_TRICKS_OF_THE_TRADE_PROC }); } void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_DEFAULT) GetTarget()->ResetRedirectThreat(); } bool CheckProc(ProcEventInfo& /*eventInfo*/) { _redirectTarget = GetTarget()->GetRedirectThreatTarget(); return _redirectTarget != nullptr; } void HandleProc(AuraEffect* /*aurEff*/, ProcEventInfo& /*eventInfo*/) { PreventDefaultAction(); Unit* target = GetTarget(); target->CastSpell(target, SPELL_ROGUE_TRICKS_OF_THE_TRADE_PROC, true); Remove(AURA_REMOVE_BY_DEFAULT); // maybe handle by proc charges } void Register() override { AfterEffectRemove += AuraEffectRemoveFn(spell_rog_tricks_of_the_trade_AuraScript::OnRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); DoCheckProc += AuraCheckProcFn(spell_rog_tricks_of_the_trade_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_rog_tricks_of_the_trade_AuraScript::HandleProc, EFFECT_1, SPELL_AURA_DUMMY); } Unit* _redirectTarget = nullptr; }; AuraScript* GetAuraScript() const override { return new spell_rog_tricks_of_the_trade_AuraScript(); } }; // 59628 - Tricks of the Trade (Proc) class spell_rog_tricks_of_the_trade_proc : public SpellScriptLoader { public: spell_rog_tricks_of_the_trade_proc() : SpellScriptLoader("spell_rog_tricks_of_the_trade_proc") { } class spell_rog_tricks_of_the_trade_proc_AuraScript : public AuraScript { PrepareAuraScript(spell_rog_tricks_of_the_trade_proc_AuraScript); void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { GetTarget()->ResetRedirectThreat(); } void Register() override { AfterEffectRemove += AuraEffectRemoveFn(spell_rog_tricks_of_the_trade_proc_AuraScript::HandleRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); } }; AuraScript* GetAuraScript() const override { return new spell_rog_tricks_of_the_trade_proc_AuraScript(); } }; // 198031 - Honor Among Thieves /// 7.1.5 class spell_rog_honor_among_thieves : public SpellScriptLoader { public: spell_rog_honor_among_thieves() : SpellScriptLoader("spell_rog_honor_among_thieves") { } class spell_rog_honor_among_thieves_AuraScript : public AuraScript { PrepareAuraScript(spell_rog_honor_among_thieves_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_ROGUE_HONOR_AMONG_THIEVES_ENERGIZE }); } void HandleProc(AuraEffect* aurEff, ProcEventInfo& /*eventInfo*/) { PreventDefaultAction(); Unit* target = GetTarget(); target->CastSpell(target, SPELL_ROGUE_HONOR_AMONG_THIEVES_ENERGIZE, TRIGGERED_FULL_MASK, nullptr, aurEff); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_rog_honor_among_thieves_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; AuraScript* GetAuraScript() const override { return new spell_rog_honor_among_thieves_AuraScript(); } }; // 196819 - Eviscerate class spell_rog_eviscerate : public SpellScriptLoader { public: spell_rog_eviscerate() : SpellScriptLoader("spell_rog_eviscerate") { } class spell_rog_eviscerate_SpellScript : public SpellScript { PrepareSpellScript(spell_rog_eviscerate_SpellScript); void CalculateDamage(SpellEffIndex /*effIndex*/) { int32 damagePerCombo = GetHitDamage(); if (AuraEffect const* t5 = GetCaster()->GetAuraEffect(SPELL_ROGUE_T5_2P_SET_BONUS, EFFECT_0)) damagePerCombo += t5->GetAmount(); int32 finalDamage = damagePerCombo; std::vector const& costs = GetSpell()->GetPowerCost(); auto c = std::find_if(costs.begin(), costs.end(), [](SpellPowerCost const& cost) { return cost.Power == POWER_COMBO_POINTS; }); if (c != costs.end()) finalDamage *= c->Amount; SetHitDamage(finalDamage); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_rog_eviscerate_SpellScript::CalculateDamage, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE); } }; SpellScript* GetSpellScript() const override { return new spell_rog_eviscerate_SpellScript(); } }; // 32645 - Envenom class spell_rog_envenom : public SpellScriptLoader { public: spell_rog_envenom() : SpellScriptLoader("spell_rog_envenom") { } class spell_rog_envenom_SpellScript : public SpellScript { PrepareSpellScript(spell_rog_envenom_SpellScript); void CalculateDamage(SpellEffIndex /*effIndex*/) { int32 damagePerCombo = GetHitDamage(); if (AuraEffect const* t5 = GetCaster()->GetAuraEffect(SPELL_ROGUE_T5_2P_SET_BONUS, EFFECT_0)) damagePerCombo += t5->GetAmount(); int32 finalDamage = damagePerCombo; std::vector const& costs = GetSpell()->GetPowerCost(); auto c = std::find_if(costs.begin(), costs.end(), [](SpellPowerCost const& cost) { return cost.Power == POWER_COMBO_POINTS; }); if (c != costs.end()) finalDamage *= c->Amount; SetHitDamage(finalDamage); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_rog_envenom_SpellScript::CalculateDamage, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE); } }; SpellScript* GetSpellScript() const override { return new spell_rog_envenom_SpellScript(); } }; void AddSC_rogue_spell_scripts() { new spell_rog_blade_flurry(); new spell_rog_deadly_poison(); new spell_rog_killing_spree(); new spell_rog_rupture(); new spell_rog_stealth(); new spell_rog_vanish(); new spell_rog_vanish_aura(); new spell_rog_tricks_of_the_trade(); new spell_rog_tricks_of_the_trade_proc(); new spell_rog_honor_among_thieves(); new spell_rog_eviscerate(); new spell_rog_envenom(); }